local E, L, V, P, G =unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB, Localize Underscore local NP = E:GetModule('NamePlates') local UF = E:GetModule('UnitFrames') local CH = E:GetModule('Chat') local S = E:GetModule('Skins') local _G = _G local unpack = unpack local format = format local pairs = pairs local ipairs = ipairs local tinsert = tinsert local CreateFrame = CreateFrame local SetCVar = SetCVar local PlaySound = PlaySound local ReloadUI = ReloadUI local UIFrameFadeOut = UIFrameFadeOut local ChatFrame_AddMessageGroup = ChatFrame_AddMessageGroup local ChatFrame_RemoveAllMessageGroups = ChatFrame_RemoveAllMessageGroups local ChatFrame_AddChannel = ChatFrame_AddChannel local ChatFrame_RemoveChannel = ChatFrame_RemoveChannel local ChangeChatColor = ChangeChatColor local ToggleChatColorNamesByClassGroup = ToggleChatColorNamesByClassGroup local FCF_ResetChatWindows = FCF_ResetChatWindows local FCF_UnDockFrame = FCF_UnDockFrame local FCF_OpenNewWindow = FCF_OpenNewWindow local FCF_SavePositionAndDimensions = FCF_SavePositionAndDimensions local FCF_SetWindowName = FCF_SetWindowName local FCF_StopDragging = FCF_StopDragging local FCF_SetChatWindowFontSize = FCF_SetChatWindowFontSize local CLASS, CONTINUE, PREVIOUS = CLASS, CONTINUE, PREVIOUS local LOOT, GENERAL, TRADE = LOOT, GENERAL, TRADE local GUILD_EVENT_LOG = GUILD_EVENT_LOG -- GLOBALS: ElvUIInstallFrame local CURRENT_PAGE = 0 local MAX_PAGE = 9 local PLAYER_NAME = format('%s-%s', E.myname, E:ShortenRealm(E.myrealm)) local ELV_TOONS = { ['Elv-Spirestone'] = true, ['Elvz-Spirestone'] = true, ['Fleshlite-Spirestone'] = true, ['Elvidan-Spirestone'] = true, ['Elvilas-Spirestone'] = true, ['Fraku-Spirestone'] = true, ['Jarvix-Spirestone'] = true, ['Watermelon-Spirestone'] = true, ['Zinxbe-Spirestone'] = true, ['Whorlock-Spirestone'] = true, } function E:SetupChat(noDisplayMsg) FCF_ResetChatWindows() FCF_OpenNewWindow(LOOT) FCF_UnDockFrame(_G.ChatFrame3) for _, name in ipairs(_G.CHAT_FRAMES) do local frame = _G[name] local id = frame:GetID() if E.private.chat.enable then CH:FCFTab_UpdateColors(CH:GetTab(_G[name])) end -- move general bottom left if id == 1 then frame:ClearAllPoints() frame:Point('BOTTOMLEFT', _G.LeftChatToggleButton, 'TOPLEFT', 1, 3) elseif id == 3 then frame:ClearAllPoints() frame:Point('BOTTOMLEFT', _G.RightChatDataPanel, 'TOPLEFT', 1, 3) end FCF_SavePositionAndDimensions(frame) FCF_StopDragging(frame) FCF_SetChatWindowFontSize(nil, frame, 12) -- rename windows general because moved to chat #3 if id == 1 then FCF_SetWindowName(frame, GENERAL) elseif id == 2 then FCF_SetWindowName(frame, GUILD_EVENT_LOG) elseif id == 3 then FCF_SetWindowName(frame, LOOT..' / '..TRADE) end end -- keys taken from `ChatTypeGroup` but doesnt add: 'OPENING', 'TRADESKILLS', 'PET_INFO', 'COMBAT_MISC_INFO', 'COMMUNITIES_CHANNEL', 'PET_BATTLE_COMBAT_LOG', 'PET_BATTLE_INFO', 'TARGETICONS' local chatGroup = { 'SYSTEM', 'CHANNEL', 'SAY', 'EMOTE', 'YELL', 'WHISPER', 'PARTY', 'PARTY_LEADER', 'RAID', 'RAID_LEADER', 'RAID_WARNING', 'INSTANCE_CHAT', 'INSTANCE_CHAT_LEADER', 'GUILD', 'OFFICER', 'MONSTER_SAY', 'MONSTER_YELL', 'MONSTER_EMOTE', 'MONSTER_WHISPER', 'MONSTER_BOSS_EMOTE', 'MONSTER_BOSS_WHISPER', 'ERRORS', 'AFK', 'DND', 'IGNORED', 'BG_HORDE', 'BG_ALLIANCE', 'BG_NEUTRAL', 'ACHIEVEMENT', 'GUILD_ACHIEVEMENT', 'BN_WHISPER', 'BN_INLINE_TOAST_ALERT' } ChatFrame_RemoveAllMessageGroups(_G.ChatFrame1) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(_G.ChatFrame1, v) end -- keys taken from `ChatTypeGroup` which weren't added above to ChatFrame1 chatGroup = { 'COMBAT_XP_GAIN', 'COMBAT_HONOR_GAIN', 'COMBAT_FACTION_CHANGE', 'SKILL', 'LOOT', 'CURRENCY', 'MONEY' } ChatFrame_RemoveAllMessageGroups(_G.ChatFrame3) for _, v in ipairs(chatGroup) do ChatFrame_AddMessageGroup(_G.ChatFrame3, v) end ChatFrame_AddChannel(_G.ChatFrame1, GENERAL) ChatFrame_RemoveChannel(_G.ChatFrame1, TRADE) ChatFrame_AddChannel(_G.ChatFrame3, TRADE) -- set the chat groups names in class color to enabled for all chat groups which players names appear chatGroup = { 'SAY', 'EMOTE', 'YELL', 'WHISPER', 'PARTY', 'PARTY_LEADER', 'RAID', 'RAID_LEADER', 'RAID_WARNING', 'INSTANCE_CHAT', 'INSTANCE_CHAT_LEADER', 'GUILD', 'OFFICER', 'ACHIEVEMENT', 'GUILD_ACHIEVEMENT', 'COMMUNITIES_CHANNEL' } for i = 1, _G.MAX_WOW_CHAT_CHANNELS do tinsert(chatGroup, 'CHANNEL'..i) end for _, v in ipairs(chatGroup) do ToggleChatColorNamesByClassGroup(true, v) end -- Adjust Chat Colors ChangeChatColor('CHANNEL1', 195/255, 230/255, 232/255) -- General ChangeChatColor('CHANNEL2', 232/255, 158/255, 121/255) -- Trade ChangeChatColor('CHANNEL3', 232/255, 228/255, 121/255) -- Local Defense if E.private.chat.enable then CH:PositionChats() end if E.db.RightChatPanelFaded then _G.RightChatToggleButton:Click() end if E.db.LeftChatPanelFaded then _G.LeftChatToggleButton:Click() end if ELV_TOONS[PLAYER_NAME] then SetCVar('scriptErrors', 1) end if _G.InstallStepComplete and not noDisplayMsg then _G.InstallStepComplete.message = L["Chat Set"] _G.InstallStepComplete:Show() end end function E:SetupCVars(noDisplayMsg) SetCVar('statusTextDisplay', 'BOTH') SetCVar('screenshotQuality', 10) SetCVar('chatMouseScroll', 1) SetCVar('chatStyle', 'classic') SetCVar('whisperMode', 'inline') SetCVar('wholeChatWindowClickable', 0) SetCVar('showTutorials', 0) SetCVar('showNPETutorials', 0) SetCVar('UberTooltips', 1) SetCVar('threatWarning', 3) SetCVar('alwaysShowActionBars', 1) SetCVar('lockActionBars', 1) SetCVar('spamFilter', 0) SetCVar('cameraDistanceMaxZoomFactor', 2.6) SetCVar('showQuestTrackingTooltips', 1) SetCVar('fstack_preferParentKeys', 0) --Add back the frame names via fstack! NP:CVarReset() _G.InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:SetValue('SHIFT') _G.InterfaceOptionsActionBarsPanelPickupActionKeyDropDown:RefreshValue() if _G.InstallStepComplete and not noDisplayMsg then _G.InstallStepComplete.message = L["CVars Set"] _G.InstallStepComplete:Show() end end function E:GetColor(r, g, b, a) return { r = r, b = b, g = g, a = a } end function E:SetupTheme(theme, noDisplayMsg) E.private.theme = theme local classColor --Set colors if theme == 'classic' then E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31)) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(0.13, 0.13, 0.13, 0.69) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31)) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(.31, .31, .31) E.db.unitframe.colors.auraBarBuff = E:GetColor(.31, .31, .31) E.db.unitframe.colors.castColor = E:GetColor(.31, .31, .31) E.db.unitframe.colors.castClassColor = false elseif theme == 'class' then classColor = E:ClassColor(E.myclass, true) E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31)) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(.06, .06, .06, .8) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.31, .31, .31)) E.db.unitframe.colors.auraBarBuff = E:GetColor(classColor.r, classColor.g, classColor.b) E.db.unitframe.colors.healthclass = true E.db.unitframe.colors.castClassColor = true else E.db.general.bordercolor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.1, .1, .1)) E.db.general.backdropcolor = E:GetColor(.1, .1, .1) E.db.general.backdropfadecolor = E:GetColor(.054, .054, .054, .8) E.db.unitframe.colors.borderColor = (E.PixelMode and E:GetColor(0, 0, 0) or E:GetColor(.1, .1, .1)) E.db.unitframe.colors.auraBarBuff = E:GetColor(.1, .1, .1) E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.health = E:GetColor(.1, .1, .1) E.db.unitframe.colors.castColor = E:GetColor(.1, .1, .1) E.db.unitframe.colors.castClassColor = false end --Value Color if theme == 'class' then E.db.general.valuecolor = E:GetColor(classColor.r, classColor.g, classColor.b) else E.db.general.valuecolor = E:GetColor(23/255, 132/255, 209/255) end E:UpdateStart(true, true) if _G.InstallStepComplete and not noDisplayMsg then _G.InstallStepComplete.message = L["Theme Set"] _G.InstallStepComplete:Show() end end function E:SetupLayout(layout, noDataReset, noDisplayMsg) if not noDataReset then E.db.layoutSet = layout E.db.layoutSetting = layout --Unitframes E:CopyTable(E.db.unitframe.units, P.unitframe.units) --Shared base layout, tweaks to individual layouts will be below E:ResetMovers() if not E.db.movers then E.db.movers = {} end --ActionBars E.db.actionbar.bar1.buttons = 8 E.db.actionbar.bar1.buttonsize = 50 E.db.actionbar.bar1.buttonspacing = 1 E.db.actionbar.bar2.buttons = 9 E.db.actionbar.bar2.buttonsize = 38 E.db.actionbar.bar2.buttonspacing = 1 E.db.actionbar.bar2.enabled = true E.db.actionbar.bar2.visibility = '[petbattle] hide; show' E.db.actionbar.bar3.buttons = 8 E.db.actionbar.bar3.buttonsize = 50 E.db.actionbar.bar3.buttonspacing = 1 E.db.actionbar.bar3.buttonsPerRow = 10 E.db.actionbar.bar3.visibility = '[petbattle] hide; show' E.db.actionbar.bar4.enabled = false E.db.actionbar.bar4.visibility = '[petbattle] hide; show' E.db.actionbar.bar5.enabled = false E.db.actionbar.bar5.visibility = '[petbattle] hide; show' E.db.actionbar.bar6.visibility = '[petbattle] hide; show' --Auras E.db.auras.buffs.countFontSize = 10 E.db.auras.buffs.size = 40 E.db.auras.debuffs.countFontSize = 10 E.db.auras.debuffs.size = 40 --Bags E.db.bags.bagSize = 42 E.db.bags.bagWidth = 474 E.db.bags.bankSize = 42 E.db.bags.bankWidth = 474 E.db.bags.itemLevelCustomColorEnable = true E.db.bags.scrapIcon = true --Chat E.db.chat.fontSize = 10 E.db.chat.separateSizes = false E.db.chat.panelHeight = 236 E.db.chat.panelWidth = 472 E.db.chat.tabFontSize = 10 --DataTexts E.db.datatexts.panels.LeftChatDataPanel[3] = 'QuickJoin' --General E.db.general.bonusObjectivePosition = 'AUTO' E.db.general.minimap.size = 220 E.db.general.objectiveFrameHeight = 400 E.db.general.talkingHeadFrameScale = 1 E.db.general.totems.growthDirection = 'HORIZONTAL' E.db.general.totems.size = 50 E.db.general.totems.spacing = 8 --Movers for mover, position in pairs(E.LayoutMoverPositions.ALL) do E.db.movers[mover] = position E:SaveMoverDefaultPosition(mover) end --Tooltip E.db.tooltip.healthBar.fontOutline = 'MONOCHROMEOUTLINE' E.db.tooltip.healthBar.height = 12 --UnitFrames E.db.unitframe.smoothbars = true E.db.unitframe.thinBorders = true --Player E.db.unitframe.units.player.aurabar.height = 26 E.db.unitframe.units.player.buffs.perrow = 7 E.db.unitframe.units.player.castbar.height = 40 E.db.unitframe.units.player.castbar.insideInfoPanel = false E.db.unitframe.units.player.castbar.width = 405 E.db.unitframe.units.player.classbar.height = 14 E.db.unitframe.units.player.debuffs.perrow = 7 E.db.unitframe.units.player.disableMouseoverGlow = true E.db.unitframe.units.player.healPrediction.showOverAbsorbs = false E.db.unitframe.units.player.health.attachTextTo = 'InfoPanel' E.db.unitframe.units.player.height = 82 E.db.unitframe.units.player.infoPanel.enable = true E.db.unitframe.units.player.power.attachTextTo = 'InfoPanel' E.db.unitframe.units.player.power.height = 22 --Target E.db.unitframe.units.target.aurabar.height = 26 E.db.unitframe.units.target.buffs.anchorPoint = 'TOPLEFT' E.db.unitframe.units.target.buffs.perrow = 7 E.db.unitframe.units.target.castbar.height = 40 E.db.unitframe.units.target.castbar.insideInfoPanel = false E.db.unitframe.units.target.castbar.width = 405 E.db.unitframe.units.target.debuffs.anchorPoint = 'TOPLEFT' E.db.unitframe.units.target.debuffs.attachTo = 'FRAME' E.db.unitframe.units.target.debuffs.enable = false E.db.unitframe.units.target.debuffs.maxDuration = 0 E.db.unitframe.units.target.debuffs.perrow = 7 E.db.unitframe.units.target.disableMouseoverGlow = true E.db.unitframe.units.target.healPrediction.showOverAbsorbs = false E.db.unitframe.units.target.health.attachTextTo = 'InfoPanel' E.db.unitframe.units.target.height = 82 E.db.unitframe.units.target.infoPanel.enable = true E.db.unitframe.units.target.name.attachTextTo = 'InfoPanel' E.db.unitframe.units.target.orientation = 'LEFT' E.db.unitframe.units.target.power.attachTextTo = 'InfoPanel' E.db.unitframe.units.target.power.height = 22 --TargetTarget E.db.unitframe.units.targettarget.debuffs.anchorPoint = 'TOPRIGHT' E.db.unitframe.units.targettarget.debuffs.enable = false E.db.unitframe.units.targettarget.disableMouseoverGlow = true E.db.unitframe.units.targettarget.power.enable = false E.db.unitframe.units.targettarget.raidicon.attachTo = 'LEFT' E.db.unitframe.units.targettarget.raidicon.enable = false E.db.unitframe.units.targettarget.raidicon.xOffset = 2 E.db.unitframe.units.targettarget.raidicon.yOffset = 0 E.db.unitframe.units.targettarget.threatStyle = 'GLOW' E.db.unitframe.units.targettarget.width = 270 --Focus E.db.unitframe.units.focus.castbar.width = 270 E.db.unitframe.units.focus.width = 270 --Pet E.db.unitframe.units.pet.castbar.iconSize = 32 E.db.unitframe.units.pet.castbar.width = 270 E.db.unitframe.units.pet.debuffs.anchorPoint = 'TOPRIGHT' E.db.unitframe.units.pet.debuffs.enable = true E.db.unitframe.units.pet.disableTargetGlow = false E.db.unitframe.units.pet.infoPanel.height = 14 E.db.unitframe.units.pet.portrait.camDistanceScale = 2 E.db.unitframe.units.pet.width = 270 --Boss E.db.unitframe.units.boss.buffs.maxDuration = 300 E.db.unitframe.units.boss.buffs.sizeOverride = 27 E.db.unitframe.units.boss.buffs.yOffset = 16 E.db.unitframe.units.boss.castbar.width = 246 E.db.unitframe.units.boss.debuffs.maxDuration = 300 E.db.unitframe.units.boss.debuffs.numrows = 1 E.db.unitframe.units.boss.debuffs.sizeOverride = 27 E.db.unitframe.units.boss.debuffs.yOffset = -16 E.db.unitframe.units.boss.height = 60 E.db.unitframe.units.boss.infoPanel.height = 17 E.db.unitframe.units.boss.portrait.camDistanceScale = 2 E.db.unitframe.units.boss.portrait.width = 45 E.db.unitframe.units.boss.width = 246 --Party E.db.unitframe.units.party.height = 74 E.db.unitframe.units.party.power.height = 13 E.db.unitframe.units.party.rdebuffs.font = 'PT Sans Narrow' E.db.unitframe.units.party.width = 231 --Raid E.db.unitframe.units.raid.growthDirection = 'RIGHT_UP' E.db.unitframe.units.raid.infoPanel.enable = true E.db.unitframe.units.raid.name.attachTextTo = 'InfoPanel' E.db.unitframe.units.raid.name.position = 'BOTTOMLEFT' E.db.unitframe.units.raid.name.xOffset = 2 E.db.unitframe.units.raid.numGroups = 8 E.db.unitframe.units.raid.rdebuffs.font = 'PT Sans Narrow' E.db.unitframe.units.raid.rdebuffs.size = 30 E.db.unitframe.units.raid.rdebuffs.xOffset = 30 E.db.unitframe.units.raid.rdebuffs.yOffset = 25 E.db.unitframe.units.raid.resurrectIcon.attachTo = 'BOTTOMRIGHT' E.db.unitframe.units.raid.roleIcon.attachTo = 'InfoPanel' E.db.unitframe.units.raid.roleIcon.position = 'BOTTOMRIGHT' E.db.unitframe.units.raid.roleIcon.size = 12 E.db.unitframe.units.raid.roleIcon.xOffset = 0 E.db.unitframe.units.raid.visibility = '[@raid6,noexists] hide;show' E.db.unitframe.units.raid.width = 92 --Raid40 E.db.unitframe.units.raid40.enable = false E.db.unitframe.units.raid40.rdebuffs.font = 'PT Sans Narrow' --[[ Layout Tweaks will be handled below, These are changes that deviate from the shared base layout. ]] if E.LayoutMoverPositions[layout] then for mover, position in pairs(E.LayoutMoverPositions[layout]) do E.db.movers[mover] = position E:SaveMoverDefaultPosition(mover) end end end E:StaggeredUpdateAll(nil, true) if _G.InstallStepComplete and not noDisplayMsg then _G.InstallStepComplete.message = L["Layout Set"] _G.InstallStepComplete:Show() end end function E:SetupAuras(style, noDisplayMsg) local frame = UF.player E:CopyTable(E.db.unitframe.units.player.buffs, P.unitframe.units.player.buffs) E:CopyTable(E.db.unitframe.units.player.debuffs, P.unitframe.units.player.debuffs) E:CopyTable(E.db.unitframe.units.player.aurabar, P.unitframe.units.player.aurabar) if frame then UF:Configure_AllAuras(frame) UF:Configure_AuraBars(frame) end frame = UF.target E:CopyTable(E.db.unitframe.units.target.buffs, P.unitframe.units.target.buffs) E:CopyTable(E.db.unitframe.units.target.debuffs, P.unitframe.units.target.debuffs) E:CopyTable(E.db.unitframe.units.target.aurabar, P.unitframe.units.target.aurabar) if frame then UF:Configure_AllAuras(frame) UF:Configure_AuraBars(frame) end frame = UF.focus E:CopyTable(E.db.unitframe.units.focus.buffs, P.unitframe.units.focus.buffs) E:CopyTable(E.db.unitframe.units.focus.debuffs, P.unitframe.units.focus.debuffs) E:CopyTable(E.db.unitframe.units.focus.aurabar, P.unitframe.units.focus.aurabar) if frame then UF:Configure_AllAuras(frame) UF:Configure_AuraBars(frame) end if not style then --PLAYER E.db.unitframe.units.player.buffs.enable = true E.db.unitframe.units.player.buffs.attachTo = 'FRAME' E.db.unitframe.units.player.debuffs.attachTo = 'BUFFS' E.db.unitframe.units.player.aurabar.enable = false if E.private.unitframe.enable then UF:CreateAndUpdateUF('player') end --TARGET E.db.unitframe.units.target.debuffs.enable = true E.db.unitframe.units.target.aurabar.enable = false if E.private.unitframe.enable then UF:CreateAndUpdateUF('target') end end if _G.InstallStepComplete and not noDisplayMsg then _G.InstallStepComplete.message = L["Auras Set"] _G.InstallStepComplete:Show() end end local function InstallComplete() E.private.install_complete = E.version ReloadUI() end local function ResetAll() _G.InstallNextButton:Disable() _G.InstallPrevButton:Disable() _G.InstallOption1Button:Hide() _G.InstallOption1Button:SetScript('OnClick', nil) _G.InstallOption1Button:SetText('') _G.InstallOption2Button:Hide() _G.InstallOption2Button:SetScript('OnClick', nil) _G.InstallOption2Button:SetText('') _G.InstallOption3Button:Hide() _G.InstallOption3Button:SetScript('OnClick', nil) _G.InstallOption3Button:SetText('') _G.InstallOption4Button:Hide() _G.InstallOption4Button:SetScript('OnClick', nil) _G.InstallOption4Button:SetText('') _G.InstallSlider:Hide() _G.InstallSlider.Min:SetText('') _G.InstallSlider.Max:SetText('') _G.InstallSlider.Cur:SetText('') ElvUIInstallFrame.SubTitle:SetText('') ElvUIInstallFrame.Desc1:SetText('') ElvUIInstallFrame.Desc2:SetText('') ElvUIInstallFrame.Desc3:SetText('') ElvUIInstallFrame:Size(550, 400) end function E:SetPage(PageNum) CURRENT_PAGE = PageNum ResetAll() _G.InstallStatus.anim.progress:SetChange(PageNum) _G.InstallStatus.anim.progress:Play() _G.InstallStatus.text:SetText(CURRENT_PAGE..' / '..MAX_PAGE) local r, g, b = E:ColorGradient(CURRENT_PAGE / MAX_PAGE, 1, 0, 0, 1, 1, 0, 0, 1, 0) ElvUIInstallFrame.Status:SetStatusBarColor(r, g, b) if PageNum == MAX_PAGE then _G.InstallNextButton:Disable() else _G.InstallNextButton:Enable() end if PageNum == 1 then _G.InstallPrevButton:Disable() else _G.InstallPrevButton:Enable() end local InstallOption1Button = _G.InstallOption1Button local InstallOption2Button = _G.InstallOption2Button local InstallOption3Button = _G.InstallOption3Button local InstallSlider = _G.InstallSlider local f = ElvUIInstallFrame if PageNum == 1 then f.SubTitle:SetFormattedText(L["Welcome to ElvUI version %s!"], E.version) f.Desc1:SetText(L["This install process will help you learn some of the features in ElvUI has to offer and also prepare your user interface for usage."]) f.Desc2:SetText(L["The in-game configuration menu can be accessed by typing the /ec command. Press the button below if you wish to skip the installation process."]) f.Desc3:SetText(L["Please press the continue button to go onto the next step."]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', InstallComplete) InstallOption1Button:SetText(L["Skip Process"]) elseif PageNum == 2 then f.SubTitle:SetText(L["CVars"]) f.Desc1:SetText(L["This part of the installation process sets up your World of Warcraft default options it is recommended you should do this step for everything to behave properly."]) f.Desc2:SetText(L["Please click the button below to setup your CVars."]) f.Desc3:SetText(L["Importance: |cffFF3333High|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupCVars() end) InstallOption1Button:SetText(L["Setup CVars"]) elseif PageNum == 3 then f.SubTitle:SetText(L["Chat"]) f.Desc1:SetText(L["This part of the installation process sets up your chat windows names, positions and colors."]) f.Desc2:SetText(L["The chat windows function the same as Blizzard standard chat windows, you can right click the tabs and drag them around, rename, etc. Please click the button below to setup your chat windows."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupChat() end) InstallOption1Button:SetText(L["Setup Chat"]) elseif PageNum == 4 then f.SubTitle:SetText(L["Profile Settings Setup"]) f.Desc1:SetText(L["Please click the button below to setup your Profile Settings."]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E.data:SetProfile('Default') E:NextPage() end) InstallOption1Button:SetText(L["Shared Profile"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E.data:SetProfile(E.mynameRealm) E:NextPage() end) InstallOption2Button:SetText(L["New Profile"]) elseif PageNum == 5 then f.SubTitle:SetText(L["Theme Setup"]) f.Desc1:SetText(L["Choose a theme layout you wish to use for your initial setup."]) f.Desc2:SetText(L["You can always change fonts and colors of any element of ElvUI from the in-game configuration."]) f.Desc3:SetText(L["Importance: |cFF33FF33Low|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupTheme('classic') end) InstallOption1Button:SetText(L["Classic"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:SetupTheme('default') end) InstallOption2Button:SetText(L["Dark"]) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() E:SetupTheme('class') end) InstallOption3Button:SetText(CLASS) elseif PageNum == 6 then f.SubTitle:SetText(_G.UISCALE) f.Desc1:SetFormattedText(L["Adjust the UI Scale to fit your screen, press the autoscale button to set the UI Scale automatically."]) InstallSlider:Show() InstallSlider:SetValueStep(0.01) InstallSlider:SetObeyStepOnDrag(true) InstallSlider:SetMinMaxValues(0.4, 1.15) local value = E.global.general.UIScale InstallSlider:SetValue(value) InstallSlider.Cur:SetText(value) InstallSlider:SetScript('OnValueChanged', function(self) local val = E:Round(self:GetValue(), 2) E.global.general.UIScale = val InstallSlider.Cur:SetText(val) end) InstallSlider.Min:SetText(0.4) InstallSlider.Max:SetText(1.15) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() local scale = E:PixelBestSize() -- this is to just keep the slider in place, the values need updated again afterwards InstallSlider:SetValue(scale) -- update the values with deeper accuracy E.global.general.UIScale = scale InstallSlider.Cur:SetText(E.global.general.UIScale) end) InstallOption1Button:SetText(L["Auto Scale"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', E.PixelScaleChanged) InstallOption2Button:SetText(L["Preview"]) f.Desc3:SetText(L["Importance: |cffFF3333High|r"]) elseif PageNum == 7 then f.SubTitle:SetText(L["Layout"]) f.Desc1:SetText(L["You can now choose what layout you wish to use based on your combat role."]) f.Desc2:SetText(L["This will change the layout of your unitframes and actionbars."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('tank') end) InstallOption1Button:SetText(L["Tank / Physical DPS"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('healer') end) InstallOption2Button:SetText(L["Healer"]) InstallOption3Button:Show() InstallOption3Button:SetScript('OnClick', function() E.db.layoutSet = nil; E:SetupLayout('dpsCaster') end) InstallOption3Button:SetText(L["Caster DPS"]) elseif PageNum == 8 then f.SubTitle:SetText(L["Auras"]) f.Desc1:SetText(L["Select the type of aura system you want to use with ElvUI's unitframes. Set to Aura Bar & Icons to use both aura bars and icons, set to icons only to only see icons."]) f.Desc2:SetText(L["If you have an icon or aurabar that you don't want to display simply hold down shift and right click the icon for it to disapear."]) f.Desc3:SetText(L["Importance: |cffD3CF00Medium|r"]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:SetupAuras(true) end) InstallOption1Button:SetText(L["Aura Bars & Icons"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', function() E:SetupAuras() end) InstallOption2Button:SetText(L["Icons Only"]) elseif PageNum == 9 then f.SubTitle:SetText(L["Installation Complete"]) f.Desc1:SetText(L["You are now finished with the installation process. If you are in need of technical support please visit us at http://www.tukui.org."]) f.Desc2:SetText(L["Please click the button below so you can setup variables and ReloadUI."]) InstallOption1Button:Show() InstallOption1Button:SetScript('OnClick', function() E:StaticPopup_Show('ELVUI_EDITBOX', nil, nil, 'https://discord.gg/xFWcfgE') end) InstallOption1Button:SetText(L["Discord"]) InstallOption2Button:Show() InstallOption2Button:SetScript('OnClick', InstallComplete) InstallOption2Button:SetText(L["Finished"]) ElvUIInstallFrame:Size(550, 350) end end function E:NextPage() if CURRENT_PAGE ~= MAX_PAGE then CURRENT_PAGE = CURRENT_PAGE + 1 E:SetPage(CURRENT_PAGE) end end function E:PreviousPage() if CURRENT_PAGE ~= 1 then CURRENT_PAGE = CURRENT_PAGE - 1 E:SetPage(CURRENT_PAGE) end end --Install UI function E:Install() if not _G.InstallStepComplete then local imsg = CreateFrame('Frame', 'InstallStepComplete', E.UIParent) imsg:Size(418, 72) imsg:Point('TOP', 0, -190) imsg:Hide() imsg:SetScript('OnShow', function(f) if f.message then PlaySound(888) f.text:SetText(f.message) UIFrameFadeOut(f, 3.5, 1, 0) E:Delay(4, f.Hide, f) f.message = nil else f:Hide() end end) imsg.firstShow = false imsg.bg = imsg:CreateTexture(nil, 'BACKGROUND') imsg.bg:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.bg:Point('BOTTOM') imsg.bg:Size(326, 103) imsg.bg:SetTexCoord(0.00195313, 0.63867188, 0.03710938, 0.23828125) imsg.bg:SetVertexColor(1, 1, 1, 0.6) imsg.lineTop = imsg:CreateTexture(nil, 'BACKGROUND') imsg.lineTop:SetDrawLayer('BACKGROUND', 2) imsg.lineTop:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.lineTop:Point('TOP') imsg.lineTop:Size(418, 7) imsg.lineTop:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.lineBottom = imsg:CreateTexture(nil, 'BACKGROUND') imsg.lineBottom:SetDrawLayer('BACKGROUND', 2) imsg.lineBottom:SetTexture([[Interface\LevelUp\LevelUpTex]]) imsg.lineBottom:Point('BOTTOM') imsg.lineBottom:Size(418, 7) imsg.lineBottom:SetTexCoord(0.00195313, 0.81835938, 0.01953125, 0.03320313) imsg.text = imsg:CreateFontString(nil, 'ARTWORK', 'GameFont_Gigantic') imsg.text:Point('BOTTOM', 0, 12) imsg.text:SetTextColor(1, 0.82, 0) imsg.text:SetJustifyH('CENTER') end --Create Frame if not ElvUIInstallFrame then local f = CreateFrame('Button', 'ElvUIInstallFrame', E.UIParent, 'BackdropTemplate') f.SetPage = E.SetPage f:Size(550, 400) f:SetTemplate('Transparent') f:Point('CENTER') f:SetFrameStrata('TOOLTIP') f:SetMovable(true) f:EnableMouse(true) f:RegisterForDrag('LeftButton') f:SetScript('OnDragStart', function(frame) frame:StartMoving() frame:SetUserPlaced(false) end) f:SetScript('OnDragStop', function(frame) frame:StopMovingOrSizing() end) f.Title = f:CreateFontString(nil, 'OVERLAY') f.Title:FontTemplate(nil, 17, nil) f.Title:Point('TOP', 0, -5) f.Title:SetText(L["ElvUI Installation"]) f.Next = CreateFrame('Button', 'InstallNextButton', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Next:Size(110, 25) f.Next:Point('BOTTOMRIGHT', -5, 5) f.Next:SetText(CONTINUE) f.Next:Disable() f.Next:SetScript('OnClick', E.NextPage) S:HandleButton(f.Next, true) f.Prev = CreateFrame('Button', 'InstallPrevButton', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Prev:Size(110, 25) f.Prev:Point('BOTTOMLEFT', 5, 5) f.Prev:SetText(PREVIOUS) f.Prev:Disable() f.Prev:SetScript('OnClick', E.PreviousPage) S:HandleButton(f.Prev, true) f.Status = CreateFrame('StatusBar', 'InstallStatus', f) f.Status:SetFrameLevel(f.Status:GetFrameLevel() + 2) f.Status:CreateBackdrop() f.Status:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(f.Status) f.Status:SetStatusBarColor(1, 0, 0) f.Status:SetMinMaxValues(0, MAX_PAGE) f.Status:Point('TOPLEFT', f.Prev, 'TOPRIGHT', 6, -2) f.Status:Point('BOTTOMRIGHT', f.Next, 'BOTTOMLEFT', -6, 2) -- Setup StatusBar Animation f.Status.anim = _G.CreateAnimationGroup(f.Status) f.Status.anim.progress = f.Status.anim:CreateAnimation('Progress') f.Status.anim.progress:SetEasing('Out') f.Status.anim.progress:SetDuration(.3) f.Status.text = f.Status:CreateFontString(nil, 'OVERLAY') f.Status.text:FontTemplate(nil, 14, 'OUTLINE') f.Status.text:Point('CENTER') f.Status.text:SetText(CURRENT_PAGE..' / '..MAX_PAGE) f.Slider = CreateFrame('Slider', 'InstallSlider', f, 'BackdropTemplate') f.Slider:SetOrientation('HORIZONTAL') f.Slider:Height(15) f.Slider:Width(400) f.Slider:SetHitRectInsets(0, 0, -10, 0) f.Slider:Point('CENTER', 0, 45) S:HandleSliderFrame(f.Slider) f.Slider:Hide() f.Slider.Min = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall') f.Slider.Min:Point('RIGHT', f.Slider, 'LEFT', -3, 0) f.Slider.Max = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall') f.Slider.Max:Point('LEFT', f.Slider, 'RIGHT', 3, 0) f.Slider.Cur = f.Slider:CreateFontString(nil, 'ARTWORK', 'GameFontHighlightSmall') f.Slider.Cur:Point('BOTTOM', f.Slider, 'TOP', 0, 10) f.Slider.Cur:FontTemplate(nil, 30, nil) f.Option1 = CreateFrame('Button', 'InstallOption1Button', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Option1:Size(160, 30) f.Option1:Point('BOTTOM', 0, 45) f.Option1:SetText('') f.Option1:Hide() S:HandleButton(f.Option1, true) f.Option2 = CreateFrame('Button', 'InstallOption2Button', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Option2:Size(110, 30) f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) f.Option2:SetText('') f.Option2:Hide() f.Option2:SetScript('OnShow', function() f.Option1:Width(110); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45) end) f.Option2:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45) end) S:HandleButton(f.Option2, true) f.Option3 = CreateFrame('Button', 'InstallOption3Button', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Option3:Size(100, 30) f.Option3:Point('LEFT', f.Option2, 'RIGHT', 4, 0) f.Option3:SetText('') f.Option3:Hide() f.Option3:SetScript('OnShow', function() f.Option1:Width(100); f.Option1:ClearAllPoints(); f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0); f.Option2:Width(100); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOM', f, 'BOTTOM', 0, 45) end) f.Option3:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45); f.Option2:Width(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end) S:HandleButton(f.Option3, true) f.Option4 = CreateFrame('Button', 'InstallOption4Button', f, 'UIPanelButtonTemplate, BackdropTemplate') f.Option4:Size(100, 30) f.Option4:Point('LEFT', f.Option3, 'RIGHT', 4, 0) f.Option4:SetText('') f.Option4:Hide() f.Option4:SetScript('OnShow', function() f.Option1:Width(100) f.Option2:Width(100) f.Option1:ClearAllPoints() f.Option1:Point('RIGHT', f.Option2, 'LEFT', -4, 0) f.Option2:ClearAllPoints() f.Option2:Point('BOTTOMRIGHT', f, 'BOTTOM', -4, 45) end) f.Option4:SetScript('OnHide', function() f.Option1:Width(160); f.Option1:ClearAllPoints(); f.Option1:Point('BOTTOM', 0, 45); f.Option2:Width(110); f.Option2:ClearAllPoints(); f.Option2:Point('BOTTOMLEFT', f, 'BOTTOM', 4, 45) end) S:HandleButton(f.Option4, true) f.SubTitle = f:CreateFontString(nil, 'OVERLAY') f.SubTitle:FontTemplate(nil, 15, nil) f.SubTitle:Point('TOP', 0, -40) f.Desc1 = f:CreateFontString(nil, 'OVERLAY') f.Desc1:FontTemplate() f.Desc1:Point('TOPLEFT', 20, -75) f.Desc1:Width(f:GetWidth() - 40) f.Desc2 = f:CreateFontString(nil, 'OVERLAY') f.Desc2:FontTemplate() f.Desc2:Point('TOPLEFT', 20, -125) f.Desc2:Width(f:GetWidth() - 40) f.Desc3 = f:CreateFontString(nil, 'OVERLAY') f.Desc3:FontTemplate() f.Desc3:Point('TOPLEFT', 20, -175) f.Desc3:Width(f:GetWidth() - 40) local close = CreateFrame('Button', 'InstallCloseButton', f, 'UIPanelCloseButton, BackdropTemplate') close:Point('TOPRIGHT', f, 'TOPRIGHT') close:SetScript('OnClick', function() f:Hide() end) S:HandleCloseButton(close) local logo = f:CreateTexture('InstallTutorialImage', 'OVERLAY') logo:Size(256, 128) logo:SetTexture(E.Media.Textures.LogoTop) logo:Point('BOTTOM', 0, 70) f.tutorialImage = logo local logo2 = f:CreateTexture('InstallTutorialImage2', 'OVERLAY') logo2:Size(256, 128) logo2:SetTexture(E.Media.Textures.LogoBottom) logo2:Point('BOTTOM', 0, 70) f.tutorialImage2 = logo2 end ElvUIInstallFrame.tutorialImage:SetVertexColor(unpack(E.media.rgbvaluecolor)) ElvUIInstallFrame:Show() E:NextPage() end