local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames'); local CreateFrame = CreateFrame function UF:Construct_PVPSpecIcon(frame) local specIcon = CreateFrame('Frame', nil, frame) specIcon.bg = CreateFrame('Frame', nil, specIcon, 'BackdropTemplate') specIcon.bg:SetTemplate(nil, nil, nil, nil, true) specIcon.bg:SetFrameLevel(specIcon:GetFrameLevel() - 1) specIcon:SetInside(specIcon.bg) return specIcon end function UF:Configure_PVPSpecIcon(frame) local specIcon = frame.PVPSpecIcon specIcon.bg:ClearAllPoints() if frame.ORIENTATION == 'LEFT' then specIcon.bg:Point('TOPRIGHT', frame, 'TOPRIGHT', -UF.SPACING, -UF.SPACING) if frame.USE_MINI_POWERBAR or frame.USE_POWERBAR_OFFSET or frame.USE_INSET_POWERBAR then specIcon.bg:Point('BOTTOMLEFT', frame.Health.backdrop, 'BOTTOMRIGHT', (-UF.BORDER + UF.SPACING*3) + frame.PORTRAIT_WIDTH, 0) else specIcon.bg:Point('BOTTOMLEFT', frame.Power.backdrop, 'BOTTOMRIGHT', (-UF.BORDER + UF.SPACING*3) + frame.PORTRAIT_WIDTH, 0) end else specIcon.bg:Point('TOPLEFT', frame, 'TOPLEFT', UF.SPACING, -UF.SPACING) if frame.USE_MINI_POWERBAR or frame.USE_POWERBAR_OFFSET or frame.USE_INSET_POWERBAR then specIcon.bg:Point('BOTTOMRIGHT', frame.Health.backdrop, 'BOTTOMLEFT', (UF.BORDER - UF.SPACING*3) - frame.PORTRAIT_WIDTH, 0) else specIcon.bg:Point('BOTTOMRIGHT', frame.Power.backdrop, 'BOTTOMLEFT', (UF.BORDER - UF.SPACING*3) - frame.PORTRAIT_WIDTH, 0) end end if frame.db.pvpSpecIcon and not frame:IsElementEnabled('PVPSpecIcon') then frame:EnableElement('PVPSpecIcon') elseif not frame.db.pvpSpecIcon and frame:IsElementEnabled('PVPSpecIcon') then frame:DisableElement('PVPSpecIcon') end end