using System.Collections.ObjectModel; using System.Windows.Media; using Xceed.Wpf.Toolkit; namespace Filtration.Common.Utilities { public static class PathOfExileColors { static PathOfExileColors() { DefaultColors = new ObservableCollection { new ColorItem(new Color {A = 240, R=127, G = 127, B = 127}, "Default"), new ColorItem(new Color {A = 240, R=255, G = 255, B = 255}, "Value Default"), new ColorItem(new Color {A = 240, R=255, G = 192, B = 203}, "Pink"), new ColorItem(new Color {A = 240, R=30, G = 144, B = 255}, "Dodger Blue"), new ColorItem(new Color {A = 240, R=150, G = 0, B = 0}, "Fire"), new ColorItem(new Color {A = 240, R=54, G = 100, B = 146}, "Cold"), new ColorItem(new Color {A = 240, R=255, G = 215, B = 0}, "Lightning"), new ColorItem(new Color {A = 240, R=208, G = 32, B = 144}, "Chaos"), new ColorItem(new Color {A = 240, R=136, G = 136, B = 255}, "Augmented"), new ColorItem(new Color {A = 240, R=184, G = 218, B = 242}, "Crafted"), new ColorItem(new Color {A = 240, R=210, G = 0, B = 0}, "Unmet"), new ColorItem(new Color {A = 240, R=175, G = 96, B = 37}, "Unique Item"), new ColorItem(new Color {A = 240, R=255, G = 255, B = 119}, "Rare Item"), new ColorItem(new Color {A = 240, R=136, G = 136, B = 255}, "Magic Item"), new ColorItem(new Color {A = 240, R=200, G = 200, B = 200}, "White Item"), new ColorItem(new Color {A = 240, R=27, G = 162, B = 155}, "Gem Item"), new ColorItem(new Color {A = 240, R=170, G = 158, B = 130}, "Currency Item"), new ColorItem(new Color {A = 240, R=74, G = 230, B = 58}, "Quest Item"), new ColorItem(new Color {A = 240, R=255, G = 200, B = 0}, "Nemesis Mod"), new ColorItem(new Color {A = 220, R = 255, G = 40, B = 0}, "Nemesis Mod Outline"), new ColorItem(new Color {A = 240, R=231, G = 180, B = 120}, "Title"), new ColorItem(new Color {A = 240, R=210, G = 0, B = 0}, "Corrupted"), new ColorItem(new Color {A = 240, R=170, G = 158, B = 130}, "Favour"), new ColorItem(new Color {A = 240, R=180, G = 96, B = 0}, "Supporter Pack New Item"), new ColorItem(new Color {A = 240, R=163, G = 141, B = 109}, "Supporter Pack Item"), new ColorItem(new Color {A = 240, R=210, G = 0, B = 220}, "Bloodline Mod"), new ColorItem(new Color {A = 200, R = 74, G = 0, B = 160}, "Bloodline Mod Outline"), new ColorItem(new Color {A = 240, R=50, G = 230, B = 100}, "Torment Mod"), new ColorItem(new Color {A = 200, R = 0, G = 100, B = 150}, "Torment Mod Outline"), new ColorItem(new Color {A = 240, R=210, G = 0, B = 0}, "Can't Trade or Modify") }; } public static ObservableCollection DefaultColors { get; private set; } } }