ElvUI/Modules/Skins/Blizzard/LFGuild.lua

69 lines
2.2 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local pairs = pairs
local hooksecurefunc = hooksecurefunc
function S:LookingForGuildFrame()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.lfguild) then return end
local LookingForGuildFrame = _G.LookingForGuildFrame
S:HandlePortraitFrame(LookingForGuildFrame)
local checkbox = {
'LookingForGuildPvPButton',
'LookingForGuildWeekendsButton',
'LookingForGuildWeekdaysButton',
'LookingForGuildRPButton',
'LookingForGuildRaidButton',
'LookingForGuildQuestButton',
'LookingForGuildDungeonButton',
}
-- skin checkboxes
for _, v in pairs(checkbox) do
S:HandleCheckBox(_G[v])
end
-- have to skin these checkboxes seperate for some reason o_O
S:HandleCheckBox(_G.LookingForGuildTankButton.checkButton)
S:HandleCheckBox(_G.LookingForGuildHealerButton.checkButton)
S:HandleCheckBox(_G.LookingForGuildDamagerButton.checkButton)
S:HandleScrollBar(_G.LookingForGuildBrowseFrameContainerScrollBar)
S:HandleButton(_G.LookingForGuildBrowseButton)
S:HandleButton(_G.LookingForGuildRequestButton)
_G.LookingForGuildCommentInputFrame:CreateBackdrop()
_G.LookingForGuildCommentInputFrame:StripTextures(false)
-- skin container buttons on browse and request page
for i = 1, 5 do
_G['LookingForGuildBrowseFrameContainerButton'..i]:SetBackdrop()
_G['LookingForGuildAppsFrameContainerButton'..i]:SetBackdrop()
end
-- skin tabs
for i= 1, 3 do
S:HandleTab(_G['LookingForGuildFrameTab'..i])
end
_G.GuildFinderRequestMembershipFrame:StripTextures(true)
_G.GuildFinderRequestMembershipFrame:SetTemplate('Transparent')
S:HandleButton(_G.GuildFinderRequestMembershipFrameAcceptButton)
S:HandleButton(_G.GuildFinderRequestMembershipFrameCancelButton)
_G.GuildFinderRequestMembershipFrameInputFrame:StripTextures()
_G.GuildFinderRequestMembershipFrameInputFrame:SetTemplate()
end
function S:Blizzard_LookingForGuildUI()
if _G.LookingForGuildFrame then -- frame exists
S:LookingForGuildFrame()
else -- not yet, wait until it is exists
hooksecurefunc('LookingForGuildFrame_CreateUIElements', S.LookingForGuildFrame)
end
end
S:AddCallbackForAddon('Blizzard_LookingForGuildUI')