Sound Tweaks
This commit is contained in:
parent
defe5a81f7
commit
0b3694a424
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@ -21,6 +21,7 @@ x64/
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x86/
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bld/
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[Bb]in/
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[Bb]uilds/
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[Oo]bj/
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[Ll]og/
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@ -0,0 +1,53 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||
<ProjectGuid>{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}</ProjectGuid>
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||||
<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CHANCING__Belt_</RootNamespace>
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<AssemblyName>CHANCING %28Belt%29</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Builds\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Builds\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Generator.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -0,0 +1,100 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PoE_MxFilterGen
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{
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public class ChanceSparklineBody
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{
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public List<double?> data { get; set; }
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public double? totalChange { get; set; }
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}
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public class ChanceExplicitModifierBody
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{
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public string text { get; set; }
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public bool optional { get; set; }
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}
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public class ChanceLineBody
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{
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public int id { get; set; }
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public string name { get; set; }
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public string icon { get; set; }
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public int mapTier { get; set; }
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public int levelRequired { get; set; }
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public string baseType { get; set; }
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public int stackSize { get; set; }
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public object variant { get; set; }
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public object prophecyText { get; set; }
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public object artFilename { get; set; }
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public int links { get; set; }
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public int itemClass { get; set; }
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public ChanceSparklineBody sparkline { get; set; }
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public List<object> implicitModifiers { get; set; }
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public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
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public string flavourText { get; set; }
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public string itemType { get; set; }
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public double chaosValue { get; set; }
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public double exaltedValue { get; set; }
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public int count { get; set; }
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}
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public class Theme
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{
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public string border { get; set; }
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public string background { get; set; }
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public string text { get; set; }
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public int text_size { get; set; }
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}
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public class ChanceRootBody
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{
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public List<ChanceLineBody> lines { get; set; }
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}
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class Generator
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{
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private static string iB;
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public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
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{
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Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
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List<string> itemBase = new List<string>();
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ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.accessory.json", Encoding.UTF8));
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foreach (var ln in j.lines)
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{
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// Check if the item count is at least equal to the desired confidence level
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if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Belt")
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{
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= chanceMinValue)
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{
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if (!itemBase.Contains(ln.baseType))
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{
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itemBase.Add(ln.baseType);
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iB = iB + string.Format(@" ""{0}""", ln.baseType);
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}
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}
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}
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}
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if (iB == null) { iB = @""""""; }
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string fn = @"gen\" + section + ".filter";
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File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
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}
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}
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}
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Les informations générales relatives à un assembly dépendent de
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// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
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// associées à un assembly.
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[assembly: AssemblyTitle("CHANCING (Belt)")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("CHANCING (Belt)")]
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[assembly: AssemblyCopyright("Copyright © 2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
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// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
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// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
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[assembly: ComVisible(false)]
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// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
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[assembly: Guid("30965ccd-46df-47a3-bdbc-6fc0b0900b4e")]
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// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
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//
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// Version principale
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// Version secondaire
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// Numéro de build
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// Révision
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//
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// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
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// en utilisant '*', comme indiqué ci-dessous :
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<packages>
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<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
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</packages>
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@ -0,0 +1,53 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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||||
<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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||||
<ProjectGuid>{B4433CCE-879E-4061-9E18-518D473A39DC}</ProjectGuid>
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||||
<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>chancing_body</RootNamespace>
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<AssemblyName>CHANCING %28Body%29</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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||||
<DebugType>full</DebugType>
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||||
<Optimize>false</Optimize>
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||||
<OutputPath>..\Builds\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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||||
<ItemGroup>
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||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="System" />
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||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
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||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
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||||
<Reference Include="System.Xml" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
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@ -0,0 +1,101 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
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{
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public class ChanceSparklineBody
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||||
{
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public List<double?> data { get; set; }
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public double? totalChange { get; set; }
|
||||
}
|
||||
|
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public class ChanceExplicitModifierBody
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||||
{
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public string text { get; set; }
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public bool optional { get; set; }
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}
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public class ChanceLineBody
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{
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public int id { get; set; }
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public string name { get; set; }
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public string icon { get; set; }
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||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
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public string baseType { get; set; }
|
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public int stackSize { get; set; }
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public object variant { get; set; }
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public object prophecyText { get; set; }
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public object artFilename { get; set; }
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public int links { get; set; }
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public int itemClass { get; set; }
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public ChanceSparklineBody sparkline { get; set; }
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public List<object> implicitModifiers { get; set; }
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public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
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public string flavourText { get; set; }
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public string itemType { get; set; }
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public double chaosValue { get; set; }
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public double exaltedValue { get; set; }
|
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public int count { get; set; }
|
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}
|
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|
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public class Theme
|
||||
{
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public string border { get; set; }
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public string background { get; set; }
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public string text { get; set; }
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public int text_size { get; set; }
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}
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public class ChanceRootBody
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{
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public List<ChanceLineBody> lines { get; set; }
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}
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|
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class Generator
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{
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private static string iB;
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public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
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{
|
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Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
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List<string> itemBase = new List<string>();
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ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
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foreach (var ln in j.lines)
|
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{
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// Check if the item count is at least equal to the desired confidence level
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if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Body Armour")
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{
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// Check if the item value is equal or superior to the minimum value
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if (ln.chaosValue >= chanceMinValue)
|
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{
|
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if (!itemBase.Contains(ln.baseType))
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{
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itemBase.Add(ln.baseType);
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iB = iB + string.Format(@" ""{0}""", ln.baseType);
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}
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}
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}
|
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}
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if (iB == null) { iB = @""""""; }
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string fn = @"gen\" + section + ".filter";
|
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File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
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File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
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using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Body)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Body)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("b4433cce-879e-4061-9e18-518d473a39dc")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{BB8A89F2-5FD2-476C-8484-B01B60D70576}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>chancing_boot</RootNamespace>
|
||||
<AssemblyName>CHANCING %28Boots%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,101 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class ChanceSparklineBody
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBody
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBody
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class Theme
|
||||
{
|
||||
public string border { get; set; }
|
||||
public string background { get; set; }
|
||||
public string text { get; set; }
|
||||
public int text_size { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBody
|
||||
{
|
||||
public List<ChanceLineBody> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
|
||||
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Boots")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= chanceMinValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Boots)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Boots)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("bb8a89f2-5fd2-476c-8484-b01b60d70576")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{08A15B18-3572-4A15-8FEB-16933C1E34C2}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CHANCING__Gloves_</RootNamespace>
|
||||
<AssemblyName>CHANCING %28Gloves%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,101 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class ChanceSparklineBody
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBody
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBody
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class Theme
|
||||
{
|
||||
public string border { get; set; }
|
||||
public string background { get; set; }
|
||||
public string text { get; set; }
|
||||
public int text_size { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBody
|
||||
{
|
||||
public List<ChanceLineBody> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
|
||||
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Gloves")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= chanceMinValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Gloves)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Gloves)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("08a15b18-3572-4a15-8feb-16933c1e34c2")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F66DADB1-0E93-406F-AA8C-5FD93733455A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CHANCING__Helmet_</RootNamespace>
|
||||
<AssemblyName>CHANCING %28Helmet%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,101 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class ChanceSparklineBody
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBody
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBody
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class Theme
|
||||
{
|
||||
public string border { get; set; }
|
||||
public string background { get; set; }
|
||||
public string text { get; set; }
|
||||
public int text_size { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBody
|
||||
{
|
||||
public List<ChanceLineBody> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
|
||||
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Helmet")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= chanceMinValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Helmet)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Helmet)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("f66dadb1-0e93-406f-aa8c-5fd93733455a")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{EEAB1016-0C68-441C-9BED-58C00163BC3B}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CHANCING__Quiver_</RootNamespace>
|
||||
<AssemblyName>CHANCING %28Quiver%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,101 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class ChanceSparklineBody
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBody
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBody
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class Theme
|
||||
{
|
||||
public string border { get; set; }
|
||||
public string background { get; set; }
|
||||
public string text { get; set; }
|
||||
public int text_size { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBody
|
||||
{
|
||||
public List<ChanceLineBody> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
|
||||
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Quiver")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= chanceMinValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Quiver)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Quiver)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("eeab1016-0c68-441c-9bed-58c00163bc3b")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9530B929-416B-43FE-A1BA-FEEBFFB97575}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CHANCING__Shield_</RootNamespace>
|
||||
<AssemblyName>CHANCING %28Shield%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,101 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class ChanceSparklineBody
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceExplicitModifierBody
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceLineBody
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public ChanceSparklineBody sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ChanceExplicitModifierBody> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class Theme
|
||||
{
|
||||
public string border { get; set; }
|
||||
public string background { get; set; }
|
||||
public string text { get; set; }
|
||||
public int text_size { get; set; }
|
||||
}
|
||||
|
||||
public class ChanceRootBody
|
||||
{
|
||||
public List<ChanceLineBody> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
Theme jt = JsonConvert.DeserializeObject<Theme>(File.ReadAllText("structure/Chancing.json", Encoding.UTF8));
|
||||
|
||||
List<string> itemBase = new List<string>();
|
||||
ChanceRootBody j = JsonConvert.DeserializeObject<ChanceRootBody>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4 && ln.itemType == "Shield")
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= chanceMinValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Normal" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 50" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetTextColor {jt.text}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetBorderColor {jt.border}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" SetFontSize {jt.text_size}", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("CHANCING (Shield)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CHANCING (Shield)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("9530b929-416b-43fe-a1ba-feebffb97575")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>divination_card</RootNamespace>
|
||||
<AssemblyName>DIVINATION CARD %28GEN%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,92 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class SparklineCard
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ExplicitModifierCard
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class LineCard
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public string artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public SparklineCard sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ExplicitModifierCard> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class RootCard
|
||||
{
|
||||
public List<LineCard> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootCard j = JsonConvert.DeserializeObject<RootCard>(File.ReadAllText("data/ninja.card.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence)
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= 5)
|
||||
{
|
||||
if (!itemBase.Contains(ln.name))
|
||||
{
|
||||
itemBase.Add(ln.name);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" Class ""Divination Card""" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 0 105 178" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 0 105 178" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" CustomAlertSound ""mx_highvalue.mp3""", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("DIVINATION CARD (GEN)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("DIVINATION CARD (GEN)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("2da1eb7b-8508-42c6-828b-87d5dcfa3cf2")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{636E5A6B-CC9D-45CD-A554-024324E701B5}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>expensive_unique_accessory</RootNamespace>
|
||||
<AssemblyName>EXPENSIVE UNIQUE %28GEN%29 %28Accessories%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class SparklineAccessory
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ExplicitModifierAccessory
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class LineAccessory
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public SparklineAccessory sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ExplicitModifierAccessory> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class RootAccessory
|
||||
{
|
||||
public List<LineAccessory> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootAccessory j = JsonConvert.DeserializeObject<RootAccessory>(File.ReadAllText("data/ninja.accessory.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence)
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= minValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" CustomAlertSound ""mx_chase.mp3""", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " MinimapIcon 0 White Star", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayEffect White", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("EXPENSIVE UNIQUE (GEN) (Accessories)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("EXPENSIVE UNIQUE (GEN) (Accessories)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("636e5a6b-cc9d-45cd-a554-024324e701b5")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>expensive_unique_armor</RootNamespace>
|
||||
<AssemblyName>EXPENSIVE UNIQUE %28GEN%29 %28Armours%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class SparklineArmour
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ExplicitModifierArmour
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class LineArmour
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public SparklineArmour sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ExplicitModifierArmour> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class RootArmour
|
||||
{
|
||||
public List<LineArmour> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootArmour j = JsonConvert.DeserializeObject<RootArmour>(File.ReadAllText("data/ninja.armour.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4)
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= minValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" CustomAlertSound ""mx_chase.mp3""", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " MinimapIcon 0 White Star", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayEffect White", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("EXPENSIVE UNIQUE (GEN) (Armours)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("EXPENSIVE UNIQUE (GEN) (Armours)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("5a818d39-caff-49b0-a3bb-eab5a063b329")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{53EA625F-4C5F-4584-A96F-78BE5E54657A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>expensive_unique_weapon</RootNamespace>
|
||||
<AssemblyName>EXPENSIVE UNIQUE %28GEN%29 %28Weapons%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,94 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class Sparkline
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class ExplicitModifier
|
||||
{
|
||||
public string text { get; set; }
|
||||
public bool optional { get; set; }
|
||||
}
|
||||
|
||||
public class LineWeapon
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public object variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public Sparkline sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<ExplicitModifier> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class RootWeapon
|
||||
{
|
||||
public List<LineWeapon> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootWeapon j = JsonConvert.DeserializeObject<RootWeapon>(File.ReadAllText("data/ninja.weapon.json", Encoding.UTF8));
|
||||
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence && ln.links <= 4)
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= minValue)
|
||||
{
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" CustomAlertSound ""mx_chase.mp3""", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " MinimapIcon 0 White Star", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayEffect White", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("EXPENSIVE UNIQUE (GEN) (Weapons)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("EXPENSIVE UNIQUE (GEN) (Weapons)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("53ea625f-4c5f-4584-a96f-78be5e54657a")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{964745AD-FE02-49C3-8E9E-4773D4F526A0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>expensive_unique_map</RootNamespace>
|
||||
<AssemblyName>EXPENSIVE UNIQUE %28GEN%29 %28Maps%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,91 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PoE_MxFilterGen
|
||||
{
|
||||
public class SparklineMap
|
||||
{
|
||||
public List<double?> data { get; set; }
|
||||
public double? totalChange { get; set; }
|
||||
}
|
||||
|
||||
public class LineMap
|
||||
{
|
||||
public int id { get; set; }
|
||||
public string name { get; set; }
|
||||
public string icon { get; set; }
|
||||
public int mapTier { get; set; }
|
||||
public int levelRequired { get; set; }
|
||||
public string baseType { get; set; }
|
||||
public int stackSize { get; set; }
|
||||
public string variant { get; set; }
|
||||
public object prophecyText { get; set; }
|
||||
public object artFilename { get; set; }
|
||||
public int links { get; set; }
|
||||
public int itemClass { get; set; }
|
||||
public SparklineMap sparkline { get; set; }
|
||||
public List<object> implicitModifiers { get; set; }
|
||||
public List<object> explicitModifiers { get; set; }
|
||||
public string flavourText { get; set; }
|
||||
public string itemType { get; set; }
|
||||
public double chaosValue { get; set; }
|
||||
public double exaltedValue { get; set; }
|
||||
public int count { get; set; }
|
||||
}
|
||||
|
||||
public class RootMap
|
||||
{
|
||||
public List<LineMap> lines { get; set; }
|
||||
}
|
||||
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
List<string> itemBase = new List<string>();
|
||||
RootMap j = JsonConvert.DeserializeObject<RootMap>(File.ReadAllText("data/ninja.map.json", Encoding.UTF8));
|
||||
|
||||
// Loop every items in the poe.ninja api dump
|
||||
foreach (var ln in j.lines)
|
||||
{
|
||||
// Check if the item count is at least equal to the desired confidence level
|
||||
if (ln.count >= confidence)
|
||||
{
|
||||
// Check if the item value is equal or superior to the minimum value
|
||||
if (ln.chaosValue >= minValue)
|
||||
{
|
||||
// Check if we already processed this Base
|
||||
if (!itemBase.Contains(ln.baseType))
|
||||
{
|
||||
// Add the Base to the processed Base list so we don't write it a second time in our string
|
||||
itemBase.Add(ln.baseType);
|
||||
iB = iB + string.Format(@" ""{0}""", ln.baseType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Unique" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 222 95 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 180 96 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 45" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, @" CustomAlertSound ""mx_chase.mp3""", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " MinimapIcon 0 White Star", Encoding.UTF8);
|
||||
File.AppendAllText(fn, " PlayEffect White", Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("PoE-MxFilter-Generator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("PoE-MxFilter-Generator")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("964745ad-fe02-49c3-8e9e-4773d4f526a0")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
4
LICENSE
4
LICENSE
|
@ -178,7 +178,7 @@
|
|||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
boilerplate notice, with the fields enclosed by brackets "{}"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
|
@ -186,7 +186,7 @@
|
|||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
Copyright 2018 PoE
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
|
|
@ -0,0 +1,97 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27428.2015
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EXPENSIVE UNIQUE (GEN) (Maps)", "EXPENSIVE UNIQUE (Maps)\EXPENSIVE UNIQUE (GEN) (Maps).csproj", "{964745AD-FE02-49C3-8E9E-4773D4F526A0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DIVINATION CARD (GEN)", "DIVINATION CARD (GEN)\DIVINATION CARD (GEN).csproj", "{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EXPENSIVE UNIQUE (GEN) (Weapons)", "EXPENSIVE UNIQUE (GEN) (Weapons)\EXPENSIVE UNIQUE (GEN) (Weapons).csproj", "{53EA625F-4C5F-4584-A96F-78BE5E54657A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EXPENSIVE UNIQUE (GEN) (Armours)", "EXPENSIVE UNIQUE (GEN) (Armours)\EXPENSIVE UNIQUE (GEN) (Armours).csproj", "{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EXPENSIVE UNIQUE (GEN) (Accessories)", "EXPENSIVE UNIQUE (GEN) (Accessories)\EXPENSIVE UNIQUE (GEN) (Accessories).csproj", "{636E5A6B-CC9D-45CD-A554-024324E701B5}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Body)", "CHANCING (Body)\CHANCING (Body).csproj", "{B4433CCE-879E-4061-9E18-518D473A39DC}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Boots)", "CHANCING (Boots)\CHANCING (Boots).csproj", "{BB8A89F2-5FD2-476C-8484-B01B60D70576}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Gloves)", "CHANCING (Gloves)\CHANCING (Gloves).csproj", "{08A15B18-3572-4A15-8FEB-16933C1E34C2}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Helmet)", "CHANCING (Helmet)\CHANCING (Helmet).csproj", "{F66DADB1-0E93-406F-AA8C-5FD93733455A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Quiver)", "CHANCING (Quiver)\CHANCING (Quiver).csproj", "{EEAB1016-0C68-441C-9BED-58C00163BC3B}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Shield)", "CHANCING (Shield)\CHANCING (Shield).csproj", "{9530B929-416B-43FE-A1BA-FEEBFFB97575}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CHANCING (Belt)", "CHANCING (Belt)\CHANCING (Belt).csproj", "{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tiers (DATA)", "Tiers (DATA)\Tiers (DATA).csproj", "{428B5A68-922A-4651-88FC-A6C194C10BD8}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{964745AD-FE02-49C3-8E9E-4773D4F526A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{964745AD-FE02-49C3-8E9E-4773D4F526A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{964745AD-FE02-49C3-8E9E-4773D4F526A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{964745AD-FE02-49C3-8E9E-4773D4F526A0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2DA1EB7B-8508-42C6-828B-87D5DCFA3CF2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{53EA625F-4C5F-4584-A96F-78BE5E54657A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{53EA625F-4C5F-4584-A96F-78BE5E54657A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{53EA625F-4C5F-4584-A96F-78BE5E54657A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{53EA625F-4C5F-4584-A96F-78BE5E54657A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5A818D39-CAFF-49B0-A3BB-EAB5A063B329}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{636E5A6B-CC9D-45CD-A554-024324E701B5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{636E5A6B-CC9D-45CD-A554-024324E701B5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{636E5A6B-CC9D-45CD-A554-024324E701B5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{636E5A6B-CC9D-45CD-A554-024324E701B5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B4433CCE-879E-4061-9E18-518D473A39DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B4433CCE-879E-4061-9E18-518D473A39DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B4433CCE-879E-4061-9E18-518D473A39DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B4433CCE-879E-4061-9E18-518D473A39DC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BB8A89F2-5FD2-476C-8484-B01B60D70576}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BB8A89F2-5FD2-476C-8484-B01B60D70576}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BB8A89F2-5FD2-476C-8484-B01B60D70576}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BB8A89F2-5FD2-476C-8484-B01B60D70576}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{08A15B18-3572-4A15-8FEB-16933C1E34C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{08A15B18-3572-4A15-8FEB-16933C1E34C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{08A15B18-3572-4A15-8FEB-16933C1E34C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{08A15B18-3572-4A15-8FEB-16933C1E34C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F66DADB1-0E93-406F-AA8C-5FD93733455A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F66DADB1-0E93-406F-AA8C-5FD93733455A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F66DADB1-0E93-406F-AA8C-5FD93733455A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F66DADB1-0E93-406F-AA8C-5FD93733455A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EEAB1016-0C68-441C-9BED-58C00163BC3B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EEAB1016-0C68-441C-9BED-58C00163BC3B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EEAB1016-0C68-441C-9BED-58C00163BC3B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EEAB1016-0C68-441C-9BED-58C00163BC3B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{9530B929-416B-43FE-A1BA-FEEBFFB97575}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{9530B929-416B-43FE-A1BA-FEEBFFB97575}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{9530B929-416B-43FE-A1BA-FEEBFFB97575}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{9530B929-416B-43FE-A1BA-FEEBFFB97575}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{30965CCD-46DF-47A3-BDBC-6FC0B0900B4E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8571981F-2105-4AD9-B8D6-DCA5475C464F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,95 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tiers__DATA_
|
||||
{
|
||||
class Generator
|
||||
{
|
||||
private static string iB;
|
||||
|
||||
public class SETTINGS
|
||||
{
|
||||
public string git { get; set; }
|
||||
public string api { get; set; }
|
||||
public string league { get; set; }
|
||||
public int confidence { get; set; }
|
||||
public int minimumValue { get; set; }
|
||||
public int chancingMinValue { get; set; }
|
||||
public bool verbose { get; set; }
|
||||
public bool strict { get; set; }
|
||||
public string section { get; set; }
|
||||
}
|
||||
|
||||
public class DATA
|
||||
{
|
||||
public string tiers { get; set; }
|
||||
}
|
||||
|
||||
public static void Gen(string section, string api, string league, int minValue, int chanceMinValue, int confidence)
|
||||
{
|
||||
string giturl = settings.GetGIT();
|
||||
var js = Web.ReadString($@"{giturl}/PoE-MxFilter-Structure/master/Tiers.txt");
|
||||
|
||||
if (iB == null) { iB = @""""""; }
|
||||
string fn = @"gen\" + section + ".filter";
|
||||
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" BaseType {js}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Identified True" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Rare" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 255 215 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 54 54 54" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 0 0 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 35" + Environment.NewLine, Encoding.UTF8);
|
||||
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" BaseType {js}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Corrupted True" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Rare" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 255 215 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 54 54 54" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 210 0 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 35" + Environment.NewLine, Encoding.UTF8);
|
||||
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" BaseType {js}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 75" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel <= 100" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Rare" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 255 215 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 54 54 54" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 184 218 242" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 40" + Environment.NewLine, Encoding.UTF8);
|
||||
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" BaseType {js}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 60" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel <= 74" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Rare" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 255 215 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 54 54 54" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 222 118 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 40" + Environment.NewLine, Encoding.UTF8);
|
||||
|
||||
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, $" BaseType {js}" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel >= 60" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " ItemLevel <= 74" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " Rarity = Rare" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetTextColor 255 215 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBackgroundColor 54 54 54" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetBorderColor 222 118 0" + Environment.NewLine, Encoding.UTF8);
|
||||
File.AppendAllText(fn, " SetFontSize 40" + Environment.NewLine, Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("Tiers (DATA)")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Tiers (DATA)")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("428b5a68-922a-4651-88fc-a6c194c10bd8")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,80 @@
|
|||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tiers__DATA_
|
||||
{
|
||||
public class SETTINGS
|
||||
{
|
||||
public string git { get; set; }
|
||||
public string api { get; set; }
|
||||
public string league { get; set; }
|
||||
public int confidence { get; set; }
|
||||
public int minimumValue { get; set; }
|
||||
public int chancingMinValue { get; set; }
|
||||
public bool verbose { get; set; }
|
||||
public bool strict { get; set; }
|
||||
public string section { get; set; }
|
||||
}
|
||||
|
||||
class settings
|
||||
{
|
||||
public static string GetGIT()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.git;
|
||||
}
|
||||
|
||||
public static string GetAPI()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.api;
|
||||
}
|
||||
|
||||
public static string GetLeague()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.league;
|
||||
}
|
||||
|
||||
public static int GetConfidence()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.confidence;
|
||||
}
|
||||
|
||||
public static int GetMinimumValue()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.minimumValue;
|
||||
}
|
||||
|
||||
public static int GetChancingMinValue()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.chancingMinValue;
|
||||
}
|
||||
|
||||
public static bool GetVerbose()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.verbose;
|
||||
}
|
||||
|
||||
public static string GetSection()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.section;
|
||||
}
|
||||
|
||||
public static bool GetStrict()
|
||||
{
|
||||
SETTINGS j = JsonConvert.DeserializeObject<SETTINGS>(File.ReadAllText("settings.json"));
|
||||
return j.strict;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{428B5A68-922A-4651-88FC-A6C194C10BD8}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Tiers__DATA_</RootNamespace>
|
||||
<AssemblyName>Tiers %28DATA%29</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\Builds\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Generator.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Settings.cs" />
|
||||
<Compile Include="Web.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
|
@ -0,0 +1,83 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tiers__DATA_
|
||||
{
|
||||
class Web
|
||||
{
|
||||
public static void SaveString(string url, string path)
|
||||
{
|
||||
WebClient wb = new WebClient();
|
||||
wb.Encoding = Encoding.UTF8;
|
||||
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls
|
||||
| SecurityProtocolType.Tls11
|
||||
| SecurityProtocolType.Tls12;
|
||||
try
|
||||
{
|
||||
Uri uri = new Uri(url);
|
||||
var str = wb.DownloadString(uri);
|
||||
File.AppendAllText(path, str, Encoding.UTF8);
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static string ReadString(string url)
|
||||
{
|
||||
WebClient wb = new WebClient();
|
||||
wb.Encoding = Encoding.UTF8;
|
||||
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls
|
||||
| SecurityProtocolType.Tls11
|
||||
| SecurityProtocolType.Tls12;
|
||||
var str = "";
|
||||
try
|
||||
{
|
||||
Uri uri = new Uri(url);
|
||||
str = wb.DownloadString(uri);
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
public static void DownloadFile(string url, string path)
|
||||
{
|
||||
WebClient wb = new WebClient();
|
||||
wb.Encoding = Encoding.UTF8;
|
||||
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls
|
||||
| SecurityProtocolType.Tls11
|
||||
| SecurityProtocolType.Tls12;
|
||||
var str = "";
|
||||
try
|
||||
{
|
||||
Uri uri = new Uri(url);
|
||||
wb.DownloadFile(uri, path);
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
||||
</packages>
|
Loading…
Reference in New Issue