diff --git a/filtration_version.xml b/filtration_version.xml index 11b9902..e8bff30 100644 --- a/filtration_version.xml +++ b/filtration_version.xml @@ -1,11 +1,21 @@ - 0.15 + 0.16 0 - 15 - https://github.com/ben-wallis/Filtration/releases/tag/0.15 - 2016-12-03 - 2016-09-01 - ♦ Implemented #41 - Changed block item output order for increased in-game filter performance -♦ Implemented #34 - Support for Identified block item -♦ Implemented #42 - Support for Corrupted block item + 16 + https://github.com/ben-wallis/Filtration/releases/tag/0.16 + 2017-12-07 + 2017-12-07 + Special thanks to GlenCFL for implementing the following features: +♦ Support for the following Filter Block Item Types: ElderItem, ShapedMap, ShaperItem, PlayAlertPositionalSound, +♦ Added new alert sounds including the shaper voiceline sounds +♦ Updated Item Base Types and Item Classes static data for 3.1 +♦ Fixed a bug where the application would freeze upon exit + +Other new features: +♦ Changed Block Group Parsing to use " - " as a delimiter instead of "-", this prevents unwanted block groups being created by filters that didn't intend to use them. +♦ Block Groups are now only parsed if the script has "# EnableBlockGroups" on its own line in the script header. This means that comments on the Show/Hide line for scripts without this enabled will no longer be discarded. +♦ All comment blocks in between filter blocks are now preserved regardless of whether they start with # Section: +♦ Added initial undo/redo support - currently this is only supported at the Item Filter Block level. This means that you can undo/redo adding/deleting/moving blocks within a script but you can't undo/redo editing the blocks themselves. + +