Files
Filtration/Filtration/Properties/Resources.Designer.cs
2018-09-26 23:35:39 -04:00

476 lines
17 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Filtration.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Filtration.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_01 {
get {
return ResourceManager.GetStream("AlertSound_01", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_02 {
get {
return ResourceManager.GetStream("AlertSound_02", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_03 {
get {
return ResourceManager.GetStream("AlertSound_03", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_04 {
get {
return ResourceManager.GetStream("AlertSound_04", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_05 {
get {
return ResourceManager.GetStream("AlertSound_05", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_06 {
get {
return ResourceManager.GetStream("AlertSound_06", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_07 {
get {
return ResourceManager.GetStream("AlertSound_07", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_08 {
get {
return ResourceManager.GetStream("AlertSound_08", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_09 {
get {
return ResourceManager.GetStream("AlertSound_09", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_10 {
get {
return ResourceManager.GetStream("AlertSound_10", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_11 {
get {
return ResourceManager.GetStream("AlertSound_11", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_12 {
get {
return ResourceManager.GetStream("AlertSound_12", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_13 {
get {
return ResourceManager.GetStream("AlertSound_13", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_14 {
get {
return ResourceManager.GetStream("AlertSound_14", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_15 {
get {
return ResourceManager.GetStream("AlertSound_15", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream AlertSound_16 {
get {
return ResourceManager.GetStream("AlertSound_16", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] Fontin_SmallCaps {
get {
object obj = ResourceManager.GetObject("Fontin_SmallCaps", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap groundtile {
get {
object obj = ResourceManager.GetObject("groundtile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to A Mother&apos;s Parting Gift
///Abandoned Wealth
///Aberrant Fossil
///Abyssal Axe
///Abyssal Cry
///Abyssal Sceptre
///Academy Map
///Acid Lakes Map
///Added Chaos Damage Support
///Added Cold Damage Support
///Added Fire Damage Support
///Added Lightning Damage Support
///Additional Accuracy Support
///Aetheric Fossil
///Agate Amulet
///Albino Rhoa Feather
///Alchemy Shard
///Alder Spiked Shield
///Alira&apos;s Amulet
///Alleyways Map
///Allflame
///Alloyed Spiked Shield
///Alteration Shard
///Amber Amulet
///Ambush Boots
///Ambush Leaguestone
///Ambush Mitts
///Ambusher
///Amethyst Flask
///Amethyst [rest of string was truncated]&quot;;.
/// </summary>
internal static string ItemBaseTypes {
get {
return ResourceManager.GetString("ItemBaseTypes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Abyss Jewel
///Active Skill Gems
///Amulets
///Axe
///Belts
///Body Armours
///Boots
///Bows
///Claws
///Currency
///Daggers
///Delve Socketable Currency
///Divination Card
///Fishing Rods
///Flasks
///Gems
///Gloves
///Helmets
///Hybrid Flasks
///Incursion Item
///Jewel
///Labyrinth Item
///Labyrinth Map Item
///Labyrinth Trinket
///Large Relics
///Leaguestone
///Life Flasks
///Mace
///Mana Flasks
///Map Fragments
///Maps
///Misc Map Items
///One Hand Axes
///One Hand Maces
///One Hand Swords
///Pantheon Soul
///Piece
///Quest Items
///Quivers
///Rings
///Sceptres
///Shields
///Stackable Currency
///Staves
///Support Skill Gems
///Sword
///T [rest of string was truncated]&quot;;.
/// </summary>
internal static string ItemClasses {
get {
return ResourceManager.GetString("ItemClasses", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Abbot&apos;s
///Abhorrent
///Acrobat&apos;s
///Adept&apos;s
///Agile
///Alchemist&apos;s
///Alluring
///Alpine
///Ample
///Anarchic
///Anarchist&apos;s
///Annealed
///Antagonist&apos;s
///Apprentice&apos;s
///Aqua
///Archmage&apos;s
///Arcing
///Arctic
///Armadillo&apos;s
///Arming
///Armoured
///Athlete&apos;s
///Avalanching
///Avenger&apos;s
///Azure
///Bandit&apos;s
///Barbed
///Battlemage&apos;s
///Beating
///Beautiful
///Beetle&apos;s
///Beryl
///Betrayer&apos;s
///Bipedal
///Biting
///Bitter
///Blasting
///Blazing
///Blistering
///Bloodthirsty
///Blue
///Blunt
///Blurred
///Boggart&apos;s
///Bolting
///Brawler&apos;s
///Breathtaking
///Brinerot
///Brutal
///Bubbling
///Burning
///Burnished
///Butterfly&apos;s
///Buttressed
///Buzzing
///Calming
///Capric [rest of string was truncated]&quot;;.
/// </summary>
internal static string ItemMods {
get {
return ResourceManager.GetString("ItemMods", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Alchemy {
get {
return ResourceManager.GetStream("SH22Alchemy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Blessed {
get {
return ResourceManager.GetStream("SH22Blessed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Chaos {
get {
return ResourceManager.GetStream("SH22Chaos", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Divine {
get {
return ResourceManager.GetStream("SH22Divine", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Exalted {
get {
return ResourceManager.GetStream("SH22Exalted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Fusing {
get {
return ResourceManager.GetStream("SH22Fusing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22General {
get {
return ResourceManager.GetStream("SH22General", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Mirror {
get {
return ResourceManager.GetStream("SH22Mirror", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Regal {
get {
return ResourceManager.GetStream("SH22Regal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream SH22Vaal {
get {
return ResourceManager.GetStream("SH22Vaal", resourceCulture);
}
}
}
}