ElvUI/Modules/Skins/Blizzard/Collectables.lua

648 lines
23 KiB
Lua
Raw Normal View History

2020-11-13 14:27:50 -05:00
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local select = select
local ipairs, pairs, unpack = ipairs, pairs, unpack
local CreateFrame = CreateFrame
local GetItemInfo = GetItemInfo
local PlayerHasToy = PlayerHasToy
local hooksecurefunc = hooksecurefunc
local BAG_ITEM_QUALITY_COLORS = BAG_ITEM_QUALITY_COLORS
local GetItemQualityColor = GetItemQualityColor
local C_Heirloom_PlayerHasHeirloom = C_Heirloom.PlayerHasHeirloom
local C_TransmogCollection_GetSourceInfo = C_TransmogCollection.GetSourceInfo
local function toyTextColor(text, r, g, b)
if r == 0.33 and g == 0.27 and b == 0.2 then
text:SetTextColor(0.4, 0.4, 0.4)
elseif r == 1 and g == 0.82 and b == 0 then
text:SetTextColor(0.9, 0.9, 0.9)
end
end
local function petNameColor(iconBorder, r, g, b)
local parent = iconBorder:GetParent()
if not parent.name then return end
if parent.isDead and parent.isDead:IsShown() then
parent.name:SetTextColor(0.9, 0.3, 0.3)
elseif r and parent.owned then
parent.name:SetTextColor(r, g, b)
else
parent.name:SetTextColor(0.4, 0.4, 0.4)
end
end
local function mountNameColor(self)
local button = self:GetParent()
local name = button.name
if name:GetFontObject() == _G.GameFontDisable then
name:SetTextColor(0.4, 0.4, 0.4)
else
if button.background then
local _, g, b = button.background:GetVertexColor()
if g == 0 and b == 0 then
name:SetTextColor(0.9, 0.3, 0.3)
return
end
end
name:SetTextColor(0.9, 0.9, 0.9)
end
end
local function selectedTextureSetShown(texture, shown) -- used sets list
local parent = texture:GetParent()
local icon = parent.icon or parent.Icon
if shown then
parent.backdrop:SetBackdropBorderColor(1, .8, .1)
icon.backdrop:SetBackdropBorderColor(1, .8, .1)
else
local r, g, b = unpack(E.media.bordercolor)
parent.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
end
end
local function selectedTextureShow(texture) -- used for pets/mounts
local parent = texture:GetParent()
parent.backdrop:SetBackdropBorderColor(1, .8, .1)
parent.icon.backdrop:SetBackdropBorderColor(1, .8, .1)
end
local function selectedTextureHide(texture) -- used for pets/mounts
local parent = texture:GetParent()
if not parent.hovered then
local r, g, b = unpack(E.media.bordercolor)
parent.backdrop:SetBackdropBorderColor(r, g, b)
parent.icon.backdrop:SetBackdropBorderColor(r, g, b)
end
if parent.petList then
petNameColor(parent.iconBorder, parent.iconBorder:GetVertexColor())
end
end
local function buttonOnEnter(button)
local r, g, b = unpack(E.media.rgbvaluecolor)
local icon = button.icon or button.Icon
button.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
button.hovered = true
end
local function buttonOnLeave(button)
local icon = button.icon or button.Icon
if button.selected or (button.SelectedTexture and button.SelectedTexture:IsShown()) then
button.backdrop:SetBackdropBorderColor(1, .8, .1)
icon.backdrop:SetBackdropBorderColor(1, .8, .1)
else
local r, g, b = unpack(E.media.bordercolor)
button.backdrop:SetBackdropBorderColor(r, g, b)
icon.backdrop:SetBackdropBorderColor(r, g, b)
end
button.hovered = nil
end
local function JournalScrollButtons(frame)
for i, bu in ipairs(frame.buttons) do
bu:StripTextures()
bu:CreateBackdrop('Transparent', nil, nil, true)
bu:Size(210, 42)
bu.backdrop:SetFrameLevel(bu:GetFrameLevel())
bu.backdrop:SetAllPoints()
local point, relativeTo, relativePoint, xOffset, yOffset = bu:GetPoint()
bu:ClearAllPoints()
if i == 1 then
bu:Point(point, relativeTo, relativePoint, 44, yOffset)
else
bu:Point(point, relativeTo, relativePoint, xOffset, -2)
end
local icon = bu.icon or bu.Icon
icon:Size(40)
icon:Point('LEFT', -43, 0)
icon:SetTexCoord(unpack(E.TexCoords))
icon:CreateBackdrop(nil, nil, nil, true)
bu:HookScript('OnEnter', buttonOnEnter)
bu:HookScript('OnLeave', buttonOnLeave)
local highlight = _G[bu:GetName()..'Highlight']
if highlight then
highlight:SetColorTexture(1, 1, 1, 0.3)
highlight:SetBlendMode('ADD')
highlight:SetAllPoints(bu.icon)
end
if bu.ProgressBar then
bu.ProgressBar:SetTexture(E.media.normTex)
bu.ProgressBar:SetVertexColor(0.251, 0.753, 0.251, 1) -- 0.0118, 0.247, 0.00392
end
if frame:GetParent() == _G.WardrobeCollectionFrame.SetsCollectionFrame then
bu.setList = true
bu.Favorite:SetAtlas('PetJournal-FavoritesIcon', true)
bu.Favorite:Point('TOPLEFT', bu.Icon, 'TOPLEFT', -8, 8)
hooksecurefunc(bu.SelectedTexture, 'SetShown', selectedTextureSetShown)
else
bu.selectedTexture:SetTexture()
hooksecurefunc(bu.selectedTexture, 'Show', selectedTextureShow)
hooksecurefunc(bu.selectedTexture, 'Hide', selectedTextureHide)
if frame:GetParent() == _G.PetJournal then
bu.petList = true
bu.petTypeIcon:Point('TOPRIGHT', -1, -1)
bu.petTypeIcon:Point('BOTTOMRIGHT', -1, 1)
bu.dragButton.ActiveTexture:SetTexture(E.Media.Textures.White8x8)
bu.dragButton.ActiveTexture:SetVertexColor(0.9, 0.8, 0.1, 0.3)
bu.dragButton.levelBG:SetTexture()
S:HandleIconBorder(bu.iconBorder, nil, petNameColor)
elseif frame:GetParent() == _G.MountJournal then
bu.mountList = true
bu.factionIcon:SetDrawLayer('OVERLAY')
bu.factionIcon:Point('TOPRIGHT', -1, -1)
bu.factionIcon:Point('BOTTOMRIGHT', -1, 1)
bu.DragButton.ActiveTexture:SetTexture(E.Media.Textures.White8x8)
bu.DragButton.ActiveTexture:SetVertexColor(0.9, 0.8, 0.1, 0.3)
bu.favorite:SetTexture([[Interface\COMMON\FavoritesIcon]])
bu.favorite:Point('TOPLEFT', bu.DragButton, 'TOPLEFT' , -8, 8)
bu.favorite:Size(32, 32)
hooksecurefunc(bu.name, 'SetFontObject', mountNameColor)
hooksecurefunc(bu.background, 'SetVertexColor', mountNameColor)
end
end
end
end
local function clearBackdrop(self)
self:SetBackdropColor(0, 0, 0, 0)
end
function S:Blizzard_Collections()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.collections) then return end
-- global
local CollectionsJournal = _G.CollectionsJournal
S:HandlePortraitFrame(CollectionsJournal)
for i=1, 5 do
S:HandleTab(_G['CollectionsJournalTab'..i])
end
S:HandleItemButton(_G.MountJournalSummonRandomFavoriteButton)
S:HandleButton(_G.MountJournalFilterButton)
_G.MountJournalFilterButton:ClearAllPoints()
_G.MountJournalFilterButton:Point('LEFT', _G.MountJournalSearchBox, 'RIGHT', 5, 0)
-------------------------------
--[[ mount journal (tab 1) ]]--
-------------------------------
local MountJournal = _G.MountJournal
MountJournal:StripTextures()
MountJournal.MountDisplay:StripTextures()
MountJournal.MountDisplay.ShadowOverlay:StripTextures()
MountJournal.MountCount:StripTextures()
S:HandleIcon(MountJournal.MountDisplay.InfoButton.Icon)
S:HandleCheckBox(MountJournal.MountDisplay.ModelScene.TogglePlayer)
MountJournal.MountDisplay.ModelScene.TogglePlayer:Size(22)
S:HandleButton(_G.MountJournalMountButton)
S:HandleEditBox(_G.MountJournalSearchBox)
S:HandleScrollBar(_G.MountJournalListScrollFrameScrollBar)
S:HandleRotateButton(MountJournal.MountDisplay.ModelScene.RotateLeftButton)
S:HandleRotateButton(MountJournal.MountDisplay.ModelScene.RotateRightButton)
-- New Mount Equip. 8.2
MountJournal.BottomLeftInset:StripTextures()
MountJournal.BottomLeftInset:CreateBackdrop('Transparent')
MountJournal.BottomLeftInset.SlotButton:StripTextures()
S:HandleIcon(MountJournal.BottomLeftInset.SlotButton.ItemIcon)
S:HandleButton(MountJournal.BottomLeftInset.SlotButton)
JournalScrollButtons(MountJournal.ListScrollFrame)
-----------------------------
--[[ pet journal (tab 2) ]]--
-----------------------------
_G.PetJournalSummonButton:StripTextures()
_G.PetJournalFindBattle:StripTextures()
S:HandleButton(_G.PetJournalSummonButton)
S:HandleButton(_G.PetJournalFindBattle)
_G.PetJournalRightInset:StripTextures()
_G.PetJournalLeftInset:StripTextures()
S:HandleItemButton(_G.PetJournalSummonRandomFavoritePetButton, true)
for i = 1, 3 do
local f = _G['PetJournalLoadoutPet'..i..'HelpFrame']
f:StripTextures()
end
if E.global.general.disableTutorialButtons then
_G.PetJournalTutorialButton:Kill()
end
local PetJournal = _G.PetJournal
PetJournal.PetCount:StripTextures()
S:HandleEditBox(_G.PetJournalSearchBox)
_G.PetJournalSearchBox:ClearAllPoints()
_G.PetJournalSearchBox:Point('TOPLEFT', _G.PetJournalLeftInset, 'TOPLEFT', (E.PixelMode and 13 or 10), -9)
S:HandleButton(_G.PetJournalFilterButton)
_G.PetJournalFilterButton:Height(E.PixelMode and 22 or 24)
_G.PetJournalFilterButton:ClearAllPoints()
_G.PetJournalFilterButton:Point('TOPRIGHT', _G.PetJournalLeftInset, 'TOPRIGHT', -5, -(E.PixelMode and 8 or 7))
_G.PetJournalListScrollFrame:StripTextures()
S:HandleScrollBar(_G.PetJournalListScrollFrameScrollBar)
JournalScrollButtons(PetJournal.listScroll)
_G.PetJournalAchievementStatus:DisableDrawLayer('BACKGROUND')
S:HandleItemButton(_G.PetJournalHealPetButton, true)
E:RegisterCooldown(_G.PetJournalHealPetButtonCooldown)
_G.PetJournalHealPetButton.texture:SetTexture([[Interface\Icons\spell_magic_polymorphrabbit]])
_G.PetJournalLoadoutBorder:StripTextures()
for i = 1, 3 do
local petButton = _G['PetJournalLoadoutPet'..i]
local petButtonHealthFrame = _G['PetJournalLoadoutPet'..i..'HealthFrame']
local petButtonXPBar = _G['PetJournalLoadoutPet'..i..'XPBar']
petButton:StripTextures()
petButton:CreateBackdrop()
petButton.backdrop:SetAllPoints()
petButton.petTypeIcon:Point('BOTTOMLEFT', 2, 2)
petButton.dragButton:SetOutside(_G['PetJournalLoadoutPet'..i..'Icon'])
petButton.dragButton:SetFrameLevel(_G['PetJournalLoadoutPet'..i].dragButton:GetFrameLevel() + 1)
petButton.hover = true;
petButton.pushed = true;
petButton.checked = true;
S:HandleItemButton(petButton)
petButton.levelBG:SetAtlas('PetJournal-LevelBubble', true)
petButton.backdrop:SetFrameLevel(_G['PetJournalLoadoutPet'..i].backdrop:GetFrameLevel() + 1)
petButton.setButton:StripTextures()
petButtonHealthFrame.healthBar:StripTextures()
petButtonHealthFrame.healthBar:CreateBackdrop()
petButtonHealthFrame.healthBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(petButtonHealthFrame.healthBar)
petButtonXPBar:StripTextures()
petButtonXPBar:CreateBackdrop()
petButtonXPBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(petButtonXPBar)
petButtonXPBar:SetFrameLevel(petButtonXPBar:GetFrameLevel() + 2)
for index = 1, 3 do
local f = _G['PetJournalLoadoutPet'..i..'Spell'..index]
S:HandleItemButton(f)
f.FlyoutArrow:SetTexture([[Interface\Buttons\ActionBarFlyoutButton]])
_G['PetJournalLoadoutPet'..i..'Spell'..index..'Icon']:SetInside(f)
end
end
_G.PetJournalSpellSelect:StripTextures()
for i=1, 2 do
local btn = _G['PetJournalSpellSelectSpell'..i]
S:HandleItemButton(btn)
_G['PetJournalSpellSelectSpell'..i..'Icon']:SetInside(btn)
_G['PetJournalSpellSelectSpell'..i..'Icon']:SetDrawLayer('BORDER')
end
_G.PetJournalPetCard:StripTextures()
_G.PetJournalPetCard:CreateBackdrop('Transparent')
_G.PetJournalPetCardInset:StripTextures()
_G.PetJournalPetCardPetInfoQualityBorder:SetAlpha(0)
_G.PetJournalPetCardPetInfoIcon:SetTexCoord(unpack(E.TexCoords))
_G.PetJournalPetCardPetInfo:CreateBackdrop()
_G.PetJournalPetCardPetInfo.favorite:SetParent(_G.PetJournalPetCardPetInfo.backdrop)
_G.PetJournalPetCardPetInfo.backdrop:SetOutside(_G.PetJournalPetCardPetInfoIcon)
_G.PetJournalPetCardPetInfoIcon:SetParent(_G.PetJournalPetCardPetInfo.backdrop)
if E.private.skins.blizzard.tooltip then
local tt = _G.PetJournalPrimaryAbilityTooltip
if tt.Delimiter1 then
tt.Delimiter1:SetTexture()
tt.Delimiter2:SetTexture()
end
tt.Background:SetTexture()
tt.BorderTop:SetTexture()
tt.BorderTopLeft:SetTexture()
tt.BorderTopRight:SetTexture()
tt.BorderLeft:SetTexture()
tt.BorderRight:SetTexture()
tt.BorderBottom:SetTexture()
tt.BorderBottomRight:SetTexture()
tt.BorderBottomLeft:SetTexture()
tt:CreateBackdrop('Transparent')
end
for i=1, 6 do
local frame = _G['PetJournalPetCardSpell'..i]
frame:SetFrameLevel(frame:GetFrameLevel() + 2)
frame:DisableDrawLayer('BACKGROUND')
frame:CreateBackdrop()
frame.backdrop:SetAllPoints()
frame.icon:SetTexCoord(unpack(E.TexCoords))
frame.icon:SetInside(frame.backdrop)
end
_G.PetJournalPetCardHealthFrame.healthBar:StripTextures()
_G.PetJournalPetCardHealthFrame.healthBar:CreateBackdrop()
_G.PetJournalPetCardHealthFrame.healthBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(_G.PetJournalPetCardHealthFrame.healthBar)
_G.PetJournalPetCardXPBar:StripTextures()
_G.PetJournalPetCardXPBar:CreateBackdrop()
_G.PetJournalPetCardXPBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(_G.PetJournalPetCardXPBar)
--Toy Box
local ToyBox = _G.ToyBox
S:HandleButton(_G.ToyBoxFilterButton)
_G.ToyBoxFilterButton:Point('TOPRIGHT', ToyBox, 'TOPRIGHT', -15, -34)
S:HandleEditBox(ToyBox.searchBox)
ToyBox.iconsFrame:StripTextures()
S:HandleNextPrevButton(ToyBox.PagingFrame.NextPageButton, nil, nil, true)
S:HandleNextPrevButton(ToyBox.PagingFrame.PrevPageButton, nil, nil, true)
local progressBar = ToyBox.progressBar
progressBar.border:Hide()
progressBar:DisableDrawLayer('BACKGROUND')
progressBar:SetStatusBarTexture(E.media.normTex)
progressBar:CreateBackdrop()
E:RegisterStatusBar(progressBar)
for i = 1, 18 do
local button = ToyBox.iconsFrame['spellButton'..i]
S:HandleItemButton(button, true)
button.iconTextureUncollected:SetTexCoord(unpack(E.TexCoords))
button.iconTextureUncollected:SetInside(button)
button.hover:SetAllPoints(button.iconTexture)
button.checked:SetAllPoints(button.iconTexture)
button.pushed:SetAllPoints(button.iconTexture)
button.cooldown:SetAllPoints(button.iconTexture)
hooksecurefunc(button.name, 'SetTextColor', toyTextColor)
hooksecurefunc(button.new, 'SetTextColor', toyTextColor)
E:RegisterCooldown(button.cooldown)
end
hooksecurefunc('ToySpellButton_UpdateButton', function(button)
if button.itemID and PlayerHasToy(button.itemID) then
local _, _, quality = GetItemInfo(button.itemID)
if quality then
button.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
else
button.backdrop:SetBackdropBorderColor(0.9, 0.9, 0.9)
end
else
button.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end)
--Heirlooms
local HeirloomsJournal = _G.HeirloomsJournal
S:HandleButton(_G.HeirloomsJournalFilterButton)
_G.HeirloomsJournalFilterButton:Point('TOPRIGHT', HeirloomsJournal, 'TOPRIGHT', -15, -34)
S:HandleEditBox(HeirloomsJournal.SearchBox)
HeirloomsJournal.iconsFrame:StripTextures()
S:HandleNextPrevButton(HeirloomsJournal.PagingFrame.NextPageButton, nil, nil, true)
S:HandleNextPrevButton(HeirloomsJournal.PagingFrame.PrevPageButton, nil, nil, true)
S:HandleDropDownBox(_G.HeirloomsJournalClassDropDown)
progressBar = HeirloomsJournal.progressBar -- swap local variable
progressBar.border:Hide()
progressBar:DisableDrawLayer('BACKGROUND')
progressBar:SetStatusBarTexture(E.media.normTex)
progressBar:CreateBackdrop()
E:RegisterStatusBar(progressBar)
hooksecurefunc(HeirloomsJournal, 'UpdateButton', function(_, button)
if not button.styled then
S:HandleItemButton(button, true)
button.iconTextureUncollected:SetTexCoord(unpack(E.TexCoords))
button.iconTextureUncollected:SetInside(button)
button.iconTexture:SetDrawLayer('ARTWORK')
button.hover:SetAllPoints(button.iconTexture)
button.slotFrameCollected:SetAlpha(0)
button.slotFrameUncollected:SetAlpha(0)
button.special:SetJustifyH('RIGHT')
button.special:ClearAllPoints()
button.cooldown:SetAllPoints(button.iconTexture)
E:RegisterCooldown(button.cooldown)
button.styled = true
end
button.levelBackground:SetTexture()
button.name:Point('LEFT', button, 'RIGHT', 4, 8)
button.level:Point('TOPLEFT', button.levelBackground,'TOPLEFT', 25, 2)
if C_Heirloom_PlayerHasHeirloom(button.itemID) then
button.name:SetTextColor(0.9, 0.9, 0.9)
button.level:SetTextColor(0.9, 0.9, 0.9)
button.special:SetTextColor(1, .82, 0)
button.backdrop:SetBackdropBorderColor(GetItemQualityColor(7))
else
button.name:SetTextColor(0.4, 0.4, 0.4)
button.level:SetTextColor(0.4, 0.4, 0.4)
button.special:SetTextColor(0.4, 0.4, 0.4)
button.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end)
hooksecurefunc(HeirloomsJournal, 'LayoutCurrentPage', function()
for i=1, #HeirloomsJournal.heirloomHeaderFrames do
local header = HeirloomsJournal.heirloomHeaderFrames[i]
header:StripTextures()
header.text:FontTemplate(nil, 15, '')
header.text:SetTextColor(0.9, 0.9, 0.9)
end
end)
-- Appearances Tab
local WardrobeCollectionFrame = _G.WardrobeCollectionFrame
S:HandleTab(WardrobeCollectionFrame.ItemsTab)
S:HandleTab(WardrobeCollectionFrame.SetsTab)
--Items
WardrobeCollectionFrame.progressBar:StripTextures()
WardrobeCollectionFrame.progressBar:CreateBackdrop()
WardrobeCollectionFrame.progressBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(WardrobeCollectionFrame.progressBar)
S:HandleEditBox(_G.WardrobeCollectionFrameSearchBox)
_G.WardrobeCollectionFrameSearchBox:SetFrameLevel(5)
WardrobeCollectionFrame.FilterButton:Point('LEFT', WardrobeCollectionFrame.searchBox, 'RIGHT', 2, 0)
S:HandleButton(WardrobeCollectionFrame.FilterButton)
S:HandleDropDownBox(_G.WardrobeCollectionFrameWeaponDropDown)
WardrobeCollectionFrame.ItemsCollectionFrame:StripTextures()
for _, Frame in ipairs(WardrobeCollectionFrame.ContentFrames) do
if Frame.Models then
for _, Model in pairs(Frame.Models) do
Model:SetFrameLevel(Model:GetFrameLevel() + 1)
Model.Border:SetAlpha(0)
Model.TransmogStateTexture:SetAlpha(0)
local border = CreateFrame('Frame', nil, Model, 'BackdropTemplate')
border:SetTemplate()
border:ClearAllPoints()
border:SetPoint('TOPLEFT', Model, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0
border:SetPoint('BOTTOMRIGHT', Model, 'BOTTOMRIGHT', 1, -1)
border:SetBackdropColor(0, 0, 0, 0)
border.callbackBackdropColor = clearBackdrop
for i=1, Model:GetNumRegions() do
local region = select(i, Model:GetRegions())
if region:IsObjectType('Texture') and region:GetTexture() == 1116940 then
region:SetColorTexture(1, 1, 1, 0.3)
region:SetBlendMode('ADD')
region:SetAllPoints(Model)
end
end
hooksecurefunc(Model.Border, 'SetAtlas', function(_, texture)
if texture == 'transmog-wardrobe-border-uncollected' then
border:SetBackdropBorderColor(0.9, 0.9, 0.3)
elseif texture == 'transmog-wardrobe-border-unusable' then
border:SetBackdropBorderColor(0.9, 0.3, 0.3)
elseif Model.TransmogStateTexture:IsShown() then
border:SetBackdropBorderColor(1, 0.7, 1)
else
border:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end)
end
end
local pending = Frame.PendingTransmogFrame
if pending then
local Glowframe = pending.Glowframe
Glowframe:SetAtlas(nil)
Glowframe:CreateBackdrop()
Glowframe.backdrop:SetPoint('TOPLEFT', pending, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0
Glowframe.backdrop:SetPoint('BOTTOMRIGHT', pending, 'BOTTOMRIGHT', 1, -1)
Glowframe.backdrop:SetFrameLevel(pending:GetFrameLevel())
Glowframe.backdrop:SetBackdropBorderColor(1, 0.7, 1)
Glowframe.backdrop:SetBackdropColor(0, 0, 0, 0)
for i = 1, 12 do
if i < 5 then
Frame.PendingTransmogFrame['Smoke'..i]:Hide()
end
Frame.PendingTransmogFrame['Wisp'..i]:Hide()
end
end
local paging = Frame.PagingFrame
if paging then
S:HandleNextPrevButton(paging.PrevPageButton, nil, nil, true)
S:HandleNextPrevButton(paging.NextPageButton, nil, nil, true)
end
end
--Sets
local SetsCollectionFrame = WardrobeCollectionFrame.SetsCollectionFrame
SetsCollectionFrame:CreateBackdrop('Transparent')
SetsCollectionFrame.RightInset:StripTextures()
SetsCollectionFrame.LeftInset:StripTextures()
JournalScrollButtons(SetsCollectionFrame.ScrollFrame)
S:HandleScrollBar(SetsCollectionFrame.ScrollFrame.scrollBar)
-- DetailsFrame
local DetailsFrame = SetsCollectionFrame.DetailsFrame
DetailsFrame.Name:FontTemplate(nil, 16)
DetailsFrame.LongName:FontTemplate(nil, 16)
S:HandleButton(DetailsFrame.VariantSetsButton)
hooksecurefunc(SetsCollectionFrame, 'SetItemFrameQuality', function(_, itemFrame)
local icon = itemFrame.Icon
if not icon.backdrop then
icon:CreateBackdrop()
icon:SetTexCoord(unpack(E.TexCoords))
itemFrame.IconBorder:Hide()
end
if itemFrame.collected then
local quality = C_TransmogCollection_GetSourceInfo(itemFrame.sourceID).quality
local color = BAG_ITEM_QUALITY_COLORS[quality or 1]
icon.backdrop:SetBackdropBorderColor(color.r, color.g, color.b)
else
icon.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor))
end
end)
_G.WardrobeSetsCollectionVariantSetsButton.Icon:SetTexture(E.Media.Textures.ArrowUp)
_G.WardrobeSetsCollectionVariantSetsButton.Icon:SetRotation(S.ArrowRotation.down)
-- Transmogrify NPC
local WardrobeFrame = _G.WardrobeFrame
S:HandlePortraitFrame(WardrobeFrame)
local WardrobeOutfitFrame = _G.WardrobeOutfitFrame
WardrobeOutfitFrame:StripTextures()
WardrobeOutfitFrame:CreateBackdrop('Transparent')
S:HandleButton(_G.WardrobeOutfitDropDown.SaveButton)
S:HandleDropDownBox(_G.WardrobeOutfitDropDown, 221)
_G.WardrobeOutfitDropDown:Height(34)
_G.WardrobeOutfitDropDown.SaveButton:ClearAllPoints()
_G.WardrobeOutfitDropDown.SaveButton:Point('TOPLEFT', _G.WardrobeOutfitDropDown, 'TOPRIGHT', -2, -2)
local WardrobeTransmogFrame = _G.WardrobeTransmogFrame
WardrobeTransmogFrame:StripTextures()
for i = 1, #WardrobeTransmogFrame.ModelScene.SlotButtons do
WardrobeTransmogFrame.ModelScene.SlotButtons[i]:StripTextures()
WardrobeTransmogFrame.ModelScene.SlotButtons[i]:SetFrameLevel(WardrobeTransmogFrame.ModelScene.SlotButtons[i]:GetFrameLevel() + 2)
WardrobeTransmogFrame.ModelScene.SlotButtons[i]:CreateBackdrop()
WardrobeTransmogFrame.ModelScene.SlotButtons[i].backdrop:SetAllPoints()
WardrobeTransmogFrame.ModelScene.SlotButtons[i].Border:Kill()
WardrobeTransmogFrame.ModelScene.SlotButtons[i].Icon:SetTexCoord(unpack(E.TexCoords))
end
WardrobeTransmogFrame.SpecButton:ClearAllPoints()
WardrobeTransmogFrame.SpecButton:Point('RIGHT', WardrobeTransmogFrame.ApplyButton, 'LEFT', -2, 0)
S:HandleButton(WardrobeTransmogFrame.SpecButton)
S:HandleButton(WardrobeTransmogFrame.ApplyButton)
S:HandleButton(WardrobeTransmogFrame.ModelScene.ClearAllPendingButton)
--Transmogrify NPC Sets tab
WardrobeCollectionFrame.SetsTransmogFrame:StripTextures()
WardrobeCollectionFrame.SetsTransmogFrame:CreateBackdrop('Transparent')
S:HandleNextPrevButton(WardrobeCollectionFrame.SetsTransmogFrame.PagingFrame.NextPageButton)
S:HandleNextPrevButton(WardrobeCollectionFrame.SetsTransmogFrame.PagingFrame.PrevPageButton)
-- Outfit Edit Frame
local WardrobeOutfitEditFrame = _G.WardrobeOutfitEditFrame
WardrobeOutfitEditFrame:StripTextures()
WardrobeOutfitEditFrame:CreateBackdrop('Transparent')
WardrobeOutfitEditFrame.EditBox:StripTextures()
S:HandleEditBox(WardrobeOutfitEditFrame.EditBox)
S:HandleButton(WardrobeOutfitEditFrame.AcceptButton)
S:HandleButton(WardrobeOutfitEditFrame.CancelButton)
S:HandleButton(WardrobeOutfitEditFrame.DeleteButton)
end
S:AddCallbackForAddon('Blizzard_Collections')