(1.2.0 beta) loot handler rewrite
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@@ -32,7 +32,8 @@ L["MainForm_Group_Features"] = "Fonctions";
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L["MainForm_Group_Gold"] = "Or";
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-- Alert Classes
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L["Alert_Class_Misc"] = "Divers";
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L["Alert_Class_Consumable"] = "Consommable";
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L["Alert_Class_TradeGoods"] = "Matériaux d'artisanat";
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L["Alert_Class_TradeGoods"] = "Artisanat";
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L["Alert_Class_Weapon"] = "Arme";
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L["Alert_Class_Armor"] = "Armure";
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@@ -31,4 +31,9 @@ L["MainForm_Button_LootList"] = "Loot List";
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L["MainForm_Group_Features"] = "Fonctions";
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L["MainForm_Group_Gold"] = "Or";
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L["Alert_TradeGoods"] = "Trade Goods";
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-- Alert Classes
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L["Alert_Class_Misc"] = "Miscellaneous";
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L["Alert_Class_Consumable"] = "Consumable";
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L["Alert_Class_TradeGoods"] = "Trade Goods";
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L["Alert_Class_Weapon"] = "Weapon";
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L["Alert_Class_Armor"] = "Armor";
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