174 lines
5.6 KiB
Lua
174 lines
5.6 KiB
Lua
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
|
|
local M = E:GetModule('Misc')
|
|
local CH = E:GetModule('Chat')
|
|
local LSM = E.Libs.LSM
|
|
|
|
local format, wipe, unpack, pairs = format, wipe, unpack, pairs
|
|
local strmatch, strlower, gmatch, gsub = strmatch, strlower, gmatch, gsub
|
|
|
|
local Ambiguate = Ambiguate
|
|
local CreateFrame = CreateFrame
|
|
local GetInstanceInfo = GetInstanceInfo
|
|
local RemoveExtraSpaces = RemoveExtraSpaces
|
|
local PRIEST_COLOR = RAID_CLASS_COLORS.PRIEST
|
|
local C_ChatBubbles_GetAllChatBubbles = C_ChatBubbles.GetAllChatBubbles
|
|
|
|
--Message caches
|
|
local messageToGUID = {}
|
|
local messageToSender = {}
|
|
|
|
function M:UpdateBubbleBorder()
|
|
local backdrop = self.backdrop
|
|
local str = backdrop and backdrop.String
|
|
if not str then return end
|
|
|
|
if E.private.general.chatBubbles == 'backdrop' then
|
|
backdrop:SetBackdropBorderColor(str:GetTextColor())
|
|
end
|
|
|
|
local name = self.Name and self.Name:GetText()
|
|
if name then self.Name:SetText() end
|
|
|
|
local text = str:GetText()
|
|
if not text then return end
|
|
|
|
if E.private.general.chatBubbleName then
|
|
M:AddChatBubbleName(self, messageToGUID[text], messageToSender[text])
|
|
end
|
|
|
|
if E.private.chat.enable and E.private.general.classColorMentionsSpeech then
|
|
local isFirstWord, rebuiltString
|
|
if text and strmatch(text, '%s-%S+%s*') then
|
|
for word in gmatch(text, '%s-%S+%s*') do
|
|
local tempWord = gsub(word, '^[%s%p]-([^%s%p]+)([%-]?[^%s%p]-)[%s%p]*$', '%1%2')
|
|
local lowerCaseWord = strlower(tempWord)
|
|
|
|
local classMatch = CH.ClassNames[lowerCaseWord]
|
|
local wordMatch = classMatch and lowerCaseWord
|
|
|
|
if wordMatch and not E.global.chat.classColorMentionExcludedNames[wordMatch] then
|
|
local classColorTable = E:ClassColor(classMatch)
|
|
if classColorTable then
|
|
word = gsub(word, gsub(tempWord, '%-','%%-'), format('\124cff%.2x%.2x%.2x%s\124r', classColorTable.r*255, classColorTable.g*255, classColorTable.b*255, tempWord))
|
|
end
|
|
end
|
|
|
|
if not isFirstWord then
|
|
rebuiltString = word
|
|
isFirstWord = true
|
|
else
|
|
rebuiltString = format('%s%s', rebuiltString, word)
|
|
end
|
|
end
|
|
|
|
if rebuiltString then
|
|
str:SetText(RemoveExtraSpaces(rebuiltString))
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function M:AddChatBubbleName(chatBubble, guid, name)
|
|
if not name then return end
|
|
|
|
local color = PRIEST_COLOR
|
|
local data = guid and guid ~= '' and CH:GetPlayerInfoByGUID(guid)
|
|
if data and data.classColor then
|
|
color = data.classColor
|
|
end
|
|
|
|
chatBubble.Name:SetFormattedText('|c%s%s|r', color.colorStr, name)
|
|
chatBubble.Name:Width(chatBubble:GetWidth()-10)
|
|
end
|
|
|
|
local yOffset --Value set in M:LoadChatBubbles()
|
|
function M:SkinBubble(frame, backdrop)
|
|
local bubbleFont = LSM:Fetch('font', E.private.general.chatBubbleFont)
|
|
if backdrop.String then
|
|
backdrop.String:FontTemplate(bubbleFont, E.private.general.chatBubbleFontSize, E.private.general.chatBubbleFontOutline)
|
|
end
|
|
|
|
if E.private.general.chatBubbles == 'backdrop' then
|
|
if not backdrop.template then
|
|
backdrop:SetBackdrop()
|
|
backdrop:SetTemplate('Transparent', nil, true)
|
|
end
|
|
elseif E.private.general.chatBubbles == 'backdrop_noborder' then
|
|
if not backdrop.noBorder then
|
|
backdrop:SetBackdrop()
|
|
backdrop.noBorder = backdrop:CreateTexture(nil, 'ARTWORK')
|
|
end
|
|
|
|
backdrop.noBorder:SetInside(frame, 4, 4)
|
|
backdrop.noBorder:SetColorTexture(unpack(E.media.backdropfadecolor))
|
|
elseif E.private.general.chatBubbles == 'nobackdrop' then
|
|
backdrop:SetBackdrop()
|
|
end
|
|
|
|
if not frame.Name then
|
|
local name = frame:CreateFontString(nil, 'BORDER')
|
|
name:Height(10) --Width set in M:AddChatBubbleName()
|
|
name:Point('BOTTOM', frame, 'TOP', 0, yOffset)
|
|
name:FontTemplate(bubbleFont, E.private.general.chatBubbleFontSize * 0.85, E.private.general.chatBubbleFontOutline)
|
|
name:SetJustifyH('LEFT')
|
|
frame.Name = name
|
|
end
|
|
|
|
if not frame.backdrop then
|
|
frame.backdrop = backdrop
|
|
backdrop.Tail:Hide()
|
|
|
|
frame:HookScript('OnShow', M.UpdateBubbleBorder)
|
|
frame:SetFrameStrata('DIALOG') --Doesn't work currently in Legion due to a bug on Blizzards end
|
|
frame:SetClampedToScreen(false)
|
|
|
|
M.UpdateBubbleBorder(frame)
|
|
end
|
|
|
|
frame.isSkinnedElvUI = true
|
|
end
|
|
|
|
local function ChatBubble_OnEvent(_, event, msg, sender, _, _, _, _, _, _, _, _, _, guid)
|
|
if event == 'PLAYER_ENTERING_WORLD' then --Clear caches
|
|
wipe(messageToGUID)
|
|
wipe(messageToSender)
|
|
elseif E.private.general.chatBubbleName then
|
|
messageToGUID[msg] = guid
|
|
messageToSender[msg] = Ambiguate(sender, 'none')
|
|
end
|
|
end
|
|
|
|
local function ChatBubble_OnUpdate(eventFrame, elapsed)
|
|
eventFrame.lastupdate = (eventFrame.lastupdate or -2) + elapsed
|
|
if eventFrame.lastupdate < 0.1 then return end
|
|
eventFrame.lastupdate = 0
|
|
|
|
for _, frame in pairs(C_ChatBubbles_GetAllChatBubbles()) do
|
|
local backdrop = frame:GetChildren(1)
|
|
if backdrop and not backdrop:IsForbidden() and not frame.isSkinnedElvUI then
|
|
M:SkinBubble(frame, backdrop)
|
|
end
|
|
end
|
|
end
|
|
|
|
function M:ToggleChatBubbleScript()
|
|
local _, instanceType = GetInstanceInfo()
|
|
if instanceType == 'none' and E.private.general.chatBubbles ~= 'disabled' then
|
|
M.BubbleFrame:SetScript('OnEvent', ChatBubble_OnEvent)
|
|
M.BubbleFrame:SetScript('OnUpdate', ChatBubble_OnUpdate)
|
|
else
|
|
M.BubbleFrame:SetScript('OnEvent', nil)
|
|
M.BubbleFrame:SetScript('OnUpdate', nil)
|
|
end
|
|
end
|
|
|
|
function M:LoadChatBubbles()
|
|
yOffset = (E.private.general.chatBubbles == 'backdrop' and 2) or (E.private.general.chatBubbles == 'backdrop_noborder' and -2) or 0
|
|
self.BubbleFrame = CreateFrame('Frame')
|
|
self.BubbleFrame:RegisterEvent('CHAT_MSG_SAY')
|
|
self.BubbleFrame:RegisterEvent('CHAT_MSG_YELL')
|
|
self.BubbleFrame:RegisterEvent('CHAT_MSG_MONSTER_SAY')
|
|
self.BubbleFrame:RegisterEvent('CHAT_MSG_MONSTER_YELL')
|
|
self.BubbleFrame:RegisterEvent('PLAYER_ENTERING_WORLD')
|
|
end
|