--[[ Nameplate Filter Add the nameplates name that you do NOT want to see. ]] local E, L, V, P, G = unpack(select(2, ...)) --Engine G.nameplate.filters = { ElvUI_Boss = { triggers = { level = true, curlevel = -1, priority = 2 }, actions = { usePortrait = true, scale = 1.15 } }, ElvUI_Target = { triggers = { isTarget = true }, actions = { scale = 1.2 } }, ElvUI_NonTarget = { triggers = { notTarget = true, requireTarget = true, nameplateType = { enable = true, friendlyPlayer = true, friendlyNPC = true, enemyPlayer = true, enemyNPC = true } }, actions = { alpha = 50 } }, ElvUI_Explosives = { triggers = { priority = 2, nameplateType = { enable = true, enemyNPC = true }, names = { ['120651'] = true } }, actions = { usePortrait = true, scale = 1.15, color = { health = true, healthColor = {r = 0, g = 255, b = 255} } } } } E.StyleFilterDefaults = { triggers = { priority = 1, targetMe = false, isTarget = false, notTarget = false, requireTarget = false, level = false, casting = { isCasting = false, isChanneling = false, notCasting = false, notChanneling = false, interruptible = false, notSpell = false, spells = {} }, role = { tank = false, healer = false, damager = false }, classification = { worldboss = false, rareelite = false, elite = false, rare = false, normal = false, trivial = false, minus = false }, class = {}, -- this can stay empty we only will accept values that exist raidTarget = { star = false, circle = false, diamond = false, triangle = false, moon = false, square = false, cross = false, skull = false }, talent = { type = 'normal', enabled = false, requireAll = false, tier1enabled = false, tier1 = {missing = false, column = 0}, tier2enabled = false, tier2 = {missing = false, column = 0}, tier3enabled = false, tier3 = {missing = false, column = 0}, tier4enabled = false, tier4 = {missing = false, column = 0}, tier5enabled = false, tier5 = {missing = false, column = 0}, tier6enabled = false, tier6 = {missing = false, column = 0}, tier7enabled = false, tier7 = {missing = false, column = 0} }, threat = { enable = false, good = false, goodTransition = false, badTransition = false, bad = false, offTank = false, offTankGoodTransition = false, offTankBadTransition = false }, curlevel = 0, maxlevel = 0, minlevel = 0, healthThreshold = false, healthUsePlayer = false, underHealthThreshold = 0, overHealthThreshold = 0, powerThreshold = false, powerUsePlayer = false, underPowerThreshold = 0, overPowerThreshold = 0, names = {}, creatureType = { enable = false, Aberration = false, Beast = false, Critter = false, Demon = false, Dragonkin = false, Elemental = false, ['Gas Cloud'] = false, Giant = false, Humanoid = false, Mechanical = false, ['Not specified'] = false, Totem = false, Undead = false, ['Wild Pet'] = false, ['Non-combat Pet'] = false }, nameplateType = { enable = false, friendlyPlayer = false, friendlyNPC = false, enemyPlayer = false, enemyNPC = false, player = false }, reactionType = { enabled = false, reputation = false, hated = false, hostile = false, unfriendly = false, neutral = false, friendly = false, honored = false, revered = false, exalted = false }, instanceType = { none = false, scenario = false, party = false, raid = false, arena = false, pvp = false }, location = { mapIDEnabled = false, mapIDs = {}, instanceIDEnabled = false, instanceIDs = {}, zoneNamesEnabled = false, zoneNames = {}, subZoneNamesEnabled = false, subZoneNames = {}, }, keyMod = { enable = false, Modifier = false, Shift = false, Alt = false, Control = false, LeftShift = false, LeftAlt = false, LeftControl = false, RightShift = false, RightAlt = false, RightControl = false }, instanceDifficulty = { dungeon = { normal = false, heroic = false, mythic = false, ['mythic+'] = false, timewalking = false }, raid = { lfr = false, normal = false, heroic = false, mythic = false, timewalking = false, legacy10normal = false, legacy25normal = false, legacy10heroic = false, legacy25heroic = false } }, cooldowns = { names = {}, mustHaveAll = false }, buffs = { mustHaveAll = false, missing = false, names = {}, minTimeLeft = 0, maxTimeLeft = 0, hasStealable = false, hasNoStealable = false }, debuffs = { mustHaveAll = false, missing = false, names = {}, minTimeLeft = 0, maxTimeLeft = 0 }, isResting = false, isPet = false, isNotPet = false, isPlayerControlled = false, isNotPlayerControlled = false, isOwnedByPlayer = false, isNotOwnedByPlayer = false, isPvP = false, isNotPvP = false, isTapDenied = false, isNotTapDenied = false, playerCanAttack = false, playerCanNotAttack = false, hasTitleNPC = false, noTitleNPC = false, isQuest = false, notQuest = false, questBoss = false, -- combat inCombat = false, outOfCombat = false, inCombatUnit = false, outOfCombatUnit = false, -- vehicle inVehicle = false, outOfVehicle = false, inVehicleUnit = false, outOfVehicleUnit = false }, actions = { color = { health = false, power = false, border = false, healthColor = {r = 1, g = 1, b = 1, a = 1}, powerColor = {r = 1, g = 1, b = 1, a = 1}, borderColor = {r = 1, g = 1, b = 1, a = 1} }, texture = { enable = false, texture = 'ElvUI Norm' }, flash = { enable = false, color = {r = 1, g = 1, b = 1, a = 1}, speed = 4 }, tags = { name = '', level = '', title = '', health = '', power = '' }, hide = false, usePortrait = false, nameOnly = false, scale = 1, alpha = -1 } }