ElvUI/Libraries/LibItemSearch-1.2/LibItemSearch-1.2.lua

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2020-11-13 14:27:50 -05:00
--[[
ItemSearch
An item text search engine of some sort
--]]
local Search = LibStub('CustomSearch-1.0')
local Unfit = LibStub('Unfit-1.0')
local Lib = LibStub:NewLibrary('LibItemSearch-1.2-ElvUI', 9)
if Lib then
Lib.Scanner = LibItemSearchTooltipScanner or CreateFrame('GameTooltip', 'LibItemSearchTooltipScanner', UIParent, 'GameTooltipTemplate')
Lib.Filters = {}
else
return
end
--[[ User API ]]--
function Lib:Matches(link, search)
return Search(link, search, self.Filters)
end
function Lib:Tooltip(link, search)
return link and self.Filters.tip:match(link, nil, search)
end
function Lib:TooltipPhrase(link, search)
return link and self.Filters.tipPhrases:match(link, nil, search)
end
function Lib:InSet(link, search)
if IsEquippableItem(link) then
local id = tonumber(link:match('item:(%-?%d+)'))
return self:BelongsToSet(id, (search or ''):lower())
end
end
--[[ Internal API ]]--
function Lib:TooltipLine(link, line)
self.Scanner:SetOwner(UIParent, 'ANCHOR_NONE')
self.Scanner:SetHyperlink(link)
return _G[self.Scanner:GetName() .. 'TextLeft' .. line]:GetText()
end
if IsAddOnLoaded('ItemRack') then
local sameID = ItemRack.SameID
function Lib:BelongsToSet(id, search)
for name, set in pairs(ItemRackUser.Sets) do
if name:sub(1,1) ~= '' and Search:Find(search, name) then
for _, item in pairs(set.equip) do
if sameID(id, item) then
return true
end
end
end
end
end
elseif IsAddOnLoaded('Wardrobe') then
function Lib:BelongsToSet(id, search)
for _, outfit in ipairs(Wardrobe.CurrentConfig.Outfit) do
local name = outfit.OutfitName
if Search:Find(search, name) then
for _, item in pairs(outfit.Item) do
if item.IsSlotUsed == 1 and item.ItemID == id then
return true
end
end
end
end
end
elseif C_EquipmentSet then
function Lib:BelongsToSet(id, search)
for i, setID in pairs(C_EquipmentSet.GetEquipmentSetIDs()) do
local name = C_EquipmentSet.GetEquipmentSetInfo(setID)
if Search:Find(search, name) then
local items = C_EquipmentSet.GetItemIDs(setID)
for _, item in pairs(items) do
if id == item then
return true
end
end
end
end
end
else
function Lib:BelongsToSet() end
end
--[[ General Filters]]--
Lib.Filters.name = {
tags = {'n', 'name'},
canSearch = function(self, operator, search)
return not operator and search
end,
match = function(self, item, _, search)
-- Modified: C_Item.GetItemNameByID returns nil for M+ keystones, a fallback is needed
return Search:Find(search, C_Item.GetItemNameByID(item) or item:match('%[(.-)%]'))
end
}
Lib.Filters.type = {
tags = {'t', 'type', 's', 'slot'},
canSearch = function(self, operator, search)
return not operator and search
end,
match = function(self, item, _, search)
local type, subType, _, equipSlot = select(6, GetItemInfo(item))
return Search:Find(search, type, subType, _G[equipSlot])
end
}
Lib.Filters.level = {
tags = {'l', 'level', 'lvl', 'ilvl'},
canSearch = function(self, _, search)
return tonumber(search)
end,
match = function(self, link, operator, num)
local lvl = select(4, GetItemInfo(link))
if lvl then
return Search:Compare(operator, lvl, num)
end
end
}
Lib.Filters.requiredlevel = {
tags = {'r', 'req', 'rl', 'reql', 'reqlvl'},
canSearch = function(self, _, search)
return tonumber(search)
end,
match = function(self, link, operator, num)
local lvl = select(5, GetItemInfo(link))
if lvl then
return Search:Compare(operator, lvl, num)
end
end
}
Lib.Filters.sets = {
tags = {'s', 'set'},
canSearch = function(self, operator, search)
return not operator and search
end,
match = function(self, link, _, search)
return Lib:InSet(link, search)
end,
}
Lib.Filters.quality = {
tags = {'q', 'quality'},
keywords = {},
canSearch = function(self, _, search)
for quality, name in pairs(self.keywords) do
if name:find(search) then
return quality
end
end
end,
match = function(self, link, operator, num)
local quality = link:sub(1, 9) == 'battlepet' and tonumber(link:match('%d+:%d+:(%d+)')) or C_Item.GetItemQualityByID(link)
return Search:Compare(operator, quality, num)
end,
}
for i = 0, #ITEM_QUALITY_COLORS do
Lib.Filters.quality.keywords[i] = _G['ITEM_QUALITY' .. i .. '_DESC']:lower()
end
--[[ Classic Keywords ]]--
Lib.Filters.items = {
keyword = ITEMS:lower(),
canSearch = function(self, operator, search)
return not operator and self.keyword:find(search)
end,
match = function(self, link)
return true
end
}
Lib.Filters.usable = {
keyword = USABLE_ITEMS:lower(),
canSearch = function(self, operator, search)
return not operator and self.keyword:find(search)
end,
match = function(self, link)
if not Unfit:IsItemUnusable(link) then
local lvl = select(5, GetItemInfo(link))
return lvl and (lvl == 0 or lvl > UnitLevel('player'))
end
end
}
--[[ Retail Keywords ]]--
if C_ArtifactUI then
Lib.Filters.artifact = {
keyword1 = ITEM_QUALITY6_DESC:lower(),
keyword2 = RELICSLOT:lower(),
canSearch = function(self, operator, search)
return not operator and self.keyword1:find(search) or self.keyword2:find(search)
end,
match = function(self, link)
local id = link:match('item:(%d+)')
return id and C_ArtifactUI.GetRelicInfoByItemID(id)
end
}
end
if C_AzeriteItem then
Lib.Filters.azerite = {
keyword = C_CurrencyInfo.GetBasicCurrencyInfo(C_CurrencyInfo.GetAzeriteCurrencyID()).name:lower(),
canSearch = function(self, operator, search)
return not operator and self.keyword:find(search)
end,
match = function(self, link)
return C_AzeriteItem.IsAzeriteItemByID(link) or C_AzeriteEmpoweredItem.IsAzeriteEmpoweredItemByID(link)
end
}
end
Lib.Filters.keystone = {
keyword1 = CHALLENGES:lower(), --English: "mythic keystone" (localized)
keyword2 = "mythic keystone", --unlocalized
canSearch = function(self, operator, search)
return not operator and self.keyword1:find(search) or self.keyword2:find(search)
end,
match = function(self, link)
local id = link:match('item:(%d+)')
return id and (select(12, GetItemInfo(id)) == 5 and select(13, GetItemInfo(id)) == 1) --itemClassID 5 and itemSubClassID 1 which translates to "Keystone"
end
}
--[[ Tooltips ]]--
Lib.Filters.tip = {
tags = {'tt', 'tip', 'tooltip'},
onlyTags = true,
canSearch = function(self, _, search)
return search
end,
match = function(self, link, _, search)
if link:find('item:') then
Lib.Scanner:SetOwner(UIParent, 'ANCHOR_NONE')
Lib.Scanner:SetHyperlink(link)
for i = 1, Lib.Scanner:NumLines() do
if Search:Find(search, _G[Lib.Scanner:GetName() .. 'TextLeft' .. i]:GetText()) then
return true
end
end
end
end
}
local escapes = {
["|c%x%x%x%x%x%x%x%x"] = "", -- color start
["|r"] = "", -- color end
}
local function CleanString(str)
for k, v in pairs(escapes) do
str = str:gsub(k, v)
end
return str
end
Lib.Filters.tipPhrases = {
canSearch = function(self, _, search)
if #search >= 3 then
for key, query in pairs(self.keywords) do
if key:find(search) then
return query
end
end
end
end,
match = function(self, link, _, search)
local id = link:match('item:(%d+)')
if not id then
return
end
local cached = self.cache[search][id]
if cached ~= nil then
return cached
end
Lib.Scanner:SetOwner(UIParent, 'ANCHOR_NONE')
Lib.Scanner:SetHyperlink(link)
local matches = false
for i = 1, Lib.Scanner:NumLines() do
local text = _G[Lib.Scanner:GetName() .. 'TextLeft' .. i]:GetText()
text = CleanString(text)
if search == text then
matches = true
break
end
end
self.cache[search][id] = matches
return matches
end,
cache = setmetatable({}, {__index = function(t, k) local v = {} t[k] = v return v end}),
keywords = {
[ITEM_SOULBOUND:lower()] = ITEM_BIND_ON_PICKUP,
[QUESTS_LABEL:lower()] = ITEM_BIND_QUEST,
[GetItemClassInfo(LE_ITEM_CLASS_QUESTITEM):lower()] = ITEM_BIND_QUEST,
[PROFESSIONS_USED_IN_COOKING:lower()] = PROFESSIONS_USED_IN_COOKING,
[TOY:lower()] = TOY,
[FOLLOWERLIST_LABEL_CHAMPIONS:lower()] = Lib:TooltipLine('item:147556', 2),
[GARRISON_FOLLOWERS:lower()] = Lib:TooltipLine('item:147556', 2),
['soulbound'] = ITEM_BIND_ON_PICKUP,
['bound'] = ITEM_BIND_ON_PICKUP,
['bop'] = ITEM_BIND_ON_PICKUP,
['boe'] = ITEM_BIND_ON_EQUIP,
['bou'] = ITEM_BIND_ON_USE,
['boa'] = ITEM_BIND_TO_BNETACCOUNT,
['quests'] = ITEM_BIND_QUEST,
['crafting reagent'] = PROFESSIONS_USED_IN_COOKING,
['toy'] = TOY,
['champions'] = Lib:TooltipLine('item:147556', 2),
['followers'] = Lib:TooltipLine('item:147556', 2),
}
}