local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') local _G = _G local pairs = pairs local C_AzeriteEssence_CanOpenUI = C_AzeriteEssence.CanOpenUI function S:Blizzard_AzeriteEssenceUI() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.azeriteEssence) then return end if not C_AzeriteEssence_CanOpenUI() then return end local AzeriteEssenceUI = _G.AzeriteEssenceUI S:HandlePortraitFrame(AzeriteEssenceUI) -- Reposition the Level Badge AzeriteEssenceUI.PowerLevelBadgeFrame:ClearAllPoints() AzeriteEssenceUI.PowerLevelBadgeFrame:Point('TOPLEFT') AzeriteEssenceUI.PowerLevelBadgeFrame.Ring:Hide() AzeriteEssenceUI.PowerLevelBadgeFrame.BackgroundBlack:Hide() AzeriteEssenceUI.OrbBackground:SetAllPoints(AzeriteEssenceUI.ItemModelScene) AzeriteEssenceUI.OrbRing:Size(483, 480) S:HandleScrollBar(AzeriteEssenceUI.EssenceList.ScrollBar) -- Essence List on the right for _, button in pairs(AzeriteEssenceUI.EssenceList.buttons) do button:DisableDrawLayer('ARTWORK') button:StyleButton() S:HandleIcon(button.Icon) button.Icon:Point('LEFT', button, 'LEFT', 6, 0) button:CreateBackdrop() button.backdrop:Point('TOPLEFT', 2, -3) button.backdrop:Point('BOTTOMRIGHT', -2, 3) end -- Header on the Essence List AzeriteEssenceUI:HookScript('OnShow', function(s) s.EssenceList.HeaderButton:StripTextures() if not s.EssenceList.HeaderButton.backdrop then s.EssenceList.HeaderButton:CreateBackdrop('Transparent') s.EssenceList.HeaderButton.backdrop:SetAllPoints() end end) end S:AddCallbackForAddon('Blizzard_AzeriteEssenceUI')