2020-11-13 14:27:50 -05:00

635 lines
18 KiB
Lua

------------------------------------------------------------------------
-- Collection of functions that can be used in multiple places
------------------------------------------------------------------------
local E, L, V, P, G = unpack(select(2, ...))
local _G = _G
local wipe, date = wipe, date
local format, select, type, ipairs, pairs = format, select, type, ipairs, pairs
local strmatch, strfind, tonumber, tostring = strmatch, strfind, tonumber, tostring
local strlen, CreateFrame = strlen, CreateFrame
local GetAddOnEnableState = GetAddOnEnableState
local GetBattlefieldArenaFaction = GetBattlefieldArenaFaction
local GetCVar, SetCVar = GetCVar, SetCVar
local GetCVarBool = GetCVarBool
local GetFunctionCPUUsage = GetFunctionCPUUsage
local GetInstanceInfo = GetInstanceInfo
local GetSpecialization = GetSpecialization
local GetSpecializationRole = GetSpecializationRole
local InCombatLockdown = InCombatLockdown
local IsAddOnLoaded = IsAddOnLoaded
local IsWargame = IsWargame
local PLAYER_FACTION_GROUP = PLAYER_FACTION_GROUP
local RequestBattlefieldScoreData = RequestBattlefieldScoreData
local UIParentLoadAddOn = UIParentLoadAddOn
local UnitAttackPower = UnitAttackPower
local UnitFactionGroup = UnitFactionGroup
local UnitGroupRolesAssigned = UnitGroupRolesAssigned
local UnitHasVehicleUI = UnitHasVehicleUI
local UnitIsMercenary = UnitIsMercenary
local UnitStat = UnitStat
local C_PetBattles_IsInBattle = C_PetBattles.IsInBattle
local C_PvP_IsRatedBattleground = C_PvP.IsRatedBattleground
local FACTION_HORDE = FACTION_HORDE
local FACTION_ALLIANCE = FACTION_ALLIANCE
local ERR_NOT_IN_COMBAT = ERR_NOT_IN_COMBAT
-- GLOBALS: ElvDB
function E:ClassColor(class, usePriestColor)
if not class then return end
local color = (_G.CUSTOM_CLASS_COLORS and _G.CUSTOM_CLASS_COLORS[class]) or _G.RAID_CLASS_COLORS[class]
if type(color) ~= 'table' then return end
if not color.colorStr then
color.colorStr = E:RGBToHex(color.r, color.g, color.b, 'ff')
elseif strlen(color.colorStr) == 6 then
color.colorStr = 'ff'..color.colorStr
end
if usePriestColor and class == 'PRIEST' and tonumber(color.colorStr, 16) > tonumber(E.PriestColors.colorStr, 16) then
return E.PriestColors
else
return color
end
end
do -- other non-english locales require this
E.UnlocalizedClasses = {}
for k, v in pairs(_G.LOCALIZED_CLASS_NAMES_MALE) do E.UnlocalizedClasses[v] = k end
for k, v in pairs(_G.LOCALIZED_CLASS_NAMES_FEMALE) do E.UnlocalizedClasses[v] = k end
function E:UnlocalizedClassName(className)
return (className and className ~= '') and E.UnlocalizedClasses[className]
end
end
function E:IsFoolsDay()
return strfind(date(), '04/01/') and not E.global.aprilFools
end
do
local essenceTextureID = 2975691
function E:ScanTooltipTextures()
local tt = E.ScanTooltip
if not tt.gems then
tt.gems = {}
else
wipe(tt.gems)
end
if not tt.essences then
tt.essences = {}
else
for _, essences in pairs(tt.essences) do
wipe(essences)
end
end
local step = 1
for i = 1, 10 do
local tex = _G['ElvUI_ScanTooltipTexture'..i]
local texture = tex and tex:IsShown() and tex:GetTexture()
if texture then
if texture == essenceTextureID then
local selected = (tt.gems[i-1] ~= essenceTextureID and tt.gems[i-1]) or nil
if not tt.essences[step] then tt.essences[step] = {} end
tt.essences[step][1] = selected --essence texture if selected or nil
tt.essences[step][2] = tex:GetAtlas() --atlas place 'tooltip-heartofazerothessence-major' or 'tooltip-heartofazerothessence-minor'
tt.essences[step][3] = texture --border texture placed by the atlas
--`CollectEssenceInfo` will add 4 (hex quality color) and 5 (essence name)
step = step + 1
if selected then
tt.gems[i-1] = nil
end
else
tt.gems[i] = texture
end
end
end
return tt.gems, tt.essences
end
end
function E:GetPlayerRole()
local assignedRole = UnitGroupRolesAssigned('player')
if assignedRole == 'NONE' then
return E.myspec and GetSpecializationRole(E.myspec)
end
return assignedRole
end
function E:CheckRole()
self.myspec = GetSpecialization()
self.myrole = E:GetPlayerRole()
-- myrole = group role; TANK, HEALER, DAMAGER
-- role = class role; Tank, Melee, Caster
local role
if type(self.ClassRole[self.myclass]) == 'string' then
role = self.ClassRole[self.myclass]
elseif self.myspec then
role = self.ClassRole[self.myclass][self.myspec]
end
if not role then
local playerint = select(2, UnitStat('player', 4))
local playeragi = select(2, UnitStat('player', 2))
local base, posBuff, negBuff = UnitAttackPower('player')
local playerap = base + posBuff + negBuff
role = ((playerap > playerint) or (playeragi > playerint)) and 'Melee' or 'Caster'
end
if self.role ~= role then
self.role = role
self.callbacks:Fire('RoleChanged')
end
local dispel = self.DispelClasses[self.myclass]
if self.myrole and (self.myclass ~= 'PRIEST' and dispel ~= nil) then
dispel.Magic = (self.myrole == 'HEALER')
end
end
function E:IsDispellableByMe(debuffType)
local dispel = self.DispelClasses[self.myclass]
return dispel and dispel[debuffType]
end
do
local function SetOriginalHeight(f)
if InCombatLockdown() then
E:RegisterEventForObject('PLAYER_REGEN_ENABLED', SetOriginalHeight, SetOriginalHeight)
return
end
E.UIParent:SetHeight(E.UIParent.origHeight)
if f == SetOriginalHeight then
E:UnregisterEventForObject('PLAYER_REGEN_ENABLED', SetOriginalHeight, SetOriginalHeight)
end
end
local function SetModifiedHeight(f)
if InCombatLockdown() then
E:RegisterEventForObject('PLAYER_REGEN_ENABLED', SetModifiedHeight, SetModifiedHeight)
return
end
E.UIParent:SetHeight(E.UIParent.origHeight - (_G.OrderHallCommandBar:GetHeight() + E.Border))
if f == SetModifiedHeight then
E:UnregisterEventForObject('PLAYER_REGEN_ENABLED', SetModifiedHeight, SetModifiedHeight)
end
end
--This function handles disabling of OrderHall Bar or resizing of ElvUIParent if needed
function E:HandleCommandBar()
if E.global.general.commandBarSetting == 'DISABLED' then
_G.OrderHallCommandBar:UnregisterAllEvents()
_G.OrderHallCommandBar:SetScript('OnShow', _G.OrderHallCommandBar.Hide)
_G.OrderHallCommandBar:Hide()
_G.UIParent:UnregisterEvent('UNIT_AURA') --Only used for OrderHall Bar
elseif E.global.general.commandBarSetting == 'ENABLED_RESIZEPARENT' then
_G.OrderHallCommandBar:HookScript('OnShow', SetModifiedHeight)
_G.OrderHallCommandBar:HookScript('OnHide', SetOriginalHeight)
end
end
end
do
local Masque = E.Libs.Masque
local MasqueGroupState = {}
local MasqueGroupToTableElement = {
['ActionBars'] = {'actionbar', 'actionbars'},
['Pet Bar'] = {'actionbar', 'petBar'},
['Stance Bar'] = {'actionbar', 'stanceBar'},
['Buffs'] = {'auras', 'buffs'},
['Debuffs'] = {'auras', 'debuffs'},
}
function E:MasqueCallback(Group, _, _, _, _, Disabled)
if not E.private then return end
local element = MasqueGroupToTableElement[Group]
if element then
if Disabled then
if E.private[element[1]].masque[element[2]] and MasqueGroupState[Group] == 'enabled' then
E.private[element[1]].masque[element[2]] = false
E:StaticPopup_Show('CONFIG_RL')
end
MasqueGroupState[Group] = 'disabled'
else
MasqueGroupState[Group] = 'enabled'
end
end
end
if Masque then
Masque:Register('ElvUI', E.MasqueCallback)
end
end
do
local CPU_USAGE = {}
local function CompareCPUDiff(showall, minCalls)
local greatestUsage, greatestCalls, greatestName, newName, newFunc
local greatestDiff, lastModule, mod, usage, calls, diff = 0
for name, oldUsage in pairs(CPU_USAGE) do
newName, newFunc = strmatch(name, '^([^:]+):(.+)$')
if not newFunc then
E:Print('CPU_USAGE:', name, newFunc)
else
if newName ~= lastModule then
mod = E:GetModule(newName, true) or E
lastModule = newName
end
usage, calls = GetFunctionCPUUsage(mod[newFunc], true)
diff = usage - oldUsage
if showall and (calls > minCalls) then
E:Print('Name('..name..') Calls('..calls..') MS('..(usage or 0)..') Diff('..(diff > 0 and format('%.3f', diff) or 0)..')')
end
if (diff > greatestDiff) and calls > minCalls then
greatestName, greatestUsage, greatestCalls, greatestDiff = name, usage, calls, diff
end
end
end
if greatestName then
E:Print(greatestName.. ' had the CPU usage of: '..(greatestUsage > 0 and format('%.3f', greatestUsage) or 0)..'ms. And has been called '.. greatestCalls..' times.')
else
E:Print('CPU Usage: No CPU Usage differences found.')
end
wipe(CPU_USAGE)
end
function E:GetTopCPUFunc(msg)
if not GetCVarBool('scriptProfile') then
E:Print('For `/cpuusage` to work, you need to enable script profiling via: `/console scriptProfile 1` then reload. Disable after testing by setting it back to 0.')
return
end
local module, showall, delay, minCalls = strmatch(msg, '^(%S+)%s*(%S*)%s*(%S*)%s*(.*)$')
local checkCore, mod = (not module or module == '') and 'E'
showall = (showall == 'true' and true) or false
delay = (delay == 'nil' and nil) or tonumber(delay) or 5
minCalls = (minCalls == 'nil' and nil) or tonumber(minCalls) or 15
wipe(CPU_USAGE)
if module == 'all' then
for moduName, modu in pairs(self.modules) do
for funcName, func in pairs(modu) do
if funcName ~= 'GetModule' and type(func) == 'function' then
CPU_USAGE[moduName..':'..funcName] = GetFunctionCPUUsage(func, true)
end
end
end
else
if not checkCore then
mod = self:GetModule(module, true)
if not mod then
self:Print(module..' not found, falling back to checking core.')
mod, checkCore = self, 'E'
end
else
mod = self
end
for name, func in pairs(mod) do
if (name ~= 'GetModule') and type(func) == 'function' then
CPU_USAGE[(checkCore or module)..':'..name] = GetFunctionCPUUsage(func, true)
end
end
end
self:Delay(delay, CompareCPUDiff, showall, minCalls)
self:Print('Calculating CPU Usage differences (module: '..(checkCore or module)..', showall: '..tostring(showall)..', minCalls: '..tostring(minCalls)..', delay: '..tostring(delay)..')')
end
end
function E:Dump(object, inspect)
if GetAddOnEnableState(E.myname, 'Blizzard_DebugTools') == 0 then
E:Print('Blizzard_DebugTools is disabled.')
return
end
local debugTools = IsAddOnLoaded('Blizzard_DebugTools')
if not debugTools then UIParentLoadAddOn('Blizzard_DebugTools') end
if inspect then
local tableType = type(object)
if tableType == 'table' then
_G.DisplayTableInspectorWindow(object)
else
E:Print('Failed: ', tostring(object), ' is type: ', tableType,'. Requires table object.')
end
else
_G.DevTools_Dump(object)
end
end
function E:AddNonPetBattleFrames()
if InCombatLockdown() then
E:UnregisterEventForObject('PLAYER_REGEN_DISABLED', E.AddNonPetBattleFrames, E.AddNonPetBattleFrames)
return
elseif E:IsEventRegisteredForObject('PLAYER_REGEN_DISABLED', E.AddNonPetBattleFrames) then
E:UnregisterEventForObject('PLAYER_REGEN_DISABLED', E.AddNonPetBattleFrames, E.AddNonPetBattleFrames)
end
for object, data in pairs(E.FrameLocks) do
local parent, strata
if type(data) == 'table' then
parent, strata = data.parent, data.strata
elseif data == true then
parent = _G.UIParent
end
local obj = _G[object] or object
obj:SetParent(parent)
if strata then
obj:SetFrameStrata(strata)
end
end
end
function E:RemoveNonPetBattleFrames()
if InCombatLockdown() then
E:RegisterEventForObject('PLAYER_REGEN_DISABLED', E.RemoveNonPetBattleFrames, E.RemoveNonPetBattleFrames)
return
elseif E:IsEventRegisteredForObject('PLAYER_REGEN_DISABLED', E.RemoveNonPetBattleFrames) then
E:UnregisterEventForObject('PLAYER_REGEN_DISABLED', E.RemoveNonPetBattleFrames, E.RemoveNonPetBattleFrames)
end
for object in pairs(E.FrameLocks) do
local obj = _G[object] or object
obj:SetParent(E.HiddenFrame)
end
end
function E:RegisterPetBattleHideFrames(object, originalParent, originalStrata)
if not object or not originalParent then
E:Print('Error. Usage: RegisterPetBattleHideFrames(object, originalParent, originalStrata)')
return
end
object = _G[object] or object
--If already doing pokemon
if C_PetBattles_IsInBattle() then
object:SetParent(E.HiddenFrame)
end
E.FrameLocks[object] = {
parent = originalParent,
strata = originalStrata or nil,
}
end
function E:UnregisterPetBattleHideFrames(object)
if not object then
E:Print('Error. Usage: UnregisterPetBattleHideFrames(object)')
return
end
object = _G[object] or object
--Check if object was registered to begin with
if not E.FrameLocks[object] then return end
--Change parent of object back to original parent
local originalParent = E.FrameLocks[object].parent
if originalParent then
object:SetParent(originalParent)
end
--Change strata of object back to original
local originalStrata = E.FrameLocks[object].strata
if originalStrata then
object:SetFrameStrata(originalStrata)
end
--Remove object from table
E.FrameLocks[object] = nil
end
function E:RegisterObjectForVehicleLock(object, originalParent)
if not object or not originalParent then
E:Print('Error. Usage: RegisterObjectForVehicleLock(object, originalParent)')
return
end
object = _G[object] or object
--Entering/Exiting vehicles will often happen in combat.
--For this reason we cannot allow protected objects.
if object.IsProtected and object:IsProtected() then
E:Print('Error. Object is protected and cannot be changed in combat.')
return
end
--Check if we are already in a vehicles
if UnitHasVehicleUI('player') then
object:SetParent(E.HiddenFrame)
end
--Add object to table
E.VehicleLocks[object] = originalParent
end
function E:UnregisterObjectForVehicleLock(object)
if not object then
E:Print('Error. Usage: UnregisterObjectForVehicleLock(object)')
return
end
object = _G[object] or object
--Check if object was registered to begin with
if not E.VehicleLocks[object] then
return
end
--Change parent of object back to original parent
local originalParent = E.VehicleLocks[object]
if originalParent then
object:SetParent(originalParent)
end
--Remove object from table
E.VehicleLocks[object] = nil
end
function E:EnterVehicleHideFrames(_, unit)
if unit ~= 'player' then return end
for object in pairs(E.VehicleLocks) do
object:SetParent(E.HiddenFrame)
end
end
function E:ExitVehicleShowFrames(_, unit)
if unit ~= 'player' then return end
for object, originalParent in pairs(E.VehicleLocks) do
object:SetParent(originalParent)
end
end
function E:RequestBGInfo()
RequestBattlefieldScoreData()
end
function E:PLAYER_ENTERING_WORLD(_, initLogin, isReload)
self:CheckRole()
if initLogin or not ElvDB.LuaErrorDisabledAddOns then
ElvDB.LuaErrorDisabledAddOns = {}
end
if initLogin or isReload then
self:CheckIncompatible()
end
if not self.MediaUpdated then
self:UpdateMedia()
self.MediaUpdated = true
end
local _, instanceType = GetInstanceInfo()
if instanceType == 'pvp' then
self.BGTimer = self:ScheduleRepeatingTimer('RequestBGInfo', 5)
self:RequestBGInfo()
elseif self.BGTimer then
self:CancelTimer(self.BGTimer)
self.BGTimer = nil
end
end
function E:PLAYER_REGEN_ENABLED()
if self.CVarUpdate then
for cvarName, value in pairs(self.LockedCVars) do
if not self.IgnoredCVars[cvarName] and (GetCVar(cvarName) ~= value) then
SetCVar(cvarName, value)
end
end
self.CVarUpdate = nil
end
if self.ShowOptionsUI then
self:ToggleOptionsUI()
self.ShowOptionsUI = nil
end
end
function E:PLAYER_REGEN_DISABLED()
local err
if IsAddOnLoaded('ElvUI_OptionsUI') then
local ACD = self.Libs.AceConfigDialog
if ACD and ACD.OpenFrames and ACD.OpenFrames.ElvUI then
ACD:Close('ElvUI')
err = true
end
end
if self.CreatedMovers then
for name in pairs(self.CreatedMovers) do
local mover = _G[name]
if mover and mover:IsShown() then
mover:Hide()
err = true
end
end
end
if err then
self:Print(ERR_NOT_IN_COMBAT)
end
end
function E:GetUnitBattlefieldFaction(unit)
local englishFaction, localizedFaction = UnitFactionGroup(unit)
-- this might be a rated BG or wargame and if so the player's faction might be altered
-- should also apply if `player` is a mercenary.
if unit == 'player' then
if C_PvP_IsRatedBattleground() or IsWargame() then
englishFaction = PLAYER_FACTION_GROUP[GetBattlefieldArenaFaction()]
localizedFaction = (englishFaction == 'Alliance' and FACTION_ALLIANCE) or FACTION_HORDE
elseif UnitIsMercenary(unit) then
if englishFaction == 'Alliance' then
englishFaction, localizedFaction = 'Horde', FACTION_HORDE
else
englishFaction, localizedFaction = 'Alliance', FACTION_ALLIANCE
end
end
end
return englishFaction, localizedFaction
end
function E:NEUTRAL_FACTION_SELECT_RESULT()
E.myfaction, E.myLocalizedFaction = UnitFactionGroup('player')
end
function E:PLAYER_LEVEL_UP(_, level)
E.mylevel = level
end
function E:LoadAPI()
E:RegisterEvent('PLAYER_LEVEL_UP')
E:RegisterEvent('PLAYER_ENTERING_WORLD')
E:RegisterEvent('PLAYER_REGEN_ENABLED')
E:RegisterEvent('PLAYER_REGEN_DISABLED')
E:RegisterEvent('NEUTRAL_FACTION_SELECT_RESULT')
E:RegisterEvent('PET_BATTLE_CLOSE', 'AddNonPetBattleFrames')
E:RegisterEvent('PET_BATTLE_OPENING_START', 'RemoveNonPetBattleFrames')
E:RegisterEvent('PLAYER_SPECIALIZATION_CHANGED', 'CheckRole')
E:RegisterEvent('UNIT_ENTERED_VEHICLE', 'EnterVehicleHideFrames')
E:RegisterEvent('UNIT_EXITED_VEHICLE', 'ExitVehicleShowFrames')
E:RegisterEvent('UI_SCALE_CHANGED', 'PixelScaleChanged')
do -- setup cropIcon texCoords
local opt = E.db.general.cropIcon
local modifier = 0.04 * opt
for i, v in ipairs(E.TexCoords) do
if i % 2 == 0 then
E.TexCoords[i] = v - modifier
else
E.TexCoords[i] = v + modifier
end
end
end
if not strfind(date(), '04/01/') then
E.global.aprilFools = nil
end
if _G.OrderHallCommandBar then
E:HandleCommandBar()
else
local frame = CreateFrame('Frame')
frame:RegisterEvent('ADDON_LOADED')
frame:SetScript('OnEvent', function(Frame, event, addon)
if event == 'ADDON_LOADED' and addon == 'Blizzard_OrderHallUI' then
if InCombatLockdown() then
Frame:RegisterEvent('PLAYER_REGEN_ENABLED')
else
E:HandleCommandBar()
end
Frame:UnregisterEvent(event)
elseif event == 'PLAYER_REGEN_ENABLED' then
E:HandleCommandBar()
Frame:UnregisterEvent(event)
end
end)
end
end