MxW_Addon/Libraries/LibActionButton-1.0/LibButtonGlow-1.0/LibButtonGlow-1.0.lua

245 lines
9.1 KiB
Lua

--[[
Copyright (c) 2015, Hendrik "nevcairiel" Leppkes <h.leppkes@gmail.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the developer nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
local MAJOR_VERSION = "LibButtonGlow-1.0"
local MINOR_VERSION = 6
if not LibStub then error(MAJOR_VERSION .. " requires LibStub.") end
local lib, oldversion = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION)
if not lib then return end
local Masque = LibStub("Masque", true)
lib.unusedOverlays = lib.unusedOverlays or {}
lib.numOverlays = lib.numOverlays or 0
local tinsert, tremove, tostring = table.insert, table.remove, tostring
local function OverlayGlowAnimOutFinished(animGroup)
local overlay = animGroup:GetParent()
local frame = overlay:GetParent()
overlay:Hide()
tinsert(lib.unusedOverlays, overlay)
frame.__LBGoverlay = nil
end
local function OverlayGlow_OnHide(self)
if self.animOut:IsPlaying() then
self.animOut:Stop()
OverlayGlowAnimOutFinished(self.animOut)
end
end
local function CreateScaleAnim(group, target, order, duration, x, y, delay)
local scale = group:CreateAnimation("Scale")
scale:SetTarget(target:GetName())
scale:SetOrder(order)
scale:SetDuration(duration)
scale:SetScale(x, y)
if delay then
scale:SetStartDelay(delay)
end
end
local function CreateAlphaAnim(group, target, order, duration, fromAlpha, toAlpha, delay)
local alpha = group:CreateAnimation("Alpha")
alpha:SetTarget(target:GetName())
alpha:SetOrder(order)
alpha:SetDuration(duration)
alpha:SetFromAlpha(fromAlpha)
alpha:SetToAlpha(toAlpha)
if delay then
alpha:SetStartDelay(delay)
end
end
local function AnimIn_OnPlay(group)
local frame = group:GetParent()
local frameWidth, frameHeight = frame:GetSize()
frame.spark:SetSize(frameWidth, frameHeight)
frame.spark:SetAlpha(0.3)
frame.innerGlow:SetSize(frameWidth / 2, frameHeight / 2)
frame.innerGlow:SetAlpha(1.0)
frame.innerGlowOver:SetAlpha(1.0)
frame.outerGlow:SetSize(frameWidth * 2, frameHeight * 2)
frame.outerGlow:SetAlpha(1.0)
frame.outerGlowOver:SetAlpha(1.0)
frame.ants:SetSize(frameWidth * 0.85, frameHeight * 0.85)
frame.ants:SetAlpha(0)
frame:Show()
end
local function AnimIn_OnFinished(group)
local frame = group:GetParent()
local frameWidth, frameHeight = frame:GetSize()
frame.spark:SetAlpha(0)
frame.innerGlow:SetAlpha(0)
frame.innerGlow:SetSize(frameWidth, frameHeight)
frame.innerGlowOver:SetAlpha(0.0)
frame.outerGlow:SetSize(frameWidth, frameHeight)
frame.outerGlowOver:SetAlpha(0.0)
frame.outerGlowOver:SetSize(frameWidth, frameHeight)
frame.ants:SetAlpha(1.0)
end
local function CreateOverlayGlow()
lib.numOverlays = lib.numOverlays + 1
-- create frame and textures
local name = "ButtonGlowOverlay" .. tostring(lib.numOverlays)
local overlay = CreateFrame("Frame", name, UIParent)
-- spark
overlay.spark = overlay:CreateTexture(name .. "Spark", "BACKGROUND")
overlay.spark:SetPoint("CENTER")
overlay.spark:SetAlpha(0)
overlay.spark:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
overlay.spark:SetTexCoord(0.00781250, 0.61718750, 0.00390625, 0.26953125)
-- inner glow
overlay.innerGlow = overlay:CreateTexture(name .. "InnerGlow", "ARTWORK")
overlay.innerGlow:SetPoint("CENTER")
overlay.innerGlow:SetAlpha(0)
overlay.innerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
overlay.innerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
-- inner glow over
overlay.innerGlowOver = overlay:CreateTexture(name .. "InnerGlowOver", "ARTWORK")
overlay.innerGlowOver:SetPoint("TOPLEFT", overlay.innerGlow, "TOPLEFT")
overlay.innerGlowOver:SetPoint("BOTTOMRIGHT", overlay.innerGlow, "BOTTOMRIGHT")
overlay.innerGlowOver:SetAlpha(0)
overlay.innerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
overlay.innerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
-- outer glow
overlay.outerGlow = overlay:CreateTexture(name .. "OuterGlow", "ARTWORK")
overlay.outerGlow:SetPoint("CENTER")
overlay.outerGlow:SetAlpha(0)
overlay.outerGlow:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
overlay.outerGlow:SetTexCoord(0.00781250, 0.50781250, 0.27734375, 0.52734375)
-- outer glow over
overlay.outerGlowOver = overlay:CreateTexture(name .. "OuterGlowOver", "ARTWORK")
overlay.outerGlowOver:SetPoint("TOPLEFT", overlay.outerGlow, "TOPLEFT")
overlay.outerGlowOver:SetPoint("BOTTOMRIGHT", overlay.outerGlow, "BOTTOMRIGHT")
overlay.outerGlowOver:SetAlpha(0)
overlay.outerGlowOver:SetTexture([[Interface\SpellActivationOverlay\IconAlert]])
overlay.outerGlowOver:SetTexCoord(0.00781250, 0.50781250, 0.53515625, 0.78515625)
-- ants
overlay.ants = overlay:CreateTexture(name .. "Ants", "OVERLAY")
overlay.ants:SetPoint("CENTER")
overlay.ants:SetAlpha(0)
overlay.ants:SetTexture([[Interface\SpellActivationOverlay\IconAlertAnts]])
-- setup antimations
overlay.animIn = overlay:CreateAnimationGroup()
CreateScaleAnim(overlay.animIn, overlay.spark, 1, 0.2, 1.5, 1.5)
CreateAlphaAnim(overlay.animIn, overlay.spark, 1, 0.2, 0, 1)
CreateScaleAnim(overlay.animIn, overlay.innerGlow, 1, 0.3, 2, 2)
CreateScaleAnim(overlay.animIn, overlay.innerGlowOver, 1, 0.3, 2, 2)
CreateAlphaAnim(overlay.animIn, overlay.innerGlowOver, 1, 0.3, 1, 0)
CreateScaleAnim(overlay.animIn, overlay.outerGlow, 1, 0.3, 0.5, 0.5)
CreateScaleAnim(overlay.animIn, overlay.outerGlowOver, 1, 0.3, 0.5, 0.5)
CreateAlphaAnim(overlay.animIn, overlay.outerGlowOver, 1, 0.3, 1, 0)
CreateScaleAnim(overlay.animIn, overlay.spark, 1, 0.2, 2/3, 2/3, 0.2)
CreateAlphaAnim(overlay.animIn, overlay.spark, 1, 0.2, 1, 0, 0.2)
CreateAlphaAnim(overlay.animIn, overlay.innerGlow, 1, 0.2, 1, 0, 0.3)
CreateAlphaAnim(overlay.animIn, overlay.ants, 1, 0.2, 0, 1, 0.3)
overlay.animIn:SetScript("OnPlay", AnimIn_OnPlay)
overlay.animIn:SetScript("OnFinished", AnimIn_OnFinished)
overlay.animOut = overlay:CreateAnimationGroup()
CreateAlphaAnim(overlay.animOut, overlay.outerGlowOver, 1, 0.2, 0, 1)
CreateAlphaAnim(overlay.animOut, overlay.ants, 1, 0.2, 1, 0)
CreateAlphaAnim(overlay.animOut, overlay.outerGlowOver, 2, 0.2, 1, 0)
CreateAlphaAnim(overlay.animOut, overlay.outerGlow, 2, 0.2, 1, 0)
overlay.animOut:SetScript("OnFinished", OverlayGlowAnimOutFinished)
-- scripts
overlay:SetScript("OnUpdate", ActionButton_OverlayGlowOnUpdate)
overlay:SetScript("OnHide", OverlayGlow_OnHide)
overlay.__LBGVersion = MINOR_VERSION
return overlay
end
local function GetOverlayGlow()
local overlay = tremove(lib.unusedOverlays)
if not overlay then
overlay = CreateOverlayGlow()
end
return overlay
end
function lib.ShowOverlayGlow(frame)
if frame.__LBGoverlay then
if frame.__LBGoverlay.animOut:IsPlaying() then
frame.__LBGoverlay.animOut:Stop()
frame.__LBGoverlay.animIn:Play()
end
else
local overlay = GetOverlayGlow()
local frameWidth, frameHeight = frame:GetSize()
overlay:SetParent(frame)
overlay:SetFrameLevel(frame:GetFrameLevel() + 5)
overlay:ClearAllPoints()
--Make the height/width available before the next frame:
overlay:SetSize(frameWidth * 1.4, frameHeight * 1.4)
overlay:SetPoint("TOPLEFT", frame, "TOPLEFT", -frameWidth * 0.2, frameHeight * 0.2)
overlay:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", frameWidth * 0.2, -frameHeight * 0.2)
overlay.animIn:Play()
frame.__LBGoverlay = overlay
if Masque and Masque.UpdateSpellAlert and (not frame.overlay or not issecurevariable(frame, "overlay")) then
local old_overlay = frame.overlay
frame.overlay = overlay
Masque:UpdateSpellAlert(frame)
frame.overlay = old_overlay
end
end
end
function lib.HideOverlayGlow(frame)
if frame.__LBGoverlay then
if frame.__LBGoverlay.animIn:IsPlaying() then
frame.__LBGoverlay.animIn:Stop()
end
if frame:IsVisible() then
frame.__LBGoverlay.animOut:Play()
else
OverlayGlowAnimOutFinished(frame.__LBGoverlay.animOut)
end
end
end