2015-12-19 18:02:32 -05:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
/ /
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Filtration.ItemFilterPreview.Properties {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "Filtration.ItemFilterPreview.Properties.Resources" , typeof ( Resources ) . Assembly ) ;
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
2016-01-31 09:11:30 -05:00
/// <summary>
/// Looks up a localized string similar to ###############################################################################
///################ Path of Exile Item Filter - Script by Muldini ################
///###############################################################################
///############ http://www.pathofexile.com/forum/view-thread/1259059 #############
///
///
///
///
///###############################################################################
///### Overview ##################################################################
///################## [rest of string was truncated]";.
/// </summary>
internal static string muldini {
get {
return ResourceManager . GetString ( "muldini" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to #---------------------------------------------------------------------------------------------------------------
///# NeverSink's Indepth Loot Filter
///# VERSION 3.0 - Full
///#---------------------------------------------------------------------------------------------------------------
///#
///# You can always find the latest version here:
///# http://pastebin.com/Af00CbhA
///# Forum discussion thread. You can post question and feedback here:
///# http://www.pathofexile.com/forum/view-thread/1246208/page/1
///# Please use [rest of string was truncated]";.
/// </summary>
internal static string neversinkfilter {
get {
return ResourceManager . GetString ( "neversinkfilter" , resourceCulture ) ;
}
}
2015-12-19 18:02:32 -05:00
}
}