ElvUI_OptionsUI/Bags.lua

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2020-11-13 14:29:13 -05:00
local E, _, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local C, L = unpack(select(2, ...))
local B = E:GetModule('Bags')
local ACH = E.Libs.ACH
local _G = _G
local gsub = gsub
local strmatch = strmatch
local SetInsertItemsLeftToRight = SetInsertItemsLeftToRight
local GameTooltip = _G.GameTooltip
E.Options.args.bags = {
type = 'group',
name = L["BAGSLOT"],
childGroups = 'tab',
order = 2,
get = function(info) return E.db.bags[info[#info]] end,
set = function(info, value) E.db.bags[info[#info]] = value end,
args = {
intro = ACH:Description(L["BAGS_DESC"], 1),
enable = {
order = 2,
type = 'toggle',
name = L["Enable"],
desc = L["Enable/Disable the all-in-one bag."],
get = function() return E.private.bags.enable end,
set = function(_, value) E.private.bags.enable = value; E:StaticPopup_Show('PRIVATE_RL') end
},
general = {
order = 3,
type = 'group',
name = L["General"],
disabled = function() return not E.Bags.Initialized end,
args = {
currencyFormat = {
order = 1,
type = 'select',
name = L["Currency Format"],
desc = L["The display format of the currency icons that get displayed below the main bag. (You have to be watching a currency for this to display)"],
values = {
ICON = L["Icons Only"],
ICON_TEXT = L["Icons and Text"],
ICON_TEXT_ABBR = L["Icons and Text (Short)"],
},
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateTokens(); end,
},
moneyFormat = {
order = 2,
type = 'select',
name = L["Money Format"],
desc = L["The display format of the money text that is shown at the top of the main bag."],
values = {
SMART = L["Smart"],
FULL = L["Full"],
SHORT = L["SHORT"],
SHORTINT = L["Short (Whole Numbers)"],
CONDENSED = L["Condensed"],
BLIZZARD = L["Blizzard Style"],
BLIZZARD2 = L["Blizzard Style"]..' 2',
},
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateGoldText(); end,
},
strata = {
order = 3,
type = 'select',
name = L["Frame Strata"],
set = function(info, value) E.db.bags[info[#info]] = value; E:StaticPopup_Show('PRIVATE_RL') end,
values = {
BACKGROUND = 'BACKGROUND',
LOW = 'LOW',
MEDIUM = 'MEDIUM',
HIGH = 'HIGH',
},
},
spacer = ACH:Spacer(4, 'full'),
moneyCoins = {
order = 10,
type = 'toggle',
name = L["Show Coins"],
desc = L["Use coin icons instead of colored text."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateGoldText(); end,
},
transparent = {
order = 11,
type = 'toggle',
name = L["Transparent Buttons"],
set = function(info, value) E.db.bags[info[#info]] = value; E:StaticPopup_Show('PRIVATE_RL'); end,
},
junkIcon = {
order = 12,
type = 'toggle',
name = L["Show Junk Icon"],
desc = L["Display the junk icon on all grey items that can be vendored."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
junkDesaturate = {
order = 13,
type = 'toggle',
name = L["Desaturate Junk Items"],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
upgradeIcon = {
order = 14,
type = 'toggle',
name = L["Show Upgrade Icon"],
desc = L["Display the upgrade icon on items that WoW considers an upgrade for your character."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
scrapIcon = {
order = 15,
type = 'toggle',
name = L["Show Scrap Icon"],
desc = L["Display the scrap icon on items that can be scrapped."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
newItemGlow = {
order = 16,
type = 'toggle',
name = L["Show New Item Glow"],
desc = L["Display the New Item Glow"],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
showAssignedColor = {
order = 17,
type = 'toggle',
name = L["Show Assigned Color"],
desc = L["Colors the border according to the type of items assigned to the bag."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
showAssignedIcon = {
order = 18,
type = 'toggle',
name = L["Show Assigned Icon"],
set = function(info, value) E.db.bags[info[#info]] = value; B:Layout(); B:SizeAndPositionBagBar() end,
},
qualityColors = {
order = 19,
type = 'toggle',
name = L["Show Quality Color"],
desc = L["Colors the border according to the Quality of the Item."],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
specialtyColors = {
order = 20,
type = 'toggle',
name = L["Show Special Bags Color"],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
showBindType = {
order = 21,
type = 'toggle',
name = L["Show Bind on Equip/Use Text"],
set = function(info, value) E.db.bags[info[#info]] = value; B:UpdateAllBagSlots(); end,
},
clearSearchOnClose = {
order = 22,
type = 'toggle',
name = L["Clear Search On Close"],
set = function(info, value) E.db.bags[info[#info]] = value; end
},
reverseLoot = {
order = 23,
type = 'toggle',
name = L["REVERSE_NEW_LOOT_TEXT"],
set = function(info, value)
E.db.bags.reverseLoot = value;
SetInsertItemsLeftToRight(value)
end,
},
reverseSlots = {
order = 24,
type = 'toggle',
name = L["Reverse Bag Slots"],
set = function(info, value) E.db.bags[info[#info]] = value B:UpdateAll() end,
},
disableBagSort = {
order = 25,
type = 'toggle',
name = L["Disable Bag Sort"],
set = function(info, value) E.db.bags[info[#info]] = value; B:ToggleSortButtonState(false); end
},
disableBankSort = {
order = 26,
type = 'toggle',
name = L["Disable Bank Sort"],
set = function(info, value) E.db.bags[info[#info]] = value; B:ToggleSortButtonState(true); end
},
useBlizzardCleanup = {
order = 27,
type = 'toggle',
name = L["Use Blizzard Cleanup"],
desc = L["Use Blizzards method of cleaning up bags instead of the ElvUI sorting."],
set = function(info, value) E.db.bags[info[#info]] = value; end
},
auctionToggle = {
order = 28,
type = 'toggle',
name = L["Auction Toggle"],
desc = L["This will toggle your bags while visiting the Auction House."],
set = function(info, value) E.db.bags[info[#info]] = value; end
},
countGroup = {
order = 50,
type = 'group',
name = L["Item Count Font"],
inline = true,
args = {
countFont = {
order = 1,
type = 'select',
dialogControl = 'LSM30_Font',
name = L["Font"],
values = AceGUIWidgetLSMlists.font,
set = function(info, value) E.db.bags.countFont = value; B:UpdateCountDisplay() end,
},
countFontColor = {
order = 2,
type = 'color',
name = L["COLOR"],
get = function(info)
local t = E.db.bags[info[#info]]
local d = P.bags[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags[info[#info]]
t.r, t.g, t.b = r, g, b
B:UpdateCountDisplay()
end,
},
countFontSize = {
order = 3,
type = 'range',
name = L["FONT_SIZE"],
min = 6, max = 64, step = 1,
set = function(info, value) E.db.bags.countFontSize = value; B:UpdateCountDisplay() end,
},
countFontOutline = {
order = 4,
type = 'select',
name = L["Font Outline"],
set = function(info, value) E.db.bags.countFontOutline = value; B:UpdateCountDisplay() end,
values = C.Values.FontFlags,
},
},
},
itemLevelGroup = {
order = 55,
type = 'group',
name = L["Item Level"],
inline = true,
args = {
itemLevel = {
order = 1,
type = 'toggle',
name = L["Display Item Level"],
desc = L["Displays item level on equippable items."],
set = function(info, value) E.db.bags.itemLevel = value; B:UpdateItemLevelDisplay() end,
},
itemLevelCustomColorEnable = {
order = 2,
type = 'toggle',
name = L["Enable Custom Color"],
set = function(info, value) E.db.bags.itemLevelCustomColorEnable = value; B:UpdateItemLevelDisplay() end,
},
itemLevelCustomColor = {
order = 3,
type = 'color',
name = L["Custom Color"],
disabled = function() return not E.db.bags.itemLevelCustomColorEnable end,
get = function(info)
local t = E.db.bags.itemLevelCustomColor
local d = P.bags.itemLevelCustomColor
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.itemLevelCustomColor
t.r, t.g, t.b = r, g, b
B:UpdateItemLevelDisplay()
end,
},
itemLevelThreshold = {
order = 4,
name = L["Item Level Threshold"],
desc = L["The minimum item level required for it to be shown."],
type = 'range',
min = 1, max = 1000, step = 1,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelThreshold = value; B:UpdateItemLevelDisplay() end,
},
itemLevelFont = {
order = 5,
type = 'select',
dialogControl = 'LSM30_Font',
name = L["Font"],
values = AceGUIWidgetLSMlists.font,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFont = value; B:UpdateItemLevelDisplay() end,
},
itemLevelFontSize = {
order = 6,
type = 'range',
name = L["FONT_SIZE"],
min = 6, max = 64, step = 1,
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFontSize = value; B:UpdateItemLevelDisplay() end,
},
itemLevelFontOutline = {
order = 7,
type = 'select',
name = L["Font Outline"],
disabled = function() return not E.db.bags.itemLevel end,
set = function(info, value) E.db.bags.itemLevelFontOutline = value; B:UpdateItemLevelDisplay() end,
values = C.Values.FontFlags,
},
},
},
},
},
sizeGroup = {
order = 4,
type = 'group',
name = L["Size"],
disabled = function() return not E.Bags.Initialized end,
args = {
bagSize = {
order = 2,
type = 'range',
name = L["Button Size (Bag)"],
desc = L["The size of the individual buttons on the bag frame."],
min = 15, max = 45, step = 1,
set = function(info, value) E.db.bags[info[#info]] = value; B:Layout(); end,
},
bankSize = {
order = 3,
type = 'range',
name = L["Button Size (Bank)"],
desc = L["The size of the individual buttons on the bank frame."],
min = 15, max = 45, step = 1,
set = function(info, value) E.db.bags[info[#info]] = value; B:Layout(true) end,
},
bagWidth = {
order = 4,
type = 'range',
name = L["Panel Width (Bags)"],
desc = L["Adjust the width of the bag frame."],
min = 150, max = 1400, step = 1,
set = function(info, value) E.db.bags[info[#info]] = value; B:Layout();end,
},
bankWidth = {
order = 5,
type = 'range',
name = L["Panel Width (Bank)"],
desc = L["Adjust the width of the bank frame."],
min = 150, max = 1400, step = 1,
set = function(info, value) E.db.bags[info[#info]] = value; B:Layout(true) end,
},
},
},
colorGroup = {
order = 5,
type = 'group',
name = L["COLORS"],
disabled = function() return not E.Bags.Initialized end,
args = {
bags = {
order = 2,
type = 'group',
name = L["Bags"],
inline = true,
args = {
profession = {
order = 1,
type = 'group',
name = L["Profession Bags"],
inline = true,
get = function(info)
local t = E.db.bags.colors.profession[info[#info]]
local d = P.bags.colors.profession[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.colors.profession[info[#info]]
t.r, t.g, t.b = r, g, b
B:UpdateBagColors('ProfessionColors', info[#info], r, g, b)
B:UpdateAllBagSlots()
end,
args = {
leatherworking = {
order = 1,
type = 'color',
name = L["Leatherworking"],
},
inscription = {
order = 2,
type = 'color',
name = L["INSCRIPTION"],
},
herbs = {
order = 3,
type = 'color',
name = L["Herbalism"],
},
enchanting = {
order = 4,
type = 'color',
name = L["Enchanting"],
},
engineering = {
order = 5,
type = 'color',
name = L["Engineering"],
},
gems = {
order = 6,
type = 'color',
name = L["Gems"],
},
mining = {
order = 7,
type = 'color',
name = L["Mining"],
},
fishing = {
order = 8,
type = 'color',
name = L["PROFESSIONS_FISHING"],
},
cooking = {
order = 9,
type = 'color',
name = L["PROFESSIONS_COOKING"],
},
},
},
assignment = {
order = 2,
type = 'group',
name = L["Bag Assignment"],
inline = true,
get = function(info)
local t = E.db.bags.colors.assignment[info[#info]]
local d = P.bags.colors.assignment[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.colors.assignment[info[#info]]
t.r, t.g, t.b = r, g, b
B:UpdateBagColors('AssignmentColors', info[#info], r, g, b)
B:UpdateAllBagSlots()
end,
args = {
equipment = {
order = 1,
type = 'color',
name = L["BAG_FILTER_EQUIPMENT"],
},
consumables = {
order = 2,
type = 'color',
name = L["BAG_FILTER_CONSUMABLES"],
},
tradegoods = {
order = 3,
type = 'color',
name = L["BAG_FILTER_TRADE_GOODS"],
},
},
},
},
},
items = {
order = 3,
type = 'group',
name = L["ITEMS"],
inline = true,
get = function(info)
local t = E.db.bags.colors.items[info[#info]]
local d = P.bags.colors.items[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b
end,
set = function(info, r, g, b)
local t = E.db.bags.colors.items[info[#info]]
t.r, t.g, t.b = r, g, b
B:UpdateQuestColors('QuestColors', info[#info], r, g, b)
B:UpdateAllBagSlots()
end,
args = {
questStarter = {
order = 1,
type = 'color',
name = L["Quest Starter"]
},
questItem = {
order = 2,
type = 'color',
name = L["ITEM_BIND_QUEST"],
}
}
}
}
},
bagBar = {
order = 6,
type = 'group',
name = L["Bag-Bar"],
get = function(info) return E.db.bags.bagBar[info[#info]] end,
set = function(info, value) E.db.bags.bagBar[info[#info]] = value; B:SizeAndPositionBagBar() end,
args = {
enable = {
order = 1,
type = 'toggle',
name = L["Enable"],
desc = L["Enable/Disable the Bag-Bar."],
get = function() return E.private.bags.bagBar end,
set = function(_, value) E.private.bags.bagBar = value; E:StaticPopup_Show('PRIVATE_RL') end
},
showBackdrop = {
order = 2,
type = 'toggle',
name = L["Backdrop"],
},
mouseover = {
order = 3,
name = L["Mouse Over"],
desc = L["The frame is not shown unless you mouse over the frame."],
type = 'toggle',
},
size = {
order = 4,
type = 'range',
name = L["Button Size"],
desc = L["Set the size of your bag buttons."],
min = 24, max = 60, step = 1,
},
spacing = {
order = 5,
type = 'range',
name = L["Button Spacing"],
desc = L["The spacing between buttons."],
min = -1, max = 10, step = 1,
},
backdropSpacing = {
order = 6,
type = 'range',
name = L["Backdrop Spacing"],
desc = L["The spacing between the backdrop and the buttons."],
min = 0, max = 10, step = 1,
disabled = function() return not E.private.actionbar.enable end,
},
sortDirection = {
order = 7,
type = 'select',
name = L["Sort Direction"],
desc = L["The direction that the bag frames will grow from the anchor."],
values = {
ASCENDING = L["Ascending"],
DESCENDING = L["Descending"],
},
},
growthDirection = {
order = 7,
type = 'select',
name = L["Bar Direction"],
desc = L["The direction that the bag frames be (Horizontal or Vertical)."],
values = {
VERTICAL = L["Vertical"],
HORIZONTAL = L["Horizontal"],
},
},
visibility = {
type = 'input',
order = 8,
name = L["Visibility State"],
desc = L["This works like a macro, you can run different situations to get the actionbar to show/hide differently.\n Example: '[combat] show;hide'"],
width = 'full',
multiline = true,
set = function(_, value)
if value and value:match('[\n\r]') then
value = value:gsub('[\n\r]','')
end
E.db.bags.bagBar.visibility = value;
B:SizeAndPositionBagBar()
end,
},
},
},
split = {
order = 7,
type = 'group',
name = L["Split"],
get = function(info) return E.db.bags.split[info[#info]] end,
set = function(info, value) E.db.bags.split[info[#info]] = value B:UpdateAll() end,
disabled = function() return not E.Bags.Initialized end,
args = {
bagSpacing = {
order = 1,
type = 'range',
name = L["Bag Spacing"],
min = 0, max = 20, step = 1,
},
player = {
order = 2,
type = 'toggle',
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout() end,
name = L["Bag"],
},
bank = {
order = 3,
type = 'toggle',
set = function(info, value) E.db.bags.split[info[#info]] = value B:Layout(true) end,
name = L["Bank"],
},
splitbags = {
order = 4,
type = 'multiselect',
name = L["Player"],
get = function(_, key) return E.db.bags.split[key] end,
set = function(_, key, value) E.db.bags.split[key] = value B:Layout() end,
values = {
bag1 = L["Bag 1"],
bag2 = L["Bag 2"],
bag3 = L["Bag 3"],
bag4 = L["Bag 4"],
},
disabled = function() return not E.db.bags.split.player end,
},
splitbank = {
order = 5,
type = 'multiselect',
name = L["Bank"],
get = function(_, key) return E.db.bags.split[key] end,
set = function(_, key, value) E.db.bags.split[key] = value B:Layout(true) end,
sortByValue = true,
values = {
bag5 = L["Bank 1"],
bag6 = L["Bank 2"],
bag7 = L["Bank 3"],
bag8 = L["Bank 4"],
bag9 = L["Bank 5"],
bag10 = L["Bank 6"],
bag11 = L["Bank 7"],
},
disabled = function() return not E.db.bags.split.bank end,
},
},
},
vendorGrays = {
order = 8,
type = 'group',
name = L["Vendor Grays"],
get = function(info) return E.db.bags.vendorGrays[info[#info]] end,
set = function(info, value) E.db.bags.vendorGrays[info[#info]] = value; B:UpdateSellFrameSettings() end,
args = {
enable = {
order = 1,
type = 'toggle',
name = L["Enable"],
desc = L["Automatically vendor gray items when visiting a vendor."],
},
interval = {
order = 2,
type = 'range',
name = L["Sell Interval"],
desc = L["Will attempt to sell another item in set interval after previous one was sold."],
min = 0.1, max = 1, step = 0.1,
},
details = {
order = 3,
name = L["Vendor Gray Detailed Report"],
desc = L["Displays a detailed report of every item sold when enabled."],
type = 'toggle',
},
progressBar = {
order = 4,
name = L["Progress Bar"],
type = 'toggle',
},
},
},
bagSortingGroup = {
order = 9,
type = 'group',
name = L["Bag Sorting"],
disabled = function() return (not E.Bags.Initialized) or E.db.bags.useBlizzardCleanup end,
args = {
sortInverted = {
order = 1,
type = 'toggle',
name = L["Sort Inverted"],
desc = L["Direction the bag sorting will use to allocate the items."],
},
description = ACH:Description(L["Here you can add items or search terms that you want to be excluded from sorting. To remove an item just click on its name in the list."], 3),
addEntryGroup = {
order = 4,
type = 'group',
name = L["Add Item or Search Syntax"],
inline = true,
args = {
addEntryProfile = {
order = 1,
name = L["Profile"],
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
type = 'input',
get = function() return '' end,
set = function(_, value)
if value == '' or gsub(value, '%s+', '') == '' then return; end --Don't allow empty entries
--Store by itemID if possible
local itemID = strmatch(value, 'item:(%d+)')
E.db.bags.ignoredItems[(itemID or value)] = value
end,
},
addEntryGlobal = {
order = 3,
name = L["Global"],
desc = L["Add an item or search syntax to the ignored list. Items matching the search syntax will be ignored."],
type = 'input',
get = function() return '' end,
set = function(_, value)
if value == '' or gsub(value, '%s+', '') == '' then return; end --Don't allow empty entries
--Store by itemID if possible
local itemID = strmatch(value, 'item:(%d+)')
E.global.bags.ignoredItems[(itemID or value)] = value
--Remove from profile list if we just added the same item to global list
if E.db.bags.ignoredItems[(itemID or value)] then
E.db.bags.ignoredItems[(itemID or value)] = nil
end
end,
},
},
},
ignoredEntriesProfile = {
order = 5,
type = 'multiselect',
name = L["Ignored Items and Search Syntax (Profile)"],
values = function() return E.db.bags.ignoredItems end,
get = function(_, value) return E.db.bags.ignoredItems[value] end,
set = function(_, value)
E.db.bags.ignoredItems[value] = nil
GameTooltip:Hide()--Make sure tooltip is properly hidden
end,
},
ignoredEntriesGlobal = {
order = 6,
type = 'multiselect',
name = L["Ignored Items and Search Syntax (Global)"],
values = function() return E.global.bags.ignoredItems end,
get = function(_, value) return E.global.bags.ignoredItems[value] end,
set = function(_, value)
E.global.bags.ignoredItems[value] = nil
GameTooltip:Hide()--Make sure tooltip is properly hidden
end,
},
},
},
search_syntax = {
order = 10,
type = 'group',
name = L["Search Syntax"],
disabled = function() return not E.Bags.Initialized end,
args = {
text = {
order = 1,
type = 'input',
multiline = 26,
width = 'full',
name = '',
get = function() return L["SEARCH_SYNTAX_DESC"]; end,
set = E.noop,
},
},
},
},
}