using BepInEx; using HarmonyLib; namespace MxValheim.Patch { public class WearNTear_Patch { [HarmonyPatch(typeof(WearNTear), "HaveRoof")] class WearNTear_HaveRoof_Patch { static void Postfix(WearNTear __instance, ref bool __result) { if (!MxValheimMod.Config_rainDamage.Value) return; __result = true; } } } }