diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..1a730df --- /dev/null +++ b/.gitignore @@ -0,0 +1,355 @@ +# ---> VisualStudio +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*[.json, .xml, .info] + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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Exemple:",true,3); + msg.CMW("MxARK_LevelGen.exe ", true, 3); + msg.CMW("MxARK_LevelGen.exe 500 5000 5 20", true, 3); + msg.CMW("Max level is 500.", true, 3); + msg.CMW("Experience start at 5000.", true, 3); + msg.CMW("Experience needed increase by 5% every level.", true, 3); + msg.CMW("You get 20 engram points per level.", true, 3); + } else if (args[0] != null && args[1] != null && args[2] != null && args[3] != null) + { + int maxlevel = Convert.ToInt32(args[0]); + int startexp = Convert.ToInt32(args[1]); + int increment = Convert.ToInt32(args[2]); + int engram = Convert.ToInt32(args[3]); + + int expneed = startexp; + + if (File.Exists("levelconfig.txt")) { File.Delete("levelconfig.txt"); } + + File.AppendAllText("levelconfig.txt", $"LevelExperienceRampOverrides=("); + for (int l = 1; l <= maxlevel; l++) + { + if (l != maxlevel) + { + expneed = expneed + ((expneed / 100) * increment); + File.AppendAllText("levelconfig.txt", $"ExperiencePointsForLevel[{l}]={expneed},"); + } else + { + File.AppendAllText("levelconfig.txt", $"ExperiencePointsForLevel[{l}]={expneed})"); + } + } + + File.AppendAllText("levelconfig.txt", Environment.NewLine + Environment.NewLine); + + for (int l = 1; l <= maxlevel; l++) + { + File.AppendAllText("levelconfig.txt", $"OverridePlayerLevelEngramPoints={engram}" + Environment.NewLine); + } + } + } + } +} diff --git a/MxARK_LevelGen/Properties/AssemblyInfo.cs b/MxARK_LevelGen/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8b99c3c --- /dev/null +++ b/MxARK_LevelGen/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Les informations générales relatives à un assembly dépendent de +// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations +// associées à un assembly. +[assembly: AssemblyTitle("MxARK_LevelGen")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("MxARK_LevelGen")] +[assembly: AssemblyCopyright("Copyright © 2020")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly +// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de +// COM, affectez la valeur true à l'attribut ComVisible sur ce type. +[assembly: ComVisible(false)] + +// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM +[assembly: Guid("d8260b62-61ae-4371-a552-20312ece2ee0")] + +// Les informations de version pour un assembly se composent des quatre valeurs suivantes : +// +// Version principale +// Version secondaire +// Numéro de build +// Révision +// +// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut +// en utilisant '*', comme indiqué ci-dessous : +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/MxARK_LevelGen/msg.cs b/MxARK_LevelGen/msg.cs new file mode 100644 index 0000000..2cf1431 --- /dev/null +++ b/MxARK_LevelGen/msg.cs @@ -0,0 +1,209 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace MxARK_LevelGen +{ + class msg + { + public static void CM(string msg, bool time, int color) + { + string seconds = ""; + string minutes = ""; + string hours = ""; + if (DateTime.Now.Second < 10) + { + seconds = String.Format("0{0}", DateTime.Now.Second); + } + else + { + seconds = DateTime.Now.Second.ToString(); + } + + if (DateTime.Now.Minute < 10) + { + minutes = String.Format("0{0}", DateTime.Now.Minute); + } + else + { + minutes = DateTime.Now.Minute.ToString(); + } + + if (DateTime.Now.Hour < 10) + { + hours = String.Format("0{0}", DateTime.Now.Hour); + } + else + { + hours = DateTime.Now.Hour.ToString(); + } + + string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds); + + + //color switch + ConsoleColor cc = ConsoleColor.White; + switch (color) + { + case 0: + //nothing + break; + case 1: + cc = ConsoleColor.Cyan; + break; + case 2: + cc = ConsoleColor.Green; + break; + case 3: + cc = ConsoleColor.Red; + break; + } + + if (time) + { + Console.ForegroundColor = cc; + Console.WriteLine(String.Format("[{0}] {1}", date, msg)); + } + else + { + Console.ForegroundColor = cc; + Console.WriteLine(String.Format("{0}", msg)); + } + + Console.ForegroundColor = ConsoleColor.White; + } + + public static void CMW(string msg, bool time, int color) + { + string seconds = ""; + string minutes = ""; + string hours = ""; + if (DateTime.Now.Second < 10) + { + seconds = String.Format("0{0}", DateTime.Now.Second); + } + else + { + seconds = DateTime.Now.Second.ToString(); + } + + if (DateTime.Now.Minute < 10) + { + minutes = String.Format("0{0}", DateTime.Now.Minute); + } + else + { + minutes = DateTime.Now.Minute.ToString(); + } + + if (DateTime.Now.Hour < 10) + { + hours = String.Format("0{0}", DateTime.Now.Hour); + } + else + { + hours = DateTime.Now.Hour.ToString(); + } + + string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds); + + File.AppendAllText("mxfiltergen.logs", String.Format("[{0}] {1}", date, msg) + Environment.NewLine); + + //color switch + ConsoleColor cc = ConsoleColor.White; + switch (color) + { + case 0: + //nothing + break; + case 1: + cc = ConsoleColor.Cyan; + break; + case 2: + cc = ConsoleColor.Green; + break; + case 3: + cc = ConsoleColor.Red; + break; + } + + if (time) + { + Console.ForegroundColor = cc; + Console.WriteLine(String.Format("[{0}] {1}", date, msg)); + } + else + { + Console.ForegroundColor = cc; + Console.WriteLine(String.Format("")); + } + + Console.ForegroundColor = ConsoleColor.White; + } + + public static void drawProgress(int progress, int total) + { + string seconds = ""; + string minutes = ""; + string hours = ""; + if (DateTime.Now.Second < 10) + { + seconds = String.Format("0{0}", DateTime.Now.Second); + } + else + { + seconds = DateTime.Now.Second.ToString(); + } + + if (DateTime.Now.Minute < 10) + { + minutes = String.Format("0{0}", DateTime.Now.Minute); + } + else + { + minutes = DateTime.Now.Minute.ToString(); + } + + if (DateTime.Now.Hour < 10) + { + hours = String.Format("0{0}", DateTime.Now.Hour); + } + else + { + hours = DateTime.Now.Hour.ToString(); + } + string date = String.Format("{0}:{1}:{2}", hours, minutes, seconds); + string beg = String.Format("[{0}] [", date); + Console.ForegroundColor = ConsoleColor.Cyan; + if (progress == 1) + { + Console.Write(beg); + Console.CursorLeft = total + beg.Length; + Console.Write("]"); + } + Console.CursorLeft = (progress + beg.Length) - 1; + Console.Write($"#"); + Console.CursorLeft = beg.Length + total + 2; + Console.Write($"{progress}/{total}"); + if (progress == total) + { + Console.WriteLine(); + } + } + + public static void Splash() + { + Console.ForegroundColor = ConsoleColor.Cyan; + Console.WriteLine(""); + Console.WriteLine("#### MxARK_LevelGen"); + Console.WriteLine(string.Format("#### VERSION: {0}", Program.version)); + Console.WriteLine("#### DEV: mikx"); + Console.WriteLine(""); + Console.ForegroundColor = ConsoleColor.White; + } + + } +}