ElvUI/Modules/Blizzard/AlertFrame.lua

196 lines
6.8 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local B = E:GetModule('Blizzard')
local Misc = E:GetModule('Misc')
local _G = _G
local pairs = pairs
local ipairs = ipairs
local CreateFrame = CreateFrame
local hooksecurefunc = hooksecurefunc
local POSITION, ANCHOR_POINT, YOFFSET = 'TOP', 'BOTTOM', -10
function E:PostAlertMove()
local AlertFrameMover = _G.AlertFrameMover
local AlertFrameHolder = _G.AlertFrameHolder
local _, y = AlertFrameMover:GetCenter()
local screenHeight = E.UIParent:GetTop()
if y > (screenHeight / 2) then
POSITION = 'TOP'
ANCHOR_POINT = 'BOTTOM'
YOFFSET = -10
AlertFrameMover:SetText(AlertFrameMover.textString..' (Grow Down)')
else
POSITION = 'BOTTOM'
ANCHOR_POINT = 'TOP'
YOFFSET = 10
AlertFrameMover:SetText(AlertFrameMover.textString..' (Grow Up)')
end
local AlertFrame = _G.AlertFrame
local GroupLootContainer = _G.GroupLootContainer
local rollBars = Misc.RollBars
if E.private.general.lootRoll then
local lastframe, lastShownFrame
for i, frame in pairs(rollBars) do
frame:ClearAllPoints()
if i ~= 1 then
if POSITION == 'TOP' then
frame:Point('TOP', lastframe, 'BOTTOM', 0, -4)
else
frame:Point('BOTTOM', lastframe, 'TOP', 0, 4)
end
else
if POSITION == 'TOP' then
frame:Point('TOP', AlertFrameHolder, 'BOTTOM', 0, -4)
else
frame:Point('BOTTOM', AlertFrameHolder, 'TOP', 0, 4)
end
end
lastframe = frame
if frame:IsShown() then
lastShownFrame = frame
end
end
AlertFrame:ClearAllPoints()
GroupLootContainer:ClearAllPoints()
if lastShownFrame then
AlertFrame:SetAllPoints(lastShownFrame)
GroupLootContainer:Point(POSITION, lastShownFrame, ANCHOR_POINT, 0, YOFFSET)
else
AlertFrame:SetAllPoints(AlertFrameHolder)
GroupLootContainer:Point(POSITION, AlertFrameHolder, ANCHOR_POINT, 0, YOFFSET)
end
if GroupLootContainer:IsShown() then
B.GroupLootContainer_Update(GroupLootContainer)
end
else
AlertFrame:ClearAllPoints()
AlertFrame:SetAllPoints(AlertFrameHolder)
GroupLootContainer:ClearAllPoints()
GroupLootContainer:Point(POSITION, AlertFrameHolder, ANCHOR_POINT, 0, YOFFSET)
if GroupLootContainer:IsShown() then
B.GroupLootContainer_Update(GroupLootContainer)
end
end
end
function B:AdjustAnchors(relativeAlert)
if self.alertFrame:IsShown() then
self.alertFrame:ClearAllPoints()
self.alertFrame:Point(POSITION, relativeAlert, ANCHOR_POINT, 0, YOFFSET)
return self.alertFrame
end
return relativeAlert
end
function B:AdjustAnchorsNonAlert(relativeAlert)
if self.anchorFrame:IsShown() then
self.anchorFrame:ClearAllPoints()
self.anchorFrame:Point(POSITION, relativeAlert, ANCHOR_POINT, 0, YOFFSET)
return self.anchorFrame
end
return relativeAlert
end
function B:AdjustQueuedAnchors(relativeAlert)
for alertFrame in self.alertFramePool:EnumerateActive() do
alertFrame:ClearAllPoints()
alertFrame:Point(POSITION, relativeAlert, ANCHOR_POINT, 0, YOFFSET)
relativeAlert = alertFrame
end
return relativeAlert
end
function B:GroupLootContainer_Update()
local lastIdx
for i=1, self.maxIndex do
local frame = self.rollFrames[i]
if frame then
frame:ClearAllPoints()
local prevFrame = self.rollFrames[i-1]
if prevFrame and prevFrame ~= frame then
frame:Point(POSITION, prevFrame, ANCHOR_POINT, 0, YOFFSET)
else
frame:Point(POSITION, self, POSITION, 0, YOFFSET)
end
lastIdx = i
end
end
if lastIdx then
self:Height(self.reservedSize * lastIdx)
self:Show()
else
self:Hide()
end
end
local function AlertSubSystem_AdjustPosition(alertFrameSubSystem)
if alertFrameSubSystem.alertFramePool then --queued alert system
alertFrameSubSystem.AdjustAnchors = B.AdjustQueuedAnchors
elseif not alertFrameSubSystem.anchorFrame then --simple alert system
alertFrameSubSystem.AdjustAnchors = B.AdjustAnchors
elseif alertFrameSubSystem.anchorFrame then --anchor frame system
alertFrameSubSystem.AdjustAnchors = B.AdjustAnchorsNonAlert
end
end
function B:AlertMovers()
local AlertFrameHolder = CreateFrame('Frame', 'AlertFrameHolder', E.UIParent)
AlertFrameHolder:Size(180, 20)
AlertFrameHolder:Point('TOP', E.UIParent, 'TOP', -1, -18)
_G.GroupLootContainer:EnableMouse(false) -- Prevent this weird non-clickable area stuff since 8.1; Monitor this, as it may cause addon compatibility.
_G.UIPARENT_MANAGED_FRAME_POSITIONS.GroupLootContainer = nil
E:CreateMover(AlertFrameHolder, 'AlertFrameMover', L["Loot / Alert Frames"], nil, nil, E.PostAlertMove, nil, nil, 'general,blizzUIImprovements')
--Replace AdjustAnchors functions to allow alerts to grow down if needed.
--We will need to keep an eye on this in case it taints. It shouldn't, but you never know.
for _, alertFrameSubSystem in ipairs(_G.AlertFrame.alertFrameSubSystems) do
AlertSubSystem_AdjustPosition(alertFrameSubSystem)
end
--This should catch any alert systems that are created by other addons
hooksecurefunc(_G.AlertFrame, 'AddAlertFrameSubSystem', function(_, alertFrameSubSystem)
AlertSubSystem_AdjustPosition(alertFrameSubSystem)
end)
self:SecureHook(_G.AlertFrame, 'UpdateAnchors', E.PostAlertMove)
hooksecurefunc('GroupLootContainer_Update', B.GroupLootContainer_Update)
--[=[ Code you can use for alert testing
--Queued Alerts:
/run AchievementAlertSystem:AddAlert(5192)
/run CriteriaAlertSystem:AddAlert(9023, 'Doing great!')
/run LootAlertSystem:AddAlert('\124cffa335ee\124Hitem:18832::::::::::\124h[Brutality Blade]\124h\124r', 1, 1, 1, 1, false, false, 0, false, false)
/run LootUpgradeAlertSystem:AddAlert('\124cffa335ee\124Hitem:18832::::::::::\124h[Brutality Blade]\124h\124r', 1, 1, 1, nil, nil, false)
/run MoneyWonAlertSystem:AddAlert(81500)
/run NewRecipeLearnedAlertSystem:AddAlert(204)
--Simple Alerts
/run GuildChallengeAlertSystem:AddAlert(3, 2, 5)
/run InvasionAlertSystem:AddAlert(678, DUNGEON_FLOOR_THENEXUS1, true, 1, 1)
/run WorldQuestCompleteAlertSystem:AddAlert(AlertFrameMixin:BuildQuestData(42114))
/run GarrisonBuildingAlertSystem:AddAlert(GARRISON_CACHE)
/run GarrisonFollowerAlertSystem:AddAlert(204, 'Ben Stone', 90, 3, false)
/run GarrisonMissionAlertSystem:AddAlert(681) (Requires a mission ID that is in your mission list.)
/run GarrisonShipFollowerAlertSystem:AddAlert(592, 'Test', 'Transport', 'GarrBuilding_Barracks_1_H', 3, 2, 1)
/run LegendaryItemAlertSystem:AddAlert('\124cffa335ee\124Hitem:18832::::::::::\124h[Brutality Blade]\124h\124r')
/run EntitlementDeliveredAlertSystem:AddAlert('', [[Interface\Icons\Ability_pvp_gladiatormedallion]], TRINKET0SLOT, 214)
/run RafRewardDeliveredAlertSystem:AddAlert('', [[Interface\Icons\Ability_pvp_gladiatormedallion]], TRINKET0SLOT, 214)
/run DigsiteCompleteAlertSystem:AddAlert('Human')
--Bonus Rolls
/run BonusRollFrame_CloseBonusRoll()
/run BonusRollFrame_StartBonusRoll(242969,'test',10,515,1273,14) --515 is darkmoon token, change to another currency id you have
]=]
end