From 7ce881607c6d1c589febb196aaf34503182cd8b6 Mon Sep 17 00:00:00 2001 From: Ben Wallis Date: Sat, 3 Dec 2016 12:24:23 +0000 Subject: [PATCH] Update filtration_version.xml --- filtration_version.xml | 19 +++++++------------ 1 file changed, 7 insertions(+), 12 deletions(-) diff --git a/filtration_version.xml b/filtration_version.xml index 3660437..11b9902 100644 --- a/filtration_version.xml +++ b/filtration_version.xml @@ -1,16 +1,11 @@ - 0.13 + 0.15 0 - 13 - https://github.com/ben-wallis/Filtration/releases/tag/0.13 - 2016-08-30 + 15 + https://github.com/ben-wallis/Filtration/releases/tag/0.15 + 2016-12-03 2016-09-01 - ♦ 0.13 Hotfix - Fixed #28 - Add appearance block item links firing wrong command -♦ The Item Base Types and Item Classes static data files will now auto-update without requiring a new release of Filtration. -♦ Fixed #26 - Improved "do you want to save changes" detection - now just editing a block item will mark a file as having changes made rather than that flag only being set when you add or remove an entire block. -♦ Implemented #22 - Improved UI for "list" block items such as Base Types and Classes, it is now possible to remove items from lists by clicking the X that appears on hover rather than only being able to use the Delete key on the keyboard. -♦ Fixed #20 - "Switch to Regular block items" link does not work if there are no Appearance conditions active -♦ Removed != operator (it doesn't exist in game) as per #17 -♦ Fixed the black border that sometimes appears when running Filtration on Windows 10 -♦ Retargeted to .NET Framework 4.6.1 - Windows 10 has built in support, previous versions of Windows will require .NET Framework 4.6.1 manually installing, available here: https://www.microsoft.com/en-gb/download/details.aspx?id=49981 + ♦ Implemented #41 - Changed block item output order for increased in-game filter performance +♦ Implemented #34 - Support for Identified block item +♦ Implemented #42 - Support for Corrupted block item