858 lines
30 KiB
Lua
858 lines
30 KiB
Lua
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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local TT = E:GetModule('Tooltip')
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local AB = E:GetModule('ActionBars')
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local Skins = E:GetModule('Skins')
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local LSM = E.Libs.LSM
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local _G = _G
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local unpack, select, ipairs = unpack, select, ipairs
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local wipe, tinsert, tconcat = wipe, tinsert, table.concat
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local floor, tonumber, strlower = floor, tonumber, strlower
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local strfind, format, strmatch, gmatch, gsub = strfind, format, strmatch, gmatch, gsub
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local CanInspect = CanInspect
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local CreateFrame = CreateFrame
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local GameTooltip_ClearMoney = GameTooltip_ClearMoney
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local GetCreatureDifficultyColor = GetCreatureDifficultyColor
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local GetGuildInfo = GetGuildInfo
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local GetInspectSpecialization = GetInspectSpecialization
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local GetItemCount = GetItemCount
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local GetMouseFocus = GetMouseFocus
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local GetNumGroupMembers = GetNumGroupMembers
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local GetRelativeDifficultyColor = GetRelativeDifficultyColor
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local GetSpecialization = GetSpecialization
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local GetSpecializationInfo = GetSpecializationInfo
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local GetSpecializationInfoByID = GetSpecializationInfoByID
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local GetTime = GetTime
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local InCombatLockdown = InCombatLockdown
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local IsAltKeyDown = IsAltKeyDown
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local IsControlKeyDown = IsControlKeyDown
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local IsInGroup = IsInGroup
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local IsInRaid = IsInRaid
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local IsModifierKeyDown = IsModifierKeyDown
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local IsShiftKeyDown = IsShiftKeyDown
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local NotifyInspect = NotifyInspect
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local SetTooltipMoney = SetTooltipMoney
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local UnitAura = UnitAura
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local UnitBattlePetLevel = UnitBattlePetLevel
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local UnitBattlePetType = UnitBattlePetType
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local UnitBuff = UnitBuff
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local UnitClass = UnitClass
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local UnitClassification = UnitClassification
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local UnitCreatureType = UnitCreatureType
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local UnitEffectiveLevel = UnitEffectiveLevel
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local UnitExists = UnitExists
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local UnitGroupRolesAssigned = UnitGroupRolesAssigned
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local UnitGUID = UnitGUID
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local UnitHasVehicleUI = UnitHasVehicleUI
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local UnitInParty = UnitInParty
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local UnitInRaid = UnitInRaid
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local UnitIsAFK = UnitIsAFK
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local UnitIsBattlePetCompanion = UnitIsBattlePetCompanion
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local UnitIsDeadOrGhost = UnitIsDeadOrGhost
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local UnitIsDND = UnitIsDND
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local UnitIsPlayer = UnitIsPlayer
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local UnitIsPVP = UnitIsPVP
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local UnitIsTapDenied = UnitIsTapDenied
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local UnitIsUnit = UnitIsUnit
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local UnitIsWildBattlePet = UnitIsWildBattlePet
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local UnitLevel = UnitLevel
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local UnitName = UnitName
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local UnitPVPName = UnitPVPName
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local UnitRace = UnitRace
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local UnitReaction = UnitReaction
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local UnitRealmRelationship = UnitRealmRelationship
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local UnitSex = UnitSex
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local C_CurrencyInfo_GetCurrencyListLink = C_CurrencyInfo.GetCurrencyListLink
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local C_CurrencyInfo_GetBackpackCurrencyInfo = C_CurrencyInfo.GetBackpackCurrencyInfo
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local C_MountJournal_GetMountIDs = C_MountJournal.GetMountIDs
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local C_MountJournal_GetMountInfoByID = C_MountJournal.GetMountInfoByID
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local C_MountJournal_GetMountInfoExtraByID = C_MountJournal.GetMountInfoExtraByID
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local C_PetJournalGetPetTeamAverageLevel = C_PetJournal.GetPetTeamAverageLevel
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local C_PetBattles_IsInBattle = C_PetBattles.IsInBattle
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local PRIEST_COLOR = RAID_CLASS_COLORS.PRIEST
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local UNKNOWN = UNKNOWN
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-- GLOBALS: ElvUF, ElvUI_KeyBinder, ElvUI_ContainerFrame
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-- Custom to find LEVEL string on tooltip
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local LEVEL1 = strlower(_G.TOOLTIP_UNIT_LEVEL:gsub('%s?%%s%s?%-?',''))
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local LEVEL2 = strlower(_G.TOOLTIP_UNIT_LEVEL_CLASS:gsub('^%%2$s%s?(.-)%s?%%1$s','%1'):gsub('^%-?г?о?%s?',''):gsub('%s?%%s%s?%-?',''))
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local GameTooltip, GameTooltipStatusBar = _G.GameTooltip, _G.GameTooltipStatusBar
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local targetList, TAPPED_COLOR, keybindFrame = {}, { r=0.6, g=0.6, b=0.6 }
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local AFK_LABEL = ' |cffFFFFFF[|r|cffFF0000'..L["AFK"]..'|r|cffFFFFFF]|r'
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local DND_LABEL = ' |cffFFFFFF[|r|cffFFFF00'..L["DND"]..'|r|cffFFFFFF]|r'
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local genderTable = { _G.UNKNOWN..' ', _G.MALE..' ', _G.FEMALE..' ' }
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function TT:IsModKeyDown(db)
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local k = db or TT.db.modifierID -- defaulted to 'HIDE' unless otherwise specified
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return k == 'SHOW' or ((k == 'SHIFT' and IsShiftKeyDown()) or (k == 'CTRL' and IsControlKeyDown()) or (k == 'ALT' and IsAltKeyDown()))
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end
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function TT:GameTooltip_SetDefaultAnchor(tt, parent)
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if E.private.tooltip.enable ~= true then return end
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if tt:IsForbidden() or not TT.db.visibility then return end
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if tt:GetAnchorType() ~= 'ANCHOR_NONE' then return end
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if InCombatLockdown() and not TT:IsModKeyDown(TT.db.visibility.combatOverride) then
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tt:Hide()
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return
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end
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local owner = tt:GetOwner()
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local ownerName = owner and owner.GetName and owner:GetName()
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if ownerName and (strfind(ownerName, 'ElvUI_Bar') or strfind(ownerName, 'ElvUI_StanceBar') or strfind(ownerName, 'PetAction')) and not keybindFrame.active and not TT:IsModKeyDown(TT.db.visibility.actionbars) then
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tt:Hide()
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return
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end
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if tt.StatusBar then
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tt.StatusBar:SetAlpha(TT.db.healthBar.statusPosition == 'DISABLED' and 0 or 1)
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if TT.db.healthBar.statusPosition == 'BOTTOM' then
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if tt.StatusBar.anchoredToTop then
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tt.StatusBar:ClearAllPoints()
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tt.StatusBar:Point('TOPLEFT', tt, 'BOTTOMLEFT', E.Border, -(E.Spacing * 3))
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tt.StatusBar:Point('TOPRIGHT', tt, 'BOTTOMRIGHT', -E.Border, -(E.Spacing * 3))
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tt.StatusBar.text:Point('CENTER', tt.StatusBar, 0, 0)
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tt.StatusBar.anchoredToTop = nil
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end
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elseif TT.db.healthBar.statusPosition == 'TOP' then
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if not tt.StatusBar.anchoredToTop then
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tt.StatusBar:ClearAllPoints()
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tt.StatusBar:Point('BOTTOMLEFT', tt, 'TOPLEFT', E.Border, (E.Spacing * 3))
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tt.StatusBar:Point('BOTTOMRIGHT', tt, 'TOPRIGHT', -E.Border, (E.Spacing * 3))
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tt.StatusBar.text:Point('CENTER', tt.StatusBar, 0, 0)
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tt.StatusBar.anchoredToTop = true
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end
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end
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end
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if parent then
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if TT.db.cursorAnchor then
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tt:SetOwner(parent, TT.db.cursorAnchorType, TT.db.cursorAnchorX, TT.db.cursorAnchorY)
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return
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else
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tt:SetOwner(parent, 'ANCHOR_NONE')
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end
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end
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local ElvUI_ContainerFrame = ElvUI_ContainerFrame
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local RightChatPanel = _G.RightChatPanel
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local TooltipMover = _G.TooltipMover
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local _, anchor = tt:GetPoint()
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if anchor == nil or (ElvUI_ContainerFrame and anchor == ElvUI_ContainerFrame) or anchor == RightChatPanel or anchor == TooltipMover or anchor == _G.UIParent or anchor == E.UIParent then
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tt:ClearAllPoints()
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if not E:HasMoverBeenMoved('TooltipMover') then
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if ElvUI_ContainerFrame and ElvUI_ContainerFrame:IsShown() then
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tt:Point('BOTTOMRIGHT', ElvUI_ContainerFrame, 'TOPRIGHT', 0, 18)
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elseif RightChatPanel:GetAlpha() == 1 and RightChatPanel:IsShown() then
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tt:Point('BOTTOMRIGHT', RightChatPanel, 'TOPRIGHT', 0, 18)
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else
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tt:Point('BOTTOMRIGHT', RightChatPanel, 'BOTTOMRIGHT', 0, 18)
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end
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else
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local point = E:GetScreenQuadrant(TooltipMover)
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if point == 'TOPLEFT' then
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tt:Point('TOPLEFT', TooltipMover, 'BOTTOMLEFT', 1, -4)
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elseif point == 'TOPRIGHT' then
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tt:Point('TOPRIGHT', TooltipMover, 'BOTTOMRIGHT', -1, -4)
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elseif point == 'BOTTOMLEFT' or point == 'LEFT' then
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tt:Point('BOTTOMLEFT', TooltipMover, 'TOPLEFT', 1, 18)
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else
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tt:Point('BOTTOMRIGHT', TooltipMover, 'TOPRIGHT', -1, 18)
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end
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end
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end
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end
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function TT:RemoveTrashLines(tt)
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if tt:IsForbidden() then return end
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for i = 3, tt:NumLines() do
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local tiptext = _G['GameTooltipTextLeft'..i]
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local linetext = tiptext:GetText()
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if linetext == _G.PVP or linetext == _G.FACTION_ALLIANCE or linetext == _G.FACTION_HORDE then
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tiptext:SetText('')
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tiptext:Hide()
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end
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end
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end
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function TT:GetLevelLine(tt, offset)
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if tt:IsForbidden() then return end
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for i = offset, tt:NumLines() do
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local tipLine = _G['GameTooltipTextLeft'..i]
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local tipText = tipLine and tipLine:GetText() and strlower(tipLine:GetText())
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if tipText and (strfind(tipText, LEVEL1) or strfind(tipText, LEVEL2)) then
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return tipLine
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end
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end
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end
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function TT:SetUnitText(tt, unit)
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local name, realm = UnitName(unit)
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if UnitIsPlayer(unit) then
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local localeClass, class = UnitClass(unit)
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if not localeClass or not class then return end
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local nameRealm = (realm and realm ~= '' and format('%s-%s', name, realm)) or name
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local guildName, guildRankName, _, guildRealm = GetGuildInfo(unit)
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local pvpName, gender = UnitPVPName(unit), UnitSex(unit)
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local level, realLevel = UnitEffectiveLevel(unit), UnitLevel(unit)
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local relationship = UnitRealmRelationship(unit)
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local isShiftKeyDown = IsShiftKeyDown()
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local nameColor = E:ClassColor(class) or PRIEST_COLOR
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if TT.db.playerTitles and pvpName then
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name = pvpName
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end
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if realm and realm ~= '' then
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if isShiftKeyDown or TT.db.alwaysShowRealm then
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name = name..'-'..realm
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elseif relationship == _G.LE_REALM_RELATION_COALESCED then
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name = name.._G.FOREIGN_SERVER_LABEL
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elseif relationship == _G.LE_REALM_RELATION_VIRTUAL then
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name = name.._G.INTERACTIVE_SERVER_LABEL
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end
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end
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local awayText = UnitIsAFK(unit) and AFK_LABEL or UnitIsDND(unit) and DND_LABEL or ''
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_G.GameTooltipTextLeft1:SetFormattedText('|c%s%s%s|r', nameColor.colorStr, name or UNKNOWN, awayText)
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local lineOffset = 2
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if guildName then
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if guildRealm and isShiftKeyDown then
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guildName = guildName..'-'..guildRealm
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end
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if TT.db.guildRanks then
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_G.GameTooltipTextLeft2:SetFormattedText('<|cff00ff10%s|r> [|cff00ff10%s|r]', guildName, guildRankName)
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else
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_G.GameTooltipTextLeft2:SetFormattedText('<|cff00ff10%s|r>', guildName)
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end
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lineOffset = 3
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end
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local levelLine = TT:GetLevelLine(tt, lineOffset)
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if levelLine then
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local diffColor = GetCreatureDifficultyColor(level)
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local race, englishRace = UnitRace(unit)
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local _, localizedFaction = E:GetUnitBattlefieldFaction(unit)
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if localizedFaction and englishRace == 'Pandaren' then race = localizedFaction..' '..race end
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local hexColor = E:RGBToHex(diffColor.r, diffColor.g, diffColor.b)
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local unitGender = TT.db.gender and genderTable[gender]
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if level < realLevel then
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levelLine:SetFormattedText('%s%s|r |cffFFFFFF(%s)|r %s%s |c%s%s|r', hexColor, level > 0 and level or '??', realLevel, unitGender or '', race or '', nameColor.colorStr, localeClass)
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else
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levelLine:SetFormattedText('%s%s|r %s%s |c%s%s|r', hexColor, level > 0 and level or '??', unitGender or '', race or '', nameColor.colorStr, localeClass)
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end
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end
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if TT.db.role then
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local r, g, b, role = 1, 1, 1, UnitGroupRolesAssigned(unit)
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if IsInGroup() and (UnitInParty(unit) or UnitInRaid(unit)) and (role ~= 'NONE') then
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if role == 'HEALER' then
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role, r, g, b = L["Healer"], 0, 1, .59
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elseif role == 'TANK' then
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role, r, g, b = _G.TANK, .16, .31, .61
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elseif role == 'DAMAGER' then
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role, r, g, b = L["DPS"], .77, .12, .24
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end
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GameTooltip:AddDoubleLine(format('%s:', _G.ROLE), role, nil, nil, nil, r, g, b)
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end
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end
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if TT.db.showElvUIUsers then
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local addonUser = E.UserList[nameRealm]
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if addonUser then
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local v,r,g,b = addonUser == E.version, unpack(E.media.rgbvaluecolor)
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GameTooltip:AddDoubleLine(L["ElvUI Version:"], addonUser, r,g,b, v and 0 or 1, v and 1 or 0, 0)
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end
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end
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return nameColor
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else
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local levelLine = TT:GetLevelLine(tt, 2)
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if levelLine then
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local isPetWild, isPetCompanion = UnitIsWildBattlePet(unit), UnitIsBattlePetCompanion(unit);
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local creatureClassification = UnitClassification(unit)
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local creatureType = UnitCreatureType(unit) or ''
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local pvpFlag, classificationString, diffColor = '', ''
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local level = UnitEffectiveLevel(unit)
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if isPetWild or isPetCompanion then
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level = UnitBattlePetLevel(unit)
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local petType = _G['BATTLE_PET_NAME_'..UnitBattlePetType(unit)]
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if creatureType then
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creatureType = format('%s %s', creatureType, petType)
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else
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creatureType = petType
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end
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local teamLevel = C_PetJournalGetPetTeamAverageLevel()
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if teamLevel then
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diffColor = GetRelativeDifficultyColor(teamLevel, level)
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else
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diffColor = GetCreatureDifficultyColor(level)
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end
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else
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diffColor = GetCreatureDifficultyColor(level)
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end
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if UnitIsPVP(unit) then
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pvpFlag = format(' (%s)', _G.PVP)
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end
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if creatureClassification == 'rare' or creatureClassification == 'elite' or creatureClassification == 'rareelite' or creatureClassification == 'worldboss' then
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classificationString = format('%s %s|r', ElvUF.Tags.Methods['classificationcolor'](unit), ElvUF.Tags.Methods['classification'](unit))
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end
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levelLine:SetFormattedText('|cff%02x%02x%02x%s|r%s %s%s', diffColor.r * 255, diffColor.g * 255, diffColor.b * 255, level > 0 and level or '??', classificationString, creatureType, pvpFlag)
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end
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local unitReaction = UnitReaction(unit, 'player')
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local nameColor = unitReaction and ((TT.db.useCustomFactionColors and TT.db.factionColors[unitReaction]) or _G.FACTION_BAR_COLORS[unitReaction]) or PRIEST_COLOR
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local nameColorStr = nameColor.colorStr or E:RGBToHex(nameColor.r, nameColor.g, nameColor.b, 'ff')
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_G.GameTooltipTextLeft1:SetFormattedText('|c%s%s|r', nameColorStr, name or UNKNOWN)
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return (UnitIsTapDenied(unit) and TAPPED_COLOR) or nameColor
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end
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end
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local inspectGUIDCache = {}
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local inspectColorFallback = {1,1,1}
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function TT:PopulateInspectGUIDCache(unitGUID, itemLevel)
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local specName = TT:GetSpecializationInfo('mouseover')
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if specName and itemLevel then
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local inspectCache = inspectGUIDCache[unitGUID]
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if inspectCache then
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inspectCache.time = GetTime()
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inspectCache.itemLevel = itemLevel
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inspectCache.specName = specName
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end
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GameTooltip:AddDoubleLine(_G.SPECIALIZATION..':', specName, nil, nil, nil, unpack((inspectCache and inspectCache.unitColor) or inspectColorFallback))
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GameTooltip:AddDoubleLine(L["Item Level:"], itemLevel, nil, nil, nil, 1, 1, 1)
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GameTooltip:Show()
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end
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end
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function TT:INSPECT_READY(event, unitGUID)
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if UnitExists('mouseover') and UnitGUID('mouseover') == unitGUID then
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local itemLevel, retryUnit, retryTable, iLevelDB = E:GetUnitItemLevel('mouseover')
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if itemLevel == 'tooSoon' then
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E:Delay(0.05, function()
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local canUpdate = true
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for _, x in ipairs(retryTable) do
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local slotInfo = E:GetGearSlotInfo(retryUnit, x)
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if slotInfo == 'tooSoon' then
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canUpdate = false
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else
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iLevelDB[x] = slotInfo.iLvl
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end
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end
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if canUpdate then
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local calculateItemLevel = E:CalculateAverageItemLevel(iLevelDB, retryUnit)
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TT:PopulateInspectGUIDCache(unitGUID, calculateItemLevel)
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end
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end)
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else
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TT:PopulateInspectGUIDCache(unitGUID, itemLevel)
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end
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end
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if event then
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TT:UnregisterEvent(event)
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end
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end
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function TT:GetSpecializationInfo(unit, isPlayer)
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local spec = (isPlayer and GetSpecialization()) or (unit and GetInspectSpecialization(unit))
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if spec and spec > 0 then
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if isPlayer then
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return select(2, GetSpecializationInfo(spec))
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else
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return select(2, GetSpecializationInfoByID(spec))
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end
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end
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end
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local lastGUID
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function TT:AddInspectInfo(tooltip, unit, numTries, r, g, b)
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if (not unit) or (numTries > 3) or not CanInspect(unit) then return end
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local unitGUID = UnitGUID(unit)
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if not unitGUID then return end
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if unitGUID == E.myguid then
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tooltip:AddDoubleLine(_G.SPECIALIZATION..':', TT:GetSpecializationInfo(unit, true), nil, nil, nil, r, g, b)
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tooltip:AddDoubleLine(L["Item Level:"], E:GetUnitItemLevel(unit), nil, nil, nil, 1, 1, 1)
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elseif inspectGUIDCache[unitGUID] and inspectGUIDCache[unitGUID].time then
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local specName = inspectGUIDCache[unitGUID].specName
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local itemLevel = inspectGUIDCache[unitGUID].itemLevel
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if not (specName and itemLevel) or (GetTime() - inspectGUIDCache[unitGUID].time > 120) then
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inspectGUIDCache[unitGUID].time = nil
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inspectGUIDCache[unitGUID].specName = nil
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inspectGUIDCache[unitGUID].itemLevel = nil
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return E:Delay(0.33, TT.AddInspectInfo, TT, tooltip, unit, numTries + 1, r, g, b)
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end
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tooltip:AddDoubleLine(_G.SPECIALIZATION..':', specName, nil, nil, nil, r, g, b)
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tooltip:AddDoubleLine(L["Item Level:"], itemLevel, nil, nil, nil, 1, 1, 1)
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elseif unitGUID then
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if not inspectGUIDCache[unitGUID] then
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inspectGUIDCache[unitGUID] = {unitColor = {r, g, b}}
|
||
end
|
||
|
||
if lastGUID ~= unitGUID then
|
||
lastGUID = unitGUID
|
||
NotifyInspect(unit)
|
||
TT:RegisterEvent('INSPECT_READY')
|
||
else
|
||
TT:INSPECT_READY(nil, unitGUID)
|
||
end
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltip_OnTooltipSetUnit(tt)
|
||
if tt:IsForbidden() or not TT.db.visibility then return end
|
||
|
||
local unit = select(2, tt:GetUnit())
|
||
local isPlayerUnit = UnitIsPlayer(unit)
|
||
if tt:GetOwner() ~= _G.UIParent and not TT:IsModKeyDown(TT.db.visibility.unitFrames) then
|
||
tt:Hide()
|
||
return
|
||
end
|
||
|
||
if not unit then
|
||
local GMF = GetMouseFocus()
|
||
local focusUnit = GMF and GMF.GetAttribute and GMF:GetAttribute('unit')
|
||
if focusUnit then unit = focusUnit end
|
||
if not unit or not UnitExists(unit) then
|
||
return
|
||
end
|
||
end
|
||
|
||
TT:RemoveTrashLines(tt) --keep an eye on this may be buggy
|
||
|
||
local isShiftKeyDown = IsShiftKeyDown()
|
||
local isControlKeyDown = IsControlKeyDown()
|
||
local color = TT:SetUnitText(tt, unit)
|
||
if TT.db.showMount and isPlayerUnit and unit ~= 'player' and not isShiftKeyDown then
|
||
for i = 1, 40 do
|
||
local name, _, _, _, _, _, _, _, _, id = UnitBuff(unit, i)
|
||
if not name then break end
|
||
|
||
if TT.MountIDs[id] then
|
||
local _, _, sourceText = C_MountJournal_GetMountInfoExtraByID(TT.MountIDs[id])
|
||
tt:AddDoubleLine(format('%s:', _G.MOUNT), name, nil, nil, nil, 1, 1, 1)
|
||
|
||
if sourceText and isControlKeyDown then
|
||
local sourceModified = gsub(sourceText, '|n', '\10')
|
||
for x in gmatch(sourceModified, '[^\10]+\10?') do
|
||
local left, right = strmatch(x, '(.-|r)%s?([^\10]+)\10?')
|
||
if left and right then
|
||
tt:AddDoubleLine(left, right, nil, nil, nil, 1, 1, 1)
|
||
else
|
||
tt:AddDoubleLine(_G.FROM, gsub(sourceText, '|c%x%x%x%x%x%x%x%x',''), nil, nil, nil, 1, 1, 1)
|
||
end
|
||
end
|
||
end
|
||
|
||
break
|
||
end
|
||
end
|
||
end
|
||
|
||
if not isShiftKeyDown and not isControlKeyDown then
|
||
local unitTarget = unit..'target'
|
||
if TT.db.targetInfo and unit ~= 'player' and UnitExists(unitTarget) then
|
||
local targetColor
|
||
if UnitIsPlayer(unitTarget) and not UnitHasVehicleUI(unitTarget) then
|
||
local _, class = UnitClass(unitTarget)
|
||
targetColor = E:ClassColor(class) or PRIEST_COLOR
|
||
else
|
||
local reaction = UnitReaction(unitTarget, 'player')
|
||
targetColor = (TT.db.useCustomFactionColors and TT.db.factionColors[reaction]) or _G.FACTION_BAR_COLORS[reaction] or PRIEST_COLOR
|
||
end
|
||
|
||
tt:AddDoubleLine(format('%s:', _G.TARGET), format('|cff%02x%02x%02x%s|r', targetColor.r * 255, targetColor.g * 255, targetColor.b * 255, UnitName(unitTarget)))
|
||
end
|
||
|
||
if TT.db.targetInfo and IsInGroup() then
|
||
for i = 1, GetNumGroupMembers() do
|
||
local groupUnit = (IsInRaid() and 'raid'..i or 'party'..i);
|
||
if UnitIsUnit(groupUnit..'target', unit) and not UnitIsUnit(groupUnit,'player') then
|
||
local _, class = UnitClass(groupUnit);
|
||
local classColor = E:ClassColor(class) or PRIEST_COLOR
|
||
tinsert(targetList, format('|c%s%s|r', classColor.colorStr, UnitName(groupUnit)))
|
||
end
|
||
end
|
||
local numList = #targetList
|
||
if numList > 0 then
|
||
tt:AddLine(format('%s (|cffffffff%d|r): %s', L["Targeted By:"], numList, tconcat(targetList, ', ')), nil, nil, nil, true);
|
||
wipe(targetList);
|
||
end
|
||
end
|
||
end
|
||
|
||
if isShiftKeyDown and isPlayerUnit then
|
||
TT:AddInspectInfo(tt, unit, 0, color.r, color.g, color.b)
|
||
end
|
||
|
||
-- NPC ID's
|
||
if unit and not isPlayerUnit and TT:IsModKeyDown() then
|
||
if C_PetBattles_IsInBattle() then return end
|
||
local guid = UnitGUID(unit) or ''
|
||
local id = tonumber(strmatch(guid, '%-(%d-)%-%x-$'), 10)
|
||
if id then
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, id))
|
||
end
|
||
end
|
||
|
||
if color then
|
||
tt.StatusBar:SetStatusBarColor(color.r, color.g, color.b)
|
||
else
|
||
tt.StatusBar:SetStatusBarColor(0.6, 0.6, 0.6)
|
||
end
|
||
|
||
local textWidth = tt.StatusBar.text:GetStringWidth()
|
||
if textWidth then
|
||
tt:SetMinimumWidth(textWidth)
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltipStatusBar_OnValueChanged(tt, value)
|
||
if tt:IsForbidden() then return end
|
||
if not value or not TT.db.healthBar.text or not tt.text then return end
|
||
local unit = select(2, tt:GetParent():GetUnit())
|
||
if not unit then
|
||
local GMF = GetMouseFocus()
|
||
if GMF and GMF.GetAttribute and GMF:GetAttribute('unit') then
|
||
unit = GMF:GetAttribute('unit')
|
||
end
|
||
end
|
||
|
||
local _, max = tt:GetMinMaxValues()
|
||
if value > 0 and max == 1 then
|
||
tt.text:SetFormattedText('%d%%', floor(value * 100))
|
||
tt:SetStatusBarColor(TAPPED_COLOR.r, TAPPED_COLOR.g, TAPPED_COLOR.b) --most effeciant?
|
||
elseif value == 0 or (unit and UnitIsDeadOrGhost(unit)) then
|
||
tt.text:SetText(_G.DEAD)
|
||
else
|
||
tt.text:SetText(E:ShortValue(value)..' / '..E:ShortValue(max))
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltip_OnTooltipCleared(tt)
|
||
if tt:IsForbidden() then return end
|
||
tt.itemCleared = nil
|
||
end
|
||
|
||
function TT:GameTooltip_OnTooltipSetItem(tt)
|
||
if tt:IsForbidden() or not TT.db.visibility then return end
|
||
|
||
local owner = tt:GetOwner()
|
||
local ownerName = owner and owner.GetName and owner:GetName()
|
||
if ownerName and (strfind(ownerName, 'ElvUI_Container') or strfind(ownerName, 'ElvUI_BankContainer')) and not TT:IsModKeyDown(TT.db.visibility.bags) then
|
||
tt.itemCleared = true
|
||
tt:Hide()
|
||
return
|
||
end
|
||
|
||
if not tt.itemCleared then
|
||
local _, link = tt:GetItem()
|
||
local num = GetItemCount(link)
|
||
local numall = GetItemCount(link,true)
|
||
local left, right, bankCount = ' ', ' ', ' '
|
||
|
||
if link and TT:IsModKeyDown() then
|
||
left = format('|cFFCA3C3C%s|r %s', _G.ID, strmatch(link, ':(%w+)'))
|
||
end
|
||
|
||
if TT.db.itemCount == 'BAGS_ONLY' then
|
||
right = format('|cFFCA3C3C%s|r %d', L["Count"], num)
|
||
elseif TT.db.itemCount == 'BANK_ONLY' then
|
||
bankCount = format('|cFFCA3C3C%s|r %d', L["Bank"], numall - num)
|
||
elseif TT.db.itemCount == 'BOTH' then
|
||
right = format('|cFFCA3C3C%s|r %d', L["Count"], num)
|
||
bankCount = format('|cFFCA3C3C%s|r %d', L["Bank"], numall - num)
|
||
end
|
||
|
||
if left ~= ' ' or right ~= ' ' then
|
||
tt:AddLine(' ')
|
||
tt:AddDoubleLine(left, right)
|
||
end
|
||
if bankCount ~= ' ' then
|
||
tt:AddDoubleLine(' ', bankCount)
|
||
end
|
||
|
||
tt.itemCleared = true
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltip_AddQuestRewardsToTooltip(tt, questID)
|
||
if not (tt and questID and tt.pbBar and tt.pbBar.GetValue) or tt:IsForbidden() then return end
|
||
local cur = tt.pbBar:GetValue()
|
||
if cur then
|
||
local max, _
|
||
if tt.pbBar.GetMinMaxValues then
|
||
_, max = tt.pbBar:GetMinMaxValues()
|
||
end
|
||
|
||
Skins:StatusBarColorGradient(tt.pbBar, cur, max)
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltip_ShowProgressBar(tt)
|
||
if not tt or tt:IsForbidden() or not tt.progressBarPool then return end
|
||
|
||
local sb = tt.progressBarPool:GetNextActive()
|
||
if (not sb or not sb.Bar) or sb.Bar.backdrop then return end
|
||
|
||
sb.Bar:StripTextures()
|
||
sb.Bar:CreateBackdrop('Transparent', nil, true)
|
||
sb.Bar:SetStatusBarTexture(E.media.normTex)
|
||
|
||
tt.pbBar = sb.Bar
|
||
end
|
||
|
||
function TT:GameTooltip_ShowStatusBar(tt)
|
||
if not tt or tt:IsForbidden() or not tt.statusBarPool then return end
|
||
|
||
local sb = tt.statusBarPool:GetNextActive()
|
||
if (not sb or not sb.Text) or sb.backdrop then return end
|
||
|
||
sb:StripTextures()
|
||
sb:CreateBackdrop(nil, nil, true)
|
||
sb:SetStatusBarTexture(E.media.normTex)
|
||
end
|
||
|
||
function TT:SetStyle(tt)
|
||
if not tt or (tt == E.ScanTooltip or tt.IsEmbedded or not tt.SetTemplate or not tt.SetBackdrop) or tt:IsForbidden() then return end
|
||
tt.customBackdropAlpha = TT.db.colorAlpha
|
||
tt:SetTemplate('Transparent')
|
||
end
|
||
|
||
function TT:MODIFIER_STATE_CHANGED()
|
||
if not GameTooltip:IsForbidden() and GameTooltip:IsShown() then
|
||
local owner = GameTooltip:GetOwner()
|
||
if owner == _G.UIParent and UnitExists('mouseover') then
|
||
GameTooltip:SetUnit('mouseover')
|
||
elseif owner and owner:GetParent() == _G.SpellBookSpellIconsFrame then
|
||
AB.SpellButtonOnEnter(owner, nil, GameTooltip)
|
||
end
|
||
end
|
||
|
||
if _G.ElvUISpellBookTooltip:IsShown() then
|
||
AB:UpdateSpellBookTooltip()
|
||
end
|
||
end
|
||
|
||
function TT:SetUnitAura(tt, unit, index, filter)
|
||
if not tt or tt:IsForbidden() then return end
|
||
local _, _, _, _, _, _, caster, _, _, id = UnitAura(unit, index, filter)
|
||
|
||
if id then
|
||
local sourceText
|
||
if TT.MountIDs[id] then
|
||
_, _, sourceText = C_MountJournal_GetMountInfoExtraByID(TT.MountIDs[id])
|
||
tt:AddLine(' ')
|
||
tt:AddLine(sourceText, 1, 1, 1)
|
||
end
|
||
|
||
if TT:IsModKeyDown() then
|
||
if sourceText then
|
||
tt:AddLine(' ')
|
||
end
|
||
if caster then
|
||
local name = UnitName(caster)
|
||
local _, class = UnitClass(caster)
|
||
local color = E:ClassColor(class) or PRIEST_COLOR
|
||
tt:AddDoubleLine(format('|cFFCA3C3C%s|r %d', _G.ID, id), format('|c%s%s|r', color.colorStr, name))
|
||
else
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, id))
|
||
end
|
||
end
|
||
|
||
tt:Show()
|
||
end
|
||
end
|
||
|
||
function TT:GameTooltip_OnTooltipSetSpell(tt)
|
||
if tt:IsForbidden() or not TT:IsModKeyDown() then return end
|
||
|
||
local _, id = tt:GetSpell()
|
||
if not id then return end
|
||
|
||
local ID = format('|cFFCA3C3C%s|r %d', _G.ID, id)
|
||
for i = 3, tt:NumLines() do
|
||
local line = _G[format('GameTooltipTextLeft%d', i)]
|
||
local text = line and line:GetText()
|
||
if text and strfind(text, ID) then
|
||
return -- this is called twice on talents for some reason?
|
||
end
|
||
end
|
||
|
||
tt:AddLine(ID)
|
||
tt:Show()
|
||
end
|
||
|
||
function TT:SetItemRef(link)
|
||
if IsModifierKeyDown() or not (link and strfind(link, '^spell:')) then return end
|
||
|
||
_G.ItemRefTooltip:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, strmatch(link, ':(%d+)')))
|
||
_G.ItemRefTooltip:Show()
|
||
end
|
||
|
||
function TT:SetToyByItemID(tt, id)
|
||
if tt:IsForbidden() then return end
|
||
if id and TT:IsModKeyDown() then
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, id))
|
||
tt:Show()
|
||
end
|
||
end
|
||
|
||
function TT:SetCurrencyToken(tt, index)
|
||
if tt:IsForbidden() then return end
|
||
|
||
local id = TT:IsModKeyDown() and tonumber(strmatch(C_CurrencyInfo_GetCurrencyListLink(index),'currency:(%d+)'))
|
||
if not id then return end
|
||
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, id))
|
||
tt:Show()
|
||
end
|
||
|
||
function TT:SetCurrencyTokenByID(tt, id)
|
||
if tt:IsForbidden() then return end
|
||
if id and TT:IsModKeyDown() then
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, id))
|
||
tt:Show()
|
||
end
|
||
end
|
||
|
||
function TT:SetBackpackToken(tt, id)
|
||
if tt:IsForbidden() then return end
|
||
if id and TT:IsModKeyDown() then
|
||
local info = C_CurrencyInfo_GetBackpackCurrencyInfo(id)
|
||
if info and info.currencyTypesID then
|
||
tt:AddLine(format('|cFFCA3C3C%s|r %d', _G.ID, info.currencyTypesID))
|
||
tt:Show()
|
||
end
|
||
end
|
||
end
|
||
|
||
function TT:RepositionBNET(frame, _, anchor)
|
||
if anchor ~= _G.BNETMover then
|
||
frame:ClearAllPoints()
|
||
frame:Point(_G.BNETMover.anchorPoint or 'TOPLEFT', _G.BNETMover, _G.BNETMover.anchorPoint or 'TOPLEFT');
|
||
end
|
||
end
|
||
|
||
function TT:SetTooltipFonts()
|
||
local font = LSM:Fetch('font', TT.db.font)
|
||
local fontOutline = TT.db.fontOutline
|
||
local headerSize = TT.db.headerFontSize
|
||
local smallTextSize = TT.db.smallTextFontSize
|
||
local textSize = TT.db.textFontSize
|
||
|
||
_G.GameTooltipHeaderText:FontTemplate(font, headerSize, fontOutline)
|
||
_G.GameTooltipTextSmall:FontTemplate(font, smallTextSize, fontOutline)
|
||
_G.GameTooltipText:FontTemplate(font, textSize, fontOutline)
|
||
|
||
if GameTooltip.hasMoney then
|
||
for i = 1, GameTooltip.numMoneyFrames do
|
||
_G['GameTooltipMoneyFrame'..i..'PrefixText']:FontTemplate(font, textSize, fontOutline)
|
||
_G['GameTooltipMoneyFrame'..i..'SuffixText']:FontTemplate(font, textSize, fontOutline)
|
||
_G['GameTooltipMoneyFrame'..i..'GoldButtonText']:FontTemplate(font, textSize, fontOutline)
|
||
_G['GameTooltipMoneyFrame'..i..'SilverButtonText']:FontTemplate(font, textSize, fontOutline)
|
||
_G['GameTooltipMoneyFrame'..i..'CopperButtonText']:FontTemplate(font, textSize, fontOutline)
|
||
end
|
||
end
|
||
|
||
-- Ignore header font size on DatatextTooltip
|
||
if _G.DatatextTooltip then
|
||
_G.DatatextTooltipTextLeft1:FontTemplate(font, textSize, fontOutline)
|
||
_G.DatatextTooltipTextRight1:FontTemplate(font, textSize, fontOutline)
|
||
end
|
||
|
||
-- Comparison Tooltips should use smallTextSize
|
||
for _, tt in ipairs(GameTooltip.shoppingTooltips) do
|
||
for i=1, tt:GetNumRegions() do
|
||
local region = select(i, tt:GetRegions())
|
||
if region:IsObjectType('FontString') then
|
||
region:FontTemplate(font, smallTextSize, fontOutline)
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
function TT:Initialize()
|
||
TT.db = E.db.tooltip
|
||
|
||
TT.MountIDs = {}
|
||
local mountIDs = C_MountJournal_GetMountIDs();
|
||
for _, mountID in ipairs(mountIDs) do
|
||
TT.MountIDs[select(2, C_MountJournal_GetMountInfoByID(mountID))] = mountID
|
||
end
|
||
|
||
if E.private.tooltip.enable ~= true then return end
|
||
TT.Initialized = true
|
||
|
||
GameTooltip.StatusBar = GameTooltipStatusBar
|
||
GameTooltip.StatusBar:Height(TT.db.healthBar.height)
|
||
GameTooltip.StatusBar:SetScript('OnValueChanged', nil) -- Do we need to unset this?
|
||
GameTooltip.StatusBar.text = GameTooltip.StatusBar:CreateFontString(nil, 'OVERLAY')
|
||
GameTooltip.StatusBar.text:Point('CENTER', GameTooltip.StatusBar, 0, 0)
|
||
GameTooltip.StatusBar.text:FontTemplate(LSM:Fetch('font', TT.db.healthBar.font), TT.db.healthBar.fontSize, TT.db.healthBar.fontOutline)
|
||
|
||
--Tooltip Fonts
|
||
if not GameTooltip.hasMoney then
|
||
--Force creation of the money lines, so we can set font for it
|
||
SetTooltipMoney(GameTooltip, 1, nil, '', '')
|
||
SetTooltipMoney(GameTooltip, 1, nil, '', '')
|
||
GameTooltip_ClearMoney(GameTooltip)
|
||
end
|
||
TT:SetTooltipFonts()
|
||
|
||
local GameTooltipAnchor = CreateFrame('Frame', 'GameTooltipAnchor', E.UIParent)
|
||
GameTooltipAnchor:Point('BOTTOMRIGHT', _G.RightChatToggleButton, 'BOTTOMRIGHT')
|
||
GameTooltipAnchor:Size(130, 20)
|
||
GameTooltipAnchor:SetFrameLevel(GameTooltipAnchor:GetFrameLevel() + 400)
|
||
E:CreateMover(GameTooltipAnchor, 'TooltipMover', L["Tooltip"], nil, nil, nil, nil, nil, 'tooltip')
|
||
|
||
TT:SecureHook('SetItemRef')
|
||
TT:SecureHook('GameTooltip_SetDefaultAnchor')
|
||
TT:SecureHook(GameTooltip, 'SetToyByItemID')
|
||
TT:SecureHook(GameTooltip, 'SetCurrencyToken')
|
||
TT:SecureHook(GameTooltip, 'SetCurrencyTokenByID')
|
||
TT:SecureHook(GameTooltip, 'SetBackpackToken')
|
||
TT:SecureHook(GameTooltip, 'SetUnitAura')
|
||
TT:SecureHook(GameTooltip, 'SetUnitBuff', 'SetUnitAura')
|
||
TT:SecureHook(GameTooltip, 'SetUnitDebuff', 'SetUnitAura')
|
||
TT:SecureHookScript(GameTooltip, 'OnTooltipSetSpell', 'GameTooltip_OnTooltipSetSpell')
|
||
TT:SecureHookScript(GameTooltip, 'OnTooltipCleared', 'GameTooltip_OnTooltipCleared')
|
||
TT:SecureHookScript(GameTooltip, 'OnTooltipSetItem', 'GameTooltip_OnTooltipSetItem')
|
||
TT:SecureHookScript(GameTooltip, 'OnTooltipSetUnit', 'GameTooltip_OnTooltipSetUnit')
|
||
TT:SecureHookScript(GameTooltip.StatusBar, 'OnValueChanged', 'GameTooltipStatusBar_OnValueChanged')
|
||
TT:SecureHookScript(_G.ElvUISpellBookTooltip, 'OnTooltipSetSpell', 'GameTooltip_OnTooltipSetSpell')
|
||
TT:RegisterEvent('MODIFIER_STATE_CHANGED')
|
||
|
||
--Variable is localized at top of file, then set here when we're sure the frame has been created
|
||
--Used to check if keybinding is active, if so then don't hide tooltips on actionbars
|
||
keybindFrame = ElvUI_KeyBinder
|
||
end
|
||
|
||
E:RegisterModule(TT:GetName())
|