ElvUI/Core/Install.lua

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Lua
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2020-11-13 14:27:50 -05:00
local E, L, V, P, G =unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore
local NP = E:GetModule('NamePlates')
local UF = E:GetModule('UnitFrames')
local CH = E:GetModule('Chat')
local S = E:GetModule('Skins')
local _G = _G
local unpack = unpack
local format = format
local pairs = pairs
local ipairs = ipairs
local tinsert = tinsert
local CreateFrame = CreateFrame
local SetCVar = SetCVar
local PlaySound = PlaySound
local ReloadUI = ReloadUI
local UIFrameFadeOut = UIFrameFadeOut
local ChatFrame_AddMessageGroup = ChatFrame_AddMessageGroup
local ChatFrame_RemoveAllMessageGroups = ChatFrame_RemoveAllMessageGroups
local ChatFrame_AddChannel = ChatFrame_AddChannel
local ChatFrame_RemoveChannel = ChatFrame_RemoveChannel
local ChangeChatColor = ChangeChatColor
local ToggleChatColorNamesByClassGroup = ToggleChatColorNamesByClassGroup
local FCF_ResetChatWindows = FCF_ResetChatWindows
local FCF_UnDockFrame = FCF_UnDockFrame
local FCF_OpenNewWindow = FCF_OpenNewWindow
local FCF_SavePositionAndDimensions = FCF_SavePositionAndDimensions
local FCF_SetWindowName = FCF_SetWindowName
local FCF_StopDragging = FCF_StopDragging
local FCF_SetChatWindowFontSize = FCF_SetChatWindowFontSize
local CLASS, CONTINUE, PREVIOUS = CLASS, CONTINUE, PREVIOUS
local LOOT, GENERAL, TRADE = LOOT, GENERAL, TRADE
local GUILD_EVENT_LOG = GUILD_EVENT_LOG
-- GLOBALS: ElvUIInstallFrame
local CURRENT_PAGE = 0
local MAX_PAGE = 9
local PLAYER_NAME = format('%s-%s', E.myname, E:ShortenRealm(E.myrealm))
local ELV_TOONS = {
['Elv-Spirestone'] = true,
['Elvz-Spirestone'] = true,
['Fleshlite-Spirestone'] = true,
['Elvidan-Spirestone'] = true,
['Elvilas-Spirestone'] = true,
['Fraku-Spirestone'] = true,
['Jarvix-Spirestone'] = true,
['Watermelon-Spirestone'] = true,
['Zinxbe-Spirestone'] = true,
['Whorlock-Spirestone'] = true,
}
function E:SetupChat(noDisplayMsg)
FCF_ResetChatWindows()
FCF_OpenNewWindow(LOOT)
FCF_UnDockFrame(_G.ChatFrame3)
for _, name in ipairs(_G.CHAT_FRAMES) do
local frame = _G[name]
local id = frame:GetID()
if E.private.chat.enable then
CH:FCFTab_UpdateColors(CH:GetTab(_G[name]))
end
-- move general bottom left
if id == 1 then
frame:ClearAllPoints()
frame:Point('BOTTOMLEFT', _G.LeftChatToggleButton, 'TOPLEFT', 1, 3)
elseif id == 3 then
frame:ClearAllPoints()
frame:Point('BOTTOMLEFT', _G.RightChatDataPanel, 'TOPLEFT', 1, 3)
end
FCF_SavePositionAndDimensions(frame)
FCF_StopDragging(frame)
FCF_SetChatWindowFontSize(nil, frame, 12)
-- rename windows general because moved to chat #3
if id == 1 then
FCF_SetWindowName(frame, GENERAL)
elseif id == 2 then
FCF_SetWindowName(frame, GUILD_EVENT_LOG)
elseif id == 3 then
FCF_SetWindowName(frame, LOOT..' / '..TRADE)
end
end
-- keys taken from `ChatTypeGroup` but doesnt add: 'OPENING', 'TRADESKILLS', 'PET_INFO', 'COMBAT_MISC_INFO', 'COMMUNITIES_CHANNEL', 'PET_BATTLE_COMBAT_LOG', 'PET_BATTLE_INFO', 'TARGETICONS'
local chatGroup = { 'SYSTEM', 'CHANNEL', 'SAY', 'EMOTE', 'YELL', 'WHISPER', 'PARTY', 'PARTY_LEADER', 'RAID', 'RAID_LEADER', 'RAID_WARNING', 'INSTANCE_CHAT', 'INSTANCE_CHAT_LEADER', 'GUILD', 'OFFICER', 'MONSTER_SAY', 'MONSTER_YELL', 'MONSTER_EMOTE', 'MONSTER_WHISPER', 'MONSTER_BOSS_EMOTE', 'MONSTER_BOSS_WHISPER', 'ERRORS', 'AFK', 'DND', 'IGNORED', 'BG_HORDE', 'BG_ALLIANCE', 'BG_NEUTRAL', 'ACHIEVEMENT', 'GUILD_ACHIEVEMENT', 'BN_WHISPER', 'BN_INLINE_TOAST_ALERT' }
ChatFrame_RemoveAllMessageGroups(_G.ChatFrame1)
for _, v in ipairs(chatGroup) do
ChatFrame_AddMessageGroup(_G.ChatFrame1, v)
end
-- keys taken from `ChatTypeGroup` which weren't added above to ChatFrame1
chatGroup = { 'COMBAT_XP_GAIN', 'COMBAT_HONOR_GAIN', 'COMBAT_FACTION_CHANGE', 'SKILL', 'LOOT', 'CURRENCY', 'MONEY' }
ChatFrame_RemoveAllMessageGroups(_G.ChatFrame3)
for _, v in ipairs(chatGroup) do
ChatFrame_AddMessageGroup(_G.ChatFrame3, v)
end
ChatFrame_AddChannel(_G.ChatFrame1, GENERAL)
ChatFrame_RemoveChannel(_G.ChatFrame1, TRADE)
ChatFrame_AddChannel(_G.ChatFrame3, TRADE)
-- set the chat groups names in class color to enabled for all chat groups which players names appear
chatGroup = { 'SAY', 'EMOTE', 'YELL', 'WHISPER', 'PARTY', 'PARTY_LEADER', 'RAID', 'RAID_LEADER', 'RAID_WARNING', 'INSTANCE_CHAT', 'INSTANCE_CHAT_LEADER', 'GUILD', 'OFFICER', 'ACHIEVEMENT', 'GUILD_ACHIEVEMENT', 'COMMUNITIES_CHANNEL' }
for i = 1, _G.MAX_WOW_CHAT_CHANNELS do
tinsert(chatGroup, 'CHANNEL'..i)
end
for _, v in ipairs(chatGroup) do
ToggleChatColorNamesByClassGroup(true, v)
end
-- Adjust Chat Colors
ChangeChatColor('CHANNEL1', 195/255, 230/255, 232/255) -- General
ChangeChatColor('CHANNEL2', 232/255, 158/255, 121/255) -- Trade
ChangeChatColor('CHANNEL3', 232/255, 228/255, 121/255) -- Local Defense
if E.private.chat.enable then
CH:PositionChats()
end
if E.db.RightChatPanelFaded then
_G.RightChatToggleButton:Click()
end
if E.db.LeftChatPanelFaded then
_G.LeftChatToggleButton:Click()
end
if ELV_TOONS[PLAYER_NAME] then
SetCVar('scriptErrors', 1)
end
if _G.InstallStepComplete and not noDisplayMsg then
_G.InstallStepComplete.message = L["Chat Set"]
_G.InstallStepComplete:Show()
end
end
function E:SetupCVars(noDisplayMsg)
SetCVar('statusTextDisplay', 'BOTH')
SetCVar('screenshotQuality', 10)
SetCVar('chatMouseScroll', 1)
SetCVar('chatStyle', 'classic')
SetCVar('whisperMode', 'inline')
SetCVar('wholeChatWindowClickable', 0)
SetCVar('showTutorials', 0)
SetCVar('showNPETutorials', 0)
SetCVar('UberTooltips', 1)
SetCVar('threatWarning', 3)
SetCVar('alwaysShowActionBars', 1)
SetCVar('lockActionBars', 1)
SetCVar('spamFilter', 0)
SetCVar('cameraDistanceMaxZoomFactor', 2.6)
SetCVar('showQuestTrackingTooltips', 1)
SetCVar('fstack_preferParentKeys', 0) --Add back the frame names via fstack!
NP:CVarReset()
_G.InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:SetValue('SHIFT')
_G.InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:RefreshValue()
if _G.InstallStepComplete and not noDisplayMsg then
_G.InstallStepComplete.message = L["CVars Set"]
_G.InstallStepComplete:Show()
end
end
function E:GetColor(r, g, b, a)
return { r = r, b = b, g = g, a = a }
end
function E:SetupTheme(theme, noDisplayMsg)
E.private.theme = theme
local classColor
--Set colors
if theme == 'classic' then
E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31))
E.db.general.backdropcolor = E:GetColor(.1, .1, .1)
E.db.general.backdropfadecolor = E:GetColor(0.13, 0.13, 0.13, 0.69)
E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31))
E.db.unitframe.colors.healthclass = false
E.db.unitframe.colors.health = E:GetColor(.31, .31, .31)
E.db.unitframe.colors.auraBarBuff = E:GetColor(.31, .31, .31)
E.db.unitframe.colors.castColor = E:GetColor(.31, .31, .31)
E.db.unitframe.colors.castClassColor = false
elseif theme == 'class' then
classColor = E:ClassColor(E.myclass, true)
E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31))
E.db.general.backdropcolor = E:GetColor(.1, .1, .1)
E.db.general.backdropfadecolor = E:GetColor(.06, .06, .06, .8)
E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31))
E.db.unitframe.colors.auraBarBuff = E:GetColor(classColor.r, classColor.g, classColor.b)
E.db.unitframe.colors.healthclass = true
E.db.unitframe.colors.castClassColor = true
else
E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.1, .1, .1))
E.db.general.backdropcolor = E:GetColor(.1, .1, .1)
E.db.general.backdropfadecolor = E:GetColor(.054, .054, .054, .8)
E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.1, .1, .1))
E.db.unitframe.colors.auraBarBuff = E:GetColor(.1, .1, .1)
E.db.unitframe.colors.healthclass = false
E.db.unitframe.colors.health = E:GetColor(.1, .1, .1)
E.db.unitframe.colors.castColor = E:GetColor(.1, .1, .1)
E.db.unitframe.colors.castClassColor = false
end
--Value Color
if theme == 'class' then
E.db.general.valuecolor = E:GetColor(classColor.r, classColor.g, classColor.b)
else
E.db.general.valuecolor = E:GetColor(23/255, 132/255, 209/255)
end
E:UpdateStart(true, true)
if _G.InstallStepComplete and not noDisplayMsg then
_G.InstallStepComplete.message = L["Theme Set"]
_G.InstallStepComplete:Show()
end
end
function E:SetupLayout(layout, noDataReset, noDisplayMsg)
if not noDataReset then
E.db.layoutSet = layout
E.db.layoutSetting = layout
--Unitframes
E:CopyTable(E.db.unitframe.units, P.unitframe.units)
--Shared base layout, tweaks to individual layouts will be below
E:ResetMovers()
if not E.db.movers then
E.db.movers = {}
end
--ActionBars
E.db.actionbar.bar1.buttons = 8
E.db.actionbar.bar1.buttonsize = 50
E.db.actionbar.bar1.buttonspacing = 1
E.db.actionbar.bar2.buttons = 9
E.db.actionbar.bar2.buttonsize = 38
E.db.actionbar.bar2.buttonspacing = 1
E.db.actionbar.bar2.enabled = true
E.db.actionbar.bar2.visibility = '[petbattle] hide; show'
E.db.actionbar.bar3.buttons = 8
E.db.actionbar.bar3.buttonsize = 50
E.db.actionbar.bar3.buttonspacing = 1
E.db.actionbar.bar3.buttonsPerRow = 10
E.db.actionbar.bar3.visibility = '[petbattle] hide; show'
E.db.actionbar.bar4.enabled = false
E.db.actionbar.bar4.visibility = '[petbattle] hide; show'
E.db.actionbar.bar5.enabled = false
E.db.actionbar.bar5.visibility = '[petbattle] hide; show'
E.db.actionbar.bar6.visibility = '[petbattle] hide; show'
--Auras
E.db.auras.buffs.countFontSize = 10
E.db.auras.buffs.size = 40
E.db.auras.debuffs.countFontSize = 10
E.db.auras.debuffs.size = 40
--Bags
E.db.bags.bagSize = 42
E.db.bags.bagWidth = 474
E.db.bags.bankSize = 42
E.db.bags.bankWidth = 474
E.db.bags.itemLevelCustomColorEnable = true
E.db.bags.scrapIcon = true
--Chat
E.db.chat.fontSize = 10
E.db.chat.separateSizes = false
E.db.chat.panelHeight = 236
E.db.chat.panelWidth = 472
E.db.chat.tabFontSize = 10
--DataTexts
E.db.datatexts.panels.LeftChatDataPanel[3] = 'QuickJoin'
--General
E.db.general.bonusObjectivePosition = 'AUTO'
E.db.general.minimap.size = 220
E.db.general.objectiveFrameHeight = 400
E.db.general.talkingHeadFrameScale = 1
E.db.general.totems.growthDirection = 'HORIZONTAL'
E.db.general.totems.size = 50
E.db.general.totems.spacing = 8
--Movers
for mover, position in pairs(E.LayoutMoverPositions.ALL) do
E.db.movers[mover] = position
E:SaveMoverDefaultPosition(mover)
end
--Tooltip
E.db.tooltip.healthBar.fontOutline = 'MONOCHROMEOUTLINE'
E.db.tooltip.healthBar.height = 12
--UnitFrames
E.db.unitframe.smoothbars = true
E.db.unitframe.thinBorders = true
--Player
E.db.unitframe.units.player.aurabar.height = 26
E.db.unitframe.units.player.buffs.perrow = 7
E.db.unitframe.units.player.castbar.height = 40
E.db.unitframe.units.player.castbar.insideInfoPanel = false
E.db.unitframe.units.player.castbar.width = 405
E.db.unitframe.units.player.classbar.height = 14
E.db.unitframe.units.player.debuffs.perrow = 7
E.db.unitframe.units.player.disableMouseoverGlow = true
E.db.unitframe.units.player.healPrediction.showOverAbsorbs = false
E.db.unitframe.units.player.health.attachTextTo = 'InfoPanel'
E.db.unitframe.units.player.height = 82
E.db.unitframe.units.player.infoPanel.enable = true
E.db.unitframe.units.player.power.attachTextTo = 'InfoPanel'
E.db.unitframe.units.player.power.height = 22
--Target
E.db.unitframe.units.target.aurabar.height = 26
E.db.unitframe.units.target.buffs.anchorPoint = 'TOPLEFT'
E.db.unitframe.units.target.buffs.perrow = 7
E.db.unitframe.units.target.castbar.height = 40
E.db.unitframe.units.target.castbar.insideInfoPanel = false
E.db.unitframe.units.target.castbar.width = 405
E.db.unitframe.units.target.debuffs.anchorPoint = 'TOPLEFT'
E.db.unitframe.units.target.debuffs.attachTo = 'FRAME'
E.db.unitframe.units.target.debuffs.enable = false
E.db.unitframe.units.target.debuffs.maxDuration = 0
E.db.unitframe.units.target.debuffs.perrow = 7
E.db.unitframe.units.target.disableMouseoverGlow = true
E.db.unitframe.units.target.healPrediction.showOverAbsorbs = false
E.db.unitframe.units.target.health.attachTextTo = 'InfoPanel'
E.db.unitframe.units.target.height = 82
E.db.unitframe.units.target.infoPanel.enable = true
E.db.unitframe.units.target.name.attachTextTo = 'InfoPanel'
E.db.unitframe.units.target.orientation = 'LEFT'
E.db.unitframe.units.target.power.attachTextTo = 'InfoPanel'
E.db.unitframe.units.target.power.height = 22
--TargetTarget
E.db.unitframe.units.targettarget.debuffs.anchorPoint = 'TOPRIGHT'
E.db.unitframe.units.targettarget.debuffs.enable = false
E.db.unitframe.units.targettarget.disableMouseoverGlow = true
E.db.unitframe.units.targettarget.power.enable = false
E.db.unitframe.units.targettarget.raidicon.attachTo = 'LEFT'
E.db.unitframe.units.targettarget.raidicon.enable = false
E.db.unitframe.units.targettarget.raidicon.xOffset = 2
E.db.unitframe.units.targettarget.raidicon.yOffset = 0
E.db.unitframe.units.targettarget.threatStyle = 'GLOW'
E.db.unitframe.units.targettarget.width = 270
--Focus
E.db.unitframe.units.focus.castbar.width = 270
E.db.unitframe.units.focus.width = 270
--Pet
E.db.unitframe.units.pet.castbar.iconSize = 32
E.db.unitframe.units.pet.castbar.width = 270
E.db.unitframe.units.pet.debuffs.anchorPoint = 'TOPRIGHT'
E.db.unitframe.units.pet.debuffs.enable = true
E.db.unitframe.units.pet.disableTargetGlow = false
E.db.unitframe.units.pet.infoPanel.height = 14
E.db.unitframe.units.pet.portrait.camDistanceScale = 2
E.db.unitframe.units.pet.width = 270
--Boss
E.db.unitframe.units.boss.buffs.maxDuration = 300
E.db.unitframe.units.boss.buffs.sizeOverride = 27
E.db.unitframe.units.boss.buffs.yOffset = 16
E.db.unitframe.units.boss.castbar.width = 246
E.db.unitframe.units.boss.debuffs.maxDuration = 300
E.db.unitframe.units.boss.debuffs.numrows = 1
E.db.unitframe.units.boss.debuffs.sizeOverride = 27
E.db.unitframe.units.boss.debuffs.yOffset = -16
E.db.unitframe.units.boss.height = 60
E.db.unitframe.units.boss.infoPanel.height = 17
E.db.unitframe.units.boss.portrait.camDistanceScale = 2
E.db.unitframe.units.boss.portrait.width = 45
E.db.unitframe.units.boss.width = 246
--Party
E.db.unitframe.units.party.height = 74
E.db.unitframe.units.party.power.height = 13
E.db.unitframe.units.party.rdebuffs.font = 'PT Sans Narrow'
E.db.unitframe.units.party.width = 231
--Raid
E.db.unitframe.units.raid.growthDirection = 'RIGHT_UP'
E.db.unitframe.units.raid.infoPanel.enable = true
E.db.unitframe.units.raid.name.attachTextTo = 'InfoPanel'
E.db.unitframe.units.raid.name.position = 'BOTTOMLEFT'
E.db.unitframe.units.raid.name.xOffset = 2
E.db.unitframe.units.raid.numGroups = 8
E.db.unitframe.units.raid.rdebuffs.font = 'PT Sans Narrow'
E.db.unitframe.units.raid.rdebuffs.size = 30
E.db.unitframe.units.raid.rdebuffs.xOffset = 30
E.db.unitframe.units.raid.rdebuffs.yOffset = 25
E.db.unitframe.units.raid.resurrectIcon.attachTo = 'BOTTOMRIGHT'
E.db.unitframe.units.raid.roleIcon.attachTo = 'InfoPanel'
E.db.unitframe.units.raid.roleIcon.position = 'BOTTOMRIGHT'
E.db.unitframe.units.raid.roleIcon.size = 12
E.db.unitframe.units.raid.roleIcon.xOffset = 0
E.db.unitframe.units.raid.visibility = '[@raid6,noexists] hide;show'
E.db.unitframe.units.raid.width = 92
--Raid40
E.db.unitframe.units.raid40.enable = false
E.db.unitframe.units.raid40.rdebuffs.font = 'PT Sans Narrow'
--[[
Layout Tweaks will be handled below,
These are changes that deviate from the shared base layout.
]]
if E.LayoutMoverPositions[layout] then
for mover, position in pairs(E.LayoutMoverPositions[layout]) do
E.db.movers[mover] = position
E:SaveMoverDefaultPosition(mover)
end
end
end
E:StaggeredUpdateAll(nil, true)
if _G.InstallStepComplete and not noDisplayMsg then
_G.InstallStepComplete.message = L["Layout Set"]
_G.InstallStepComplete:Show()
end
end
function E:SetupAuras(style, noDisplayMsg)
local frame = UF.player
E:CopyTable(E.db.unitframe.units.player.buffs, P.unitframe.units.player.buffs)
E:CopyTable(E.db.unitframe.units.player.debuffs, P.unitframe.units.player.debuffs)
E:CopyTable(E.db.unitframe.units.player.aurabar, P.unitframe.units.player.aurabar)
if frame then
UF:Configure_AllAuras(frame)
UF:Configure_AuraBars(frame)
end
frame = UF.target
E:CopyTable(E.db.unitframe.units.target.buffs, P.unitframe.units.target.buffs)
E:CopyTable(E.db.unitframe.units.target.debuffs, P.unitframe.units.target.debuffs)
E:CopyTable(E.db.unitframe.units.target.aurabar, P.unitframe.units.target.aurabar)
if frame then
UF:Configure_AllAuras(frame)
UF:Configure_AuraBars(frame)
end
frame = UF.focus
E:CopyTable(E.db.unitframe.units.focus.buffs, P.unitframe.units.focus.buffs)
E:CopyTable(E.db.unitframe.units.focus.debuffs, P.unitframe.units.focus.debuffs)
E:CopyTable(E.db.unitframe.units.focus.aurabar, P.unitframe.units.focus.aurabar)
if frame then
UF:Configure_AllAuras(frame)
UF:Configure_AuraBars(frame)
end
if not style then
--PLAYER
E.db.unitframe.units.player.buffs.enable = true
E.db.unitframe.units.player.buffs.attachTo = 'FRAME'
E.db.unitframe.units.player.debuffs.attachTo = 'BUFFS'
E.db.unitframe.units.player.aurabar.enable = false
if E.private.unitframe.enable then
UF:CreateAndUpdateUF('player')
end
--TARGET
E.db.unitframe.units.target.debuffs.enable = true
E.db.unitframe.units.target.aurabar.enable = false
if E.private.unitframe.enable then
UF:CreateAndUpdateUF('target')
end
end
if _G.InstallStepComplete and not noDisplayMsg then
_G.InstallStepComplete.message = L["Auras Set"]
_G.InstallStepComplete:Show()
end
end
local function InstallComplete()
E.private.install_complete = E.version
ReloadUI()
end
local function ResetAll()
_G.InstallNextButton:Disable()
_G.InstallPrevButton:Disable()
_G.InstallOption1Button:Hide()
_G.InstallOption1Button:SetScript('OnClick', nil)
_G.InstallOption1Button:SetText('')
_G.InstallOption2Button:Hide()
_G.InstallOption2Button:SetScript('OnClick', nil)
_G.InstallOption2Button:SetText('')
_G.InstallOption3Button:Hide()
_G.InstallOption3Button:SetScript('OnClick', nil)
_G.InstallOption3Button:SetText('')
_G.InstallOption4Button:Hide()
_G.InstallOption4Button:SetScript('OnClick', nil)
_G.InstallOption4Button:SetText('')
_G.InstallSlider:Hide()
_G.InstallSlider.Min:SetText('')
_G.InstallSlider.Max:SetText('')
_G.InstallSlider.Cur:SetText('')
ElvUIInstallFrame.SubTitle:SetText('')
ElvUIInstallFrame.Desc1:SetText('')
ElvUIInstallFrame.Desc2:SetText('')
ElvUIInstallFrame.Desc3:SetText('')
ElvUIInstallFrame:Size(550, 400)
end
function E:SetPage(PageNum)
CURRENT_PAGE = PageNum
ResetAll()
_G.InstallStatus.anim.progress:SetChange(PageNum)
_G.InstallStatus.anim.progress:Play()
_G.InstallStatus.text:SetText(CURRENT_PAGE..' / '..MAX_PAGE)
local r, g, b = E:ColorGradient(CURRENT_PAGE / MAX_PAGE, 1, 0, 0, 1, 1, 0, 0, 1, 0)
ElvUIInstallFrame.Status:SetStatusBarColor(r, g, b)
if PageNum == MAX_PAGE then
_G.InstallNextButton:Disable()
else
_G.InstallNextButton:Enable()
end
if PageNum == 1 then
_G.InstallPrevButton:Disable()
else
_G.InstallPrevButton:Enable()
end
local InstallOption1Button = _G.InstallOption1Button
local InstallOption2Button = _G.InstallOption2Button
local InstallOption3Button = _G.InstallOption3Button
local InstallSlider = _G.InstallSlider
local f = ElvUIInstallFrame
if PageNum == 1 then
f.SubTitle:SetFormattedText(L["Welcome to ElvUI version %s!"], E.version)
f.Desc1:SetText(L["This install process will help you learn some of the features in ElvUI has to offer and also prepare your user interface for usage."])
f.Desc2:SetText(L["The in-game configuration menu can be accessed by typing the /ec command. Press the button below if you wish to skip the installation process."])
f.Desc3:SetText(L["Please press the continue button to go onto the next step."])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', InstallComplete)
InstallOption1Button:SetText(L["Skip Process"])
elseif PageNum == 2 then
f.SubTitle:SetText(L["CVars"])
f.Desc1:SetText(L["This part of the installation process sets up your World of Warcraft default options it is recommended you should do this step for everything to behave properly."])
f.Desc2:SetText(L["Please click the button below to setup your CVars."])
f.Desc3:SetText(L["Importance: |cffFF3333High|r"])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E:SetupCVars() end)
InstallOption1Button:SetText(L["Setup CVars"])
elseif PageNum == 3 then
f.SubTitle:SetText(L["Chat"])
f.Desc1:SetText(L["This part of the installation process sets up your chat windows names, positions and colors."])
f.Desc2:SetText(L["The chat windows function the same as Blizzard standard chat windows, you can right click the tabs and drag them around, rename, etc. Please click the button below to setup your chat windows."])
f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E:SetupChat() end)
InstallOption1Button:SetText(L["Setup Chat"])
elseif PageNum == 4 then
f.SubTitle:SetText(L["Profile Settings Setup"])
f.Desc1:SetText(L["Please click the button below to setup your Profile Settings."])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function()
E.data:SetProfile('Default')
E:NextPage()
end)
InstallOption1Button:SetText(L["Shared Profile"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', function()
E.data:SetProfile(E.mynameRealm)
E:NextPage()
end)
InstallOption2Button:SetText(L["New Profile"])
elseif PageNum == 5 then
f.SubTitle:SetText(L["Theme Setup"])
f.Desc1:SetText(L["Choose a theme layout you wish to use for your initial setup."])
f.Desc2:SetText(L["You can always change fonts and colors of any element of ElvUI from the in-game configuration."])
f.Desc3:SetText(L["Importance: |cFF33FF33Low|r"])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E:SetupTheme('classic') end)
InstallOption1Button:SetText(L["Classic"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', function() E:SetupTheme('default') end)
InstallOption2Button:SetText(L["Dark"])
InstallOption3Button:Show()
InstallOption3Button:SetScript('OnClick', function() E:SetupTheme('class') end)
InstallOption3Button:SetText(CLASS)
elseif PageNum == 6 then
f.SubTitle:SetText(_G.UISCALE)
f.Desc1:SetFormattedText(L["Adjust the UI Scale to fit your screen, press the autoscale button to set the UI Scale automatically."])
InstallSlider:Show()
InstallSlider:SetValueStep(0.01)
InstallSlider:SetObeyStepOnDrag(true)
InstallSlider:SetMinMaxValues(0.4, 1.15)
local value = E.global.general.UIScale
InstallSlider:SetValue(value)
InstallSlider.Cur:SetText(value)
InstallSlider:SetScript('OnValueChanged', function(self)
local val = E:Round(self:GetValue(), 2)
E.global.general.UIScale = val
InstallSlider.Cur:SetText(val)
end)
InstallSlider.Min:SetText(0.4)
InstallSlider.Max:SetText(1.15)
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function()
local scale = E:PixelBestSize()
-- this is to just keep the slider in place, the values need updated again afterwards
InstallSlider:SetValue(scale)
-- update the values with deeper accuracy
E.global.general.UIScale = scale
InstallSlider.Cur:SetText(E.global.general.UIScale)
end)
InstallOption1Button:SetText(L["Auto Scale"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', E.PixelScaleChanged)
InstallOption2Button:SetText(L["Preview"])
f.Desc3:SetText(L["Importance: |cffFF3333High|r"])
elseif PageNum == 7 then
f.SubTitle:SetText(L["Layout"])
f.Desc1:SetText(L["You can now choose what layout you wish to use based on your combat role."])
f.Desc2:SetText(L["This will change the layout of your unitframes and actionbars."])
f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('tank') end)
InstallOption1Button:SetText(L["Tank / Physical DPS"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('healer') end)
InstallOption2Button:SetText(L["Healer"])
InstallOption3Button:Show()
InstallOption3Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('dpsCaster') end)
InstallOption3Button:SetText(L["Caster DPS"])
elseif PageNum == 8 then
f.SubTitle:SetText(L["Auras"])
f.Desc1:SetText(L["Select the type of aura system you want to use with ElvUI's unitframes. Set to Aura Bar & Icons to use both aura bars and icons, set to icons only to only see icons."])
f.Desc2:SetText(L["If you have an icon or aurabar that you don't want to display simply hold down shift and right click the icon for it to disapear."])
f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E:SetupAuras(true) end)
InstallOption1Button:SetText(L["Aura Bars & Icons"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', function() E:SetupAuras() end)
InstallOption2Button:SetText(L["Icons Only"])
elseif PageNum == 9 then
f.SubTitle:SetText(L["Installation Complete"])
f.Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at http://www.tukui.org."])
f.Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."])
InstallOption1Button:Show()
InstallOption1Button:SetScript('OnClick', function() E:StaticPopup_Show('ELVUI_EDITBOX', nil, nil, 'https://discord.gg/xFWcfgE') end)
InstallOption1Button:SetText(L["Discord"])
InstallOption2Button:Show()
InstallOption2Button:SetScript('OnClick', InstallComplete)
InstallOption2Button:SetText(L["Finished"])
ElvUIInstallFrame:Size(550, 350)
end
end
function E:NextPage()
if CURRENT_PAGE ~= MAX_PAGE then
CURRENT_PAGE = CURRENT_PAGE + 1
E:SetPage(CURRENT_PAGE)
end
end
function E:PreviousPage()
if CURRENT_PAGE ~= 1 then
CURRENT_PAGE = CURRENT_PAGE - 1
E:SetPage(CURRENT_PAGE)
end
end
--Install UI
function E:Install()
if not _G.InstallStepComplete then
local imsg = CreateFrame('Frame', 'InstallStepComplete', E.UIParent)
imsg:Size(418, 72)
imsg:Point('TOP', 0, -190)
imsg:Hide()
imsg:SetScript('OnShow', function(f)
if f.message then
PlaySound(888)
f.text:SetText(f.message)
UIFrameFadeOut(f, 3.5, 1, 0)
E:Delay(4, f.Hide, f)
f.message = nil
else
f:Hide()
end
end)
imsg.firstShow = false
imsg.bg = imsg:CreateTexture(nil, 'BACKGROUND')
imsg.bg:SetTexture([[Interface\LevelUp\LevelUpTex]])
imsg.bg:Point('BOTTOM')
imsg.bg:Size(326, 103)
imsg.bg:SetTexCoord(0.00195313, 0.63867188, 0.03710938, 0.23828125)
imsg.bg:SetVertexColor(1, 1, 1, 0.6)
imsg.lineTop = imsg:CreateTexture(nil, 'BACKGROUND')
imsg.lineTop:SetDrawLayer('BACKGROUND', 2)
imsg.lineTop:SetTexture([[Interface\LevelUp\LevelUpTex]])
imsg.lineTop:Point('TOP')
imsg.lineTop:Size(418, 7)
imsg.lineTop:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313)
imsg.lineBottom = imsg:CreateTexture(nil, 'BACKGROUND')
imsg.lineBottom:SetDrawLayer('BACKGROUND', 2)
imsg.lineBottom:SetTexture([[Interface\LevelUp\LevelUpTex]])
imsg.lineBottom:Point('BOTTOM')
imsg.lineBottom:Size(418, 7)
imsg.lineBottom:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313)
imsg.text = imsg:CreateFontString(nil, 'ARTWORK', 'GameFont_Gigantic')
imsg.text:Point('BOTTOM', 0, 12)
imsg.text:SetTextColor(1, 0.82, 0)
imsg.text:SetJustifyH('CENTER')
end
--Create Frame
if not ElvUIInstallFrame then
local f = CreateFrame('Button', 'ElvUIInstallFrame', E.UIParent, 'BackdropTemplate')
f.SetPage = E.SetPage
f:Size(550, 400)
f:SetTemplate('Transparent')
f:Point('CENTER')
f:SetFrameStrata('TOOLTIP')
f:SetMovable(true)
f:EnableMouse(true)
f:RegisterForDrag('LeftButton')
f:SetScript('OnDragStart', function(frame) frame:StartMoving() frame:SetUserPlaced(false) end)
f:SetScript('OnDragStop', function(frame) frame:StopMovingOrSizing() end)
f.Title = f:CreateFontString(nil, 'OVERLAY')
f.Title:FontTemplate(nil, 17, nil)
f.Title:Point('TOP', 0, -5)
f.Title:SetText(L["ElvUI Installation"])
f.Next = CreateFrame('Button', 'InstallNextButton', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Next:Size(110, 25)
f.Next:Point('BOTTOMRIGHT', -5, 5)
f.Next:SetText(CONTINUE)
f.Next:Disable()
f.Next:SetScript('OnClick', E.NextPage)
S:HandleButton(f.Next, true)
f.Prev = CreateFrame('Button', 'InstallPrevButton', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Prev:Size(110, 25)
f.Prev:Point('BOTTOMLEFT', 5, 5)
f.Prev:SetText(PREVIOUS)
f.Prev:Disable()
f.Prev:SetScript('OnClick', E.PreviousPage)
S:HandleButton(f.Prev, true)
f.Status = CreateFrame('StatusBar', 'InstallStatus', f)
f.Status:SetFrameLevel(f.Status:GetFrameLevel() + 2)
f.Status:CreateBackdrop()
f.Status:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(f.Status)
f.Status:SetStatusBarColor(1, 0, 0)
f.Status:SetMinMaxValues(0, MAX_PAGE)
f.Status:Point('TOPLEFT', f.Prev, 'TOPRIGHT', 6, -2)
f.Status:Point('BOTTOMRIGHT', f.Next, 'BOTTOMLEFT', -6, 2)
-- Setup StatusBar Animation
f.Status.anim = _G.CreateAnimationGroup(f.Status)
f.Status.anim.progress = f.Status.anim:CreateAnimation('Progress')
f.Status.anim.progress:SetEasing('Out')
f.Status.anim.progress:SetDuration(.3)
f.Status.text = f.Status:CreateFontString(nil, 'OVERLAY')
f.Status.text:FontTemplate(nil, 14, 'OUTLINE')
f.Status.text:Point('CENTER')
f.Status.text:SetText(CURRENT_PAGE..' / '..MAX_PAGE)
f.Slider = CreateFrame('Slider', 'InstallSlider', f, 'BackdropTemplate')
f.Slider:SetOrientation('HORIZONTAL')
f.Slider:Height(15)
f.Slider:Width(400)
f.Slider:SetHitRectInsets(0, 0, -10, 0)
f.Slider:Point('CENTER', 0, 45)
S:HandleSliderFrame(f.Slider)
f.Slider:Hide()
f.Slider.Min = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall')
f.Slider.Min:Point('RIGHT', f.Slider, 'LEFT', -3, 0)
f.Slider.Max = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall')
f.Slider.Max:Point('LEFT', f.Slider, 'RIGHT', 3, 0)
f.Slider.Cur = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall')
f.Slider.Cur:Point('BOTTOM', f.Slider, 'TOP', 0, 10)
f.Slider.Cur:FontTemplate(nil, 30, nil)
f.Option1 = CreateFrame('Button', 'InstallOption1Button', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Option1:Size(160, 30)
f.Option1:Point('BOTTOM', 0, 45)
f.Option1:SetText('')
f.Option1:Hide()
S:HandleButton(f.Option1, true)
f.Option2 = CreateFrame('Button', 'InstallOption2Button', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Option2:Size(110, 30)
f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45)
f.Option2:SetText('')
f.Option2:Hide()
f.Option2:SetScript('OnShow', function() f.Option1:Width(110); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45) end)
f.Option2:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45) end)
S:HandleButton(f.Option2, true)
f.Option3 = CreateFrame('Button', 'InstallOption3Button', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Option3:Size(100, 30)
f.Option3:Point('LEFT', f.Option2, 'RIGHT', 4, 0)
f.Option3:SetText('')
f.Option3:Hide()
f.Option3:SetScript('OnShow', function() f.Option1:Width(100); f.Option1:ClearAllPoints(); f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0); f.Option2:Width(100); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOM', f, 'BOTTOM', 0, 45) end)
f.Option3:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45); f.Option2:Width(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end)
S:HandleButton(f.Option3, true)
f.Option4 = CreateFrame('Button', 'InstallOption4Button', f, 'UIPanelButtonTemplate, BackdropTemplate')
f.Option4:Size(100, 30)
f.Option4:Point('LEFT', f.Option3, 'RIGHT', 4, 0)
f.Option4:SetText('')
f.Option4:Hide()
f.Option4:SetScript('OnShow', function()
f.Option1:Width(100)
f.Option2:Width(100)
f.Option1:ClearAllPoints()
f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0)
f.Option2:ClearAllPoints()
f.Option2:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45)
end)
f.Option4:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45); f.Option2:Width(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end)
S:HandleButton(f.Option4, true)
f.SubTitle = f:CreateFontString(nil, 'OVERLAY')
f.SubTitle:FontTemplate(nil, 15, nil)
f.SubTitle:Point('TOP', 0, -40)
f.Desc1 = f:CreateFontString(nil, 'OVERLAY')
f.Desc1:FontTemplate()
f.Desc1:Point('TOPLEFT', 20, -75)
f.Desc1:Width(f:GetWidth() - 40)
f.Desc2 = f:CreateFontString(nil, 'OVERLAY')
f.Desc2:FontTemplate()
f.Desc2:Point('TOPLEFT', 20, -125)
f.Desc2:Width(f:GetWidth() - 40)
f.Desc3 = f:CreateFontString(nil, 'OVERLAY')
f.Desc3:FontTemplate()
f.Desc3:Point('TOPLEFT', 20, -175)
f.Desc3:Width(f:GetWidth() - 40)
local close = CreateFrame('Button', 'InstallCloseButton', f, 'UIPanelCloseButton, BackdropTemplate')
close:Point('TOPRIGHT', f, 'TOPRIGHT')
close:SetScript('OnClick', function() f:Hide() end)
S:HandleCloseButton(close)
local logo = f:CreateTexture('InstallTutorialImage', 'OVERLAY')
logo:Size(256, 128)
logo:SetTexture(E.Media.Textures.LogoTop)
logo:Point('BOTTOM', 0, 70)
f.tutorialImage = logo
local logo2 = f:CreateTexture('InstallTutorialImage2', 'OVERLAY')
logo2:Size(256, 128)
logo2:SetTexture(E.Media.Textures.LogoBottom)
logo2:Point('BOTTOM', 0, 70)
f.tutorialImage2 = logo2
end
ElvUIInstallFrame.tutorialImage:SetVertexColor(unpack(E.media.rgbvaluecolor))
ElvUIInstallFrame:Show()
E:NextPage()
end