diff --git a/MxValheim.slnx b/MxValheim.slnx
index 0f16135..9e7822a 100644
--- a/MxValheim.slnx
+++ b/MxValheim.slnx
@@ -1,3 +1,3 @@
-
+
diff --git a/MxValheim/MxValheim.cs b/MxValheim/MxValheim.cs
index 758960d..da66742 100644
--- a/MxValheim/MxValheim.cs
+++ b/MxValheim/MxValheim.cs
@@ -9,9 +9,10 @@ public class MxValheimMod : BaseUnityPlugin
{
private const string ModGUID = "ovh.mxdev.mxvalheim";
private const string ModName = "MxValheim";
- private const string ModVersion = "1.0.0";
+ private const string ModVersion = "1.1.0";
public static ConfigEntry OreMultiplier;
+ public static ConfigEntry rangeMultiplier;
// Set your multiplier here
public static int Multiplier = 3;
@@ -19,10 +20,9 @@ public class MxValheimMod : BaseUnityPlugin
void Awake()
{
OreMultiplier = Config.Bind("General","OreMultiplier",3,"How many items should drop for every 1 ore/scrap found.");
+ rangeMultiplier = Config.Bind("General", "CraftingRangeMultiplier",2.0f,"Multiplier for the workbench build/crafting range. Default is 2x.");
Harmony harmony = new Harmony(ModGUID);
harmony.PatchAll();
-
- Logger.LogInfo($"{ModName} loaded with multiplier: {OreMultiplier.Value}x");
}
}
\ No newline at end of file
diff --git a/MxValheim/MxValheim.csproj b/MxValheim/MxValheim.csproj
index aa7d3b3..c2948fe 100644
--- a/MxValheim/MxValheim.csproj
+++ b/MxValheim/MxValheim.csproj
@@ -54,9 +54,14 @@
E:\SteamLibrary\steamapps\common\Valheim\Valheim_Data\Managed\UnityEngine.CoreModule.dll
+
+ False
+ E:\SteamLibrary\steamapps\common\Valheim\Valheim_Data\Managed\UnityEngine.PhysicsModule.dll
+
+
diff --git a/MxValheim/Patch/CraftingStation.cs b/MxValheim/Patch/CraftingStation.cs
new file mode 100644
index 0000000..79f4442
--- /dev/null
+++ b/MxValheim/Patch/CraftingStation.cs
@@ -0,0 +1,25 @@
+using BepInEx;
+using HarmonyLib;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace MxValheim.Patch
+{
+ public class CraftingStation_Patch
+ {
+ [HarmonyPatch(typeof(CraftingStation), "Start")]
+ static class CraftingStation_Start_Patch
+ {
+ static void Postfix(CraftingStation __instance)
+ {
+ var rangeField = Traverse.Create(__instance).Field("m_rangeBuild");
+
+ if (rangeField.FieldExists())
+ {
+ float currentRange = rangeField.GetValue();
+ rangeField.SetValue(currentRange * MxValheimMod.rangeMultiplier.Value);
+ }
+ }
+ }
+ }
+}