ElvUI/Modules/UnitFrames/Elements/PVPClassificationIndicator.lua

24 lines
1.1 KiB
Lua
Raw Normal View History

2020-11-13 14:27:50 -05:00
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames');
function UF:Construct_PvPClassificationIndicator(frame)
local PvPClassificationIndicator = frame.RaisedElementParent.TextureParent:CreateTexture(nil, 'OVERLAY')
return PvPClassificationIndicator
end
function UF:Configure_PvPClassificationIndicator(frame)
local PvPClassificationIndicator = frame.PvPClassificationIndicator
local db = frame.db
PvPClassificationIndicator:Size(db.pvpclassificationindicator.size)
PvPClassificationIndicator:ClearAllPoints()
PvPClassificationIndicator:Point(E.InversePoints[db.pvpclassificationindicator.position], frame, db.pvpclassificationindicator.position, db.pvpclassificationindicator.xOffset, db.pvpclassificationindicator.yOffset)
if frame.db.pvpclassificationindicator.enable and not frame:IsElementEnabled('PvPClassificationIndicator') then
frame:EnableElement('PvPClassificationIndicator')
elseif not frame.db.pvpclassificationindicator.enable and frame:IsElementEnabled('PvPClassificationIndicator') then
frame:DisableElement('PvPClassificationIndicator')
end
end