ElvUI/Modules/Skins/Blizzard/Alerts.lua

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Lua
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2020-11-13 14:27:50 -05:00
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local unpack, select = unpack, select
local CreateFrame = CreateFrame
local GetItemInfo = GetItemInfo
local SetLargeGuildTabardTextures = SetLargeGuildTabardTextures
local ITEM_QUALITY_COLORS = ITEM_QUALITY_COLORS
local hooksecurefunc = hooksecurefunc
local function forceAlpha(self, alpha, forced)
if alpha ~= 1 and forced ~= true then
self:SetAlpha(1, true)
end
end
local function SkinAchievementAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Background, 'TOPLEFT', -2, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame.Background, 'BOTTOMRIGHT', -2, 6)
end
-- Background
frame.Background:SetTexture()
frame.OldAchievement:Kill()
frame.glow:Kill()
frame.shine:Kill()
frame.GuildBanner:Kill()
frame.GuildBorder:Kill()
-- Text
frame.Unlocked:FontTemplate(nil, 12)
frame.Unlocked:SetTextColor(1, 1, 1)
frame.Name:FontTemplate(nil, 12)
-- Icon
frame.Icon.Texture:SetTexCoord(unpack(E.TexCoords))
frame.Icon.Overlay:Kill()
frame.Icon.Texture:ClearAllPoints()
frame.Icon.Texture:Point('LEFT', frame, 7, 0)
if not frame.Icon.Texture.b then
frame.Icon.Texture.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.Texture.b:SetTemplate()
frame.Icon.Texture.b:SetOutside(frame.Icon.Texture)
frame.Icon.Texture:SetParent(frame.Icon.Texture.b)
end
end
local function SkinCriteriaAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', -2, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -2, 6)
end
frame.Unlocked:SetTextColor(1, 1, 1)
frame.Name:SetTextColor(1, 1, 0)
frame.Background:Kill()
frame.glow:Kill()
frame.shine:Kill()
frame.Icon.Bling:Kill()
frame.Icon.Overlay:Kill()
-- Icon border
if not frame.Icon.Texture.b then
frame.Icon.Texture.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.Texture.b:SetTemplate()
frame.Icon.Texture.b:Point('TOPLEFT', frame.Icon.Texture, 'TOPLEFT', -3, 3)
frame.Icon.Texture.b:Point('BOTTOMRIGHT', frame.Icon.Texture, 'BOTTOMRIGHT', 3, -2)
frame.Icon.Texture:SetParent(frame.Icon.Texture.b)
end
frame.Icon.Texture:SetTexCoord(unpack(E.TexCoords))
end
local function SkinDungeonCompletionAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', -2, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -2, 6)
end
if frame.glowFrame then
frame.glowFrame:Kill()
if frame.glowFrame.glow then
frame.glowFrame.glow:Kill()
end
end
if frame.shine then frame.shine:Kill() end
if frame.raidArt then frame.raidArt:Kill() end
if frame.heroicIcon then frame.heroicIcon:Kill() end
if frame.dungeonArt1 then frame.dungeonArt1:Kill() end
if frame.dungeonArt2 then frame.dungeonArt2:Kill() end
if frame.dungeonArt3 then frame.dungeonArt3:Kill() end
if frame.dungeonArt4 then frame.dungeonArt4:Kill() end
-- Icon
frame.dungeonTexture:SetTexCoord(unpack(E.TexCoords))
frame.dungeonTexture:SetDrawLayer('OVERLAY')
frame.dungeonTexture:ClearAllPoints()
frame.dungeonTexture:Point('LEFT', frame, 7, 0)
if not frame.dungeonTexture.b then
frame.dungeonTexture.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.dungeonTexture.b:SetTemplate()
frame.dungeonTexture.b:SetOutside(frame.dungeonTexture)
frame.dungeonTexture:SetParent(frame.dungeonTexture.b)
end
end
local function SkinGuildChallengeAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', -2, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -2, 6)
end
-- Background
local region = select(2, frame:GetRegions())
if region:IsObjectType('Texture') then
if region:GetTexture() == [[Interface\GuildFrame\GuildChallenges]] then
region:Kill()
end
end
frame.glow:Kill()
frame.shine:Kill()
frame.EmblemBorder:Kill()
-- Icon border
local EmblemIcon = frame.EmblemIcon
if not EmblemIcon.b then
EmblemIcon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
EmblemIcon.b:SetTemplate()
EmblemIcon.b:Point('TOPLEFT', EmblemIcon, 'TOPLEFT', -3, 3)
EmblemIcon.b:Point('BOTTOMRIGHT', EmblemIcon, 'BOTTOMRIGHT', 3, -2)
EmblemIcon:SetParent(EmblemIcon.b)
end
SetLargeGuildTabardTextures('player', EmblemIcon, nil, nil)
end
local function SkinHonorAwardedAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then hooksecurefunc(frame, 'SetAlpha', forceAlpha); frame.hooked = true end
frame.Background:Kill()
frame.IconBorder:Kill()
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate('Default')
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4)
frame.backdrop:Point('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4)
end
end
local function SkinInvasionAlert(frame)
if not frame.isSkinned then
frame:SetAlpha(1)
hooksecurefunc(frame, 'SetAlpha', forceAlpha);
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 4, 4)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -7, 6)
--Background contains the item border too, so have to remove it
if frame.GetRegions then
local region, icon = frame:GetRegions()
if region and region:IsObjectType('Texture') then
if region:GetAtlas() == 'legioninvasion-Toast-Frame' then
region:Kill()
end
end
-- Icon border
if icon and icon:IsObjectType('Texture') then
if icon:GetTexture() == [[Interface\Icons\Ability_Warlock_DemonicPower]] then
icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
icon.b:SetTemplate()
icon.b:SetOutside(icon)
icon:SetParent(icon.b)
icon:SetDrawLayer('OVERLAY')
icon:SetTexCoord(unpack(E.TexCoords))
end
end
end
frame.isSkinned = true
end
end
local function SkinScenarioAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 4, 4)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -7, 6)
end
-- Background
for i = 1, frame:GetNumRegions() do
local region = select(i, frame:GetRegions())
if region:IsObjectType('Texture') then
if region:GetAtlas() == 'Toast-IconBG' or region:GetAtlas() == 'Toast-Frame' then
region:Kill()
end
end
end
frame.shine:Kill()
frame.glowFrame:Kill()
frame.glowFrame.glow:Kill()
-- Icon
frame.dungeonTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.dungeonTexture:ClearAllPoints()
frame.dungeonTexture:Point('LEFT', frame.backdrop, 9, 0)
frame.dungeonTexture:SetDrawLayer('OVERLAY')
-- Icon border
if not frame.dungeonTexture.b then
frame.dungeonTexture.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.dungeonTexture.b:SetTemplate()
frame.dungeonTexture.b:SetOutside(frame.dungeonTexture)
frame.dungeonTexture:SetParent(frame.dungeonTexture.b)
end
end
local function SkinWorldQuestCompleteAlert(frame)
if not frame.isSkinned then
frame:SetAlpha(1)
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 10, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -14, 6)
frame.shine:Kill()
-- Background
if frame.GetNumRegions then
for i = 1, frame:GetNumRegions() do
local region = select(i, frame:GetRegions())
if region:IsObjectType('Texture') then
if region:GetTexture() == [[Interface\LFGFrame\UI-LFG-DUNGEONTOAST]] then
region:Kill()
end
end
end
end
--Icon
frame.QuestTexture:SetTexCoord(unpack(E.TexCoords))
frame.QuestTexture:SetDrawLayer('ARTWORK')
frame.QuestTexture.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.QuestTexture.b:SetTemplate()
frame.QuestTexture.b:SetOutside(frame.QuestTexture)
frame.QuestTexture:SetParent(frame.QuestTexture.b)
frame.isSkinned = true
end
end
local function SkinGarrisonFollowerAlert(frame, _, _, _, quality)
if not frame.isSkinned then
frame.glow:Kill()
frame.shine:Kill()
frame.FollowerBG:SetAlpha(0)
frame.DieIcon:SetAlpha(0)
--Background
if frame.GetNumRegions then
for i = 1, frame:GetNumRegions() do
local region = select(i, frame:GetRegions())
if region:IsObjectType('Texture') then
if region:GetAtlas() == 'Garr_MissionToast' then
region:Kill()
end
end
end
end
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 16, -3)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -16, 16)
frame.PortraitFrame.PortraitRing:Hide()
frame.PortraitFrame.PortraitRingQuality:SetTexture()
frame.PortraitFrame.LevelBorder:SetAlpha(0)
local level = frame.PortraitFrame.Level
level:ClearAllPoints()
level:Point('BOTTOM', frame.PortraitFrame, 0, 12)
local squareBG = CreateFrame('Frame', nil, frame.PortraitFrame, 'BackdropTemplate')
squareBG:SetFrameLevel(frame.PortraitFrame:GetFrameLevel()-1)
squareBG:Point('TOPLEFT', 3, -3)
squareBG:Point('BOTTOMRIGHT', -3, 11)
squareBG:SetTemplate()
frame.PortraitFrame.squareBG = squareBG
local cover = frame.PortraitFrame.PortraitRingCover
if cover then
cover:SetColorTexture(0, 0, 0)
cover:SetAllPoints(squareBG)
end
frame.isSkinned = true
end
local color = ITEM_QUALITY_COLORS[quality]
if color then
frame.PortraitFrame.squareBG:SetBackdropBorderColor(color.r, color.g, color.b)
else
frame.PortraitFrame.squareBG:SetBackdropBorderColor(0, 0, 0)
end
end
local function SkinGarrisonShipFollowerAlert(frame)
if not frame.isSkinned then
frame.glow:Kill()
frame.shine:Kill()
frame.FollowerBG:SetAlpha(0)
frame.DieIcon:SetAlpha(0)
--Background
frame.Background:Kill()
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 16, -3)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -16, 16)
frame.isSkinned = true
end
end
local function SkinGarrisonTalentAlert(frame)
if not frame.isSkinned then
frame:GetRegions():Hide()
frame.glow:Kill()
frame.shine:Kill()
--Icon
frame.Icon:SetTexCoord(unpack(E.TexCoords))
frame.Icon:SetDrawLayer('ARTWORK')
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 8, -2)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2)
frame.isSkinned = true
end
end
local function SkinGarrisonBuildingAlert(frame)
if not frame.isSkinned then
frame.glow:Kill()
frame.shine:Kill()
frame:GetRegions():Hide()
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 8, -8)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 8)
--Icon
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.Icon:SetDrawLayer('ARTWORK')
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
frame.isSkinned = true
end
end
local function SkinGarrisonMissionAlert(frame)
if not frame.isSkinned then
frame.glow:Kill()
frame.shine:Kill()
frame.IconBG:Hide()
frame.Background:Kill()
--Icon
frame.MissionType:SetTexCoord(unpack(E.TexCoords))
frame.MissionType:SetDrawLayer('ARTWORK')
frame.MissionType.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.MissionType.b:SetTemplate()
frame.MissionType.b:SetOutside(frame.MissionType)
frame.MissionType:SetParent(frame.MissionType.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 8, -2)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2)
frame.isSkinned = true
end
end
local function SkinGarrisonShipMissionAlert(frame)
if not frame.isSkinned then
frame.Background:Kill()
frame.glow:Kill()
frame.shine:Kill()
--Icon
frame.MissionType:SetTexCoord(unpack(E.TexCoords))
frame.MissionType:SetDrawLayer('ARTWORK')
frame.MissionType.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.MissionType.b:SetTemplate()
frame.MissionType.b:SetOutside(frame.MissionType)
frame.MissionType:SetParent(frame.MissionType.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 8, -2)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2)
frame.isSkinned = true
end
end
local function SkinGarrisonRandomMissionAlert(frame, _, _, _, _, _, quality)
if not frame.isSkinned then
frame.Background:Kill()
frame.Blank:Kill()
frame.IconBG:Kill()
frame.glow:Kill()
frame.shine:Kill()
--Icon
frame.MissionType:SetTexCoord(unpack(E.TexCoords))
frame.MissionType:SetDrawLayer('ARTWORK')
frame.MissionType.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.MissionType.b:SetTemplate()
frame.MissionType.b:SetOutside(frame.MissionType)
frame.MissionType:SetParent(frame.MissionType.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 8, -2)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2)
frame.isSkinned = true
end
if frame.PortraitFrame and frame.PortraitFrame.squareBG then
local color = quality and ITEM_QUALITY_COLORS[quality]
if color then
frame.PortraitFrame.squareBG:SetBackdropBorderColor(color.r, color.g, color.b)
else
frame.PortraitFrame.squareBG:SetBackdropBorderColor(0, 0, 0)
end
end
end
local function SkinLegendaryItemAlert(frame, itemLink)
if not frame.isSkinned then
frame.Background:Kill()
frame.Background2:Kill()
frame.Background3:Kill()
frame.Ring1:Kill()
frame.Particles3:Kill()
frame.Particles2:Kill()
frame.Particles1:Kill()
frame.Starglow:Kill()
frame.glow:Kill()
frame.shine:Kill()
--Icon
frame.Icon:SetTexCoord(unpack(E.TexCoords))
frame.Icon:SetDrawLayer('ARTWORK')
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 20, -20)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -20, 20)
frame.isSkinned = true
end
local _, _, itemRarity = GetItemInfo(itemLink)
local color = ITEM_QUALITY_COLORS[itemRarity]
if color then
frame.Icon.b:SetBackdropBorderColor(color.r, color.g, color.b)
else
frame.Icon.b:SetBackdropBorderColor(0, 0, 0)
end
end
local function SkinLootWonAlert(frame)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
frame:SetAlpha(1)
frame.Background:Kill()
local lootItem = frame.lootItem or frame
lootItem.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
lootItem.Icon:SetDrawLayer('BORDER')
lootItem.IconBorder:Kill()
lootItem.SpecRing:SetTexture('')
frame.glow:Kill()
frame.shine:Kill()
frame.BGAtlas:Kill()
frame.PvPBackground:Kill()
-- Icon border
if not lootItem.Icon.b then
lootItem.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
lootItem.Icon.b:SetTemplate()
lootItem.Icon.b:SetOutside(lootItem.Icon)
lootItem.Icon:SetParent(lootItem.Icon.b)
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', lootItem.Icon.b, 'TOPLEFT', -4, 4)
frame.backdrop:Point('BOTTOMRIGHT', lootItem.Icon.b, 'BOTTOMRIGHT', 180, -4)
end
end
local function SkinLootUpgradeAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
frame.Background:Kill()
frame.Sheen:Kill()
frame.BorderGlow:Kill()
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.Icon:SetDrawLayer('BORDER', 5)
frame.Icon:ClearAllPoints()
frame.Icon:SetInside(frame.BaseQualityBorder, 5, 5)
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Icon.b, 'TOPLEFT', -8, 8)
frame.backdrop:Point('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -8)
end
end
local function SkinMoneyWonAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
frame.Background:Kill()
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.IconBorder:Kill()
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4)
frame.backdrop:Point('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4)
end
end
local function SkinEntitlementDeliveredAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 10, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -14, 6)
end
-- Background
frame.Background:Kill()
frame.glow:Kill()
frame.shine:Kill()
-- Icon
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.Icon:ClearAllPoints()
frame.Icon:Point('LEFT', frame.backdrop, 9, 0)
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:Point('TOPLEFT', frame.Icon, 'TOPLEFT', -2, 2)
frame.Icon.b:Point('BOTTOMRIGHT', frame.Icon, 'BOTTOMRIGHT', 2, -2)
frame.Icon:SetParent(frame.Icon.b)
end
end
local function SkinRafRewardDeliveredAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 10, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -14, 6)
end
-- Background
frame.StandardBackground:Kill()
frame.glow:Kill()
frame.shine:Kill()
-- Icon
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.Icon:ClearAllPoints()
frame.Icon:Point('LEFT', frame.backdrop, 9, 0)
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:Point('TOPLEFT', frame.Icon, 'TOPLEFT', -2, 2)
frame.Icon.b:Point('BOTTOMRIGHT', frame.Icon, 'BOTTOMRIGHT', 2, -2)
frame.Icon:SetParent(frame.Icon.b)
end
end
local function SkinDigsiteCompleteAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', -16, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', 13, 6)
end
frame.glow:Kill()
frame.shine:Kill()
frame:GetRegions():Hide()
frame.DigsiteTypeTexture:Point('LEFT', -10, -14)
end
local function SkinNewRecipeLearnedAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame, 'TOPLEFT', 19, -6)
frame.backdrop:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -23, 6)
end
frame.glow:Kill()
frame.shine:Kill()
frame:GetRegions():Hide()
frame.Icon:SetMask('')
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.Icon:SetDrawLayer('BORDER', 5)
frame.Icon:ClearAllPoints()
frame.Icon:Point('LEFT', frame.backdrop, 9, 0)
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:Point('TOPLEFT', frame.Icon, 'TOPLEFT', -2, 2)
frame.Icon.b:Point('BOTTOMRIGHT', frame.Icon, 'BOTTOMRIGHT', 2, -2)
frame.Icon:SetParent(frame.Icon.b)
end
end
local function SkinNewPetAlert(frame)
frame:SetAlpha(1)
if not frame.hooked then
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.hooked = true
end
frame.Background:Kill()
frame.IconBorder:Kill()
frame.Icon:SetMask('')
frame.Icon:SetTexCoord(unpack(E.TexCoords))
frame.Icon:SetDrawLayer('BORDER', 5)
-- Icon border
if not frame.Icon.b then
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:Point('TOPLEFT', frame.Icon, 'TOPLEFT', -2, 2)
frame.Icon.b:Point('BOTTOMRIGHT', frame.Icon, 'BOTTOMRIGHT', 2, -2)
frame.Icon:SetParent(frame.Icon.b)
end
if not frame.backdrop then
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Icon.b, 'TOPLEFT', -8, 8)
frame.backdrop:Point('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -8)
end
end
function S:AlertSystem()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.alertframes) then return end
-- Achievements
hooksecurefunc(_G.AchievementAlertSystem, 'setUpFunction', SkinAchievementAlert)
hooksecurefunc(_G.CriteriaAlertSystem, 'setUpFunction', SkinCriteriaAlert)
-- Encounters
hooksecurefunc(_G.DungeonCompletionAlertSystem, 'setUpFunction', SkinDungeonCompletionAlert)
hooksecurefunc(_G.GuildChallengeAlertSystem, 'setUpFunction', SkinGuildChallengeAlert)
hooksecurefunc(_G.InvasionAlertSystem, 'setUpFunction', SkinInvasionAlert)
hooksecurefunc(_G.ScenarioAlertSystem, 'setUpFunction', SkinScenarioAlert)
hooksecurefunc(_G.WorldQuestCompleteAlertSystem, 'setUpFunction', SkinWorldQuestCompleteAlert)
-- Garrisons
hooksecurefunc(_G.GarrisonFollowerAlertSystem, 'setUpFunction', SkinGarrisonFollowerAlert)
hooksecurefunc(_G.GarrisonShipFollowerAlertSystem, 'setUpFunction', SkinGarrisonShipFollowerAlert)
hooksecurefunc(_G.GarrisonTalentAlertSystem, 'setUpFunction', SkinGarrisonTalentAlert)
hooksecurefunc(_G.GarrisonBuildingAlertSystem, 'setUpFunction', SkinGarrisonBuildingAlert)
hooksecurefunc(_G.GarrisonMissionAlertSystem, 'setUpFunction', SkinGarrisonMissionAlert)
hooksecurefunc(_G.GarrisonShipMissionAlertSystem, 'setUpFunction', SkinGarrisonShipMissionAlert)
hooksecurefunc(_G.GarrisonRandomMissionAlertSystem, 'setUpFunction', SkinGarrisonRandomMissionAlert)
-- Honor
hooksecurefunc(_G.HonorAwardedAlertSystem, 'setUpFunction', SkinHonorAwardedAlert)
-- Loot
hooksecurefunc(_G.LegendaryItemAlertSystem, 'setUpFunction', SkinLegendaryItemAlert)
hooksecurefunc(_G.LootAlertSystem, 'setUpFunction', SkinLootWonAlert)
hooksecurefunc(_G.LootUpgradeAlertSystem, 'setUpFunction', SkinLootUpgradeAlert)
hooksecurefunc(_G.MoneyWonAlertSystem, 'setUpFunction', SkinMoneyWonAlert)
hooksecurefunc(_G.EntitlementDeliveredAlertSystem, 'setUpFunction', SkinEntitlementDeliveredAlert) -- 8.2.5 New
hooksecurefunc(_G.RafRewardDeliveredAlertSystem, 'setUpFunction', SkinRafRewardDeliveredAlert) -- 8.2.5 New
-- Professions
hooksecurefunc(_G.DigsiteCompleteAlertSystem, 'setUpFunction', SkinDigsiteCompleteAlert)
hooksecurefunc(_G.NewRecipeLearnedAlertSystem, 'setUpFunction', SkinNewRecipeLearnedAlert)
-- Pets/Mounts
hooksecurefunc(_G.NewPetAlertSystem, 'setUpFunction', SkinNewPetAlert)
hooksecurefunc(_G.NewMountAlertSystem, 'setUpFunction', SkinNewPetAlert)
hooksecurefunc(_G.NewToyAlertSystem, 'setUpFunction', SkinNewPetAlert)
--Bonus Roll Money
local frame = _G.BonusRollMoneyWonFrame
frame:SetAlpha(1)
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.Background:Kill()
frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
frame.IconBorder:Kill()
-- Icon border
frame.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
frame.Icon.b:SetTemplate()
frame.Icon.b:SetOutside(frame.Icon)
frame.Icon:SetParent(frame.Icon.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4)
frame.backdrop:Point('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4)
--Bonus Roll Loot
frame = _G.BonusRollLootWonFrame
frame:SetAlpha(1)
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
frame.Background:Kill()
frame.glow:Kill()
frame.shine:Kill()
local lootItem = frame.lootItem or frame
lootItem.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
lootItem.IconBorder:Kill()
-- Icon border
lootItem.Icon.b = CreateFrame('Frame', nil, frame, 'BackdropTemplate')
lootItem.Icon.b:SetTemplate()
lootItem.Icon.b:SetOutside(lootItem.Icon)
lootItem.Icon:SetParent(lootItem.Icon.b)
--Create Backdrop
frame:CreateBackdrop('Transparent')
frame.backdrop:Point('TOPLEFT', lootItem.Icon.b, 'TOPLEFT', -4, 4)
frame.backdrop:Point('BOTTOMRIGHT', lootItem.Icon.b, 'BOTTOMRIGHT', 180, -4)
end
S:AddCallback('AlertSystem')