TradeSkillMaster/Core/UI/Elements/GroupTree.lua

346 lines
12 KiB
Lua
Raw Normal View History

2020-11-13 14:13:12 -05:00
-- ------------------------------------------------------------------------------ --
-- TradeSkillMaster --
-- https://tradeskillmaster.com --
-- All Rights Reserved - Detailed license information included with addon. --
-- ------------------------------------------------------------------------------ --
--- GroupTree UI Element Class.
-- A group tree is an abstract element which displays TSM groups. It is a subclass of the @{ScrollingTable} class.
-- @classmod GroupTree
local _, TSM = ...
local L = TSM.Include("Locale").GetTable()
local TempTable = TSM.Include("Util.TempTable")
local String = TSM.Include("Util.String")
local ScriptWrapper = TSM.Include("Util.ScriptWrapper")
local Theme = TSM.Include("Util.Theme")
local UIElements = TSM.Include("UI.UIElements")
local GroupTree = TSM.Include("LibTSMClass").DefineClass("GroupTree", TSM.UI.ScrollingTable, "ABSTRACT")
UIElements.Register(GroupTree)
TSM.UI.GroupTree = GroupTree
local private = {}
local EXPANDER_SPACING = 2
-- ============================================================================
-- Public Class Methods
-- ============================================================================
function GroupTree.__init(self)
self.__super:__init()
self:SetRowHeight(24)
self._allData = {}
self._contextTable = nil
self._defaultContextTable = nil
self._hasChildrenLookup = {}
self._query = nil
self._searchStr = ""
self._moduleOperationFilter = nil
end
function GroupTree.Acquire(self)
self._headerHidden = true
self.__super:Acquire()
self:GetScrollingTableInfo()
:NewColumn("group")
:SetFont("BODY_BODY2")
:SetJustifyH("LEFT")
:SetTextFunction(private.GetGroupText)
:SetExpanderStateFunction(private.GetExpanderState)
:SetFlagStateFunction(private.GetFlagState)
:SetTooltipFunction(private.GetTooltip)
:Commit()
:Commit()
end
function GroupTree.Release(self)
wipe(self._allData)
if self._query then
self._query:Release()
self._query = nil
end
self._searchStr = ""
self._moduleOperationFilter = nil
self._contextTable = nil
self._defaultContextTable = nil
wipe(self._hasChildrenLookup)
for _, row in ipairs(self._rows) do
ScriptWrapper.Clear(row._frame, "OnDoubleClick")
end
self.__super:Release()
self:SetRowHeight(24)
end
--- Sets the context table.
-- This table can be used to preserve collapsed state across lifecycles of the group tree and even WoW sessions if it's
-- within the settings DB.
-- @tparam GroupTree self The group tree object
-- @tparam table tbl The context table
-- @tparam table defaultTbl The default table (required fields: `collapsed`)
-- @treturn GroupTree The group tree object
function GroupTree.SetContextTable(self, tbl, defaultTbl)
assert(type(defaultTbl.collapsed) == "table")
tbl.collapsed = tbl.collapsed or CopyTable(defaultTbl.collapsed)
self._contextTable = tbl
self._defaultContextTable = defaultTbl
return self
end
--- Sets the context table from a settings object.
-- @tparam GroupTree self The group tree object
-- @tparam Settings settings The settings object
-- @tparam string key The setting key
-- @treturn GroupTree The group tree object
function GroupTree.SetSettingsContext(self, settings, key)
return self:SetContextTable(settings[key], settings:GetDefaultReadOnly(key))
end
--- Sets the query used to populate the group tree.
-- @tparam GroupTree self The group tree object
-- @tparam DatabaseQuery query The database query object
-- @tparam[opt=nil] string moduleName The name of the module to filter visible groups to only ones with operations
-- @treturn GroupTree The group tree object
function GroupTree.SetQuery(self, query, moduleName)
assert(query)
if self._query then
self._query:Release()
end
self._query = query
self._query:SetUpdateCallback(private.QueryUpdateCallback, self)
self._moduleOperationFilter = moduleName
self:UpdateData()
return self
end
function GroupTree.SetScript(self, script, handler)
-- GroupTree doesn't support any scripts
error("Unknown GroupTree script: "..tostring(script))
return self
end
--- Sets the search string.
-- This search string is used to filter the groups which are displayed in the group tree.
-- @tparam GroupTree self The group tree object
-- @tparam string searchStr The search string which filters the displayed groups
-- @treturn GroupTree The group tree object
function GroupTree.SetSearchString(self, searchStr)
self._searchStr = String.Escape(searchStr)
self:UpdateData()
return self
end
--- Expand every group.
-- @tparam GroupTree self The application group tree object
-- @treturn GroupTree The application group tree object
function GroupTree.ExpandAll(self)
for _, groupPath in ipairs(self._allData) do
if groupPath ~= TSM.CONST.ROOT_GROUP_PATH and self._hasChildrenLookup[groupPath] and self._contextTable.collapsed[groupPath] then
self:_SetCollapsed(groupPath, false)
end
end
self:UpdateData(true)
return self
end
--- Collapse every group.
-- @tparam GroupTree self The application group tree object
-- @treturn GroupTree The application group tree object
function GroupTree.CollapseAll(self)
for _, groupPath in ipairs(self._allData) do
if groupPath ~= TSM.CONST.ROOT_GROUP_PATH and self._hasChildrenLookup[groupPath] and not self._contextTable.collapsed[groupPath] then
self:_SetCollapsed(groupPath, true)
end
end
self:UpdateData(true)
return self
end
--- Toggle the expand/collapse all state of the group tree.
-- @tparam GroupTree self The application group tree object
-- @treturn GroupTree The application group tree object
function GroupTree.ToggleExpandAll(self)
if next(self._contextTable.collapsed) then
-- at least one group is collapsed, so expand everything
self:ExpandAll()
else
-- nothing is collapsed, so collapse everything
self:CollapseAll()
end
return self
end
-- ============================================================================
-- Private Class Methods
-- ============================================================================
function GroupTree._GetTableRow(self, isHeader)
local row = self.__super:_GetTableRow(isHeader)
if not isHeader then
ScriptWrapper.Set(row._frame, "OnDoubleClick", private.RowOnDoubleClick, row)
end
return row
end
function GroupTree._CanResizeCols(self)
return false
end
function GroupTree._UpdateData(self)
-- update our groups list
wipe(self._hasChildrenLookup)
wipe(self._allData)
wipe(self._data)
local groups = TempTable.Acquire()
if self._moduleOperationFilter then
local shouldKeep = TempTable.Acquire()
for _, row in self._query:Iterator() do
local groupPath = row:GetField("groupPath")
shouldKeep[groupPath] = row:GetField("has"..self._moduleOperationFilter.."Operation")
if shouldKeep[groupPath] then
shouldKeep[TSM.CONST.ROOT_GROUP_PATH] = true
-- add all parent groups to the keep table as well
local checkPath = TSM.Groups.Path.GetParent(groupPath)
while checkPath and checkPath ~= TSM.CONST.ROOT_GROUP_PATH do
shouldKeep[checkPath] = true
checkPath = TSM.Groups.Path.GetParent(checkPath)
end
end
end
for _, row in self._query:Iterator() do
local groupPath = row:GetField("groupPath")
if shouldKeep[groupPath] then
tinsert(groups, groupPath)
end
end
TempTable.Release(shouldKeep)
else
for _, row in self._query:Iterator() do
tinsert(groups, row:GetField("groupPath"))
end
end
-- remove collapsed state for any groups which no longer exist or no longer have children
local pathExists = TempTable.Acquire()
for i, groupPath in ipairs(groups) do
pathExists[groupPath] = true
local nextGroupPath = groups[i + 1]
self._hasChildrenLookup[groupPath] = nextGroupPath and TSM.Groups.Path.IsChild(nextGroupPath, groupPath) or nil
end
for groupPath in pairs(self._contextTable.collapsed) do
if groupPath == TSM.CONST.ROOT_GROUP_PATH or not pathExists[groupPath] or not self._hasChildrenLookup[groupPath] then
self._contextTable.collapsed[groupPath] = nil
end
end
TempTable.Release(pathExists)
for _, groupPath in ipairs(groups) do
tinsert(self._allData, groupPath)
if self._searchStr ~= "" or not self:_IsGroupHidden(groupPath) then
local groupName = groupPath == TSM.CONST.ROOT_GROUP_PATH and L["Base Group"] or TSM.Groups.Path.GetName(groupPath)
if strmatch(strlower(groupName), self._searchStr) and (self._searchStr == "" or groupPath ~= TSM.CONST.ROOT_GROUP_PATH) then
tinsert(self._data, groupPath)
end
end
end
TempTable.Release(groups)
end
function GroupTree._IsGroupHidden(self, data)
if data == TSM.CONST.ROOT_GROUP_PATH then
return false
elseif self._contextTable.collapsed[TSM.CONST.ROOT_GROUP_PATH] then
return true
end
local parent = TSM.Groups.Path.GetParent(data)
while parent and parent ~= TSM.CONST.ROOT_GROUP_PATH do
if self._contextTable.collapsed[parent] then
return true
end
parent = TSM.Groups.Path.GetParent(parent)
end
return false
end
function GroupTree._SetCollapsed(self, data, collapsed)
self._contextTable.collapsed[data] = collapsed or nil
end
function GroupTree._IsSelected(self, data)
return false
end
function GroupTree._HandleRowClick(self, data, mouseButton)
if mouseButton == "RightButton" and self._searchStr == "" and data ~= TSM.CONST.ROOT_GROUP_PATH and self._hasChildrenLookup[data] then
self:_SetCollapsed(data, not self._contextTable.collapsed[data])
self:UpdateData(true)
end
end
-- ============================================================================
-- Private Helper Functions
-- ============================================================================
function private.GetGroupText(self, data)
local groupName = data == TSM.CONST.ROOT_GROUP_PATH and L["Base Group"] or TSM.Groups.Path.GetName(data)
if data ~= TSM.CONST.ROOT_GROUP_PATH then
groupName = Theme.GetGroupColor(select('#', strsplit(TSM.CONST.GROUP_SEP, data))):ColorText(groupName)
end
return groupName
end
function private.GetExpanderState(self, data)
local indentWidth = nil
local searchIsActive = self._searchStr ~= ""
if data == TSM.CONST.ROOT_GROUP_PATH then
indentWidth = -TSM.UI.TexturePacks.GetWidth("iconPack.14x14/Caret/Right") + EXPANDER_SPACING
else
local level = select('#', strsplit(TSM.CONST.GROUP_SEP, data))
indentWidth = (searchIsActive and 0 or (level - 1)) * (TSM.UI.TexturePacks.GetWidth("iconPack.14x14/Caret/Right") + EXPANDER_SPACING)
end
return not searchIsActive and data ~= TSM.CONST.ROOT_GROUP_PATH and self._hasChildrenLookup[data], not self._contextTable.collapsed[data], nil, indentWidth, EXPANDER_SPACING, true
end
function private.GetFlagState(self, data, isMouseOver)
if data == TSM.CONST.ROOT_GROUP_PATH then
return true, Theme.GetColor("TEXT")
end
local level = select('#', strsplit(TSM.CONST.GROUP_SEP, data))
local levelColor = Theme.GetGroupColor(level)
local color = (self:_IsSelected(data) or isMouseOver) and levelColor or Theme.GetColor("PRIMARY_BG_ALT")
return true, color
end
function private.GetTooltip(self, data)
if self._searchStr == "" then
return nil
end
return TSM.Groups.Path.Format(data), true
end
function private.QueryUpdateCallback(_, _, self)
self:UpdateData(true)
end
-- ============================================================================
-- Local Script Handlers
-- ============================================================================
function private.RowOnDoubleClick(row, mouseButton)
if mouseButton ~= "LeftButton" then
return
end
local data = row:GetData()
local self = row._scrollingTable
assert(self._searchStr == "" and data ~= TSM.CONST.ROOT_GROUP_PATH and self._hasChildrenLookup[data])
self:_SetCollapsed(data, not self._contextTable.collapsed[data])
self:UpdateData(true)
end