local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local UF = E:GetModule('UnitFrames') function UF:Construct_PartyIndicator(frame) local PartyIndicator = CreateFrame('Frame', nil, frame.RaisedElementParent) local HomeIcon = PartyIndicator:CreateTexture(nil, 'OVERLAY', nil, 0) HomeIcon:Point('CENTER', 4, 4) HomeIcon:Size(26) local InstanceIcon = PartyIndicator:CreateTexture(nil, 'OVERLAY', nil, 1) InstanceIcon:Point('CENTER', 0, 0) InstanceIcon:Size(26) PartyIndicator.HomeIcon = HomeIcon PartyIndicator.InstanceIcon = InstanceIcon return PartyIndicator end function UF:Configure_PartyIndicator(frame) local db = frame and frame.db and frame.db.partyIndicator if not db then return end local PartyIndicator = frame.PartyIndicator PartyIndicator:ClearAllPoints() PartyIndicator:Point(db.anchorPoint, frame.Health, db.anchorPoint, db.xOffset, db.yOffset) PartyIndicator:Size(20 * (db.scale or 1)) if frame.db.partyIndicator.enable and not frame:IsElementEnabled('PartyIndicator') then frame:EnableElement('PartyIndicator') elseif not frame.db.partyIndicator.enable and frame:IsElementEnabled('PartyIndicator') then frame:DisableElement('PartyIndicator') end end