Use available sounds as combobox source
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.ObjectModel;
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using System.Linq;
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using Filtration.ObjectModel.Enums;
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using GalaSoft.MvvmLight.Command;
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using Microsoft.Win32;
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@@ -25,13 +26,31 @@ namespace Filtration.ObjectModel.ThemeEditor
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if (_customSoundsAvailable == null || _customSoundsAvailable.Count < 1)
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{
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_customSoundsAvailable = new ObservableCollection<string> {
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"1maybevaluable.mp3", "2currency.mp3", "3uniques.mp3", "4maps.mp3", "5highmaps.mp3",
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"6veryvaluable.mp3", "7chancing.mp3", "12leveling.mp3", "placeholder.mp3"
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};
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_customSoundsAvailable = new ObservableCollection<string>();
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var poeFolderPath = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments).ToString() + @"\My Games\Path of Exile\";
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var poeFolderFiles = System.IO.Directory.GetFiles(poeFolderPath).Where(
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s => s.EndsWith(".mp3")
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|| s.EndsWith(".wav")
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|| s.EndsWith(".wma")
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|| s.EndsWith(".3gp")
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|| s.EndsWith(".aag")
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|| s.EndsWith(".m4a")
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|| s.EndsWith(".ogg")
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).OrderBy(f => f);
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foreach (var file in poeFolderFiles)
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{
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_customSoundsAvailable.Add(file.Replace(poeFolderPath, ""));
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}
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}
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if (_customSoundsAvailable.IndexOf(Value) < 0)
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if(string.IsNullOrWhiteSpace(Value))
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{
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Value = _customSoundsAvailable.Count > 0 ? _customSoundsAvailable[0] : "";
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}
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else if (_customSoundsAvailable.IndexOf(Value) < 0)
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{
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_customSoundsAvailable.Add(Value);
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}
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