ElvUI/Modules/UnitFrames/Elements/ResurrectionIcon.lua

30 lines
921 B
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local UF = E:GetModule('UnitFrames');
function UF:Construct_ResurrectionIcon(frame)
local tex = frame.RaisedElementParent.TextureParent:CreateTexture(nil, 'OVERLAY')
tex:Point('CENTER', frame.Health, 'CENTER')
tex:Size(30)
tex:SetDrawLayer('OVERLAY', 7)
return tex
end
function UF:Configure_ResurrectionIcon(frame)
local RI = frame.ResurrectIndicator
local db = frame.db
if db.resurrectIcon.enable then
frame:EnableElement('ResurrectIndicator')
RI:Show()
RI:Size(db.resurrectIcon.size)
local attachPoint = self:GetObjectAnchorPoint(frame, db.resurrectIcon.attachToObject)
RI:ClearAllPoints()
RI:Point(db.resurrectIcon.attachTo, attachPoint, db.resurrectIcon.attachTo, db.resurrectIcon.xOffset, db.resurrectIcon.yOffset)
else
frame:DisableElement('ResurrectIndicator')
RI:Hide()
end
end