ElvUI/Core/Cooldowns.lua

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2020-11-13 14:27:50 -05:00
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local AB = E:GetModule('ActionBars')
local LSM = E.Libs.LSM
local next, ipairs, pairs = next, ipairs, pairs
local floor, tinsert = floor, tinsert
local GetTime = GetTime
local CreateFrame = CreateFrame
local hooksecurefunc = hooksecurefunc
local ICON_SIZE = 36 --the normal size for an icon (don't change this)
local FONT_SIZE = 20 --the base font size to use at a scale of 1
local MIN_SCALE = 0.5 --the minimum scale we want to show cooldown counts at, anything below this will be hidden
local MIN_DURATION = 1.5 --the minimum duration to show cooldown text for
function E:Cooldown_TextThreshold(cd, now)
if cd.parent and cd.parent.textThreshold and cd.endTime then
return (cd.endTime - now) >= cd.parent.textThreshold
end
end
function E:Cooldown_BelowScale(cd)
if cd.parent then
if cd.parent.hideText then return true end
if cd.parent.skipScale then return end
end
return cd.fontScale and (cd.fontScale < MIN_SCALE)
end
function E:Cooldown_OnUpdate(elapsed)
local forced = elapsed == -1
if forced then
self.nextUpdate = 0
elseif self.nextUpdate > 0 then
self.nextUpdate = self.nextUpdate - elapsed
return
end
if not E:Cooldown_IsEnabled(self) then
E:Cooldown_StopTimer(self)
else
local now = GetTime()
if self.endCooldown and now >= self.endCooldown then
E:Cooldown_StopTimer(self)
elseif E:Cooldown_BelowScale(self) then
self.text:SetText('')
if not forced then
self.nextUpdate = 500
end
elseif E:Cooldown_TextThreshold(self, now) then
self.text:SetText('')
if not forced then
self.nextUpdate = 1
end
elseif self.endTime then
local value, id, nextUpdate, remainder = E:GetTimeInfo(self.endTime - now, self.threshold, self.hhmmThreshold, self.mmssThreshold)
if not forced then
self.nextUpdate = nextUpdate
end
local style = E.TimeFormats[id]
if style then
local which = (self.textColors and 2 or 1) + (self.showSeconds and 0 or 2)
if self.textColors then
self.text:SetFormattedText(style[which], value, self.textColors[id], remainder)
else
self.text:SetFormattedText(style[which], value, remainder)
end
end
local color = not self.skipTextColor and self.timeColors[id]
if color then self.text:SetTextColor(color.r, color.g, color.b) end
end
end
end
function E:Cooldown_OnSizeChanged(cd, width, force)
local scale = width and (floor(width + 0.5) / ICON_SIZE)
-- dont bother updating when the fontScale is the same, unless we are passing the force arg
if scale and (scale == cd.fontScale) and (force ~= true) then return end
cd.fontScale = scale
-- this is needed because of skipScale variable, we wont allow a font size under the minscale
if cd.fontScale and (cd.fontScale < MIN_SCALE) then
scale = MIN_SCALE
end
if cd.customFont then -- override font
cd.text:FontTemplate(cd.customFont, (scale * cd.customFontSize), cd.customFontOutline)
elseif scale then -- default, no override
cd.text:FontTemplate(nil, (scale * FONT_SIZE), 'OUTLINE')
else -- this should never happen but just incase
cd.text:FontTemplate()
end
end
function E:Cooldown_IsEnabled(cd)
if cd.forceEnabled then
return true
elseif cd.forceDisabled then
return false
elseif cd.reverseToggle ~= nil then
return cd.reverseToggle
else
return E.db.cooldown.enable
end
end
function E:Cooldown_ForceUpdate(cd)
E.Cooldown_OnUpdate(cd, -1)
cd:Show()
end
function E:Cooldown_StopTimer(cd)
cd:Hide()
end
function E:Cooldown_Options(timer, db, parent)
local threshold, colors, icolors, hhmm, mmss, fonts
if parent and db.override then
threshold = db.threshold
icolors = db.useIndicatorColor and E.TimeIndicatorColors[parent.CooldownOverride]
colors = E.TimeColors[parent.CooldownOverride]
end
if db.checkSeconds then
hhmm, mmss = db.hhmmThreshold, db.mmssThreshold
end
timer.timeColors = colors or E.TimeColors
timer.threshold = threshold or E.db.cooldown.threshold or E.TimeThreshold
timer.textColors = icolors or (E.db.cooldown.useIndicatorColor and E.TimeIndicatorColors)
timer.hhmmThreshold = hhmm or (E.db.cooldown.checkSeconds and E.db.cooldown.hhmmThreshold)
timer.mmssThreshold = mmss or (E.db.cooldown.checkSeconds and E.db.cooldown.mmssThreshold)
timer.hideBlizzard = db.hideBlizzard or E.db.cooldown.hideBlizzard
if db.reverse ~= nil then
timer.reverseToggle = (E.db.cooldown.enable and not db.reverse) or (db.reverse and not E.db.cooldown.enable)
else
timer.reverseToggle = nil
end
if timer.CooldownOverride ~= 'auras' then
if (db ~= E.db.cooldown) and db.fonts and db.fonts.enable then
fonts = db.fonts -- custom fonts override default fonts
elseif E.db.cooldown.fonts and E.db.cooldown.fonts.enable then
fonts = E.db.cooldown.fonts -- default global font override
end
if fonts and fonts.enable then
timer.customFont = LSM:Fetch('font', fonts.font)
timer.customFontSize = fonts.fontSize
timer.customFontOutline = fonts.fontOutline
else
timer.customFont = nil
timer.customFontSize = nil
timer.customFontOutline = nil
end
end
end
function E:CreateCooldownTimer(parent)
local timer = CreateFrame('Frame', nil, parent)
timer:Hide()
timer:SetAllPoints()
timer.parent = parent
parent.timer = timer
local text = timer:CreateFontString(nil, 'OVERLAY')
text:Point('CENTER', 1, 1)
text:SetJustifyH('CENTER')
timer.text = text
-- can be used to modify elements created from this function
if parent.CooldownPreHook then
parent.CooldownPreHook(parent)
end
-- cooldown override settings
local db = (parent.CooldownOverride and E.db[parent.CooldownOverride]) or E.db
if db and db.cooldown then
E:Cooldown_Options(timer, db.cooldown, parent)
-- prevent LibActionBar from showing blizzard CD when the CD timer is created
if parent.CooldownOverride == 'actionbar' then
AB:ToggleCountDownNumbers(nil, nil, parent)
end
end
E:ToggleBlizzardCooldownText(parent, timer)
-- keep an eye on the size so we can rescale the font if needed
E:Cooldown_OnSizeChanged(timer, parent:GetWidth())
parent:SetScript('OnSizeChanged', function(_, width)
E:Cooldown_OnSizeChanged(timer, width)
end)
-- keep this after Cooldown_OnSizeChanged
timer:SetScript('OnUpdate', E.Cooldown_OnUpdate)
return timer
end
E.RegisteredCooldowns = {}
function E:OnSetCooldown(start, duration)
if not self.forceDisabled and (start and duration) and (duration > MIN_DURATION) then
local timer = self.timer or E:CreateCooldownTimer(self)
timer.start = start
timer.duration = duration
timer.endTime = start + duration
timer.endCooldown = timer.endTime - 0.05
E:Cooldown_ForceUpdate(timer)
elseif self.timer then
E:Cooldown_StopTimer(self.timer)
end
end
function E:RegisterCooldown(cooldown)
if not cooldown.isHooked then
hooksecurefunc(cooldown, 'SetCooldown', E.OnSetCooldown)
cooldown.isHooked = true
end
if not cooldown.isRegisteredCooldown then
local module = (cooldown.CooldownOverride or 'global')
if not E.RegisteredCooldowns[module] then E.RegisteredCooldowns[module] = {} end
tinsert(E.RegisteredCooldowns[module], cooldown)
cooldown.isRegisteredCooldown = true
end
end
function E:ToggleBlizzardCooldownText(cd, timer, request)
-- we should hide the blizzard cooldown text when ours are enabled
if timer and cd and cd.SetHideCountdownNumbers then
local forceHide = cd.hideText or timer.hideBlizzard
if request then
return forceHide or E:Cooldown_IsEnabled(timer)
else
cd:SetHideCountdownNumbers(forceHide or E:Cooldown_IsEnabled(timer))
end
end
end
function E:GetCooldownColors(db)
if not db then db = E.db.cooldown end -- just incase someone calls this without a first arg use the global
local c13 = E:RGBToHex(db.hhmmColorIndicator.r, db.hhmmColorIndicator.g, db.hhmmColorIndicator.b) -- color for timers that are soon to expire
local c12 = E:RGBToHex(db.mmssColorIndicator.r, db.mmssColorIndicator.g, db.mmssColorIndicator.b) -- color for timers that are soon to expire
local c11 = E:RGBToHex(db.expireIndicator.r, db.expireIndicator.g, db.expireIndicator.b) -- color for timers that are soon to expire
local c10 = E:RGBToHex(db.secondsIndicator.r, db.secondsIndicator.g, db.secondsIndicator.b) -- color for timers that have seconds remaining
local c9 = E:RGBToHex(db.minutesIndicator.r, db.minutesIndicator.g, db.minutesIndicator.b) -- color for timers that have minutes remaining
local c8 = E:RGBToHex(db.hoursIndicator.r, db.hoursIndicator.g, db.hoursIndicator.b) -- color for timers that have hours remaining
local c7 = E:RGBToHex(db.daysIndicator.r, db.daysIndicator.g, db.daysIndicator.b) -- color for timers that have days remaining
local c6 = db.hhmmColor -- HH:MM color
local c5 = db.mmssColor -- MM:SS color
local c4 = db.expiringColor -- color for timers that are soon to expire
local c3 = db.secondsColor -- color for timers that have seconds remaining
local c2 = db.minutesColor -- color for timers that have minutes remaining
local c1 = db.hoursColor -- color for timers that have hours remaining
local c0 = db.daysColor -- color for timers that have days remaining
return c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12, c13
end
function E:UpdateCooldownOverride(module)
local cooldowns = (module and E.RegisteredCooldowns[module])
if not cooldowns or not next(cooldowns) then return end
local blizzText
for _, parent in ipairs(cooldowns) do
local db = (parent.CooldownOverride and E.db[parent.CooldownOverride]) or E.db
if db and db.cooldown then
local timer = parent.isHooked and parent.isRegisteredCooldown and parent.timer
local cd = timer or parent
-- cooldown override settings
E:Cooldown_Options(cd, db.cooldown, parent)
-- update font on cooldowns
if timer and cd then -- has a parent, these are timers from RegisterCooldown
E:Cooldown_OnSizeChanged(cd, parent:GetWidth(), true)
E:ToggleBlizzardCooldownText(parent, cd)
if (not blizzText) and parent.CooldownOverride == 'actionbar' then
blizzText = true
end
elseif cd.text then
if cd.customFont then
cd.text:FontTemplate(cd.customFont, cd.customFontSize, cd.customFontOutline)
elseif parent.CooldownOverride == 'auras' then
-- parent.auraType defined in `A:UpdateHeader` and `A:CreateIcon`
local fontDB = parent.auraType and db[parent.auraType]
if fontDB and fontDB.timeFont then
cd.text:FontTemplate(LSM:Fetch('font', fontDB.timeFont), fontDB.timeFontSize, fontDB.timeFontOutline)
end
end
-- force update top aura cooldowns
if parent.CooldownOverride == 'auras' then
E:Cooldown_ForceUpdate(parent)
end
end
end
end
if blizzText and AB.handledBars then
for _, bar in pairs(AB.handledBars) do
if bar then
AB:ToggleCountDownNumbers(bar)
end
end
end
end
function E:UpdateCooldownSettings(module)
local db, timeColors, textColors = E.db.cooldown, E.TimeColors, E.TimeIndicatorColors
-- update the module timecolors if the config called it but ignore 'global' and 'all':
-- global is the main call from config, all is the core file calls
local isModule = module and (module ~= 'global' and module ~= 'all') and E.db[module] and E.db[module].cooldown
if isModule then
if not E.TimeColors[module] then E.TimeColors[module] = {} end
if not E.TimeIndicatorColors[module] then E.TimeIndicatorColors[module] = {} end
db, timeColors, textColors = E.db[module].cooldown, E.TimeColors[module], E.TimeIndicatorColors[module]
end
timeColors[0], timeColors[1], timeColors[2], timeColors[3], timeColors[4], timeColors[5], timeColors[6], textColors[0], textColors[1], textColors[2], textColors[3], textColors[4], textColors[5], textColors[6] = E:GetCooldownColors(db)
if isModule then
E:UpdateCooldownOverride(module)
elseif module == 'global' then -- this is only a call from the config change
for key in pairs(E.RegisteredCooldowns) do
E:UpdateCooldownOverride(key)
end
end
-- okay update the other override settings if it was one of the core file calls
if module and (module == 'all') then
E:UpdateCooldownSettings('bags')
E:UpdateCooldownSettings('nameplates')
E:UpdateCooldownSettings('actionbar')
E:UpdateCooldownSettings('unitframe')
E:UpdateCooldownSettings('auras')
end
end