126 lines
4.0 KiB
Lua
126 lines
4.0 KiB
Lua
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local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local S = E:GetModule('Skins')
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local _G = _G
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local hooksecurefunc = hooksecurefunc
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local FrameTexs = {
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'TopLeft',
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'TopRight',
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'Top',
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'BottomLeft',
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'BottomRight',
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'Bottom',
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'Left',
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'Right',
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'TitleBG',
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'DialogBG',
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}
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local function SkinOnShow()
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local ScriptErrorsFrame = _G.ScriptErrorsFrame
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ScriptErrorsFrame:SetParent(E.UIParent)
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ScriptErrorsFrame:CreateBackdrop('Transparent')
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S:HandleScrollBar(_G.ScriptErrorsFrameScrollBar)
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S:HandleCloseButton(_G.ScriptErrorsFrameClose)
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ScriptErrorsFrame.ScrollFrame.Text:FontTemplate(nil, 13)
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ScriptErrorsFrame.ScrollFrame:CreateBackdrop()
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ScriptErrorsFrame.ScrollFrame:SetFrameLevel(ScriptErrorsFrame.ScrollFrame:GetFrameLevel() + 2)
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for i=1, #FrameTexs do
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_G['ScriptErrorsFrame'..FrameTexs[i]]:SetTexture()
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end
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-- Our Buttons
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if ScriptErrorsFrame.firstButton then
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S:HandleButton(ScriptErrorsFrame.firstButton)
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end
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if ScriptErrorsFrame.lastButton then
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S:HandleButton(ScriptErrorsFrame.lastButton)
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end
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-- Default Buttons
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S:HandleButton(ScriptErrorsFrame.Reload)
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S:HandleButton(ScriptErrorsFrame.Close)
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S:HandleNextPrevButton(ScriptErrorsFrame.PreviousError)
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S:HandleNextPrevButton(ScriptErrorsFrame.NextError)
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S:Unhook(ScriptErrorsFrame, 'OnShow')
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end
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local function SkinTableAttributeDisplay(frame)
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frame:StripTextures()
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frame:CreateBackdrop('Transparent')
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frame.ScrollFrameArt:StripTextures()
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frame.ScrollFrameArt:CreateBackdrop('Transparent')
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S:HandleCloseButton(frame.CloseButton)
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frame.OpenParentButton:ClearAllPoints()
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frame.OpenParentButton:Point('TOPLEFT', frame, 'TOPLEFT', 2, -2)
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S:HandleNextPrevButton(frame.OpenParentButton, 'up')
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frame.OpenParentButton:Size(17)
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frame.DuplicateButton:ClearAllPoints()
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frame.DuplicateButton:Point('LEFT', frame.NavigateForwardButton, 'RIGHT')
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S:HandleCheckBox(frame.VisibilityButton)
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frame.VisibilityButton:Size(28)
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S:HandleCheckBox(frame.HighlightButton)
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frame.HighlightButton:Size(28)
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S:HandleCheckBox(frame.DynamicUpdateButton)
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frame.DynamicUpdateButton:Size(28)
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frame.NavigateBackwardButton:ClearAllPoints()
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frame.NavigateBackwardButton:Point('LEFT', frame.OpenParentButton, 'RIGHT', 2, 0)
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frame.NavigateForwardButton:ClearAllPoints()
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frame.NavigateForwardButton:Point('LEFT', frame.NavigateBackwardButton, 'RIGHT', 2, 0)
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frame.DuplicateButton:ClearAllPoints()
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frame.DuplicateButton:Point('LEFT', frame.NavigateForwardButton, 'RIGHT', 2, 0)
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S:HandleNextPrevButton(frame.DuplicateButton)
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frame.DuplicateButton:Size(17)
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S:HandleNextPrevButton(frame.NavigateBackwardButton)
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S:HandleNextPrevButton(frame.NavigateForwardButton)
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S:HandleEditBox(frame.FilterBox)
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S:HandleScrollBar(frame.LinesScrollFrame.ScrollBar)
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end
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function S:ScriptErrorsFrame()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.debug) then return end
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S:SecureHookScript(_G.ScriptErrorsFrame, 'OnShow', SkinOnShow)
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end
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function S:Blizzard_DebugTools()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.debug) then return end
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-- Tooltips
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if E.private.skins.blizzard.tooltip then
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_G.FrameStackTooltip:CreateBackdrop('Transparent')
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_G.FrameStackTooltip.backdrop:SetAllPoints()
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_G.EventTraceTooltip:CreateBackdrop('Transparent')
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_G.FrameStackTooltip.backdrop:SetAllPoints()
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end
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for i=1, #FrameTexs do
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_G['EventTraceFrame'..FrameTexs[i]]:SetTexture()
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end
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_G.EventTraceFrame:CreateBackdrop('Transparent')
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S:HandleCloseButton(_G.EventTraceFrameCloseButton)
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--New Table Attribute Display: mouse over frame and (/tableinspect or [/fstack -> then Ctrl])
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SkinTableAttributeDisplay(_G.TableAttributeDisplay)
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hooksecurefunc(_G.TableInspectorMixin, 'OnLoad', function(s)
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if s and s.ScrollFrameArt and not s.skinned then
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SkinTableAttributeDisplay(s)
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s.skinned = true
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end
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end)
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end
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-- ScriptErrorsFrame Skin
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S:AddCallback('ScriptErrorsFrame')
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-- EventTrace, FrameStack, TableInspect Skins
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if _G.IsAddOnLoaded('Blizzard_DebugTools') then
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S:AddCallback('Blizzard_DebugTools')
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else
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S:AddCallbackForAddon('Blizzard_DebugTools')
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end
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