ElvUI/Modules/Skins/Blizzard/TradeSkill.lua

200 lines
7.5 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local ipairs, unpack = ipairs, unpack
local CreateFrame = CreateFrame
local hooksecurefunc = hooksecurefunc
local function SkinRecipeList(self, _, tradeSkillInfo)
-- +/- Buttons
if tradeSkillInfo.collapsed then
self:SetNormalTexture(E.Media.Textures.PlusButton)
else
self:SetNormalTexture(E.Media.Textures.MinusButton)
end
-- Skillbar
if tradeSkillInfo.hasProgressBar then
self.SubSkillRankBar.BorderMid:Hide()
self.SubSkillRankBar.BorderLeft:Hide()
self.SubSkillRankBar.BorderRight:Hide()
if not self.SubSkillRankBar.backdrop then
self.SubSkillRankBar:CreateBackdrop()
self.SubSkillRankBar.backdrop:SetAllPoints()
self.SubSkillRankBar:SetStatusBarTexture(E.media.normTex)
E:RegisterStatusBar(self.SubSkillRankBar)
end
end
end
function S:Blizzard_TradeSkillUI()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.tradeskill) then return end
-- MainFrame
local TradeSkillFrame = _G.TradeSkillFrame
S:HandlePortraitFrame(TradeSkillFrame)
TradeSkillFrame:Height(TradeSkillFrame:GetHeight() + 12)
TradeSkillFrame.RankFrame:StripTextures()
TradeSkillFrame.RankFrame:CreateBackdrop()
TradeSkillFrame.RankFrame:SetStatusBarTexture(E.media.normTex)
TradeSkillFrame.RankFrame.RankText:FontTemplate()
E:RegisterStatusBar(TradeSkillFrame.RankFrame)
S:HandleButton(TradeSkillFrame.FilterButton)
TradeSkillFrame.LinkToButton:GetNormalTexture():SetTexCoord(0.25, 0.7, 0.37, 0.75)
TradeSkillFrame.LinkToButton:GetPushedTexture():SetTexCoord(0.25, 0.7, 0.45, 0.8)
TradeSkillFrame.LinkToButton:GetHighlightTexture():Kill()
TradeSkillFrame.LinkToButton:CreateBackdrop()
TradeSkillFrame.LinkToButton:Size(17, 14)
TradeSkillFrame.LinkToButton:Point('BOTTOMRIGHT', TradeSkillFrame.FilterButton, 'TOPRIGHT', -2, 4)
TradeSkillFrame.bg1 = CreateFrame('Frame', nil, TradeSkillFrame, 'BackdropTemplate')
TradeSkillFrame.bg1:SetTemplate('Transparent')
TradeSkillFrame.bg1:Point('TOPLEFT', 4, -81)
TradeSkillFrame.bg1:Point('BOTTOMRIGHT', -340, 4)
TradeSkillFrame.bg1:SetFrameLevel(TradeSkillFrame.bg1:GetFrameLevel() - 1)
TradeSkillFrame.bg2 = CreateFrame('Frame', nil, TradeSkillFrame, 'BackdropTemplate')
TradeSkillFrame.bg2:SetTemplate('Transparent')
TradeSkillFrame.bg2:Point('TOPLEFT', TradeSkillFrame.bg1, 'TOPRIGHT', 1, 0)
TradeSkillFrame.bg2:Point('BOTTOMRIGHT', TradeSkillFrame, 'BOTTOMRIGHT', -4, 4)
TradeSkillFrame.bg2:SetFrameLevel(TradeSkillFrame.bg2:GetFrameLevel() - 1)
S:HandleEditBox(TradeSkillFrame.SearchBox)
-- RecipeList
TradeSkillFrame.RecipeInset:StripTextures()
TradeSkillFrame.RecipeList.LearnedTab:StripTextures()
TradeSkillFrame.RecipeList.UnlearnedTab:StripTextures()
S:HandleScrollBar(TradeSkillFrame.RecipeList.scrollBar)
-- DetailsFrame
TradeSkillFrame.DetailsFrame:StripTextures()
TradeSkillFrame.DetailsInset:StripTextures()
TradeSkillFrame.DetailsFrame.Background:Hide()
S:HandleEditBox(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox:DisableDrawLayer('BACKGROUND')
S:HandleButton(TradeSkillFrame.DetailsFrame.CreateAllButton)
S:HandleButton(TradeSkillFrame.DetailsFrame.CreateButton)
S:HandleButton(TradeSkillFrame.DetailsFrame.ExitButton)
S:HandleScrollBar(TradeSkillFrame.DetailsFrame.ScrollBar)
S:HandleNextPrevButton(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.DecrementButton)
S:HandleNextPrevButton(TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.IncrementButton)
TradeSkillFrame.DetailsFrame.CreateMultipleInputBox.IncrementButton:Point('LEFT', TradeSkillFrame.DetailsFrame.CreateMultipleInputBox, 'RIGHT', 4, 0)
hooksecurefunc(TradeSkillFrame.DetailsFrame, 'RefreshDisplay', function()
local ResultIcon = TradeSkillFrame.DetailsFrame.Contents.ResultIcon
ResultIcon:StyleButton()
if ResultIcon:GetNormalTexture() then
ResultIcon:GetNormalTexture():SetTexCoord(unpack(E.TexCoords))
ResultIcon:GetNormalTexture():SetInside()
end
ResultIcon:CreateBackdrop()
ResultIcon.IconBorder:SetTexture()
ResultIcon.ResultBorder:SetTexture()
for i = 1, #TradeSkillFrame.DetailsFrame.Contents.Reagents do
local Button = TradeSkillFrame.DetailsFrame.Contents.Reagents[i]
local Icon = Button.Icon
local Count = Button.Count
Icon:SetTexCoord(unpack(E.TexCoords))
Icon:SetDrawLayer('OVERLAY')
if not Icon.backdrop then
Icon.backdrop = CreateFrame('Frame', nil, Button, 'BackdropTemplate')
Icon.backdrop:SetFrameLevel(Button:GetFrameLevel() - 1)
Icon.backdrop:SetTemplate()
Icon.backdrop:SetOutside(Icon)
end
Icon:SetParent(Icon.backdrop)
Count:SetParent(Icon.backdrop)
Count:SetDrawLayer('OVERLAY')
Button.NameFrame:Kill()
end
-- 9.0 Shadowlands
for i = 1, #TradeSkillFrame.DetailsFrame.Contents.OptionalReagents do
local Button = TradeSkillFrame.DetailsFrame.Contents.OptionalReagents[i]
local Icon = Button.Icon
Icon:SetTexCoord(unpack(E.TexCoords))
Icon:SetDrawLayer('OVERLAY')
if not Icon.backdrop then
Icon.backdrop = CreateFrame('Frame', nil, Button, 'BackdropTemplate')
Icon.backdrop:SetFrameLevel(Button:GetFrameLevel() - 1)
Icon.backdrop:SetTemplate()
Icon.backdrop:SetOutside(Icon)
end
Button.SocketGlow:SetAtlas(nil)
Button.SocketGlow:SetColorTexture(0, 1, 0)
Button.SocketGlow:SetInside(Icon.backdrop)
Button.SelectedTexture:SetAtlas(nil)
Button.SelectedTexture:SetColorTexture(0.9, 0.8, 0.1)
Button.SelectedTexture:SetOutside(Icon.backdrop)
Button.NameFrame:Kill()
end
end)
hooksecurefunc(TradeSkillFrame.RecipeList, 'Refresh', function()
for _, tradeSkillButton in ipairs(TradeSkillFrame.RecipeList.buttons) do
if not tradeSkillButton.headerIsHooked then
hooksecurefunc(tradeSkillButton, 'SetUpHeader', SkinRecipeList)
tradeSkillButton.headerIsHooked = true
end
end
end)
--Guild Crafters
S:HandleCloseButton(TradeSkillFrame.DetailsFrame.GuildFrame.CloseButton)
S:HandleButton(TradeSkillFrame.DetailsFrame.ViewGuildCraftersButton)
TradeSkillFrame.DetailsFrame.GuildFrame:StripTextures()
TradeSkillFrame.DetailsFrame.GuildFrame:CreateBackdrop('Transparent')
TradeSkillFrame.DetailsFrame.GuildFrame.Container:StripTextures()
TradeSkillFrame.DetailsFrame.GuildFrame.Container:CreateBackdrop('Transparent')
--S:HandleScrollBar(TradeSkillFrame.DetailsFrame.GuildFrame.Container.ScrollFrame.scrollBar) --This cannot be skinned due to issues on Blizzards end.
S:HandleScrollBar(TradeSkillFrame.RecipeList.scrollBar)
-- 9.0 Shadowlands
local OptionalReagents = TradeSkillFrame.OptionalReagentList
OptionalReagents:StripTextures()
OptionalReagents:CreateBackdrop('Transparent')
OptionalReagents.ScrollList:StripTextures()
OptionalReagents.ScrollList:CreateBackdrop('Transparent')
S:HandleCheckBox(OptionalReagents.HideUnownedButton)
S:HandleScrollBar(OptionalReagents.ScrollList.ScrollFrame.scrollBar)
S:HandleButton(OptionalReagents.CloseButton)
-- Needs probably updates - or/also a different way
hooksecurefunc(_G.OptionalReagentListLineMixin, 'UpdateDisplay', function(frame)
frame.NameFrame:Kill()
frame:DisableDrawLayer('ARTWORK')
S:HandleIcon(frame.Icon, true)
frame.Icon:Size(32, 32)
frame.Icon:ClearAllPoints()
frame.Icon:Point('TOPLEFT', frame, 'TOPLEFT', 3, -3)
if frame.Icon.backdrop then
frame.Icon.backdrop:SetAllPoints(frame.Icon)
S:HandleIconBorder(frame.IconBorder, frame.Icon.backdrop)
end
if not frame.backdrop then
frame:CreateBackdrop()
frame.backdrop:SetAllPoints()
end
end)
end
S:AddCallbackForAddon('Blizzard_TradeSkillUI')