204 lines
9.5 KiB
XML
204 lines
9.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Filtration.ItemFilterPreview</RootNamespace>
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<AssemblyName>Filtration.ItemFilterPreview</AssemblyName>
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<WarningLevel>4</WarningLevel>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Castle.Core, Version=3.3.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
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<HintPath>..\packages\Castle.Core.3.3.3\lib\net45\Castle.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="Castle.Windsor, Version=3.3.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
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<HintPath>..\packages\Castle.Windsor.3.3.0\lib\net45\Castle.Windsor.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="GalaSoft.MvvmLight, Version=5.3.0.19026, Culture=neutral, PublicKeyToken=e7570ab207bcb616, processorArchitecture=MSIL">
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<HintPath>..\packages\MvvmLightLibs.5.3.0.0\lib\net45\GalaSoft.MvvmLight.dll</HintPath>
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<Private>True</Private>
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<Private>True</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="Moq, Version=4.5.21.0, Culture=neutral, PublicKeyToken=69f491c39445e920, processorArchitecture=MSIL">
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<HintPath>..\packages\MvvmLightLibs.5.3.0.0\lib\net45\System.Windows.Interactivity.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="Services\BlockItemMatcher.cs" />
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<Compile Include="Services\ItemFilterProcessor.cs" />
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<Compile Include="UserControls\DesignTime\DesignTimeItemControl.cs" />
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<Compile Include="UserControls\ItemControl.xaml.cs">
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<DependentUpon>ItemControl.xaml</DependentUpon>
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</Compile>
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<Compile Include="UserControls\ItemSocketsControl.xaml.cs">
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<DependentUpon>ItemSocketsControl.xaml</DependentUpon>
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</Compile>
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<Compile Include="UserControls\LootExplosionSceneUserControl.xaml.cs">
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<DependentUpon>LootExplosionSceneUserControl.xaml</DependentUpon>
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</Compile>
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<Compile Include="ViewModels\LootExplosionViewModel.cs" />
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<Compile Include="ViewModels\MainWindowViewModel.cs" />
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<Compile Include="Views\LootExplosionView.xaml.cs">
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<DependentUpon>LootExplosionView.xaml</DependentUpon>
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</Compile>
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<Compile Include="WindsorInstallers\ViewModelsInstaller.cs" />
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<Compile Include="WindsorInstallers\ViewsInstaller.cs" />
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<Compile Include="WindsorInstallers\ServicesInstaller.cs" />
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<Page Include="UserControls\ItemControl.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="UserControls\LootExplosionSceneUserControl.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Views\LootExplosionView.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="Views\MainWindow.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Views\MainWindow.xaml.cs">
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<DependentUpon>MainWindow.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="UserControls\ItemSocketsControl.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<AppDesigner Include="Properties\" />
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<Resource Include="Resources\Fontin-SmallCaps.ttf" />
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Filtration.Common\Filtration.Common.csproj">
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<Project>{8cb44f28-2956-4c2a-9314-72727262edd4}</Project>
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<Name>Filtration.Common</Name>
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</ProjectReference>
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<ProjectReference Include="..\Filtration.ObjectModel\Filtration.ObjectModel.csproj">
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<Project>{4aac3beb-1dc1-483e-9d11-0e9334e80227}</Project>
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<Name>Filtration.ObjectModel</Name>
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</ProjectReference>
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<ProjectReference Include="..\Filtration.Parser.Interface\Filtration.Parser.Interface.csproj">
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<Project>{46383f20-02df-48b4-b092-9088fa4acd5a}</Project>
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<Name>Filtration.Parser.Interface</Name>
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</ProjectReference>
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<ProjectReference Include="..\Filtration.Parser\Filtration.Parser.csproj">
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<Project>{10a7c2bc-ec6f-4a38-bdda-e35935004c02}</Project>
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<Name>Filtration.Parser</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\neversink.filter.txt" />
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<ItemGroup>
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<None Include="Resources\muldini.txt" />
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<ItemGroup>
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<Folder Include="Model\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |