local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local DT = E:GetModule('DataTexts') local _G = _G local date = date local InCombatLockdown = InCombatLockdown local FormatShortDate = FormatShortDate local hexColor, lastPanel local function OnClick() if InCombatLockdown() then _G.UIErrorsFrame:AddMessage(E.InfoColor.._G.ERR_NOT_IN_COMBAT) return end _G.GameTimeFrame:Click() end local function OnEvent(self) local dateTable = date('*t') self.text:SetText(FormatShortDate(dateTable.day, dateTable.month, dateTable.year):gsub('([/.])', hexColor..'%1|r')) lastPanel = self end local function ValueColorUpdate(hex) hexColor = hex if lastPanel ~= nil then OnEvent(lastPanel) end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext('Date', nil, {'UPDATE_INSTANCE_INFO'}, OnEvent, nil, OnClick, nil, nil, nil, nil, ValueColorUpdate)