ElvUI/Modules/Skins/Blizzard/Communities.lua

781 lines
30 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local ipairs, pairs, select, unpack = ipairs, pairs, select, unpack
local C_CreatureInfo_GetClassInfo = C_CreatureInfo.GetClassInfo
local C_GuildInfo_GetGuildNewsInfo = C_GuildInfo.GetGuildNewsInfo
local CLASS_ICON_TCOORDS = CLASS_ICON_TCOORDS
local BATTLENET_FONT_COLOR = BATTLENET_FONT_COLOR
local FRIENDS_BNET_BACKGROUND_COLOR = FRIENDS_BNET_BACKGROUND_COLOR
local FRIENDS_WOW_BACKGROUND_COLOR = FRIENDS_WOW_BACKGROUND_COLOR
local GetClassInfo = GetClassInfo
local GREEN_FONT_COLOR = GREEN_FONT_COLOR
local CreateFrame = CreateFrame
local hooksecurefunc = hooksecurefunc
local GetGuildRewardInfo = GetGuildRewardInfo
local GetItemQualityColor = GetItemQualityColor
local GetItemInfo = GetItemInfo
local Enum = Enum
local function UpdateNames(self)
if not self.expanded then return end
local memberInfo = self:GetMemberInfo()
if memberInfo and memberInfo.classID then
local classInfo = C_CreatureInfo_GetClassInfo(memberInfo.classID)
if classInfo then
local tcoords = _G.CLASS_ICON_TCOORDS[classInfo.classFile]
self.Class:SetTexCoord(tcoords[1] + .022, tcoords[2] - .025, tcoords[3] + .022, tcoords[4] - .025)
end
end
end
local function HandleRoleChecks(button, ...)
button:StripTextures()
button:DisableDrawLayer('ARTWORK')
button:DisableDrawLayer('OVERLAY')
button.bg = button:CreateTexture(nil, 'BACKGROUND', nil, -7)
button.bg:SetTexture([[Interface\LFGFrame\UI-LFG-ICONS-ROLEBACKGROUNDS]])
button.bg:SetTexCoord(...)
button.bg:Point('CENTER')
button.bg:Size(40, 40)
button.bg:SetAlpha(0.6)
S:HandleCheckBox(button.CheckBox)
end
local function HandleCommunitiesButtons(self, color)
self.Background:Hide()
self.CircleMask:Hide()
self:SetFrameLevel(self:GetFrameLevel() + 5)
S:HandleIcon(self.Icon)
self.Icon:ClearAllPoints()
self.Icon:Point('TOPLEFT', 15, -18)
self.IconRing:Hide()
if not self.bg then
self.bg = CreateFrame('Frame', nil, self)
self.bg:CreateBackdrop('Transparent')
self.bg:Point('TOPLEFT', 7, -16)
self.bg:Point('BOTTOMRIGHT', -10, 12)
end
if self.IconBorder then
self.IconBorder:Hide()
end
if color then
self.Selection:SetInside(self.bg, 0, 0)
if color == 1 then
self.Selection:SetAtlas(nil)
self.Selection:SetColorTexture(GREEN_FONT_COLOR.r, GREEN_FONT_COLOR.g, GREEN_FONT_COLOR.b, 0.2)
else
self.Selection:SetAtlas(nil)
self.Selection:SetColorTexture(BATTLENET_FONT_COLOR.r, BATTLENET_FONT_COLOR.g, BATTLENET_FONT_COLOR.b, 0.2)
end
end
local highlight = self:GetHighlightTexture()
highlight:SetColorTexture(1, 1, 1, 0.3)
highlight:SetInside(self.bg)
end
local function ColorMemberName(self, info)
if not info then return end
local class = self.Class
local classInfo = select(2, GetClassInfo(info.classID))
if classInfo then
local tcoords = CLASS_ICON_TCOORDS[classInfo]
class:SetTexCoord(tcoords[1] + .022, tcoords[2] - .025, tcoords[3] + .022, tcoords[4] - .025)
end
end
function S:Blizzard_Communities()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.communities) then return end
local CommunitiesFrame = _G.CommunitiesFrame
CommunitiesFrame:StripTextures()
CommunitiesFrame.NineSlice:Hide()
_G.CommunitiesFrameInset.Bg:Hide()
CommunitiesFrame.CommunitiesList.InsetFrame:StripTextures()
S:HandlePortraitFrame(CommunitiesFrame)
local CommunitiesFrameCommunitiesList = _G.CommunitiesFrameCommunitiesList
CommunitiesFrameCommunitiesList.FilligreeOverlay:Hide()
CommunitiesFrameCommunitiesList.Bg:Hide()
CommunitiesFrameCommunitiesList.TopFiligree:Hide()
CommunitiesFrameCommunitiesList.BottomFiligree:Hide()
_G.CommunitiesFrameCommunitiesListListScrollFrame:StripTextures()
hooksecurefunc(_G.CommunitiesListEntryMixin, 'SetClubInfo', function(s, clubInfo, isInvitation, isTicket)
if clubInfo then
s.Background:Hide()
s.CircleMask:Hide()
s.Icon:ClearAllPoints()
s.Icon:Point('TOPLEFT', 8, -17)
S:HandleIcon(s.Icon)
s.IconRing:Hide()
if not s.IconBorder then
s.IconBorder = s:CreateTexture(nil, 'BORDER')
s.IconBorder:SetOutside(s.Icon)
s.IconBorder:Hide()
end
s.GuildTabardBackground:Point('TOPLEFT', 6, -17)
s.GuildTabardEmblem:Point('TOPLEFT', 13, -17)
s.GuildTabardBorder:Point('TOPLEFT', 6, -17)
if not s.bg then
s.bg = CreateFrame('Frame', nil, s)
s.bg:CreateBackdrop('Transparent')
s.bg:Point('TOPLEFT', 7, -16)
s.bg:Point('BOTTOMRIGHT', -10, 12)
end
local isGuild = clubInfo.clubType == Enum.ClubType.Guild
if isGuild then
s.Background:SetAtlas(nil)
s.Selection:SetAtlas(nil)
s.Selection:SetAllPoints(s.bg)
s.Selection:SetColorTexture(0, 1, 0, 0.2)
else
s.Background:SetAtlas(nil)
s.Selection:SetAtlas(nil)
s.Selection:SetAllPoints(s.bg)
s.Selection:SetColorTexture(FRIENDS_BNET_BACKGROUND_COLOR.r, FRIENDS_BNET_BACKGROUND_COLOR.g, FRIENDS_BNET_BACKGROUND_COLOR.b, 0.2)
end
if not isInvitation and not isGuild and not isTicket then
if clubInfo.clubType == _G.Enum.ClubType.BattleNet then
s.IconBorder:SetColorTexture(FRIENDS_BNET_BACKGROUND_COLOR.r, FRIENDS_BNET_BACKGROUND_COLOR.g, FRIENDS_BNET_BACKGROUND_COLOR.b)
else
s.IconBorder:SetColorTexture(FRIENDS_WOW_BACKGROUND_COLOR.r, FRIENDS_WOW_BACKGROUND_COLOR.g, FRIENDS_WOW_BACKGROUND_COLOR.b)
end
s.IconBorder:Show()
else
s.IconBorder:Hide()
end
local highlight = s:GetHighlightTexture()
highlight:SetColorTexture(1, 1, 1, 0.3)
highlight:SetAllPoints(s.bg)
end
end)
-- Add Community Button
hooksecurefunc(_G.CommunitiesListEntryMixin, 'SetAddCommunity', function(s) HandleCommunitiesButtons(s, 1) end)
hooksecurefunc(_G.CommunitiesListEntryMixin, 'SetFindCommunity', function(s) HandleCommunitiesButtons(s, 2) end)
hooksecurefunc(_G.CommunitiesListEntryMixin, 'SetGuildFinder', function(s) HandleCommunitiesButtons(s, 1) end)
S:HandleItemButton(CommunitiesFrame.ChatTab)
CommunitiesFrame.ChatTab:Point('TOPLEFT', '$parent', 'TOPRIGHT', E.PixelMode and 0 or E.Border + E.Spacing, -36)
S:HandleItemButton(CommunitiesFrame.RosterTab)
S:HandleItemButton(CommunitiesFrame.GuildBenefitsTab)
S:HandleItemButton(CommunitiesFrame.GuildInfoTab)
S:HandleInsetFrame(CommunitiesFrame.CommunitiesList)
S:HandleMaxMinFrame(CommunitiesFrame.MaximizeMinimizeFrame)
CommunitiesFrame.MaximizeMinimizeFrame:ClearAllPoints()
CommunitiesFrame.MaximizeMinimizeFrame:Point('RIGHT', CommunitiesFrame.CloseButton, 'LEFT', 12, 0)
S:HandleButton(CommunitiesFrame.InviteButton)
S:HandleNextPrevButton(CommunitiesFrame.AddToChatButton)
S:HandleScrollBar(CommunitiesFrame.MemberList.ListScrollFrame.scrollBar)
S:HandleScrollBar(CommunitiesFrame.Chat.MessageFrame.ScrollBar)
S:HandleScrollBar(_G.CommunitiesFrameCommunitiesListListScrollFrame.ScrollBar)
S:HandleDropDownBox(CommunitiesFrame.StreamDropDownMenu)
S:HandleDropDownBox(CommunitiesFrame.CommunitiesListDropDownMenu)
hooksecurefunc(_G.CommunitiesNotificationSettingsStreamEntryMixin, 'SetFilter', function(s)
s.ShowNotificationsButton:Size(20, 20)
s.HideNotificationsButton:Size(20, 20)
S:HandleCheckBox(s.ShowNotificationsButton)
S:HandleCheckBox(s.HideNotificationsButton)
end)
-- Chat Tab
CommunitiesFrame.MemberList:StripTextures()
CommunitiesFrame.MemberList.InsetFrame:Hide()
CommunitiesFrame.MemberList.WatermarkFrame:Hide()
CommunitiesFrame.Chat:StripTextures()
CommunitiesFrame.Chat.InsetFrame:CreateBackdrop('Transparent')
S:HandleEditBox(CommunitiesFrame.ChatEditBox)
CommunitiesFrame.ChatEditBox:Size(120, 20)
-- [[ GUILDFINDER FRAME ]]--
local ClubFinderGuildFinderFrame = _G.ClubFinderGuildFinderFrame
ClubFinderGuildFinderFrame:StripTextures()
S:HandleDropDownBox(_G.ClubFinderLanguageDropdown)
S:HandleNextPrevButton(ClubFinderGuildFinderFrame.GuildCards.PreviousPage)
S:HandleNextPrevButton(ClubFinderGuildFinderFrame.GuildCards.NextPage)
-->> Monitor this
for _, card in pairs(ClubFinderGuildFinderFrame.GuildCards.Cards, ClubFinderGuildFinderFrame.PendingGuildCards.Cards) do
if not card.isSkinned then
card.CardBackground:Hide()
card:CreateBackdrop()
card.GuildBannerEmblemLogo:SetDrawLayer('OVERLAY')
S:HandleButton(card.RequestJoin)
card.isSkinned = true
end
end
S:HandleDropDownBox(ClubFinderGuildFinderFrame.OptionsList.ClubFilterDropdown)
S:HandleDropDownBox(ClubFinderGuildFinderFrame.OptionsList.ClubSizeDropdown)
ClubFinderGuildFinderFrame.OptionsList.SearchBox:Size(118, 20)
ClubFinderGuildFinderFrame.OptionsList.Search:Size(118, 20)
ClubFinderGuildFinderFrame.OptionsList.Search:ClearAllPoints()
ClubFinderGuildFinderFrame.OptionsList.Search:Point('TOP', ClubFinderGuildFinderFrame.OptionsList.SearchBox, 'BOTTOM', 1, -3)
S:HandleEditBox(ClubFinderGuildFinderFrame.OptionsList.SearchBox)
S:HandleButton(ClubFinderGuildFinderFrame.OptionsList.Search)
HandleRoleChecks(ClubFinderGuildFinderFrame.OptionsList.TankRoleFrame, _G.LFDQueueFrameRoleButtonTank.background:GetTexCoord())
HandleRoleChecks(ClubFinderGuildFinderFrame.OptionsList.HealerRoleFrame, _G.LFDQueueFrameRoleButtonHealer.background:GetTexCoord())
HandleRoleChecks(ClubFinderGuildFinderFrame.OptionsList.DpsRoleFrame, _G.LFDQueueFrameRoleButtonDPS.background:GetTexCoord())
S:HandleItemButton(ClubFinderGuildFinderFrame.ClubFinderSearchTab)
S:HandleItemButton(ClubFinderGuildFinderFrame.ClubFinderPendingTab)
-- [[ClubFinderCommunityAndGuildFinderFrame ]]--
local ClubFinderCommunityAndGuildFinderFrame = _G.ClubFinderCommunityAndGuildFinderFrame
ClubFinderCommunityAndGuildFinderFrame:StripTextures()
-->> Monitor this
for _, button in pairs(ClubFinderCommunityAndGuildFinderFrame.CommunityCards.ListScrollFrame.buttons, ClubFinderCommunityAndGuildFinderFrame.PendingCommunityCards.ListScrollFrame.buttons) do
if not button.isSkinned then
button.CircleMask:Hide()
button.LogoBorder:Hide()
S:HandleIcon(button.CommunityLogo)
S:HandleButton(button)
button.isSkinned = true
end
end
S:HandleDropDownBox(ClubFinderCommunityAndGuildFinderFrame.OptionsList.ClubFilterDropdown)
S:HandleDropDownBox(ClubFinderCommunityAndGuildFinderFrame.OptionsList.SortByDropdown)
S:HandleButton(ClubFinderCommunityAndGuildFinderFrame.OptionsList.Search)
ClubFinderCommunityAndGuildFinderFrame.OptionsList.Search:ClearAllPoints()
ClubFinderCommunityAndGuildFinderFrame.OptionsList.Search:Point('TOP', ClubFinderCommunityAndGuildFinderFrame.OptionsList.SearchBox, 'BOTTOM', 1, -3)
ClubFinderCommunityAndGuildFinderFrame.OptionsList.Search:Size(118, 20)
ClubFinderCommunityAndGuildFinderFrame.OptionsList.SearchBox:Size(118, 20)
S:HandleEditBox(ClubFinderCommunityAndGuildFinderFrame.OptionsList.SearchBox)
HandleRoleChecks(ClubFinderCommunityAndGuildFinderFrame.OptionsList.TankRoleFrame, _G.LFDQueueFrameRoleButtonTank.background:GetTexCoord())
HandleRoleChecks(ClubFinderCommunityAndGuildFinderFrame.OptionsList.HealerRoleFrame, _G.LFDQueueFrameRoleButtonHealer.background:GetTexCoord())
HandleRoleChecks(ClubFinderCommunityAndGuildFinderFrame.OptionsList.DpsRoleFrame, _G.LFDQueueFrameRoleButtonDPS.background:GetTexCoord())
S:HandleScrollBar(ClubFinderCommunityAndGuildFinderFrame.CommunityCards.ListScrollFrame.scrollBar)
S:HandleScrollBar(ClubFinderCommunityAndGuildFinderFrame.PendingCommunityCards.ListScrollFrame.scrollBar)
S:HandleItemButton(ClubFinderCommunityAndGuildFinderFrame.ClubFinderSearchTab)
S:HandleItemButton(ClubFinderCommunityAndGuildFinderFrame.ClubFinderPendingTab)
for _, t in ipairs({ClubFinderGuildFinderFrame.RequestToJoinFrame, ClubFinderCommunityAndGuildFinderFrame.RequestToJoinFrame}) do
t:StripTextures()
t:CreateBackdrop('Transparent')
hooksecurefunc(t, 'Initialize', function(s)
for button in s.SpecsPool:EnumerateActive() do
if button.CheckBox then
S:HandleCheckBox(button.CheckBox)
button.CheckBox:Size(26, 26)
end
end
end)
t.MessageFrame:StripTextures(true)
t.MessageFrame.MessageScroll:StripTextures(true)
S:HandleEditBox(t.MessageFrame.MessageScroll)
S:HandleScrollBar(_G.ClubFinderGuildFinderFrameScrollBar)
S:HandleButton(t.Apply)
S:HandleButton(t.Cancel)
end
-- Member Details
CommunitiesFrame.GuildMemberDetailFrame:StripTextures()
CommunitiesFrame.GuildMemberDetailFrame:CreateBackdrop('Transparent')
CommunitiesFrame.GuildMemberDetailFrame.NoteBackground:SetTemplate('Transparent')
CommunitiesFrame.GuildMemberDetailFrame.OfficerNoteBackground:SetTemplate('Transparent')
S:HandleCloseButton(CommunitiesFrame.GuildMemberDetailFrame.CloseButton)
S:HandleButton(CommunitiesFrame.GuildMemberDetailFrame.RemoveButton)
S:HandleButton(CommunitiesFrame.GuildMemberDetailFrame.GroupInviteButton)
local DropDown = CommunitiesFrame.GuildMemberDetailFrame.RankDropdown
S:HandleDropDownBox(DropDown, 160)
DropDown.backdrop:Point('TOPLEFT', 0, -6)
DropDown.backdrop:Point('BOTTOMRIGHT', -12, 6)
DropDown:Point('LEFT', CommunitiesFrame.GuildMemberDetailFrame.RankLabel, 'RIGHT', 2, 0)
-- [[ ROSTER TAB ]]
local MemberList = CommunitiesFrame.MemberList
local ColumnDisplay = MemberList.ColumnDisplay
ColumnDisplay:StripTextures()
ColumnDisplay.InsetBorderLeft:Hide()
ColumnDisplay.InsetBorderBottomLeft:Hide()
ColumnDisplay.InsetBorderTopLeft:Hide()
ColumnDisplay.InsetBorderTop:Hide()
S:HandleInsetFrame(CommunitiesFrame.MemberList.InsetFrame)
S:HandleDropDownBox(CommunitiesFrame.GuildMemberListDropDownMenu)
S:HandleButton(CommunitiesFrame.CommunitiesControlFrame.GuildControlButton)
S:HandleButton(CommunitiesFrame.CommunitiesControlFrame.GuildRecruitmentButton)
S:HandleButton(CommunitiesFrame.CommunitiesControlFrame.CommunitiesSettingsButton)
CommunitiesFrame.CommunitiesControlFrame.CommunitiesSettingsButton:Size(129, 19)
S:HandleCheckBox(CommunitiesFrame.MemberList.ShowOfflineButton)
CommunitiesFrame.MemberList.ShowOfflineButton:Size(25, 25)
hooksecurefunc(CommunitiesFrame.MemberList, 'RefreshListDisplay', function(s)
for i = 1, s.ColumnDisplay:GetNumChildren() do
local child = select(i, s.ColumnDisplay:GetChildren())
child:StripTextures()
child:CreateBackdrop('Transparent')
end
for _, button in ipairs(s.ListScrollFrame.buttons or {}) do
if button and not button.hooked then
hooksecurefunc(button, 'RefreshExpandedColumns', UpdateNames)
if button.ProfessionHeader then
local header = button.ProfessionHeader
for i = 1, 3 do
select(i, header:GetRegions()):Hide()
end
header:CreateBackdrop('Transparent')
end
button.hooked = true
end
if button and button.bg then
button.bg:SetShown(button.Class:IsShown())
end
end
end)
-- [[ PERKS TAB ]]
local GuildBenefitsFrame = CommunitiesFrame.GuildBenefitsFrame
GuildBenefitsFrame.InsetBorderLeft:Hide()
GuildBenefitsFrame.InsetBorderRight:Hide()
GuildBenefitsFrame.InsetBorderBottomRight:Hide()
GuildBenefitsFrame.InsetBorderBottomLeft:Hide()
GuildBenefitsFrame.InsetBorderTopRight:Hide()
GuildBenefitsFrame.InsetBorderTopLeft:Hide()
GuildBenefitsFrame.InsetBorderLeft2:Hide()
GuildBenefitsFrame.InsetBorderBottomLeft2:Hide()
GuildBenefitsFrame.InsetBorderTopLeft2:Hide()
GuildBenefitsFrame.Perks:StripTextures()
GuildBenefitsFrame.Perks.TitleText:FontTemplate(nil, 14)
for i = 1, 5 do
local button = _G['CommunitiesFrameContainerButton'..i]
button:DisableDrawLayer('BACKGROUND')
button:DisableDrawLayer('BORDER')
button:CreateBackdrop()
button.Icon:SetTexCoord(unpack(E.TexCoords))
end
GuildBenefitsFrame.Rewards.TitleText:FontTemplate(nil, 14)
GuildBenefitsFrame.Rewards.Bg:Hide()
S:HandleScrollBar(_G.CommunitiesFrameRewards.scrollBar)
for _, button in pairs(CommunitiesFrame.GuildBenefitsFrame.Rewards.RewardsContainer.buttons) do
if not button.backdrop then
button:CreateBackdrop()
end
button:SetNormalTexture('')
button:SetHighlightTexture('')
if not button.hover then
local hover = button:CreateTexture()
hover:SetColorTexture(1, 1, 1, 0.3)
hover:SetInside(button.backdrop)
button:SetHighlightTexture(hover)
button.hover = hover
end
button.Icon:SetTexCoord(unpack(E.TexCoords))
if not button.Icon.backdrop then
button.Icon:CreateBackdrop()
button.Icon.backdrop:SetOutside(button.Icon, 1, 1)
button.Icon.backdrop:SetFrameLevel(button.backdrop:GetFrameLevel() + 1)
end
end
hooksecurefunc('CommunitiesGuildRewards_Update', function()
for _, button in pairs(CommunitiesFrame.GuildBenefitsFrame.Rewards.RewardsContainer.buttons) do
if button.index then
local _, itemID = GetGuildRewardInfo(button.index)
if itemID then
local _, _, quality = GetItemInfo(itemID)
if quality and quality > 1 then
button.Icon.backdrop:SetBackdropBorderColor(GetItemQualityColor(quality))
end
end
end
end
end)
-- Guild Reputation Bar TO DO: Adjust me!
local StatusBar = CommunitiesFrame.GuildBenefitsFrame.FactionFrame.Bar
StatusBar.Middle:Hide()
StatusBar.Right:Hide()
StatusBar.Left:Hide()
StatusBar.BG:Hide()
StatusBar.Shadow:Hide()
StatusBar.Progress:SetTexture(E.media.normTex)
StatusBar.Progress:SetAllPoints()
E:RegisterStatusBar(StatusBar)
local bg = CreateFrame('Frame', nil, StatusBar)
bg:Point('TOPLEFT', 0, -3)
bg:Point('BOTTOMRIGHT', 0, 1)
bg:SetFrameLevel(StatusBar:GetFrameLevel())
bg:CreateBackdrop()
-- [[ INFO TAB ]]
local GuildDetails = _G.CommunitiesFrameGuildDetailsFrame
GuildDetails.InsetBorderLeft:Hide()
GuildDetails.InsetBorderRight:Hide()
GuildDetails.InsetBorderBottomRight:Hide()
GuildDetails.InsetBorderBottomLeft:Hide()
GuildDetails.InsetBorderTopRight:Hide()
GuildDetails.InsetBorderTopLeft:Hide()
GuildDetails.InsetBorderLeft2:Hide()
GuildDetails.InsetBorderBottomLeft2:Hide()
GuildDetails.InsetBorderTopLeft2:Hide()
local striptextures = {
'CommunitiesFrameGuildDetailsFrameInfo',
'CommunitiesFrameGuildDetailsFrameNews',
'CommunitiesGuildNewsFiltersFrame',
}
for _, frame in pairs(striptextures) do
_G[frame]:StripTextures()
end
S:HandleScrollBar(_G.CommunitiesFrameGuildDetailsFrameInfoMOTDScrollFrameScrollBar)
hooksecurefunc('GuildNewsButton_SetNews', function(button, news_id)
local newsInfo = C_GuildInfo_GetGuildNewsInfo(news_id)
if newsInfo then
if button.header:IsShown() then
button.header:SetAlpha(0)
end
end
end)
-- Guild Challenges Background
local GuildDetailsFrameInfo = _G.CommunitiesFrameGuildDetailsFrameInfo
local backdrop1 = CreateFrame('Frame', nil, GuildDetailsFrameInfo, 'BackdropTemplate')
backdrop1:SetTemplate('Transparent')
backdrop1:SetFrameLevel(GuildDetailsFrameInfo:GetFrameLevel() - 1)
backdrop1:Point('TOPLEFT', GuildDetailsFrameInfo, 'TOPLEFT', 14, -22)
backdrop1:Point('BOTTOMRIGHT', GuildDetailsFrameInfo, 'BOTTOMRIGHT', 0, 200)
-- Guild MOTD Background
local backdrop2 = CreateFrame('Frame', nil, GuildDetailsFrameInfo, 'BackdropTemplate')
backdrop2:SetTemplate('Transparent')
backdrop2:SetFrameLevel(GuildDetailsFrameInfo:GetFrameLevel() - 1)
backdrop2:Point('TOPLEFT', GuildDetailsFrameInfo, 'TOPLEFT', 14, -158)
backdrop2:Point('BOTTOMRIGHT', GuildDetailsFrameInfo, 'BOTTOMRIGHT', 0, 118)
-- Guild Information Background
local backdrop3 = CreateFrame('Frame', nil, GuildDetailsFrameInfo, 'BackdropTemplate')
backdrop3:SetTemplate('Transparent')
backdrop3:SetFrameLevel(GuildDetailsFrameInfo:GetFrameLevel() - 1)
backdrop3:Point('TOPLEFT', GuildDetailsFrameInfo, 'TOPLEFT', 14, -236)
backdrop3:Point('BOTTOMRIGHT', GuildDetailsFrameInfo, 'BOTTOMRIGHT', -7, 1)
-- Guild News Background
local backdrop4 = CreateFrame('Frame', nil, GuildDetailsFrameInfo, 'BackdropTemplate')
backdrop4:SetTemplate('Transparent')
backdrop4:SetFrameLevel(GuildDetailsFrameInfo:GetFrameLevel() - 1)
backdrop4:Point('TOPLEFT', GuildDetailsFrameInfo, 'TOPLEFT', 591, -22)
backdrop4:Point('BOTTOMRIGHT', GuildDetailsFrameInfo, 'BOTTOMRIGHT', 18, 1)
_G.CommunitiesFrameGuildDetailsFrameInfo.TitleText:FontTemplate(nil, 14)
_G.CommunitiesFrameGuildDetailsFrameNews.TitleText:FontTemplate(nil, 14)
S:HandleScrollBar(_G.CommunitiesFrameGuildDetailsFrameInfoScrollBar)
S:HandleScrollBar(_G.CommunitiesFrameGuildDetailsFrameNewsContainer.ScrollBar)
S:HandleButton(CommunitiesFrame.GuildLogButton)
local BossModel = _G.CommunitiesFrameGuildDetailsFrameNews.BossModel
BossModel:StripTextures()
BossModel.TextFrame:StripTextures()
BossModel:CreateBackdrop('Transparent')
BossModel.TextFrame:CreateBackdrop('Transparent')
-- Filters Frame
local FiltersFrame = _G.CommunitiesGuildNewsFiltersFrame
FiltersFrame:CreateBackdrop('Transparent')
S:HandleCheckBox(FiltersFrame.GuildAchievement)
S:HandleCheckBox(FiltersFrame.Achievement)
S:HandleCheckBox(FiltersFrame.DungeonEncounter)
S:HandleCheckBox(FiltersFrame.EpicItemLooted)
S:HandleCheckBox(FiltersFrame.EpicItemCrafted)
S:HandleCheckBox(FiltersFrame.EpicItemPurchased)
S:HandleCheckBox(FiltersFrame.LegendaryItemLooted)
S:HandleCloseButton(FiltersFrame.CloseButton)
-- Guild Message EditBox
local EditFrame = _G.CommunitiesGuildTextEditFrame
EditFrame:StripTextures()
EditFrame:CreateBackdrop('Transparent')
EditFrame.Container:CreateBackdrop('Transparent')
S:HandleScrollBar(_G.CommunitiesGuildTextEditFrameScrollBar)
S:HandleButton(_G.CommunitiesGuildTextEditFrameAcceptButton)
local closeButton = select(4, _G.CommunitiesGuildTextEditFrame:GetChildren())
S:HandleButton(closeButton)
S:HandleCloseButton(_G.CommunitiesGuildTextEditFrameCloseButton)
-- Guild Log
local GuildLogFrame = _G.CommunitiesGuildLogFrame
GuildLogFrame:StripTextures()
GuildLogFrame.Container:StripTextures()
GuildLogFrame:CreateBackdrop('Transparent')
S:HandleScrollBar(_G.CommunitiesGuildLogFrameScrollBar, 4)
S:HandleCloseButton(_G.CommunitiesGuildLogFrameCloseButton)
closeButton = select(3, _G.CommunitiesGuildLogFrame:GetChildren()) -- swap local variable
S:HandleButton(closeButton)
-- Recruitment Info
local RecruitmentFrame = _G.CommunitiesGuildRecruitmentFrame
RecruitmentFrame:StripTextures()
RecruitmentFrame:CreateBackdrop('Transparent')
_G.CommunitiesGuildRecruitmentFrameInset:StripTextures(false)
-- Recruitment Dialog
local RecruitmentDialog = _G.CommunitiesFrame.RecruitmentDialog
RecruitmentDialog:StripTextures()
RecruitmentDialog:CreateBackdrop('Transparent')
S:HandleCheckBox(RecruitmentDialog.ShouldListClub.Button)
S:HandleDropDownBox(RecruitmentDialog.ClubFocusDropdown, 220)
S:HandleDropDownBox(RecruitmentDialog.LookingForDropdown, 220)
S:HandleDropDownBox(RecruitmentDialog.LanguageDropdown, 190)
RecruitmentDialog.RecruitmentMessageFrame:StripTextures()
S:HandleEditBox(RecruitmentDialog.RecruitmentMessageFrame.RecruitmentMessageInput)
S:HandleCheckBox(RecruitmentDialog.MaxLevelOnly.Button)
S:HandleCheckBox(RecruitmentDialog.MinIlvlOnly.Button)
S:HandleEditBox(RecruitmentDialog.MinIlvlOnly.EditBox)
S:HandleButton(RecruitmentDialog.Accept)
S:HandleButton(RecruitmentDialog.Cancel)
S:HandleScrollBar(RecruitmentDialog.RecruitmentMessageFrame.RecruitmentMessageInput.ScrollBar)
-- CheckBoxes
local CommunitiesGuildRecruitmentFrameRecruitment = _G.CommunitiesGuildRecruitmentFrameRecruitment
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.InterestFrame.QuestButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.InterestFrame.DungeonButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.InterestFrame.RaidButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.InterestFrame.PvPButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.InterestFrame.RPButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.AvailabilityFrame.WeekdaysButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.AvailabilityFrame.WeekendsButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.RolesFrame.TankButton.checkButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.RolesFrame.HealerButton.checkButton)
S:HandleCheckBox(CommunitiesGuildRecruitmentFrameRecruitment.RolesFrame.DamagerButton.checkButton)
S:HandleCloseButton(_G.CommunitiesGuildRecruitmentFrameCloseButton)
S:HandleButton(CommunitiesGuildRecruitmentFrameRecruitment.ListGuildButton)
-- Tabs
for i = 1, 2 do
S:HandleTab(_G['CommunitiesGuildRecruitmentFrameTab'..i])
end
CommunitiesGuildRecruitmentFrameRecruitment.CommentFrame.CommentInputFrame:StripTextures()
S:HandleEditBox(CommunitiesGuildRecruitmentFrameRecruitment.CommentFrame.CommentInputFrame)
-- Recruitment Request
local CommunitiesGuildRecruitmentFrameApplicants = _G.CommunitiesGuildRecruitmentFrameApplicants
S:HandleButton(CommunitiesGuildRecruitmentFrameApplicants.InviteButton)
S:HandleButton(CommunitiesGuildRecruitmentFrameApplicants.MessageButton)
S:HandleButton(CommunitiesGuildRecruitmentFrameApplicants.DeclineButton)
for i = 1, 5 do
_G['CommunitiesGuildRecruitmentFrameApplicantsContainerButton'..i]:SetBackdrop()
end
-- Notification Settings Dialog
local NotificationSettings = _G.CommunitiesFrame.NotificationSettingsDialog
NotificationSettings:StripTextures()
NotificationSettings:CreateBackdrop('Transparent')
NotificationSettings.backdrop:SetAllPoints()
S:HandleDropDownBox(CommunitiesFrame.NotificationSettingsDialog.CommunitiesListDropDownMenu)
S:HandleCheckBox(CommunitiesFrame.NotificationSettingsDialog.ScrollFrame.Child.QuickJoinButton)
S:HandleButton(CommunitiesFrame.NotificationSettingsDialog.ScrollFrame.Child.AllButton)
S:HandleButton(CommunitiesFrame.NotificationSettingsDialog.ScrollFrame.Child.NoneButton)
S:HandleButton(CommunitiesFrame.NotificationSettingsDialog.OkayButton)
S:HandleButton(CommunitiesFrame.NotificationSettingsDialog.CancelButton)
S:HandleScrollBar(CommunitiesFrame.NotificationSettingsDialog.ScrollFrame.ScrollBar) -- Adjust me
-- Create Channel Dialog
local EditStreamDialog = CommunitiesFrame.EditStreamDialog
EditStreamDialog:StripTextures()
EditStreamDialog:CreateBackdrop('Transparent')
EditStreamDialog.backdrop:SetAllPoints()
S:HandleEditBox(EditStreamDialog.NameEdit)
EditStreamDialog.NameEdit:Size(280, 20)
S:HandleEditBox(EditStreamDialog.Description)
S:HandleCheckBox(EditStreamDialog.TypeCheckBox)
S:HandleButton(EditStreamDialog.Accept)
S:HandleButton(EditStreamDialog.Cancel)
-- Communities Settings
local Settings = _G.CommunitiesSettingsDialog
Settings.BG:Hide()
Settings:CreateBackdrop('Transparent')
Settings.backdrop:SetAllPoints()
S:HandleIcon(Settings.IconPreview)
Settings.IconPreviewRing:Hide()
S:HandleEditBox(Settings.NameEdit)
S:HandleEditBox(Settings.ShortNameEdit)
S:HandleEditBox(Settings.Description)
S:HandleEditBox(Settings.MessageOfTheDay)
S:HandleButton(Settings.ChangeAvatarButton)
S:HandleButton(Settings.Accept)
S:HandleButton(Settings.Delete)
S:HandleButton(Settings.Cancel)
-- Avatar Picker
local Avatar = _G.CommunitiesAvatarPickerDialog
Avatar:StripTextures()
Avatar:CreateBackdrop('Transparent')
Avatar.backdrop:SetAllPoints()
Avatar.ScrollFrame:StripTextures()
S:HandleScrollBar(_G.CommunitiesAvatarPickerDialogScrollBar)
S:HandleButton(Avatar.OkayButton)
S:HandleButton(Avatar.CancelButton)
-- Invite Frame
local TicketManager = _G.CommunitiesTicketManagerDialog
TicketManager:StripTextures()
TicketManager.InviteManager.ArtOverlay:Hide()
TicketManager.InviteManager.ColumnDisplay:StripTextures()
TicketManager.InviteManager.ColumnDisplay.InsetBorderLeft:Hide()
TicketManager.InviteManager.ColumnDisplay.InsetBorderBottomLeft:Hide()
-- TO DO: Fix the Tabs
TicketManager.InviteManager.ListScrollFrame:StripTextures()
TicketManager:CreateBackdrop('Transparent')
TicketManager.backdrop:SetAllPoints()
S:HandleButton(TicketManager.LinkToChat)
S:HandleButton(TicketManager.Copy)
S:HandleButton(TicketManager.Close)
S:HandleButton(TicketManager.GenerateLinkButton)
S:HandleDropDownBox(TicketManager.ExpiresDropDownMenu)
S:HandleDropDownBox(TicketManager.UsesDropDownMenu)
S:HandleScrollBar(TicketManager.InviteManager.ListScrollFrame.scrollBar)
S:HandleButton(TicketManager.MaximizeButton)
-- InvitationsFrames
local ClubFinderInvitationFrame = CommunitiesFrame.ClubFinderInvitationFrame
ClubFinderInvitationFrame.InsetFrame:StripTextures()
ClubFinderInvitationFrame:CreateBackdrop()
S:HandleButton(ClubFinderInvitationFrame.AcceptButton)
S:HandleButton(ClubFinderInvitationFrame.DeclineButton)
S:HandleButton(ClubFinderInvitationFrame.ApplyButton)
ClubFinderInvitationFrame.WarningDialog:StripTextures()
ClubFinderInvitationFrame.WarningDialog:CreateBackdrop('Transparent')
S:HandleButton(ClubFinderInvitationFrame.WarningDialog.Accept)
S:HandleButton(ClubFinderInvitationFrame.WarningDialog.Cancel)
local InvitationFrame = CommunitiesFrame.InvitationFrame
InvitationFrame.InsetFrame:StripTextures()
InvitationFrame:CreateBackdrop()
S:HandleButton(InvitationFrame.AcceptButton)
S:HandleButton(InvitationFrame.DeclineButton)
-- ApplicationList
local ApplicantList = CommunitiesFrame.ApplicantList
ApplicantList:StripTextures()
ApplicantList.ColumnDisplay:StripTextures()
S:HandleScrollBar(ApplicantList.ListScrollFrame.scrollBar)
ApplicantList:CreateBackdrop()
ApplicantList.backdrop:Point('TOPLEFT', 0, 0)
ApplicantList.backdrop:Point('BOTTOMRIGHT', -15, 0)
hooksecurefunc(ApplicantList, 'BuildList', function(self)
local columnDisplay = self.ColumnDisplay
for i = 1, columnDisplay:GetNumChildren() do
local child = select(i, columnDisplay:GetChildren())
if not child.IsSkinned then
child:StripTextures()
child:CreateBackdrop()
child.backdrop:Point('TOPLEFT', 4, -2)
child.backdrop:Point('BOTTOMRIGHT', 0, 2)
child:SetHighlightTexture(E.media.normTex)
local hl = child:GetHighlightTexture()
hl:SetVertexColor(1, 1, 1, .25)
hl:SetInside(child.backdrop)
child.IsSkinned = true
end
end
local buttons = self.ListScrollFrame.buttons
for i = 1, #buttons do
local button = buttons[i]
if not button.IsSkinned then
button:Point('LEFT', ApplicantList.backdrop, 1, 0)
button:Point('RIGHT', ApplicantList.backdrop, -1, 0)
button:SetHighlightTexture(E.media.normTex)
button:GetHighlightTexture():SetVertexColor(1, 1, 1, .25)
button.InviteButton:Size(66, 18)
button.CancelInvitationButton:Size(20, 18)
S:HandleButton(button.InviteButton)
S:HandleButton(button.CancelInvitationButton)
hooksecurefunc(button, 'UpdateMemberInfo', ColorMemberName)
button.IsSkinned = true
end
end
end)
end
S:AddCallbackForAddon('Blizzard_Communities')