Various refactorings to support ItemFilterPreview
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@@ -4,6 +4,8 @@ namespace Filtration.ObjectModel.Enums
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{
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public enum ItemRarity
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{
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[Description("Not Set")]
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NotSet,
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[Description("Normal")]
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Normal,
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[Description("Magic")]
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36
Filtration.ObjectModel/Enums/PathOfExileNamedColor.cs
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36
Filtration.ObjectModel/Enums/PathOfExileNamedColor.cs
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@@ -0,0 +1,36 @@
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namespace Filtration.ObjectModel.Enums
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{
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public enum PathOfExileNamedColor
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{
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Default,
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ValueDefault,
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Pink,
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DodgerBlue,
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Fire,
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Cold,
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Lightning,
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Chaos,
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Augmented,
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Crafted,
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Unmet,
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UniqueItem,
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RareItem,
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MagicItem,
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WhiteItem,
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GemItem,
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CurrencyItem,
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QuestItem,
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NemesisMod,
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NemesisModOutline,
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Title,
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Corrupted,
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Favour,
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SupporterPackNewItem,
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SupporterPackItem,
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BloodlineMod,
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BloodlineModOutline,
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TormentMod,
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TormentModOutline,
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CantTradeorModify
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}
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}
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@@ -1,9 +1,12 @@
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using System.ComponentModel;
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using System;
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using System.ComponentModel;
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namespace Filtration.ObjectModel.Enums
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{
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[Serializable]
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public enum SocketColor
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{
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Yellow,
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[Description("R")]
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Red,
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[Description("G")]
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