Made block output preview pane text selectable
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<description>A Path of Exile loot filter script editor</description>
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<description>A Path of Exile loot filter script editor</description>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<copyright>Copyright 2018</copyright>
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<copyright>Copyright 2018</copyright>
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<releaseNotes>### New Features
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<releaseNotes>* Fixed the Block Output Preview pane not working
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* The Block Output Preview pane now supports previewing multiple selected blocks
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* Implemented copying and pasting of multiple blocks (multiple blocks can be selected by holding the Ctrl and/or Shift keys while clicking)
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* The Block Output Preview pane now supports selecting the text within it</releaseNotes>
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* Added Expand All, Collapse All, and Clear All Filters buttons to the Block Group Browser
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* It is now possible to add/remove Block Groups from blocks (there is a new text box and a + button on each block in the editor)
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* The Block Group browser now has an additional column of checkboxes which enables block groups to be enabled/disabled as well as shown/hidden
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* Implemented a new auto-update mechanism - previous versions of Filtration will need to be manually uninstalled
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* The state (maximised/restored) and size of the application window is now remembered
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* The visibility of the Section Browser, Block Group Browser, and Block Output Preview tool panes is now remembered
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* The last active script is now re-opened on when the application is launched
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### Bug Fixes / Improvements
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* Fixed incorrect filtering behavior in the Block Group Browser
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* Increased the maximum value of Quality block items to 30 from 20
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* Changed default opacity of colours to 240 from 255
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* MinimapIcon preview icons have been improved in appearance and now have a transparent background
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* Fixed an issue where several section-related commands didn't correctly mark the script as unsaved
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* Increased the HasExplicitMod block item limit from 1 to 8 since it is possible to use up to 8 of these blocks together to only match items that have an explicit mod from all HasExplicitMod block items within a block
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* Changed the default colours of TextColor, BorderColor and BackgroundColor block items to sensible defaults instead of 100% transparent</releaseNotes>
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<dependencies />
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<dependencies />
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</metadata>
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</metadata>
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<files>
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<files>
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@ -10,8 +10,8 @@ using System.Runtime.CompilerServices;
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: AssemblyCulture("")]
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[assembly: AssemblyVersion("1.0.0")]
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[assembly: AssemblyVersion("1.0.1")]
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[assembly: AssemblyInformationalVersion("1.0.0")]
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[assembly: AssemblyInformationalVersion("1.0.1")]
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[assembly: InternalsVisibleTo("Filtration.Tests")]
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[assembly: InternalsVisibleTo("Filtration.Tests")]
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[assembly: InternalsVisibleTo("Filtration.ItemFilterPreview.Tests")]
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[assembly: InternalsVisibleTo("Filtration.ItemFilterPreview.Tests")]
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@ -8,6 +8,6 @@
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mc:Ignorable="d"
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mc:Ignorable="d"
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d:DesignHeight="300" d:DesignWidth="300">
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d:DesignHeight="300" d:DesignWidth="300">
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<Grid>
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<Grid>
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<TextBlock Text="{Binding PreviewText}" ToolTip="{Binding PreviewText}" Margin="10" />
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<TextBox IsReadOnly="True" Text="{Binding PreviewText, Mode=OneWay}" ToolTip="{Binding PreviewText}" Padding="5" Background="Transparent" BorderThickness="0" />
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</Grid>
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</Grid>
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</UserControl>
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</UserControl>
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