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release-1.
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master
Author | SHA1 | Date |
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mikx | d39c72f45c |
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@ -9,20 +9,23 @@ namespace MxARK_LevelGen
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{
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{
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class Program
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class Program
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{
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{
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public static string version = "1.0.0";
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public static string version = "1.1.0";
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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msg.Splash();
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msg.Splash();
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if (args.Count() < 3)
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if (args.Count() < 3)
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{
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{
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msg.CMW("Bad usage. Exemple:",true,3);
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msg.CMW("Error! Arguments missing. Exemple:",true,3);
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msg.CMW("MxARK_LevelGen.exe <maxlevel> <startexp> <increment%> <engramperlevel>", true, 3);
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msg.CMW("MxARK_LevelGen.exe <maxlevel> <startexp> <increment%> <engramperlevel>", true, 3);
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msg.CMW("MxARK_LevelGen.exe 500 5000 5 20", true, 3);
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msg.CMW("MxARK_LevelGen.exe 500 5000 5 20", true, 3);
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msg.CMW("Max level is 500.", true, 3);
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msg.CMW("Max level is 500.", true, 3);
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msg.CMW("Experience start at 5000.", true, 3);
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msg.CMW("Experience start at 5000.", true, 3);
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msg.CMW("Experience needed increase by 5% every level.", true, 3);
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msg.CMW("Experience needed increase by 5% every level.", true, 3);
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msg.CMW("You get 20 engram points per level.", true, 3);
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msg.CMW("You get 20 engram points per level.", true, 3);
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msg.CMW("", false, 3);
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msg.CMW("Press any key to exit...", true, 3);
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Console.ReadKey();
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} else if (args[0] != null && args[1] != null && args[2] != null && args[3] != null)
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} else if (args[0] != null && args[1] != null && args[2] != null && args[3] != null)
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{
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{
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int maxlevel = Convert.ToInt32(args[0]);
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int maxlevel = Convert.ToInt32(args[0]);
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