ElvUI/Modules/Skins/Blizzard/Merchant.lua

98 lines
3.3 KiB
Lua

local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local unpack = unpack
function S:MerchantFrame()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.merchant) then return end
local MerchantFrame = _G.MerchantFrame
S:HandlePortraitFrame(MerchantFrame)
MerchantFrame.backdrop:Point('TOPLEFT', 6, 2)
MerchantFrame.backdrop:Point('BOTTOMRIGHT', 2, -1)
MerchantFrame:Width(360)
_G.MerchantBuyBackItem:StripTextures(true)
_G.MerchantBuyBackItem:CreateBackdrop('Transparent')
_G.MerchantExtraCurrencyInset:StripTextures()
_G.MerchantExtraCurrencyBg:StripTextures()
_G.MerchantMoneyBg:StripTextures()
_G.MerchantMoneyInset:StripTextures()
_G.MerchantBuyBackItem.backdrop:Point('TOPLEFT', -6, 6)
_G.MerchantBuyBackItem.backdrop:Point('BOTTOMRIGHT', 6, -6)
S:HandleDropDownBox(_G.MerchantFrameLootFilter)
-- Center the columns on the frame
_G.MerchantItem1:Point('TOPLEFT', _G.MerchantFrame, 'TOPLEFT', 24, -69)
-- skin tabs
for i = 1, 2 do
S:HandleTab(_G['MerchantFrameTab'..i])
end
-- Skin icons / merchant slots
for i = 1, _G.BUYBACK_ITEMS_PER_PAGE do
local button = _G['MerchantItem'..i..'ItemButton']
local icon = button.icon
local iconBorder = button.IconBorder
local item = _G['MerchantItem'..i]
item:StripTextures(true)
item:CreateBackdrop()
button:StripTextures()
button:StyleButton(false)
button:CreateBackdrop(nil, true)
button:Point('TOPLEFT', item, 'TOPLEFT', 4, -4)
icon:SetTexCoord(unpack(E.TexCoords))
icon:ClearAllPoints()
icon:Point('TOPLEFT', 1, -1)
icon:Point('BOTTOMRIGHT', -1, 1)
S:HandleIconBorder(iconBorder)
_G['MerchantItem'..i..'MoneyFrame']:ClearAllPoints()
_G['MerchantItem'..i..'MoneyFrame']:Point('BOTTOMLEFT', button, 'BOTTOMRIGHT', 3, 0)
end
-- Skin buyback item frame + icon
_G.MerchantBuyBackItemItemButton:StripTextures()
_G.MerchantBuyBackItemItemButton:StyleButton(false)
_G.MerchantBuyBackItemItemButton:CreateBackdrop(nil, true)
_G.MerchantBuyBackItemItemButtonIconTexture:SetTexCoord(unpack(E.TexCoords))
_G.MerchantBuyBackItemItemButtonIconTexture:ClearAllPoints()
_G.MerchantBuyBackItemItemButtonIconTexture:Point('TOPLEFT', 1, -1)
_G.MerchantBuyBackItemItemButtonIconTexture:Point('BOTTOMRIGHT', -1, 1)
S:HandleIconBorder(_G.MerchantBuyBackItemItemButton.IconBorder)
S:HandleButton(_G.MerchantRepairItemButton)
_G.MerchantRepairItemButton:StyleButton(false)
_G.MerchantRepairItemButton:GetRegions():SetTexCoord(0.04, 0.24, 0.06, 0.5)
_G.MerchantRepairItemButton:GetRegions():SetInside()
S:HandleButton(_G.MerchantGuildBankRepairButton)
_G.MerchantGuildBankRepairButton:StyleButton()
_G.MerchantGuildBankRepairButtonIcon:SetTexCoord(0.61, 0.82, 0.1, 0.52)
_G.MerchantGuildBankRepairButtonIcon:SetInside()
S:HandleButton(_G.MerchantRepairAllButton)
_G.MerchantRepairAllIcon:StyleButton(false)
_G.MerchantRepairAllIcon:SetTexCoord(0.34, 0.1, 0.34, 0.535, 0.535, 0.1, 0.535, 0.535)
_G.MerchantRepairAllIcon:SetInside()
S:HandleNextPrevButton(_G.MerchantNextPageButton, nil, nil, true, true)
S:HandleNextPrevButton(_G.MerchantPrevPageButton, nil, nil, true, true)
_G.MerchantNextPageButton:ClearAllPoints() -- Monitor this
_G.MerchantNextPageButton:Point('LEFT', _G.MerchantPageText, 'RIGHT', 100, 4)
end
S:AddCallback('MerchantFrame')