using Filtration.Models; using Filtration.Models.BlockItemTypes; using NUnit.Framework; namespace Filtration.Tests.Models { [TestFixture] public class TestLootFilterBlock { [Test] public void LootFilterBlock_BlockCount_ReturnsCorrectNumber() { // Arrange var block = new LootFilterBlock(); block.BlockItems.Add(new ItemLevelBlockItem()); block.BlockItems.Add(new ItemLevelBlockItem()); block.BlockItems.Add(new ItemLevelBlockItem()); block.BlockItems.Add(new ItemLevelBlockItem()); // Act var count = block.BlockCount(typeof (ItemLevelBlockItem)); // Assert Assert.AreEqual(4, count); } [Test] public void LootFilterBlock_AddBlockItemAllowed_LessThanMaximum_ReturnsTrue() { // Arrange var block = new LootFilterBlock(); block.BlockItems.Add(new ItemLevelBlockItem()); // Act bool result = block.AddBlockItemAllowed(typeof (ItemLevelBlockItem)); // Assert Assert.IsTrue(result); } [Test] public void LootFilterBlock_AddBlockItemAllowed_MoreThanMaximum_ReturnsFalse() { // Arrange var block = new LootFilterBlock(); block.BlockItems.Add(new SoundBlockItem()); // Act bool result = block.AddBlockItemAllowed(typeof (SoundBlockItem)); // Assert Assert.IsFalse(result); } } }