2020-11-13 14:27:50 -05:00

621 lines
18 KiB
Lua

local E, _, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local next = next
local gsub = gsub
local ipairs = ipairs
local select = select
local format = format
local unpack = unpack
local tinsert = tinsert
local strmatch = strmatch
local RaiseFrameLevel = RaiseFrameLevel
local LowerFrameLevel = LowerFrameLevel
local hooksecurefunc = hooksecurefunc
local getmetatable = getmetatable
local setmetatable = setmetatable
local rawset = rawset
-- these do *not* need to match the current lib minor version
-- these numbers are used to not attempt skinning way older
-- versions of AceGUI and AceConfigDialog.
local minorGUI, minorConfigDialog = 36, 76
function S:Ace3_BackdropColor()
local backdrop = self.backdrop or self
backdrop:SetBackdropColor(0, 0, 0, 0.25)
end
function S:Ace3_SkinDropdown()
if self and self.obj then
local pullout = self.obj.dropdown -- Don't ask questions.. Just FUCKING ACCEPT IT
if pullout then
if pullout.frame then
pullout.frame:SetTemplate(nil, true)
else
pullout:SetTemplate(nil, true)
end
if pullout.slider then
pullout.slider:SetTemplate()
pullout.slider:SetThumbTexture(E.Media.Textures.White8x8)
local t = pullout.slider:GetThumbTexture()
t:SetVertexColor(1, .82, 0, 0.8)
end
end
end
end
function S:Ace3_CheckBoxIsEnable(widget)
local text = widget and widget.text and widget.text:GetText()
if text and S.Ace3_EnableMatch then return strmatch(text, S.Ace3_EnableMatch) end
end
function S:Ace3_CheckBoxSetDesaturated(value)
local widget = self:GetParent().obj
if value == true then
self:SetVertexColor(.6, .6, .6, .8)
elseif S:Ace3_CheckBoxIsEnable(widget) then
if widget.checked then
self:SetVertexColor(0.2, 1.0, 0.2, 1.0)
else
self:SetVertexColor(1.0, 0.2, 0.2, 1.0)
end
else
self:SetVertexColor(1, .82, 0, 0.8)
end
end
function S:Ace3_CheckBoxSetDisabled(disabled)
if S:Ace3_CheckBoxIsEnable(self) then
local tristateOrDisabled = disabled or (self.tristate and self.checked == nil)
self:SetLabel((tristateOrDisabled and S.Ace3_L.Enable) or (self.checked and S.Ace3_EnableOn) or S.Ace3_EnableOff)
end
end
function S:Ace3_EditBoxSetTextInsets(l, r, t, b)
if l == 0 then self:SetTextInsets(3, r, t, b) end
end
function S:Ace3_EditBoxSetPoint(a, b, c, d, e)
if d == 7 then
self:Point(a, b, c, 0, e)
end
end
function S:Ace3_TabSetSelected(selected)
local bd = self.backdrop
if not bd then return end
if selected then
bd:SetBackdropBorderColor(1, .82, 0, 1)
bd:SetBackdropColor(1, .82, 0, 0.4)
if not self.wasRaised then
RaiseFrameLevel(self)
self.wasRaised = true
end
else
local r, g, b = unpack(E.media.bordercolor)
bd:SetBackdropBorderColor(r, g, b, 1)
r, g, b = unpack(E.media.backdropcolor)
bd:SetBackdropColor(r, g, b, 1)
if self.wasRaised then
LowerFrameLevel(self)
self.wasRaised = nil
end
end
end
function S:Ace3_SkinTab(tab)
tab:StripTextures()
tab:CreateBackdrop(nil, true, true)
tab.backdrop:Point('TOPLEFT', 10, -3)
tab.backdrop:Point('BOTTOMRIGHT', -10, 0)
tab.text:Point('LEFT', 14, -1)
hooksecurefunc(tab, 'SetSelected', S.Ace3_TabSetSelected)
end
local nextPrevColor = {r = 1, g = .8, b = 0}
function S:Ace3_RegisterAsWidget(widget)
local TYPE = widget.type
if TYPE == 'MultiLineEditBox' or TYPE == 'MultiLineEditBox-ElvUI' then
local frame = widget.frame
S:HandleButton(widget.button)
S:HandleScrollBar(widget.scrollBar)
widget.scrollBG:SetTemplate()
widget.scrollBG:Point('TOPRIGHT', widget.scrollBar, 'TOPLEFT', -2, 19)
widget.scrollBG:Point('BOTTOMLEFT', widget.button, 'TOPLEFT')
widget.scrollBar:Point('RIGHT', frame, 'RIGHT', 0 -4)
widget.scrollFrame:Point('BOTTOMRIGHT', widget.scrollBG, 'BOTTOMRIGHT', -4, 8)
elseif TYPE == 'CheckBox' then
local check = widget.check
local checkbg = widget.checkbg
local highlight = widget.highlight
checkbg:CreateBackdrop()
checkbg.backdrop:SetInside(widget.checkbg, 4, 4)
checkbg.backdrop:SetFrameLevel(widget.checkbg.backdrop:GetFrameLevel() + 1)
checkbg:SetTexture()
highlight:SetTexture()
hooksecurefunc(widget, 'SetDisabled', S.Ace3_CheckBoxSetDisabled)
if E.private.skins.checkBoxSkin then
S.Ace3_CheckBoxSetDesaturated(check, check:GetDesaturation())
hooksecurefunc(check, 'SetDesaturated', S.Ace3_CheckBoxSetDesaturated)
checkbg.backdrop:SetInside(widget.checkbg, 5, 5)
check:SetInside(widget.checkbg.backdrop)
check:SetTexture(E.Media.Textures.Melli)
check.SetTexture = E.noop
else
check:SetOutside(widget.checkbg.backdrop, 3, 3)
end
checkbg.SetTexture = E.noop
highlight.SetTexture = E.noop
elseif TYPE == 'Dropdown' or TYPE == 'LQDropdown' then
local frame = widget.dropdown
local button = widget.button
local text = widget.text
frame:StripTextures()
frame:CreateBackdrop()
frame.backdrop:Point('TOPLEFT', 15, -2)
frame.backdrop:Point('BOTTOMRIGHT', -21, 0)
S:HandleNextPrevButton(button, nil, nextPrevColor)
widget.label:ClearAllPoints()
widget.label:Point('BOTTOMLEFT', frame.backdrop, 'TOPLEFT', 2, 0)
button:ClearAllPoints()
button:Point('TOPLEFT', frame.backdrop, 'TOPRIGHT', -22, -2)
button:Point('BOTTOMRIGHT', frame.backdrop, 'BOTTOMRIGHT', -2, 2)
text:ClearAllPoints()
text:SetJustifyH('RIGHT')
text:Point('RIGHT', button, 'LEFT', -3, 0)
text:Point('LEFT', frame.backdrop, 'LEFT', 2, 0)
button:SetParent(frame.backdrop)
text:SetParent(frame.backdrop)
elseif TYPE == 'LSM30_Font' or TYPE == 'LSM30_Sound' or TYPE == 'LSM30_Border' or TYPE == 'LSM30_Background' or TYPE == 'LSM30_Statusbar' then
local frame = widget.frame
local button = frame.dropButton
local text = frame.text
frame:StripTextures()
frame:CreateBackdrop()
frame.backdrop:Point('TOPLEFT', 0, -21)
frame.backdrop:Point('BOTTOMRIGHT', -4, -1)
frame.backdrop:SetFrameLevel(frame:GetFrameLevel())
frame.label:ClearAllPoints()
frame.label:Point('BOTTOMLEFT', frame.backdrop, 'TOPLEFT', 2, 0)
frame.text:ClearAllPoints()
frame.text:Point('RIGHT', button, 'LEFT', -2, 0)
frame.text:Point('LEFT', frame.backdrop, 'LEFT', 2, 0)
button:ClearAllPoints()
button:Point('TOPLEFT', frame.backdrop, 'TOPRIGHT', -22, -2)
button:Point('BOTTOMRIGHT', frame.backdrop, 'BOTTOMRIGHT', -2, 2)
if TYPE == 'LSM30_Sound' then
widget.soundbutton:SetParent(frame.backdrop)
widget.soundbutton:ClearAllPoints()
widget.soundbutton:Point('LEFT', frame.backdrop, 'LEFT', 2, 0)
S:HandleNextPrevButton(button, nil, nextPrevColor)
elseif TYPE == 'LSM30_Statusbar' then
widget.bar:SetParent(frame.backdrop)
widget.bar:ClearAllPoints()
widget.bar:Point('TOPLEFT', frame.backdrop, 'TOPLEFT', 1, -1)
widget.bar:Point('BOTTOMRIGHT', frame.backdrop, 'BOTTOMRIGHT', -1, 1)
S:HandleNextPrevButton(button, nil, nextPrevColor, true)
else
S:HandleNextPrevButton(button, nil, nextPrevColor)
end
button:SetParent(frame.backdrop)
text:SetParent(frame.backdrop)
button:HookScript('OnClick', S.Ace3_SkinDropdown)
elseif TYPE == 'EditBox' then
local frame = widget.editbox
local button = widget.button
S:HandleEditBox(frame)
S:HandleButton(button)
button:Point('RIGHT', frame.backdrop, 'RIGHT', -2, 0)
hooksecurefunc(frame, 'SetTextInsets', S.Ace3_EditBoxSetTextInsets)
hooksecurefunc(frame, 'SetPoint', S.Ace3_EditBoxSetPoint)
frame.backdrop:Point('TOPLEFT', 0, -2)
frame.backdrop:Point('BOTTOMRIGHT', -1, 0)
elseif TYPE == 'Button' or TYPE == 'Button-ElvUI' then
local frame = widget.frame
S:HandleButton(frame, true)
frame.backdrop:SetInside()
widget.text:SetParent(frame.backdrop)
elseif TYPE == 'Slider' or TYPE == 'Slider-ElvUI' then
local frame = widget.slider
local editbox = widget.editbox
local lowtext = widget.lowtext
local hightext = widget.hightext
S:HandleSliderFrame(frame)
editbox:SetTemplate()
editbox:Height(15)
editbox:Point('TOP', frame, 'BOTTOM', 0, -1)
lowtext:Point('TOPLEFT', frame, 'BOTTOMLEFT', 2, -2)
hightext:Point('TOPRIGHT', frame, 'BOTTOMRIGHT', -2, -2)
elseif TYPE == 'Keybinding' then
local button = widget.button
local msgframe = widget.msgframe
S:HandleButton(button, true)
button.backdrop:SetInside()
msgframe:StripTextures()
msgframe:SetTemplate('Transparent')
msgframe.msg:ClearAllPoints()
msgframe.msg:Point('CENTER')
elseif TYPE == 'ColorPicker' or TYPE == 'ColorPicker-ElvUI' then
local frame = widget.frame
local colorSwatch = widget.colorSwatch
frame:CreateBackdrop()
frame.backdrop:Size(24, 16)
frame.backdrop:ClearAllPoints()
frame.backdrop:Point('LEFT', frame, 'LEFT', 4, 0)
colorSwatch:SetTexture(E.Media.Textures.White8x8)
colorSwatch:ClearAllPoints()
colorSwatch:SetParent(frame.backdrop)
colorSwatch:SetInside(frame.backdrop)
if colorSwatch.background then
colorSwatch.background:SetColorTexture(0, 0, 0, 0)
end
if colorSwatch.checkers then
colorSwatch.checkers:ClearAllPoints()
colorSwatch.checkers:SetParent(frame.backdrop)
colorSwatch.checkers:SetInside(frame.backdrop)
end
elseif TYPE == 'Icon' then
widget.frame:StripTextures()
elseif TYPE == 'Dropdown-Pullout' then
local pullout = widget
pullout.frame:SetTemplate(nil, true)
if pullout.slider then
pullout.slider:SetTemplate()
pullout.slider:SetThumbTexture(E.Media.Textures.White8x8)
local t = pullout.slider:GetThumbTexture()
t:SetVertexColor(1, .82, 0, 0.8)
end
end
end
function S:Ace3_CreateTab(id)
local tab = self.old_CreateTab(self, id)
S:Ace3_SkinTab(tab)
return tab
end
function S:Ace3_RefreshTree(scrollToSelection)
self.old_RefreshTree(self, scrollToSelection)
if not self.tree then return end
self.border:ClearAllPoints()
if self.userdata and self.userdata.option and self.userdata.option.childGroups == 'ElvUI_HiddenTree' then
self.border:Point('TOPLEFT', self.treeframe, 'TOPRIGHT', 1, 13)
self.border:Point('BOTTOMRIGHT', self.frame, 'BOTTOMRIGHT', 6, 0)
self.treeframe:Hide()
return
else
self.border:Point('TOPLEFT', self.treeframe, 'TOPRIGHT')
self.border:Point('BOTTOMRIGHT', self.frame)
self.treeframe:Show()
end
if not E.private.skins.ace3Enable then return end
local status = self.status or self.localstatus
local groupstatus = status.groups
local lines = self.lines
local buttons = self.buttons
local offset = status.scrollvalue
for i = offset + 1, #lines do
local button = buttons[i - offset]
if button then
if button.highlight then
button.highlight:SetVertexColor(1.0, 0.9, 0.0, 0.8)
end
if groupstatus[lines[i].uniquevalue] then
button.toggle:SetNormalTexture(E.Media.Textures.Minus)
button.toggle:SetPushedTexture(E.Media.Textures.Minus)
else
button.toggle:SetNormalTexture(E.Media.Textures.Plus)
button.toggle:SetPushedTexture(E.Media.Textures.Plus)
end
button.toggle:SetHighlightTexture('')
end
end
end
function S:Ace3_RegisterAsContainer(widget)
local TYPE = widget.type
if TYPE == 'ScrollFrame' then
S:HandleScrollBar(widget.scrollbar)
elseif TYPE == 'InlineGroup' or TYPE == 'TreeGroup' or TYPE == 'TabGroup' or TYPE == 'Frame' or TYPE == 'DropdownGroup' or TYPE == 'Window' then
local frame = widget.content:GetParent()
if TYPE == 'Frame' then
frame:StripTextures()
for i=1, frame:GetNumChildren() do
local child = select(i, frame:GetChildren())
if child:IsObjectType('Button') and child:GetText() then
S:HandleButton(child)
else
child:StripTextures()
end
end
elseif TYPE == 'Window' then
frame:StripTextures()
S:HandleCloseButton(frame.obj.closebutton)
end
if TYPE == 'InlineGroup' then
frame:SetTemplate('Transparent')
frame.callbackBackdropColor = S.Ace3_BackdropColor
S.Ace3_BackdropColor(frame)
elseif TYPE == 'Window' then
frame:CreateBackdrop('Transparent')
frame.backdrop:SetFrameLevel(frame:GetFrameLevel())
else
frame:SetTemplate('Transparent')
end
if widget.treeframe then
widget.treeframe:SetTemplate('Transparent')
end
if TYPE == 'TabGroup' then
if not widget.old_CreateTab then
widget.old_CreateTab = widget.CreateTab
widget.CreateTab = S.Ace3_CreateTab
end
if widget.tabs then
for _, n in next, widget.tabs do
S:Ace3_SkinTab(n)
end
end
end
if widget.scrollbar then
S:HandleScrollBar(widget.scrollbar)
end
elseif TYPE == 'SimpleGroup' then
local frame = widget.content:GetParent()
frame:CreateBackdrop('Transparent')
frame.backdrop:SetFrameLevel(widget.content:GetFrameLevel())
frame.backdrop:SetAllPoints()
frame.callbackBackdropColor = S.Ace3_BackdropColor
S.Ace3_BackdropColor(frame)
end
if widget.sizer_se then
for i = 1, widget.sizer_se:GetNumRegions() do
local Region = select(i, widget.sizer_se:GetRegions())
if Region and Region:IsObjectType('Texture') then
Region:SetTexture(137057) -- Interface\Tooltips\UI-Tooltip-Border
end
end
end
end
function S:Ace3_StyleTooltip(tt)
if not tt:IsForbidden() and E.private.skins.ace3Enable then
tt:SetTemplate('Transparent')
end
end
function S:Ace3_StylePopup()
if not self.backdrop and not self:IsForbidden() and E.private.skins.ace3Enable then
self:CreateBackdrop('Transparent', nil, true)
self:GetChildren():StripTextures()
S:HandleButton(self.accept, true)
S:HandleButton(self.cancel, true)
end
end
function S:Ace3_MetaTable(lib)
local t = getmetatable(lib)
if t then
t.__newindex = S.Ace3_MetaIndex
else
setmetatable(lib, {__newindex = S.Ace3_MetaIndex})
end
end
function S:Ace3_SkinTooltip(lib, minor) -- lib: AceConfigDialog or AceGUI
-- we only check `minor` here when checking an instance of AceConfigDialog
-- we can safely ignore it when checking AceGUI because we minor check that
-- inside of its own function.
if not lib or (minor and minor < minorConfigDialog) then return end
if not lib.tooltip then
S:Ace3_MetaTable(lib)
else
S:Ace3_StyleTooltip(lib.tooltip)
if lib.popup and not S:IsHooked(lib.popup, 'OnShow') then -- StaticPopup
S:SecureHookScript(lib.popup, 'OnShow', S.Ace3_StylePopup)
end
end
end
function S:Ace3_MetaIndex(k, v)
if k == 'tooltip' then
rawset(self, k, v)
S:Ace3_StyleTooltip(v)
elseif k == 'popup' then
rawset(self, k, v)
S:SecureHookScript(v, 'OnShow', S.Ace3_StylePopup)
elseif k == 'RegisterAsContainer' then
rawset(self, k, function(s, w, ...)
if E.private.skins.ace3Enable then
S.Ace3_RegisterAsContainer(s, w, ...)
end
if w.treeframe and not w.old_RefreshTree then
w.old_RefreshTree = w.RefreshTree
w.RefreshTree = S.Ace3_RefreshTree
end
return v(s, w, ...)
end)
elseif k == 'RegisterAsWidget' then
rawset(self, k, function(...)
if E.private.skins.ace3Enable then
S.Ace3_RegisterAsWidget(...)
end
return v(...)
end)
else
rawset(self, k, v)
end
end
local lastMinor = 0
function S:HookAce3(lib, minor, earlyLoad) -- lib: AceGUI
if not lib or (not minor or minor < minorGUI) then return end
if not S.Ace3_L and not earlyLoad then
S.Ace3_L = E.Libs.ACL:GetLocale('ElvUI', E.global.general.locale)
-- Special Enable Coloring
if not S.Ace3_EnableMatch then S.Ace3_EnableMatch = '^|?c?[Ff]?[Ff]?%x?%x?%x?%x?%x?%x?' .. E:EscapeString(S.Ace3_L.Enable) .. '|?r?$' end
if not S.Ace3_EnableOff then S.Ace3_EnableOff = format('|cffff3333%s|r', S.Ace3_L.Enable) end
if not S.Ace3_EnableOn then S.Ace3_EnableOn = format('|cff33ff33%s|r', S.Ace3_L.Enable) end
end
local earlyContainer, earlyWidget
local oldMinor = lastMinor
if lastMinor < minor then
lastMinor = minor
end
if earlyLoad then
earlyContainer = lib.RegisterAsContainer
earlyWidget = lib.RegisterAsWidget
end
if earlyLoad or oldMinor ~= minor then
lib.RegisterAsContainer = nil
lib.RegisterAsWidget = nil
end
if not lib.RegisterAsWidget then
S:Ace3_MetaTable(lib)
end
if earlyContainer then lib.RegisterAsContainer = earlyContainer end
if earlyWidget then lib.RegisterAsWidget = earlyWidget end
end
do -- Early Skin Loading
local Libraries = {
['AceGUI'] = true,
['AceConfigDialog'] = true,
['AceConfigDialog-3.0-ElvUI'] = true,
['LibUIDropDownMenu'] = true,
['LibUIDropDownMenuQuestie'] = true,
['NoTaint_UIDropDownMenu'] = true,
}
S.EarlyAceWidgets = {}
S.EarlyAceTooltips = {}
S.EarlyDropdowns = {}
local LibStub = _G.LibStub
local numEnding = '%-[%d%.]+$'
function S:LibStub_NewLib(major, minor)
local earlyLoad = major == 'ElvUI'
if earlyLoad then major = minor end
local n = gsub(major, numEnding, '')
if Libraries[n] then
if n == 'AceGUI' then
S:HookAce3(LibStub.libs[major], LibStub.minors[major], earlyLoad)
if earlyLoad then
tinsert(S.EarlyAceTooltips, major)
else
S:Ace3_SkinTooltip(LibStub.libs[major])
end
elseif n == 'AceConfigDialog' or n == 'AceConfigDialog-3.0-ElvUI' then
if earlyLoad then
tinsert(S.EarlyAceTooltips, major)
else
S:Ace3_SkinTooltip(LibStub.libs[major], LibStub.minors[major])
end
else
local prefix = (n == 'NoTaint_UIDropDownMenu' and 'Lib') or (n == 'LibUIDropDownMenuQuestie' and 'LQuestie') or (n == 'LibUIDropDownMenu' and 'L')
if prefix and not S[prefix..'_UIDropDownMenuSkinned'] then
if earlyLoad then
tinsert(S.EarlyDropdowns, prefix)
else
S:SkinLibDropDownMenu(prefix)
end
end
end
end
end
local findWidget
local function earlyWidget(y)
if y.children then findWidget(y.children) end
if y.frame and (y.base and y.base.Release) then
tinsert(S.EarlyAceWidgets, y)
end
end
findWidget = function(x)
for _, y in ipairs(x) do
earlyWidget(y)
end
end
for n in next, LibStub.libs do
if n == 'AceGUI-3.0' then
for _, x in ipairs({_G.UIParent:GetChildren()}) do
if x and x.obj then earlyWidget(x.obj) end
end
end
if Libraries[gsub(n, numEnding, '')] then
S:LibStub_NewLib('ElvUI', n)
end
end
hooksecurefunc(LibStub, 'NewLibrary', S.LibStub_NewLib)
end