using Filtration.ObjectModel.BlockItemBaseTypes; using Filtration.ObjectModel.Enums; namespace Filtration.ObjectModel.BlockItemTypes { public class PlayEffectBlockItem : EffectColorBlockItem { public PlayEffectBlockItem() { Color = EffectColor.Red; Temporary = false; } public PlayEffectBlockItem(EffectColor effectColor, bool temporary) : base(effectColor, temporary) { } public override string PrefixText => "PlayEffect"; public override int MaximumAllowed => 1; public override string DisplayHeading => "Play Effect"; public override int SortOrder => 30; } }