Fossil Gen

This commit is contained in:
mikx 2020-01-18 20:54:50 -05:00
parent 61d55362a6
commit f1c142af76
5 changed files with 172 additions and 0 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FOSSIL__GEN_</RootNamespace>
<AssemblyName>FOSSIL %28GEN%29</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Builds\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Generator.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

71
FOSSIL (GEN)/Generator.cs Normal file
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using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace FOSSIL__GEN_
{
public class RootFossil
{
public int id { get; set; }
public string name { get; set; }
public string category { get; set; }
public string group { get; set; }
public int frame { get; set; }
public List<object> influences { get; set; }
public int stackSize { get; set; }
public string icon { get; set; }
public double mean { get; set; }
public double median { get; set; }
public double mode { get; set; }
public double min { get; set; }
public double max { get; set; }
public double exalted { get; set; }
public int total { get; set; }
public int daily { get; set; }
public int current { get; set; }
public int accepted { get; set; }
public double change { get; set; }
public List<object> history { get; set; }
public string type { get; set; }
}
public class Generator
{
private static string iB;
public static void Gen(string section, string api, string league, int minValue)
{
List<string> itemBase = new List<string>();
var RootFossil = JsonConvert.DeserializeObject<List<RootFossil>>(File.ReadAllText("data/poew.currency.json", Encoding.UTF8));
foreach (var ln in RootFossil)
{
// Check if the item value is equal or superior to the minimum value
if (ln.min >= 10 && ln.group == "fossil")
{
if (!itemBase.Contains(ln.name))
{
itemBase.Add(ln.name);
iB = iB + string.Format(@" ""{0}""", ln.name);
}
}
}
if (iB == null) { iB = @""""""; }
string fn = @"gen\" + section + ".filter";
File.AppendAllText(fn, string.Format("# Section: {0}", section) + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, "" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, "Show" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, @" Class ""Stackable Currency""" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, " BaseType" + iB + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, " SetTextColor 255 165 0 255" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, " SetBackgroundColor 255 255 255" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, " SetBorderColor 255 165 0 255" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, " SetFontSize 40" + Environment.NewLine, Encoding.UTF8);
File.AppendAllText(fn, @" CustomAlertSound ""mx_fossil.mp3""", Encoding.UTF8);
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Les informations générales relatives à un assembly dépendent de
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
// associées à un assembly.
[assembly: AssemblyTitle("FOSSIL (GEN)")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FOSSIL (GEN)")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
[assembly: ComVisible(false)]
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
[assembly: Guid("ce0e31e0-be67-4cdb-8873-b959edad733c")]
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
//
// Version principale
// Version secondaire
// Numéro de build
// Révision
//
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
// en utilisant '*', comme indiqué ci-dessous :
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="12.0.3" targetFramework="net472" />
</packages>

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@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EXPENSIVE UNIQUE (GEN) (Acc
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tiers (DATA)", "Tiers (DATA)\Tiers (DATA).csproj", "{428B5A68-922A-4651-88FC-A6C194C10BD8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FOSSIL (GEN)", "FOSSIL (GEN)\FOSSIL (GEN).csproj", "{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -39,6 +41,10 @@ Global
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{428B5A68-922A-4651-88FC-A6C194C10BD8}.Release|Any CPU.Build.0 = Release|Any CPU
{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CE0E31E0-BE67-4CDB-8873-B959EDAD733C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE