Initial item filter / loot item processing done

This commit is contained in:
Ben 2015-07-09 22:05:42 +01:00
parent 6e71005e93
commit 45edbecd64
31 changed files with 633 additions and 4 deletions

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Filtration.LootExplosionStudio.Tests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Filtration.LootExplosionStudio.Tests")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("24ce1315-7f86-4389-a63c-22a40baa4c6d")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Filtration.LootExplosionStudio")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Filtration.LootExplosionStudio")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b33dec95-6eec-4e14-81d5-3d8ce0db77d1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("Filtration.LootExplosionStudio.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]

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using System;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestBaseTypeBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new BaseTypeBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_StringMatch_ReturnsTrue()
{
// Arrange
var testInputBaseType = "Test Base Type";
var blockItem = new BaseTypeBlockItem();
blockItem.Items.Add("Testblah");
blockItem.Items.Add(testInputBaseType);
blockItem.Items.Add("Another Base Type");
var testInputLootItem = new LootItem { BaseType = testInputBaseType};
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestClassBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new ClassBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_StringMatch_ReturnsTrue()
{
// Arrange
var testInputClass = "Test Class";
var blockItem = new ClassBlockItem();
blockItem.Items.Add("Testblah");
blockItem.Items.Add(testInputClass);
blockItem.Items.Add("Another Base Type");
var testInputLootItem = new LootItem { Class = testInputClass };
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestItemLevelBlockItem
{
[Test]
public void MatchesBlockItem_NoMatch_ReturnsFalse()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
var lootItem = new LootItem {ItemLevel = 5};
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_EqualsMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.Equal, 10);
var lootItem = new LootItem { ItemLevel = 10 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_GreaterThanMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThan, 10);
var lootItem = new LootItem { ItemLevel = 50 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_GreaterThanOrEqualMatch_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.GreaterThanOrEqual, 10);
var lootItem = new LootItem { ItemLevel = 50 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_LessThan_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThan, 10);
var lootItem = new LootItem { ItemLevel = 1 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_LessThanOrEqual_ReturnsTrue()
{
// Arrange
var blockItem = new ItemLevelBlockItem(FilterPredicateOperator.LessThanOrEqual, 10);
var lootItem = new LootItem { ItemLevel = 1 };
// Act
var result = blockItem.MatchesLootItem(lootItem);
// Assert
Assert.IsTrue(result);
}
}
}

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using System.Collections.Generic;
using System.Net.Sockets;
using Filtration.ObjectModel.BlockItemTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
using NUnit.Framework;
namespace Filtration.ObjectModel.Tests.BlockItemBaseTypes
{
[TestFixture]
public class TestSocketGroupBlockItem
{
[Test]
public void MatchesBlockItem_BlankLootItem_ReturnsFalse()
{
// Arrange
var blockItem = new SocketGroupBlockItem();
var testInputLootItem = new LootItem();
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
[Test]
public void MatchesBlockItem_SocketsMatch_ReturnsTrue()
{
// Arrange
var testInputSocketGroups = new List<SocketGroup>();
var testInputSocketGroup1 = new SocketGroup();
var testInputSocketGroup2 = new SocketGroup();
testInputSocketGroup1.Sockets = new List<SocketColor> {SocketColor.Blue, SocketColor.Red};
testInputSocketGroup2.Sockets = new List<SocketColor>
{
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Red
};
testInputSocketGroups.Add(testInputSocketGroup1);
testInputSocketGroups.Add(testInputSocketGroup2);
var blockItem = new SocketGroupBlockItem();
blockItem.Items.Add("RRG");
blockItem.Items.Add("BRB");
var testInputLootItem = new LootItem {SocketGroups = testInputSocketGroups};
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsTrue(result);
}
[Test]
public void MatchesBlockItem_SocketsAlmostMatch_ReturnsFalse()
{
// Arrange
var testInputSocketGroups = new List<SocketGroup>();
var testInputSocketGroup1 = new SocketGroup();
var testInputSocketGroup2 = new SocketGroup();
testInputSocketGroup1.Sockets = new List<SocketColor> { SocketColor.Blue, SocketColor.Red };
testInputSocketGroup2.Sockets = new List<SocketColor>
{
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Blue,
SocketColor.Red,
SocketColor.Green
};
testInputSocketGroups.Add(testInputSocketGroup1);
testInputSocketGroups.Add(testInputSocketGroup2);
var blockItem = new SocketGroupBlockItem();
blockItem.Items.Add("BGBRWB");
var testInputLootItem = new LootItem { SocketGroups = testInputSocketGroups };
// Act
var result = blockItem.MatchesLootItem(testInputLootItem);
// Assert
Assert.IsFalse(result);
}
}
}

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@ -46,6 +46,10 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="BlockItemBaseTypes\TestBaseTypeBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestClassBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestItemLevelBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\TestSocketGroupBlockItem.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TestItemFilterBlock.cs" /> <Compile Include="TestItemFilterBlock.cs" />
<Compile Include="TestItemFilterBlockGroup.cs" /> <Compile Include="TestItemFilterBlockGroup.cs" />

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -2,6 +2,7 @@
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.Annotations; using Filtration.ObjectModel.Annotations;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,5 +1,6 @@
using System; using System;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
using Filtration.ObjectModel.ThemeEditor; using Filtration.ObjectModel.ThemeEditor;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes

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@ -1,4 +1,5 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,4 +1,5 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {

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@ -1,6 +1,7 @@
using System; using System;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {
@ -47,5 +48,45 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
OnPropertyChanged("FilterPredicate"); OnPropertyChanged("FilterPredicate");
OnPropertyChanged("SummaryText"); OnPropertyChanged("SummaryText");
} }
public abstract int GetLootItemProperty(LootItem lootItem);
public virtual bool MatchesLootItem(LootItem lootItem)
{
var lootItemProperty = GetLootItemProperty(lootItem);
var predicateOperand = FilterPredicate.PredicateOperand;
switch (FilterPredicate.PredicateOperator)
{
case FilterPredicateOperator.Equal:
{
return lootItemProperty == predicateOperand;
}
case FilterPredicateOperator.GreaterThan:
{
return lootItemProperty > predicateOperand;
}
case FilterPredicateOperator.GreaterThanOrEqual:
{
return lootItemProperty >= predicateOperand;
}
case FilterPredicateOperator.LessThan:
{
return lootItemProperty < predicateOperand;
}
case FilterPredicateOperator.LessThanOrEqual:
{
return lootItemProperty <= predicateOperand;
}
case FilterPredicateOperator.NotEqual:
{
return lootItemProperty != predicateOperand;
}
default:
return false;
}
}
} }
} }

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@ -2,6 +2,7 @@
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Collections.Specialized; using System.Collections.Specialized;
using System.Linq; using System.Linq;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemBaseTypes namespace Filtration.ObjectModel.BlockItemBaseTypes
{ {
@ -36,5 +37,12 @@ namespace Filtration.ObjectModel.BlockItemBaseTypes
OnPropertyChanged("Items"); OnPropertyChanged("Items");
OnPropertyChanged("SummaryText"); OnPropertyChanged("SummaryText");
} }
public abstract string GetLootItemProperty(LootItem lootItem);
public virtual bool MatchesLootItem(LootItem lootItem)
{
return Items.Any(i => i == GetLootItemProperty(lootItem));
}
} }
} }

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@ -1,6 +1,7 @@
using System.Linq; using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -56,5 +57,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 11; } get { return 11; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.BaseType;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Linq; using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -50,5 +51,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 10; } get { return 10; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.Class;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 100; return 100;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.DropLevel;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -65,5 +66,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Height;
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -67,5 +68,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 100; return 100;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.ItemLevel;
}
} }
} }

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@ -1,6 +1,8 @@
using System.Windows.Media; using System.Linq;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.Where(c => c.Sockets.Count > 1).Sum(socketGroup => socketGroup.Sockets.Count);
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 20; return 20;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Quality;
}
} }
} }

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@ -2,6 +2,7 @@
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.Extensions; using Filtration.ObjectModel.Extensions;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -85,5 +86,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return (int)ItemRarity.Unique; return (int)ItemRarity.Unique;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return (int)lootItem.Rarity;
}
} }
} }

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@ -1,6 +1,10 @@
using System.Linq; using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -47,5 +51,68 @@ namespace Filtration.ObjectModel.BlockItemTypes
{ {
get { return 9; } get { return 9; }
} }
public override string GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.ToString();
}
public override bool MatchesLootItem(LootItem lootItem)
{
foreach (var socketGroupString in Items)
{
var socketColorList = SocketGroupStringToSocketColors(socketGroupString);
if (
lootItem.SocketGroups.Any(
g =>
g.Sockets.Count(s => s == SocketColor.Red) >=
socketColorList.Count(l => l == SocketColor.Red) &&
g.Sockets.Count(s => s == SocketColor.Green) >=
socketColorList.Count(l => l == SocketColor.Green) &&
g.Sockets.Count(s => s == SocketColor.Blue) >=
socketColorList.Count(l => l == SocketColor.Blue) &&
g.Sockets.Count(s => s == SocketColor.White) >=
socketColorList.Count(l => l == SocketColor.White)))
{
return true;
}
}
return false;
}
private List<SocketColor> SocketGroupStringToSocketColors(string socketGroupString)
{
var socketColorList = new List<SocketColor>();
foreach (var c in socketGroupString.ToCharArray())
{
switch (c)
{
case 'R':
{
socketColorList.Add(SocketColor.Red);
break;
}
case 'G':
{
socketColorList.Add(SocketColor.Green);
break;
}
case 'B':
{
socketColorList.Add(SocketColor.Blue);
break;
}
case 'W':
{
socketColorList.Add(SocketColor.White);
break;
}
}
}
return socketColorList;
}
} }
} }

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@ -1,6 +1,8 @@
using System.Windows.Media; using System.Linq;
using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +70,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 6; return 6;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.SocketGroups.Sum(c => c.Sockets.Count());
}
} }
} }

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@ -1,6 +1,7 @@
using System.Windows.Media; using System.Windows.Media;
using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.BlockItemBaseTypes;
using Filtration.ObjectModel.Enums; using Filtration.ObjectModel.Enums;
using Filtration.ObjectModel.LootExplosionStudio;
namespace Filtration.ObjectModel.BlockItemTypes namespace Filtration.ObjectModel.BlockItemTypes
{ {
@ -68,5 +69,10 @@ namespace Filtration.ObjectModel.BlockItemTypes
return 2; return 2;
} }
} }
public override int GetLootItemProperty(LootItem lootItem)
{
return lootItem.Width;
}
} }
} }

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@ -41,7 +41,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="BlockItemBaseTypes\ActionBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\ActionBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\BlockItembase.cs" /> <Compile Include="BlockItemBaseTypes\BlockItemBase.cs" />
<Compile Include="BlockItemBaseTypes\ColorBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\ColorBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\DualIntegerBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\DualIntegerBlockItem.cs" />
<Compile Include="BlockItemBaseTypes\IntegerBlockItem.cs" /> <Compile Include="BlockItemBaseTypes\IntegerBlockItem.cs" />
@ -77,6 +77,10 @@
<Compile Include="ItemFilterBlockGroup.cs" /> <Compile Include="ItemFilterBlockGroup.cs" />
<Compile Include="ItemFilterScript.cs" /> <Compile Include="ItemFilterScript.cs" />
<Compile Include="ItemFilterSection.cs" /> <Compile Include="ItemFilterSection.cs" />
<Compile Include="LootExplosionStudio\DefaultLootItemAppearanceConstants.cs" />
<Compile Include="LootExplosionStudio\LootItem.cs" />
<Compile Include="LootExplosionStudio\LootItemCollection.cs" />
<Compile Include="LootExplosionStudio\SocketGroup.cs" />
<Compile Include="NumericFilterPredicate.cs" /> <Compile Include="NumericFilterPredicate.cs" />
<Compile Include="Properties\Annotations.cs" /> <Compile Include="Properties\Annotations.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />

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@ -0,0 +1,16 @@
using System.Windows.Media;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public static class DefaultLootItemAppearanceConstants
{
public readonly static Color NormalTextColor = new Color { A = 255, R = 200, G = 200, B = 200 };
public readonly static Color MagicTextColor = new Color { A = 255, R = 136, G = 136, B = 255 };
public readonly static Color RareTextColor = new Color { A = 255, R = 255, G = 255, B = 119 };
public readonly static Color UniqueTextColor = new Color { A = 255, R = 175, G = 96, B = 37 };
public readonly static Color QuestItemTextColor = new Color { A = 255, R = 74, G = 230, B = 58 };
public static readonly Color BackgroundColor = new Color {A = 255, R = 0, G = 0, B = 0};
public static readonly Color BorderColor = new Color { A = 255, R = 0, G = 0, B = 0 };
public static readonly int FontSize = 35;
}
}

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@ -0,0 +1,25 @@
using System.Collections.Generic;
using System.Windows.Media;
using Filtration.ObjectModel.Enums;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class LootItem
{
public string Name { get; set; }
public int ItemLevel { get; set; }
public int DropLevel { get; set; }
public int Quality { get; set; }
public ItemRarity Rarity { get; set; }
public string Class { get; set; }
public string BaseType { get; set; }
public List<SocketGroup> SocketGroups { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public Color TextColor { get; set; }
public Color BackgroundColor { get; set; }
public Color BorderColor { get; set; }
public int FontSize { get; set; }
}
}

View File

@ -0,0 +1,9 @@
using System.Collections.ObjectModel;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class LootItemCollection : Collection<LootItem>
{
}
}

View File

@ -0,0 +1,10 @@
using System.Collections.Generic;
using Filtration.ObjectModel.Enums;
namespace Filtration.ObjectModel.LootExplosionStudio
{
public class SocketGroup
{
public List<SocketColor> Sockets { get; set; }
}
}

View File

@ -21,6 +21,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common", "Filtra
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common.Tests", "Filtration.Common.Tests\Filtration.Common.Tests.csproj", "{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.Common.Tests", "Filtration.Common.Tests\Filtration.Common.Tests.csproj", "{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio", "Filtration.LootExplosionStudio\Filtration.LootExplosionStudio.csproj", "{C8009B11-14D0-4421-94F0-9EF4603CB363}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Filtration.LootExplosionStudio.Tests", "Filtration.LootExplosionStudio.Tests\Filtration.LootExplosionStudio.Tests.csproj", "{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -63,6 +67,14 @@ Global
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Debug|Any CPU.Build.0 = Debug|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.ActiveCfg = Release|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.Build.0 = Release|Any CPU {1E42A658-45C4-4DD9-83C5-2A10728DBDFA}.Release|Any CPU.Build.0 = Release|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C8009B11-14D0-4421-94F0-9EF4603CB363}.Release|Any CPU.Build.0 = Release|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56D0887E-B10D-4F9C-A88E-09CF8E8E06E3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE