commit from backup
This commit is contained in:
8
Libraries/DropDownMenu/DropDownMenu.xml
Normal file
8
Libraries/DropDownMenu/DropDownMenu.xml
Normal file
@@ -0,0 +1,8 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Include file="UIDropDownMenuTemplates.xml"/>
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<script file="UIDropDownMenu.lua"/>
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<script file="EasyMenu.lua"/>
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</Ui>
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34
Libraries/DropDownMenu/EasyMenu.lua
Normal file
34
Libraries/DropDownMenu/EasyMenu.lua
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@@ -0,0 +1,34 @@
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-- Simplified Menu Display System
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-- This is a basic system for displaying a menu from a structure table.
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--
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-- See UIDropDownMenu.lua for the menuList details.
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--
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-- Args:
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-- menuList - menu table
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-- menuFrame - the UI frame to populate
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-- anchor - where to anchor the frame (e.g. CURSOR)
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-- x - x offset
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-- y - y offset
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-- displayMode - border type
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-- autoHideDelay - how long until the menu disappears
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--
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--
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function Lib_EasyMenu(menuList, menuFrame, anchor, x, y, displayMode, autoHideDelay )
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if ( displayMode == "MENU" ) then
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menuFrame.displayMode = displayMode;
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end
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Lib_UIDropDownMenu_Initialize(menuFrame, Lib_EasyMenu_Initialize, displayMode, nil, menuList);
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Lib_ToggleDropDownMenu(1, nil, menuFrame, anchor, x, y, menuList, nil, autoHideDelay);
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end
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function Lib_EasyMenu_Initialize( frame, level, menuList )
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for index = 1, #menuList do
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local value = menuList[index]
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if (value.text) then
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value.index = index;
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Lib_UIDropDownMenu_AddButton( value, level );
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end
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end
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end
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1232
Libraries/DropDownMenu/UIDropDownMenu.lua
Normal file
1232
Libraries/DropDownMenu/UIDropDownMenu.lua
Normal file
File diff suppressed because it is too large
Load Diff
413
Libraries/DropDownMenu/UIDropDownMenuTemplates.xml
Normal file
413
Libraries/DropDownMenu/UIDropDownMenuTemplates.xml
Normal file
@@ -0,0 +1,413 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Button name="Lib_UIDropDownMenuButtonTemplate" virtual="true">
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<Size x="100" y="16"/>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentHighlight" file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD" setAllPoints="true" hidden="true"/>
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</Layer>
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<Layer level="ARTWORK">
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<Texture name="$parentCheck" file="Interface\Common\UI-DropDownRadioChecks">
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<Size x="16" y="16"/>
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<Anchors>
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<Anchor point="LEFT">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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<TexCoords left="0" right="0.5" top="0.5" bottom="1.0"/>
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</Texture>
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<Texture name="$parentUnCheck" file="Interface\Common\UI-DropDownRadioChecks">
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<Size x="16" y="16"/>
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<Anchors>
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<Anchor point="LEFT">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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<TexCoords left="0.5" right="1.0" top="0.5" bottom="1.0"/>
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</Texture>
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<Texture name="$parentIcon" hidden="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT">
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<Offset x="0" y="0"/>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Button name="$parentColorSwatch" hidden="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT">
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<Offset>
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<AbsDimension x="-6" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentSwatchBg">
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<Size>
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<AbsDimension x="14" y="14"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Color r="1.0" g="1.0" b="1.0"/>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnClick>
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CloseMenus();
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Lib_UIDropDownMenuButton_OpenColorPicker(self:GetParent());
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</OnClick>
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<OnEnter>
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Lib_CloseDropDownMenus(self:GetParent():GetParent():GetID() + 1);
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_G[self:GetName().."SwatchBg"]:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
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Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent());
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</OnEnter>
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<OnLeave>
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_G[self:GetName().."SwatchBg"]:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
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Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent());
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</OnLeave>
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</Scripts>
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<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
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</Button>
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<Button name="$parentExpandArrow" hidden="true">
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<Size>
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<AbsDimension x="16" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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Lib_ToggleDropDownMenu(self:GetParent():GetParent():GetID() + 1, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self);
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</OnClick>
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<OnEnter>
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local level = self:GetParent():GetParent():GetID() + 1;
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local listFrame = _G["Lib_DropDownList"..level];
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if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
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Lib_ToggleDropDownMenu(level, self:GetParent().value, nil, nil, nil, nil, self:GetParent().menuList, self);
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end
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Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent());
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</OnEnter>
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<OnLeave>
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Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent());
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</OnLeave>
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</Scripts>
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<NormalTexture file="Interface\ChatFrame\ChatFrameExpandArrow"/>
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</Button>
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<Button name="$parentInvisibleButton" hidden="true" parentKey="invisibleButton">
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<Anchors>
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<Anchor point="TOPLEFT"/>
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<Anchor point="BOTTOMLEFT"/>
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<Anchor point="RIGHT" relativeTo="$parentColorSwatch" relativePoint="LEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnEnter>
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Lib_UIDropDownMenu_StopCounting(self:GetParent():GetParent());
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Lib_CloseDropDownMenus(self:GetParent():GetParent():GetID() + 1);
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local parent = self:GetParent();
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if ( parent.tooltipTitle and parent.tooltipWhileDisabled) then
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if ( parent.tooltipOnButton ) then
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GameTooltip:SetOwner(parent, "ANCHOR_RIGHT");
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GameTooltip:AddLine(parent.tooltipTitle, 1.0, 1.0, 1.0);
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GameTooltip:AddLine(parent.tooltipText, nil, nil, nil, true);
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GameTooltip:Show();
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else
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GameTooltip_AddNewbieTip(parent, parent.tooltipTitle, 1.0, 1.0, 1.0, parent.tooltipText, 1);
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end
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end
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</OnEnter>
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<OnLeave>
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Lib_UIDropDownMenu_StartCounting(self:GetParent():GetParent());
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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</Button>
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</Frames>
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<Scripts>
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<OnLoad>
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self:SetFrameLevel(self:GetParent():GetFrameLevel()+2);
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</OnLoad>
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<OnClick>
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Lib_UIDropDownMenuButton_OnClick(self, button, down);
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</OnClick>
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<OnEnter>
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if ( self.hasArrow ) then
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local level = self:GetParent():GetID() + 1;
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local listFrame = _G["Lib_DropDownList"..level];
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if ( not listFrame or not listFrame:IsShown() or select(2, listFrame:GetPoint()) ~= self ) then
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Lib_ToggleDropDownMenu(self:GetParent():GetID() + 1, self.value, nil, nil, nil, nil, self.menuList, self);
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end
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else
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Lib_CloseDropDownMenus(self:GetParent():GetID() + 1);
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end
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_G[self:GetName().."Highlight"]:Show();
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Lib_UIDropDownMenu_StopCounting(self:GetParent());
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if ( self.tooltipTitle ) then
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if ( self.tooltipOnButton ) then
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GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
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GameTooltip:AddLine(self.tooltipTitle, 1.0, 1.0, 1.0);
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GameTooltip:AddLine(self.tooltipText, nil, nil, nil, true);
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GameTooltip:Show();
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else
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GameTooltip_AddNewbieTip(self, self.tooltipTitle, 1.0, 1.0, 1.0, self.tooltipText, 1);
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||||
end
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||||
end
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</OnEnter>
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||||
<OnLeave>
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_G[self:GetName().."Highlight"]:Hide();
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Lib_UIDropDownMenu_StartCounting(self:GetParent());
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GameTooltip:Hide();
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||||
</OnLeave>
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||||
<OnEnable>
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||||
self.invisibleButton:Hide();
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||||
</OnEnable>
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||||
<OnDisable>
|
||||
self.invisibleButton:Show();
|
||||
</OnDisable>
|
||||
</Scripts>
|
||||
<ButtonText name="$parentNormalText">
|
||||
<Anchors>
|
||||
<Anchor point="LEFT">
|
||||
<Offset x="-5" y="0"/>
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||||
</Anchor>
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||||
</Anchors>
|
||||
</ButtonText>
|
||||
<NormalFont style="GameFontHighlightSmallLeft"/>
|
||||
<HighlightFont style="GameFontHighlightSmallLeft"/>
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||||
<DisabledFont style="GameFontDisableSmallLeft"/>
|
||||
</Button>
|
||||
|
||||
<Button name="Lib_UIDropDownListTemplate" hidden="true" frameStrata="DIALOG" enableMouse="true" virtual="true">
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||||
<Frames>
|
||||
<Frame name="$parentBackdrop" setAllPoints="true">
|
||||
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background-Dark" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
|
||||
<BackgroundInsets>
|
||||
<AbsInset left="11" right="12" top="12" bottom="9"/>
|
||||
</BackgroundInsets>
|
||||
<TileSize>
|
||||
<AbsValue val="32"/>
|
||||
</TileSize>
|
||||
<EdgeSize>
|
||||
<AbsValue val="32"/>
|
||||
</EdgeSize>
|
||||
</Backdrop>
|
||||
</Frame>
|
||||
<Frame name="$parentMenuBackdrop" setAllPoints="true">
|
||||
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
||||
<EdgeSize>
|
||||
<AbsValue val="16"/>
|
||||
</EdgeSize>
|
||||
<TileSize>
|
||||
<AbsValue val="16"/>
|
||||
</TileSize>
|
||||
<BackgroundInsets>
|
||||
<AbsInset left="5" right="5" top="5" bottom="4"/>
|
||||
</BackgroundInsets>
|
||||
</Backdrop>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
self:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
|
||||
self:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
<Button name="$parentButton1" inherits="Lib_UIDropDownMenuButtonTemplate" id="1"/>
|
||||
<Button name="$parentButton2" inherits="Lib_UIDropDownMenuButtonTemplate" id="2"/>
|
||||
<Button name="$parentButton3" inherits="Lib_UIDropDownMenuButtonTemplate" id="3"/>
|
||||
<Button name="$parentButton4" inherits="Lib_UIDropDownMenuButtonTemplate" id="4"/>
|
||||
<Button name="$parentButton5" inherits="Lib_UIDropDownMenuButtonTemplate" id="5"/>
|
||||
<Button name="$parentButton6" inherits="Lib_UIDropDownMenuButtonTemplate" id="6"/>
|
||||
<Button name="$parentButton7" inherits="Lib_UIDropDownMenuButtonTemplate" id="7"/>
|
||||
<Button name="$parentButton8" inherits="Lib_UIDropDownMenuButtonTemplate" id="8"/>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
self:Hide();
|
||||
</OnClick>
|
||||
<OnEnter>
|
||||
Lib_UIDropDownMenu_StopCounting(self, motion);
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
Lib_UIDropDownMenu_StartCounting(self, motion);
|
||||
</OnLeave>
|
||||
<OnUpdate>
|
||||
Lib_UIDropDownMenu_OnUpdate(self, elapsed);
|
||||
</OnUpdate>
|
||||
<OnShow>
|
||||
for i=1, LIB_UIDROPDOWNMENU_MAXBUTTONS do
|
||||
if (not self.noResize) then
|
||||
_G[self:GetName().."Button"..i]:SetWidth(self.maxWidth);
|
||||
end
|
||||
end
|
||||
if (not self.noResize) then
|
||||
self:SetWidth(self.maxWidth+25);
|
||||
end
|
||||
self.showTimer = nil;
|
||||
if ( self:GetID() > 1 ) then
|
||||
self.parent = _G["Lib_DropDownList"..(self:GetID() - 1)];
|
||||
end
|
||||
</OnShow>
|
||||
<OnHide>
|
||||
Lib_UIDropDownMenu_OnHide(self);
|
||||
</OnHide>
|
||||
</Scripts>
|
||||
</Button>
|
||||
|
||||
<Frame name="Lib_UIDropDownMenuTemplate" virtual="true">
|
||||
<Size>
|
||||
<AbsDimension x="40" y="32"/>
|
||||
</Size>
|
||||
<Layers>
|
||||
<Layer level="ARTWORK">
|
||||
<Texture name="$parentLeft" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
|
||||
<Size>
|
||||
<AbsDimension x="25" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="17"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<TexCoords left="0" right="0.1953125" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
|
||||
<Size>
|
||||
<AbsDimension x="115" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<Texture name="$parentRight" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
|
||||
<Size>
|
||||
<AbsDimension x="25" y="64"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
|
||||
</Anchors>
|
||||
<TexCoords left="0.8046875" right="1" top="0" bottom="1"/>
|
||||
</Texture>
|
||||
<FontString parentKey="Text" name="$parentText" inherits="GameFontHighlightSmall" wordwrap="false" justifyH="RIGHT">
|
||||
<Size>
|
||||
<AbsDimension x="0" y="10"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT" relativeTo="$parentRight">
|
||||
<Offset>
|
||||
<AbsDimension x="-43" y="2"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
<Layer level="OVERLAY">
|
||||
<Texture parentKey="Icon" name="$parentIcon" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="16" y="16"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="LEFT">
|
||||
<Offset x="30" y="2"/>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</Texture>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Frames>
|
||||
<Button parentKey="Button" name="$parentButton" motionScriptsWhileDisabled="true" >
|
||||
<Size>
|
||||
<AbsDimension x="24" y="24"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPRIGHT" relativeTo="$parentRight">
|
||||
<Offset>
|
||||
<AbsDimension x="-16" y="-18"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnEnter>
|
||||
local parent = self:GetParent();
|
||||
local myscript = parent:GetScript("OnEnter");
|
||||
if(myscript ~= nil) then
|
||||
myscript(parent);
|
||||
end
|
||||
</OnEnter>
|
||||
<OnLeave>
|
||||
local parent = self:GetParent();
|
||||
local myscript = parent:GetScript("OnLeave");
|
||||
if(myscript ~= nil) then
|
||||
myscript(parent);
|
||||
end
|
||||
</OnLeave>
|
||||
<OnClick>
|
||||
Lib_ToggleDropDownMenu(nil, nil, self:GetParent());
|
||||
PlaySound("igMainMenuOptionCheckBoxOn");
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Up">
|
||||
<Size>
|
||||
<AbsDimension x="24" y="24"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT"/>
|
||||
</Anchors>
|
||||
</NormalTexture>
|
||||
<PushedTexture name="$parentPushedTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Down">
|
||||
<Size>
|
||||
<AbsDimension x="24" y="24"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT"/>
|
||||
</Anchors>
|
||||
</PushedTexture>
|
||||
<DisabledTexture name="$parentDisabledTexture" file="Interface\ChatFrame\UI-ChatIcon-ScrollDown-Disabled">
|
||||
<Size>
|
||||
<AbsDimension x="24" y="24"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT"/>
|
||||
</Anchors>
|
||||
</DisabledTexture>
|
||||
<HighlightTexture name="$parentHighlightTexture" file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD">
|
||||
<Size>
|
||||
<AbsDimension x="24" y="24"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="RIGHT"/>
|
||||
</Anchors>
|
||||
</HighlightTexture>
|
||||
</Button>
|
||||
</Frames>
|
||||
<Scripts>
|
||||
<OnHide>
|
||||
Lib_CloseDropDownMenus();
|
||||
</OnHide>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
</Ui>
|
||||
71
Libraries/DropDownMenu/readme.txt
Normal file
71
Libraries/DropDownMenu/readme.txt
Normal file
@@ -0,0 +1,71 @@
|
||||
Standard UIDropDownMenu global functions using protected frames and causing taints when used by third-party addons. But it is possible to avoid taints by using same functionality with that library.
|
||||
|
||||
== What is it ==
|
||||
Library is standard code from Blizzard's files EasyMenu.lua, UIDropDownMenu.lua and UIDropDownMenuTemplates.xml with frames, tables, variables and functions renamed to:
|
||||
* constants (typed with all CAPS): "LIB_" added at the start
|
||||
* functions: "Lib_" added at the start
|
||||
|
||||
== Constants ==
|
||||
* LIB_UIDROPDOWNMENU_MINBUTTONS
|
||||
* LIB_UIDROPDOWNMENU_MAXBUTTONS
|
||||
* LIB_UIDROPDOWNMENU_MAXLEVELS
|
||||
* LIB_UIDROPDOWNMENU_BUTTON_HEIGHT
|
||||
* LIB_UIDROPDOWNMENU_BORDER_HEIGHT
|
||||
* LIB_UIDROPDOWNMENU_OPEN_MENU
|
||||
* LIB_UIDROPDOWNMENU_INIT_MENU
|
||||
* LIB_UIDROPDOWNMENU_MENU_LEVEL
|
||||
* LIB_UIDROPDOWNMENU_MENU_VALUE
|
||||
* LIB_UIDROPDOWNMENU_SHOW_TIME
|
||||
* LIB_UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT
|
||||
* LIB_OPEN_DROPDOWNMENUS
|
||||
|
||||
== Functions ==
|
||||
* Lib_EasyMenu
|
||||
* Lib_EasyMenu_Initialize
|
||||
|
||||
* Lib_UIDropDownMenuDelegate_OnAttributeChanged
|
||||
* Lib_UIDropDownMenu_InitializeHelper
|
||||
* Lib_UIDropDownMenu_Initialize
|
||||
* Lib_UIDropDownMenu_OnUpdate
|
||||
* Lib_UIDropDownMenu_StartCounting
|
||||
* Lib_UIDropDownMenu_StopCounting
|
||||
* Lib_UIDropDownMenu_CreateInfo
|
||||
* Lib_UIDropDownMenu_CreateFrames
|
||||
* Lib_UIDropDownMenu_AddButton
|
||||
* Lib_UIDropDownMenu_Refresh
|
||||
* Lib_UIDropDownMenu_RefreshAll
|
||||
* Lib_UIDropDownMenu_SetIconImage
|
||||
* Lib_UIDropDownMenu_SetSelectedName
|
||||
* Lib_UIDropDownMenu_SetSelectedValue
|
||||
* Lib_UIDropDownMenu_SetSelectedID
|
||||
* Lib_UIDropDownMenu_GetSelectedName
|
||||
* Lib_UIDropDownMenu_GetSelectedID
|
||||
* Lib_UIDropDownMenu_GetSelectedValue
|
||||
* Lib_UIDropDownMenuButton_OnClick
|
||||
* Lib_HideDropDownMenu
|
||||
* Lib_ToggleDropDownMenu
|
||||
* Lib_CloseDropDownMenus
|
||||
* Lib_UIDropDownMenu_OnHide
|
||||
* Lib_UIDropDownMenu_SetWidth
|
||||
* Lib_UIDropDownMenu_SetButtonWidth
|
||||
* Lib_UIDropDownMenu_SetText
|
||||
* Lib_UIDropDownMenu_GetText
|
||||
* Lib_UIDropDownMenu_ClearAll
|
||||
* Lib_UIDropDownMenu_JustifyText
|
||||
* Lib_UIDropDownMenu_SetAnchor
|
||||
* Lib_UIDropDownMenu_GetCurrentDropDown
|
||||
* Lib_UIDropDownMenuButton_GetChecked
|
||||
* Lib_UIDropDownMenuButton_GetName
|
||||
* Lib_UIDropDownMenuButton_OpenColorPicker
|
||||
* Lib_UIDropDownMenu_DisableButton
|
||||
* Lib_UIDropDownMenu_EnableButton
|
||||
* Lib_UIDropDownMenu_SetButtonText
|
||||
* Lib_UIDropDownMenu_DisableDropDown
|
||||
* Lib_UIDropDownMenu_EnableDropDown
|
||||
* Lib_UIDropDownMenu_IsEnabled
|
||||
* Lib_UIDropDownMenu_GetValue
|
||||
|
||||
== How to use it ==
|
||||
|
||||
* Add it to your toc.
|
||||
* Like ordinal code for UIDropDownMenu with "Lib_" instead.
|
||||
Reference in New Issue
Block a user