From d39c72f45ccfa1846cacefd05882292272257996 Mon Sep 17 00:00:00 2001
From: mikx <themike0785@gmail.com>
Date: Wed, 17 Jun 2020 01:56:38 -0400
Subject: [PATCH] help wait for keys + string correction

---
 MxARK_LevelGen/Program.cs | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/MxARK_LevelGen/Program.cs b/MxARK_LevelGen/Program.cs
index 449d89c..526c34f 100644
--- a/MxARK_LevelGen/Program.cs
+++ b/MxARK_LevelGen/Program.cs
@@ -9,20 +9,23 @@ namespace MxARK_LevelGen
 {
     class Program
     {
-        public static string version = "1.0.0";
+        public static string version = "1.1.0";
 
         static void Main(string[] args)
         {
             msg.Splash();
             if (args.Count() < 3)
             {
-                msg.CMW("Bad usage. Exemple:",true,3);
+                msg.CMW("Error! Arguments missing. Exemple:",true,3);
                 msg.CMW("MxARK_LevelGen.exe <maxlevel> <startexp> <increment%> <engramperlevel>", true, 3);
                 msg.CMW("MxARK_LevelGen.exe 500 5000 5 20", true, 3);
                 msg.CMW("Max level is 500.", true, 3);
                 msg.CMW("Experience start at 5000.", true, 3);
                 msg.CMW("Experience needed increase by 5% every level.", true, 3);
                 msg.CMW("You get 20 engram points per level.", true, 3);
+                msg.CMW("", false, 3);
+                msg.CMW("Press any key to exit...", true, 3);
+                Console.ReadKey();
             } else if (args[0] != null && args[1] != null && args[2] != null && args[3] != null)
             {
                 int maxlevel = Convert.ToInt32(args[0]);