143 lines
6.2 KiB
Lua
143 lines
6.2 KiB
Lua
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local DT = E:GetModule('DataTexts')
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local _G = _G
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local pairs = pairs
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local format = format
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local GetDungeonDifficultyID, GetRaidDifficultyID, GetLegacyRaidDifficultyID = GetDungeonDifficultyID, GetRaidDifficultyID, GetLegacyRaidDifficultyID
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local SetDungeonDifficultyID, SetRaidDifficultyID, SetLegacyRaidDifficultyID = SetDungeonDifficultyID, SetRaidDifficultyID, SetLegacyRaidDifficultyID
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local GetInstanceInfo, GetDifficultyInfo, ResetInstances = GetInstanceInfo, GetDifficultyInfo, ResetInstances
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local C_ChallengeMode_GetActiveChallengeMapID = C_ChallengeMode.GetActiveChallengeMapID
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local C_ChallengeMode_GetActiveKeystoneInfo = C_ChallengeMode.GetActiveKeystoneInfo
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local C_ChallengeMode_IsChallengeModeActive = C_ChallengeMode.IsChallengeModeActive
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local C_MythicPlus_IsMythicPlusActive = C_MythicPlus.IsMythicPlusActive
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local DungeonTexture, RaidTexture, LegacyTexture = CreateAtlasMarkup('Dungeon', 20, 20), CreateAtlasMarkup('Raid', 20, 20), CreateAtlasMarkup('worldquest-icon-raid', 20, 20)
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local DungeonDifficultyID, RaidDifficultyID, LegacyRaidDifficultyID = GetDungeonDifficultyID(), GetRaidDifficultyID(), GetLegacyRaidDifficultyID()
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local RightClickMenu, DiffLabel = {
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{ text = _G.DUNGEON_DIFFICULTY, isTitle = true, notCheckable = true },
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{ text = _G.PLAYER_DIFFICULTY1, checked = function() return GetDungeonDifficultyID() == 1 end, func = function() SetDungeonDifficultyID(1) end },
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{ text = _G.PLAYER_DIFFICULTY2, checked = function() return GetDungeonDifficultyID() == 2 end, func = function() SetDungeonDifficultyID(2) end },
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{ text = _G.PLAYER_DIFFICULTY6, checked = function() return GetDungeonDifficultyID() == 23 end, func = function() SetDungeonDifficultyID(23) end },
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{ text = '', isTitle = true, notCheckable = true };
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{ text = _G.RAID_DIFFICULTY, isTitle = true, notCheckable = true},
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{ text = _G.PLAYER_DIFFICULTY1, checked = function() return GetRaidDifficultyID() == 14 end, func = function() SetRaidDifficultyID(14) end },
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{ text = _G.PLAYER_DIFFICULTY2, checked = function() return GetRaidDifficultyID() == 15 end, func = function() SetRaidDifficultyID(15) end },
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{ text = _G.PLAYER_DIFFICULTY6, checked = function() return GetRaidDifficultyID() == 16 end, func = function() SetRaidDifficultyID(16) end },
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{ text = '', isTitle = true, notCheckable = true };
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{ text = _G.UNIT_FRAME_DROPDOWN_SUBSECTION_TITLE_LEGACY_RAID, isTitle = true, notCheckable = true },
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{ text = _G.RAID_DIFFICULTY1, checked = function() return GetLegacyRaidDifficultyID() == 3 end, func = function() SetLegacyRaidDifficultyID(3) end },
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{ text = _G.RAID_DIFFICULTY1..' '.._G.PLAYER_DIFFICULTY2, checked = function() return GetLegacyRaidDifficultyID() == 5 end, func = function() SetLegacyRaidDifficultyID(5) end },
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{ text = _G.RAID_DIFFICULTY2, checked = function() return GetLegacyRaidDifficultyID() == 4 end, func = function() SetLegacyRaidDifficultyID(4) end },
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{ text = _G.RAID_DIFFICULTY2..' '.._G.PLAYER_DIFFICULTY2, checked = function() return GetLegacyRaidDifficultyID() == 6 end, func = function() SetLegacyRaidDifficultyID(6) end },
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{ text = '', isTitle = true, notCheckable = true };
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{ text = _G.RESET_INSTANCES, notCheckable = true, func = function() ResetInstances() end},
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}, {}
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for i = 1, 200 do
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if GetDifficultyInfo(i) then
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local Name = GetDifficultyInfo(i)
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if not DiffLabel[i] then DiffLabel[i] = Name end
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end
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end
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local DiffIDLabel = {
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['N'] = { 1, 14, 38 },
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['H'] = { 2, 15, 39 },
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['M'] = { 16, 23, 40 },
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['10N'] = { 3 },
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['25N'] = { 4 },
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['10H'] = { 5 },
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['25H'] = { 6 },
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['LFR'] = { 7, 17 },
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['CM'] = { 8 },
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['40'] = { 9 },
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['TW'] = { 24, 33, 151 },
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['S'] = { 11, 12, 20, 152, 153 },
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['E'] = { 18, 19, 30 },
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['PvP'] = { 25, 29, 32, 34, 45 },
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['WF'] = { 147 },
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['WFH'] = { 149 },
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}
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local IDTexture = {
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LEGACY = { 3, 4, 5, 6, 9 },
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RAID = { 14, 15, 16 },
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}
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local Garrison = {
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[1152] = true,
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[1330] = true,
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[1153] = true,
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[1154] = true,
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[1158] = true,
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[1331] = true,
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[1159] = true,
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[1160] = true,
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}
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local function GetDiffIDLabel(ID)
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for Name, Info in pairs(DiffIDLabel) do
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for _, Num in pairs(Info) do
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if Num == ID then
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return Name
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end
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end
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end
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return ID
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end
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local function GetLabelTexture(ID)
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for Name, Info in pairs(IDTexture) do
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for _, Num in pairs(Info) do
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if Num == ID then
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return Name == 'LEGACY' and LegacyTexture or RaidTexture
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end
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end
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end
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return DungeonTexture
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end
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local function OnClick(self)
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DT:SetEasyMenuAnchor(DT.EasyMenu, self)
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_G.EasyMenu(RightClickMenu, DT.EasyMenu, nil, nil, nil, 'MENU')
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end
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local function OnEvent(self)
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local name, instanceType, difficultyID, _, _, _, _, instanceID = GetInstanceInfo()
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local keyStoneLevel = C_MythicPlus_IsMythicPlusActive() and C_ChallengeMode_GetActiveChallengeMapID() and C_ChallengeMode_IsChallengeModeActive() and C_ChallengeMode_GetActiveKeystoneInfo()
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if keyStoneLevel then
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self.text:SetFormattedText('%s %s +%s', GetLabelTexture(difficultyID), name, keyStoneLevel)
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elseif instanceType ~= 'none' and difficultyID and not Garrison[instanceID] then
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self.text:SetFormattedText('%s %s %s', GetLabelTexture(difficultyID), name, GetDiffIDLabel(difficultyID))
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else
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DungeonDifficultyID, RaidDifficultyID, LegacyRaidDifficultyID = GetDungeonDifficultyID(), GetRaidDifficultyID(), GetLegacyRaidDifficultyID()
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self.text:SetFormattedText('%s %s %s %s %s %s', DungeonTexture, GetDiffIDLabel(DungeonDifficultyID), RaidTexture, GetDiffIDLabel(RaidDifficultyID), LegacyTexture, GetDiffIDLabel(LegacyRaidDifficultyID))
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end
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end
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local function OnEnter()
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if not (DungeonDifficultyID or RaidDifficultyID or LegacyRaidDifficultyID) then return end
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DT.tooltip:ClearLines()
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DT.tooltip:SetText(L["Current Difficulties:"])
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DT.tooltip:AddLine(' ')
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if DungeonDifficultyID then
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DT.tooltip:AddLine(format('%s %s', DungeonTexture, DiffLabel[DungeonDifficultyID]), 1, 1, 1)
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end
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if RaidDifficultyID then
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DT.tooltip:AddLine(format('%s %s', RaidTexture, DiffLabel[RaidDifficultyID]), 1, 1, 1)
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end
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if LegacyRaidDifficultyID then
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DT.tooltip:AddLine(format('%s %s', LegacyTexture, DiffLabel[LegacyRaidDifficultyID]), 1, 1, 1)
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end
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DT.tooltip:Show()
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end
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DT:RegisterDatatext('Difficulty', nil, {'CHAT_MSG_SYSTEM', 'LOADING_SCREEN_DISABLED'}, OnEvent, nil, OnClick, OnEnter, nil, 'Difficulty')
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