Refactored StaticDataService to use local resources for ItemBaseTypes.txt and ItemClasses.txt instead of the old files in APPDATA that aren't used anymore.

Bumped develop version to 1.0.0-beta2
This commit is contained in:
Ben Wallis
2018-09-26 19:12:31 +01:00
parent c6d75cfff6
commit 7e4e6fe42e
5 changed files with 101 additions and 36 deletions

View File

@@ -224,6 +224,93 @@ namespace Filtration.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to A Mother&apos;s Parting Gift
///Abandoned Wealth
///Aberrant Fossil
///Abyssal Axe
///Abyssal Cry
///Abyssal Sceptre
///Academy Map
///Acid Lakes Map
///Added Chaos Damage Support
///Added Cold Damage Support
///Added Fire Damage Support
///Added Lightning Damage Support
///Additional Accuracy Support
///Aetheric Fossil
///Agate Amulet
///Albino Rhoa Feather
///Alchemy Shard
///Alder Spiked Shield
///Alira&apos;s Amulet
///Alleyways Map
///Allflame
///Alloyed Spiked Shield
///Alteration Shard
///Amber Amulet
///Ambush Boots
///Ambush Leaguestone
///Ambush Mitts
///Ambus [rest of string was truncated]&quot;;.
/// </summary>
internal static string ItemBaseTypes {
get {
return ResourceManager.GetString("ItemBaseTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Abyss Jewel
///Active Skill Gems
///Amulets
///Axe
///Belts
///Body Armours
///Boots
///Bows
///Claws
///Currency
///Daggers
///Delve Socketable Currency
///Divination Card
///Fishing Rods
///Flasks
///Gems
///Gloves
///Helmets
///Hybrid Flasks
///Incursion Item
///Jewel
///Labyrinth Item
///Labyrinth Map Item
///Labyrinth Trinket
///Large Relics
///Leaguestone
///Life Flasks
///Mace
///Mana Flasks
///Map Fragments
///Maps
///Misc Map Items
///One Hand Axes
///One Hand Maces
///One Hand Swords
///Pantheon Soul
///Piece
///Quest Items
///Quivers
///Rings
///Sceptres
///Shields
///Stackable [rest of string was truncated]&quot;;.
/// </summary>
internal static string ItemClasses {
get {
return ResourceManager.GetString("ItemClasses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>