local E, L, V, P, G = unpack(select(2, ...)) local DT = E:GetModule('DataTexts') local strjoin = strjoin local UnitStat = UnitStat local STAT_CATEGORY_ATTRIBUTES = STAT_CATEGORY_ATTRIBUTES local ITEM_MOD_STAMINA_SHORT = ITEM_MOD_STAMINA_SHORT local LE_UNIT_STAT_STAMINA = LE_UNIT_STAT_STAMINA local displayString, lastPanel = '' local function OnEvent(self) if E.global.datatexts.settings.Stamina.NoLabel then self.text:SetFormattedText(displayString, UnitStat("player", LE_UNIT_STAT_STAMINA)) else self.text:SetFormattedText(displayString, E.global.datatexts.settings.Stamina.Label ~= '' and E.global.datatexts.settings.Stamina.Label or ITEM_MOD_STAMINA_SHORT..': ', UnitStat("player", LE_UNIT_STAT_STAMINA)) end lastPanel = self end local function ValueColorUpdate(hex) displayString = strjoin('', E.global.datatexts.settings.Stamina.NoLabel and '' or '%s', hex, '%d|r') if lastPanel then OnEvent(lastPanel) end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext('Stamina', STAT_CATEGORY_ATTRIBUTES, { "UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE" }, OnEvent, nil, nil, nil, nil, ITEM_MOD_STAMINA_SHORT, nil, ValueColorUpdate)